Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 17:17:28 Player: btrs Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (4077) 4077 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1266) 1266 TOTAL SCORE: 12213 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 319 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 98/100 System Corruption 34% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Layered Medium Armor Plating Heavy Riot Gun Variable Charge Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Flak Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Nuclear Core Fission Core Fission Core Light Treads Light Treads Light Treads Light Treads Advanced Heat Sink Light Armor Plating Makeshift Hacking Suite Gatling Laser Plasma Rifle Thermic Laser Force Rifle Force Rifle Magnetic Acceleration Cannon Heavy Missile Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . . Utility 3 | . . . . . . . 1 . . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 158 | 7 15 . 13 6 3 . 36 2 1 2 2 15 45 5 6 . . Power 26 | 1 3 . 2 1 . . 5 . . 1 . 4 8 1 . . . Engine 11 | 1 1 . 2 1 . . 2 . . . . 2 2 . . . . Core 15 | . 2 . . . . . 3 . . 1 . 2 6 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 4 . 5 3 . . 9 1 1 . . 4 14 1 2 . . Treads 42 | 2 4 . 4 3 . . 9 1 1 . . 4 14 . . . . Leg 4 | . . . 1 . . . . . . . . . . 1 2 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 2 2 . 3 2 . . 7 . . 1 . 2 11 1 2 . . Device 12 | 1 . . 1 2 . . 2 . . . . 1 5 . . . . Storage 4 | 1 2 . . . . . . . . . . . . 1 . . . Processor 2 | . . . . . . . . . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 15 | . . . 2 . . . 5 . . 1 . 1 5 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 6 . 3 . 3 . 15 1 . . 2 5 12 2 2 . . Energy Gun 22 | 1 2 . 1 . . . 9 . . . . . 6 1 2 . . Energy Cannon 13 | . . . 1 . 2 . 3 1 . . . 3 2 1 . . . Ballistic Gun 12 | 1 4 . 1 . 1 . 2 . . . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 3 . . . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . Parts Lost 60 | . 3 . 3 . . . 8 . . 1 . 5 31 5 4 . . Power 7 | . 1 . 1 . . . 1 . . . . . 3 1 . . . Propulsion 25 | . 1 . 1 . . . 4 . . . . 3 11 3 2 . . Utility 15 | . . . 1 . . . 3 . . 1 . 1 7 . 2 . . Weapon 13 | . 1 . . . . . . . . . . 1 10 1 . . . Highest Loss Streak 22 | . 3 . 2 . . . 3 . . 1 . 4 22 3 4 . . To Critical Strikes 4 | . . . . . . . . . . . . . 4 . . . . Average Slot Usage (%) 90 | . 99 100 100 100 89 100 96 100 99 99 92 99 76 35 10 . . Engine 4 | . 3 . 7 11 11 11 8 . . . . 1 3 . . . . Core 8 | . 10 14 3 . . . 7 15 15 15 15 12 4 6 . . . Treads 33 | . 27 28 44 44 44 44 35 38 37 38 38 37 27 9 . . . Device 8 | . 14 14 4 11 11 11 7 7 7 7 7 7 10 6 4 . . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 4 2 . . . Protection 4 | . . . 6 . . . 9 7 7 6 7 7 7 2 . . . Energy Gun 6 | . 11 14 11 11 6 . 10 7 7 7 . . . 3 . . . Energy Cannon 2 | . . . 1 . . 11 2 7 7 7 . 9 4 2 . . . Ballistic Gun 7 | . 15 14 9 11 6 11 5 7 7 7 . 12 7 . . . . Peak Build Rating 53 | 7 15 14 21 20 28 26 35 37 37 38 38 38 53 41 21 2 2 Average Rating 24 | 6 13 14 20 20 18 26 27 36 36 37 31 33 36 24 10 2 2 On Entrance 21 | . 7 14 14 20 20 26 26 27 37 37 38 31 38 40 7 2 2 Naked Turns 160 | . . . . . . . . . . . . . 33 . 49 46 32 Heaviest Build 89 | 14 52 52 61 54 61 61 75 76 76 76 76 76 89 50 1 . . Greatest Support 112 | 40 46 43 89 86 86 86 86 102 102 102 102 102 112 84 3 3 3 Greatest Overweight (x) 3 | 1 2 1 1 . . . 1 . . . . . 3 2 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 5 5 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 20 15 6 5 5 5 Most Carried 20 | 1 20 20 20 20 20 18 20 19 18 19 20 20 20 6 5 5 5 Average Carried 16 | . 14 20 19 19 19 18 18 18 17 18 19 18 13 3 4 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 1 20 20 20 20 18 18 20 18 18 19 20 20 1 5 5 5 5 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3056 | 293 395 . 