Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 11:09:36 Player: Scringis Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1878) 1878 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3674 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 259/280 System Corruption 0% Temperature Cool (12) Movement Walking (330) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 6 3 4 23 4 Power 7 | 1 . 1 5 . Engine 7 | 1 . 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 5 1 Treads 8 | 2 . 1 5 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 1 2 10 3 Energy Gun 6 | 1 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 1 3 2 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 2 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 19 | . 1 2 12 4 Power 1 | . . . 1 . Propulsion 7 | . . 1 4 2 Utility . | . . . . . Weapon 11 | . 1 1 7 2 Highest Loss Streak 8 | . 1 2 8 4 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 1 2 5 10 9 Power 1 | . 1 1 2 3 Propulsion . | . . . . . Utility 2 | . . 1 4 5 Weapon 1 | . . 1 3 . Tool/Special . | . . . . . Unused Backups 13 | . . . 3 10 Power 6 | . . . 3 3 Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 99 93 82 Engine 12 | . 14 14 10 11 Treads 22 | . 27 27 18 7 Storage 12 | . 14 14 11 11 Processor 14 | . 1 14 22 22 Energy Gun 6 | . 10 . 7 8 Ballistic Gun 20 | . 16 26 19 18 Launcher 1 | . . . 3 . Peak Build Rating 19 | 6 7 7 19 19 Average Rating 10 | 4 6 6 13 14 On Entrance 7 | . 6 7 7 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 13 28 28 36 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | . . 1 1 11 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 5 7 15 11 Average Carried 6 | 1 2 5 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 1 4 6 9 10 Class Distribution -------------------- 60% | Mutant 22% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1228 | 221 89 141 629 148 Remotely . | . . . . . Salvage Created 2513 | . 394 198 1322 599 Parts 178 | . 30 16 98 34 Haulers Intercepted 5 | . 2 . 2 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 59 | . 10 8 31 10 Guns 44 | . 9 7 19 9 Cannons 5 | . . 1 4 . AOE 10 | . 1 . 8 1 Classes Destroyed 12 | . 4 2 5 1 Worker 6 | . . . 3 3 Builder 6 | . 1 . 5 . Tunneler 1 | . . 1 . . Hauler 5 | . 2 . 2 1 Recycler 2 | . . . . 2 Operator 3 | . . . 2 1 Swarmer 17 | . 6 3 4 4 Grunt 30 | . 4 3 18 5 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . . 7 1 Assembled 2 | . . 2 . . Best Kill Streak 14 | . 4 3 14 5 Combat Bots Only 7 | . 3 3 7 4 Max Kills in Single Turn 7 | . 1 2 7 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 289 | . 42 38 153 56 Missed 86 | . 8 13 51 14 Hits 203 | . 34 25 102 42 Melee 9 | . . 4 5 . Projectile 194 | . 34 21 97 42 Critical Strikes 5 | . . 1 4 . Damage Taken 2926 | . 335 299 1775 517 Core 481 | . 39 37 318 87 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 200 | . 44 24 97 35 Largest 3 | . 2 2 3 3 Hottest 165 | . 60 120 110 165 Shots Fired 389 | . 85 37 194 73 Gun 363 | . 85 30 178 70 Cannon 9 | . . . 9 . Launcher 7 | . . . 7 . Special 10 | . . 7 . 3 Kinetic 308 | . 50 30 169 59 Thermal 10 | . . 7 . 3 Explosive 7 | . . . 7 . Electromagnetic 64 | . 35 . 18 11 Robot Hit Streak 20 | . 7 7 16 20 Robot Miss Streak 4 | . 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 247 | . 46 18 135 48 Core Hits 152 | . 22 14 90 26 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 3 | . 1 1 . 1 Destroy 3 | . 1 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3982 | . 632 266 2376 708 Guns 2522 | . 500 214 1194 614 Cannons 149 | . . . 149 . Explosions 1165 | . 90 . 1008 67 Melee . | . . . . . Ramming 98 | . 42 28 25 3 Kinetic 2002 | . 216 214 1112 460 Thermal 271 | . 90 24 66 91 Explosive 942 | . . . 942 . Electromagnetic 669 | . 284 . 231 154 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . 7 . 46 . Projectiles 9 | . . . 9 . Explosions 44 | . 7 . 37 . Melee . | . . . . . Knockbacks 3 | . . 1 2 . Impact 1 | . . 1 . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 467 | . 20 . 435 12 Shots 11 | . 1 . 9 1 Rammed 25 | . 14 4 4 3 Targets Rammed 28 | . 14 5 4 5 Kicked 1 | . . . . 1 Crushed 2 | . . 1 . 1 Highest Temperature 108 | . 96 40 108 55 Average Temperature 23 | . 28 12 23 19 Received Heat Transfer 783 | . 54 24 522 183 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 150 50 150 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 . 2 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 85 | 100 100 100 81 18 Level 1 14 | . . . 15 81 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 445 | . 60 50 445 299 Initial 185 | . . . . 185 Average 67 | . 14 5 103 237 Influence Increases 1768 | . 278 135 1041 314 Destroy 0b10 Robot/C 1140 | . 200 120 620 200 Destroy 0b10 Robot/NC 115 | . 15 5 60 35 Destroy Leader 260 | . 44 10 174 32 Successful Hack 26 | . . . 12 14 Disable Machine 120 | . 15 . 75 30 Destroy Structure 92 | . 4 . 85 3 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1523 | . 278 135 602 508 Entered New Map 254 | . . . . 254 Time Decay 1089 | . 268 125 482 214 Lost Part 180 | . 10 10 120 40 Squads Dispatched 6 | . 1 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 22 8 43 12 Peak Tracking Total 8 | . 4 3 8 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . 1 . 5 2 Max in Single Turn 4 | . 1 . 4 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 7 . 5 1 Terminals 12 | . 7 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 13 . 14 2 Successful 17 | . 6 . 10 1 Failed 12 | . 7 . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 25 | . 13 . 10 2 Terminals 25 | . 13 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Part Schematic 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 4 1 Terminals 10 | . 5 . 4 1 Botnet 10 | . 5 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 6 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4475 | 60 1217 1086 1664 448 Spaces Moved 2163 | 42 662 614 744 101 Core 41 | 17 . . . 24 Treads 2098 | 25 662 614 744 53 Legs 24 | . . . . 24 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 170 | 115 160 160 174 300 Slowest Speed 600 | 160 160 240 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 92 99 62 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . 5 . 95 2 Melee . | . . . . . Projectile . | . . . . . AOE 102 | . 5 . 95 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2576 | 54 735 661 957 169 Wait 54 | . 2 6 33 13 Move 2159 | 41 661 613 743 101 Hop . | . . . . . Pick Up 61 | 7 8 6 34 6 Fast Attach . | . . . . . Attach 40 | 6 4 3 23 4 Detach 2 | . . . 1 1 Swap 17 | . 1 3 11 2 Drop 15 | . 1 1 11 2 Fire 200 | . 44 24 97 35 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 26 | . 14 5 4 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 5) 476 | -10/Materials | Discovered new exit (range 5) 773 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Entered Mines 1285 | -10/Mines | Learned location of Zion (-6) 1338 | -10/Mines | Excavation squad dispatched 1338 | -10/Mines | A large section of the Mines collapsed 1416 | -10/Mines | Discovered new exit (range 14) 1556 | -10/Mines | Discovered new exit (range 8) 1599 | -10/Mines | Identified exit to Subcaves 1717 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1816 | -10/Mines | Learned location of Storage (-9) 2364 | -10/Mines | Entered Materials 2364 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2689 | -9/Materials | Discovered new exit (range 13) 2769 | -9/Materials | Identified exit to Mines 2818 | -9/Materials | Build established: Scavenger-Gunner 3384 | -9/Materials | Build established: Gunner 3409 | -9/Materials | Discovered new exit (range 5) 3414 | -9/Materials | Identified exit to Materials 3711 | -9/Materials | Core integrity fell below 50% 3741 | -9/Materials | Destroyed 7 combat bots 3745 | -9/Materials | Lost 8 parts (1p2n5w) 3761 | -9/Materials | Discovered exit to Mines (range 15) 3993 | -9/Materials | Discovered new exit (range 6) 4001 | -9/Materials | Identified exit to Storage 4028 | -9/Materials | Entered Storage 4124 | -9/Storage | Core integrity fell below 20% 4209 | -9/Storage | Lost 4 parts (2n2w) 4476 | -9/Storage | Destroyed self with Ion Engine chain reaction Last Messages --------------- 04311_ R-06 Scavenger collects Hvy. Ion Engine. 04315_ R-06 Scavenger collects Weight Redist. System. 04326_ R-06 Scavenger collects Ion Engine. 04330_ R-06 Scavenger destroyed. 04331_ K-01 Serf collects debris. 04333_ K-01 Serf destroyed. 04334_ Acquired 15 matter. 04336_ R-06 Scavenger destroyed. 04357_ Acquired 35 matter. 04368_ K-01 Serf collects debris. 04387_ Acquired Aluminum Leg. 04389_ Extracted 10 matter. 04415_ K-01 Serf collects debris. 04429_ T-07 Excavator is excavating. 04448_ Kicked U-05 Engineer out of the way. 04464_ W-16 Scout sends out distress signal. 04476_ Chain reaction triggered in Ion Engine. 04476_ G-34 Mercenary destroyed. 04476_ Storage Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ???????+?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ????### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# %+????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????#! %#????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #?????????????????????#??????????????????? | | ????# #???????????????????? #??????????????????? | | ????# #??????????????????? #??????????????????? | | ????# =#???????????# """ #??????????????????? | | ????# ! #???????????# @=% #??????????????????? | | ????#=%!##################;;;##??????????????????? | | ????# *=#*! ## #### #####??????????? | | ????# !!# %!! ## #?????????? | | ????# !%+![ %* ## ???????? | | ????#*%=#%% %* +% ##????????? | | ????#=[[# = * ## ###########?????????? | | ????# *# !########???????????????????? | | ????# ###############??????????????????????????? | | ????# #############????????????????????????????? | | ????# ???????????????????????????? | | ??### ???????????????????????????? | | ??#"" ???????????????????????????? | | ??#"" #####+#######????????????????????????????? | | ??#"T # ???????????????????????????????????? | | ??#"" # """"?????????????^???????????????????? | | ??#"" # "=["?????????????????????????????????? | | ??### "!]"?????????????????????????????????? | | ???## # !["?????????????????????????????????? | | ???## # "/="?????????????????????????????????? | | ???## # """"?????????????????????????????????? | | ???# ?????????????????????????????????? | | ???## # #???????????????????????????????? | | ????# ##########???????????????????????????????? | | ????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMachinePod Manual? 0 Play Time 00:19:28 Cumulative 67.0 hours Start 2025.12.02 @ 10:52:03 End 2025.12.02 @ 11:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 913a95bf-16f4-46ee-a035-4304b28f9f34