196 173 . 15 627 . 54 88 35 282 494 331 73 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5089 | 109 792 . 603 446 . 245 1178 . 226 138 . 487 768 73 24 . . Parts 281 | 14 50 . 39 21 . 12 64 . 14 9 . 16 36 3 3 . . Haulers Intercepted 2 | . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 7 | 1 . . 2 . . 1 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 10 3 . 11 . 3 3 . . Prevented 15 | . . . . . . . . . 4 6 . 4 . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 106 | . 18 . 10 16 . 7 22 . 4 4 . 10 13 1 1 . . Guns 75 | . 18 . 4 15 . 1 15 . 2 3 . 7 8 1 1 . . Cannons 10 | . . . 5 . . . . . 1 1 . . 3 . . . . AOE 20 | . . . 1 1 . 6 7 . 1 . . 2 2 . . . . Classes Destroyed 16 | 2 3 . 3 3 . . 3 . . . . 1 1 . . . . Worker 8 | 1 . . 2 . . 1 1 . . . . . 3 . . . . Builder 2 | . . . . . . . 1 . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . 1 . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 6 | . 3 . 2 . . . . . . . . . 1 . . . . Swarmer 24 | . 3 . 1 7 . 4 4 . . 3 . . . 1 1 . . Grunt 49 | . 15 . 7 3 . 2 8 . 3 . . 6 5 . . . . Brawler 5 | . . . . 1 . . 2 . . . . 1 1 . . . . Duelist 4 | . . . . 1 . 1 . . 1 . . 1 . . . . . Sentry 15 | . . . 2 . . . 7 . . . . 1 5 . . . . Hunter 4 | . . . . . . . 1 . . 1 . . 2 . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . Best Kill Streak 10 | 2 5 . 7 10 . 5 7 . 4 3 . 5 6 1 1 . . Combat Bots Only 10 | . 4 . 5 10 . 4 6 . 4 3 . 5 5 1 1 . . Max Kills in Single Turn 5 | 1 2 . 2 2 . 5 3 . 1 2 . 2 3 1 1 . . Gunslinging 1 | . 1 . . 1 . . 1 . . . . . . . . . . Exploded 4 | . . . 1 1 . 4 2 . 1 . . 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 854 | . 123 . 52 37 . 5 123 . 9 57 . 74 254 68 50 . 2 Missed 266 | . 37 . 18 12 . 2 37 . . 21 . 21 82 21 15 . . Damage Taken 9500 | . 999 . 522 326 . 41 1643 . 181 499 . 884 3012 755 588 . 50 Core 1529 | . 191 . 56 65 . 13 148 . 49 65 . 78 387 208 219 . 50 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . 66 . . . . . . Core Remaining (%) 66 | 100 . 23 . . . 66 73 . . . . 72 . . . . . Volleys Fired 322 | 23 59 . 40 32 . 6 62 . 6 9 . 23 44 13 5 . . Largest 3 | 2 2 . 2 2 . 2 2 . 3 3 . 3 3 2 1 . . Hottest 245 | 70 88 . 113 68 . 83 100 . 140 140 . 164 245 138 75 . . Shots Fired 652 | 46 118 . 66 65 . 8 113 . 14 25 . 60 115 18 4 . . Gun 541 | 46 118 . 47 65 . 6 103 . 12 17 . 39 71 13 4 . . Cannon 101 | . . . 19 . . 2 10 . 2 8 . 21 34 5 . . . Launcher 10 | . . . . . . . . . . . . . 10 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 324 | 23 76 . 21 32 . 6 56 . 6 8 . 39 57 . . . . Thermal 222 | 23 42 . 19 . . . 40 . 6 9 . 18 48 13 4 . . Explosive 10 | . . . . . . . . . . . . . 10 . . . . Electromagnetic 96 | . . . 26 33 . 2 17 . 2 8 . 3 . 5 . . . Robot Hit Streak 13 | 7 9 . 7 11 . 3 9 . 9 12 . 8 13 5 1 . . Robot Miss Streak 6 | 3 4 . 3 6 . 2 3 . 2 2 . 4 4 1 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 . 1 3 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 450 | 27 76 . 46 45 . 3 72 . 10 15 . 48 94 13 1 . . Core Hits 320 | 8 28 . 21 29 . 12 56 . 12 13 . 57 80 3 1 . . Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | 2 2 . . . . . 1 . 1 1 . 1 . . . . . Burn 7 | 2 2 . . . . . 1 . 1 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 8 | . . . . . . . 7 . . . . . 1 . . . . Impact 7 | . . . . . . . 7 . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11218 | 285 1075 . 1021 666 . 630 2429 . 259 423 . 1181 2934 270 45 . . Guns 6264 | 285 1069 . 568 626 . 15 1227 . 147 186 . 697 1227 172 45 . . Cannons 1459 | . . . 265 . . 9 43 . 17 35 . 282 710 98 . . . Explosions 3425 | . . . 170 29 . 606 1125 . 95 202 . 202 996 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 70 | . 6 . 18 11 . . 34 . . . . . 1 . . . . Kinetic 3702 | 122 695 . 169 270 . 15 563 . 45 106 . 697 1020 . . . . Thermal 3374 | 163 374 . 435 29 . 98 694 . 102 80 . 265 917 172 45 . . Explosive 996 | . . . . . . . . . . . . . 996 . . . . Electromagnetic 3076 | . . . 399 356 . 517 1138 . 112 237 . 219 . 98 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 1 1 1 7 21 . 2 11 11 7 33 34 34 34 34 Average Corruption 11 | . . . 1 1 1 5 18 . 1 6 11 3 32 33 34 34 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 172 | . . . 2 6 2 3 38 . . 27 6 8 23 32 21 3 1 Message Errors 39 | . . . 1 2 2 . 7 . . 5 2 1 6 9 3 1 . Matter Fused 28 | . . . . . . 1 5 . . 8 . 1 2 6 3 2 . Heat Flow Errors 17 | . . . . . . . 4 . . 3 3 2 1 2 1 . 1 Energy Discharges 20 | . . . . 2 . 1 6 . . 3 . 1 2 3 2 . . Parts Rejected 3 | . . . . . . . 1 . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 22 | . . . 1 1 . . 7 . . 3 . 3 3 1 3 . . Data Loss (major) 10 | . . . . . . 1 1 . . 2 . . . 6 . . . Misfires 7 | . . . . 1 . . 3 . . 2 . . . 1 . . . Alerts 6 | . . . . . . . 2 . . . . . . . 4 . . Misdirections 12 | . . . . . . . . . . . . . 6 2 4 . . Weapon Failures 7 | . . . . . . . 2 . . 1 . . 2 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 25 | . . . 8 . . 12 3 . . . . . 2 . . . . Projectiles 8 | . . . 8 . . . . . . . . . . . . . . Explosions 17 | . . . . . . 12 3 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . 58 . . . 167 . . . . 26 . . . . . Shots 7 | . . . 2 . . . 3 . . . . 2 . . . . . Rammed 11 | . 2 . 3 2 . . 3 . . . . . 1 . . . . Targets Rammed 12 | . 2 . 3 3 . . 3 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 462 | 120 306 . 380 4 . . 462 . 231 391 237 407 333 163 199 . 203 Average Temperature 97 | 41 93 . 104 3 . . 104 . 146 118 97 175 45 49 83 . 110 Received Heat Transfer 2334 | . 501 . 213 54 . 27 486 . 63 48 . 351 447 99 36 . 9 Effects 12 | . . . 3 . . . 3 . . 1 . 4 1 . . . . Shutdowns 6 | . . . 1 . . . 1 . . 1 . 2 1 . . . . Energy Bleed 3 | . . . 1 . . . 2 . . . . . . . . . . Interference 3 | . . . 1 . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 8 | 1 4 . . . . . 2 . . . . 1 . . . . . Heat Transferred 6731 | 629 1110 . 781 50 . 100 1297 . 259 222 . 481 1358 370 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 1 . . 2 . . . . . . . . . . Latent Energy Used 1821 | . . . . . . 287 1031 . 63 348 . 92 . . . . . LE Corruption 40 | . . . . . . 6 20 . 2 9 . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 724 | 30 212 49 355 262 . 210 724 276 . . . . 431 . . . . Initial 268 | . . 49 18 69 . . 81 268 . . . . 150 . . . . Average 172 | 16 63 49 190 125 . 127 309 271 . . . . 274 . . . . Maximum Alert Level 3 | . 1 . 1 1 . 1 3 1 . . . . 2 . . . . Low Security (%) 70 | 100 99 100 49 98 . 64 52 . . . . . 19 . . . . Level 1 16 | . . . 50 1 . 35 5 100 . . . . 56 . . . . Level 2 11 | . . . . . . . 34 . . . . . 24 . . . . Level 3 1 | . . . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 5 . 2 1 . . 4 . . . . . 12 . . . . Investigation 9 | . 5 . 1 . . . 2 . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement 7 | . . . 1 1 . . 1 . . . . . 4 . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 6 | . 1 . 3 . . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 24 . 24 23 . 2 33 . 4 5 . 10 38 16 11 . 1 Peak Tracking Total 11 | . 5 . 4 4 . 4 7 . 4 3 . 4 11 7 4 . . Tactical Retreats 19 | . . . 1 1 . . 3 . . . . . 6 5 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 3 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 10 | . . . . 2 . 1 5 . . . . . 2 . . . . Max in Single Turn 2 | . . . . 1 . 1 2 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 19 | . 5 . 2 . 1 . 3 1 . . . 1 1 . 1 4 . Terminals 12 | . 5 . 2 . . . 3 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 61 | . 9 . 5 . 1 . 6 3 . . . 1 3 . 1 32 . Successful 40 | . 1 . 1 . 1 . 1 2 . . . 1 . . 1 32 . Failed 21 | . 8 . 4 . . . 5 1 . . . . 3 . . . . Catastrophic 12 | . 6 . 1 . . . 3 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . 6 . 5 . 1 . 4 2 . . . . 1 . . . . Terminals 24 | . 9 . 5 . . . 6 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . Terminal Hacks 40 | . 1 . 1 . 1 . 1 2 . . . 1 . . 1 32 . Record 13 | . . . . . . . . 1 . . . 1 . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 12 | . 5 . 2 . . . 3 1 . . . . 1 . . . . Full Trace Events 8 | . 3 . 2 . . . 2 . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 15 . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 9 | . . 3 . 1 . . . . . . . . 2 3 . . . Largest Group 3 | . . 3 3 . . . . . . . . . 2 2 . . . Highest-Rated Group 178 | . . 40 40 . . . . . . . . . 178 62 . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . . . 96 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . . 68 2 . . . . . . . . 21 13 . . . Total Damage 1427 | . . . 691 21 . . . . . . . . 507 208 . . . Kills 16 | . . . 9 . . . . . . . . . 6 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 1 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 11877 | 418 1724 191 853 1126 342 99 1616 48 336 881 1635 801 878 534 317 46 32 Spaces Moved 7092 | 214 623 79 436 623 211 53 784 30 203 529 1038 442 513 575 582 93 64 Core 1461 | 7 . . . . . . . . . . . . 283 432 582 93 64 Treads 5631 | 207 623 79 436 623 211 53 784 30 203 529 1038 442 230 143 . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 156 157 157 157 157 157 50 50 50 50 50 Average Speed 143 | 156 225 240 160 160 160 160 160 157 157 157 157 157 106 78 50 50 50 Slowest Speed 320 | 160 320 240 240 160 160 160 240 157 157 157 157 157 200 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 10 88 22 34 98 61 11 58 1 42 64 86 48 18 80 76 74 10 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 1 . 1 . Known Exits Taken 5 | . 1 . 1 . . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 15 | . . . . 1 . . . . . 2 4 2 . 2 3 . 1 Spaces Dug 5 | . . . . . . . 4 . . . . . 1 . . . . Terrain Destroyed 222 | . . . 9 3 . 32 116 . . . . . 62 . . . . Melee 5 | . . . . . . . 4 . . . . . 1 . . . . Projectile 7 | . . . . . . . 1 . . . . . 6 . . . . AOE 210 | . . . 9 3 . 32 111 . . . . . 55 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 8210 | 252 835 81 535 697 217 59 1038 31 210 563 1046 499 745 643 603 92 64 Wait 472 | 8 116 3 18 18 . 1 123 . . 22 . 11 120 26 6 . . Move 7075 | 213 622 78 435 622 210 52 783 29 202 528 1037 441 512 574 581 92 64 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 74 | 1 19 . 15 4 . . 13 . 1 1 2 6 9 2 1 . . Fast Attach 27 | 7 2 . . . . . 2 . . . 1 . 9 3 3 . . Attach 60 | . 3 . 5 . 2 . 10 2 1 1 . 7 24 2 3 . . Detach 17 | . . . . . 2 . 1 . . . 2 . 3 6 3 . . Swap 72 | . 10 . 8 6 1 . 24 . . 1 1 8 13 . . . . Drop 51 | . 2 . 11 8 2 . 10 . . . 3 3 8 3 1 . . Fire 322 | 23 59 . 40 32 . 6 62 . 6 9 . 23 44 13 5 . . Melee 8 | . . . . . . . 7 . . . . . 1 . . . . Ram 2 | . . . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 3 3 . . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . 4 . . . . . 1 . . . 14 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 419 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 4) 926 | -10/Materials | Discovered new exit (range 15) 1398 | -10/Materials | Discovered new exit (range 4) 1752 | -10/Materials | Core integrity fell below 50% 1773 | -10/Materials | Lost 3 parts (1p1n1w) 1978 | -10/Materials | Identified exit to Mines 2143 | -10/Materials | Entered Mines 2249 | -10/Mines | Discovered new exit (range 5) 2275 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2334 | -10/Mines | Entered Materials 2334 | -9/Materials | Accompanied by 3 allies 2334 | -9/Materials | Evolved 2 slots: Propulsion x2 2696 | -9/Materials | Identified exit to Mines 2808 | -9/Materials | Discovered new exit (range 16) 3187 | -9/Materials | Entered Mines 3275 | -9/Mines | Assembled infested the area 3280 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3393 | -9/Mines | Learned Materials terminal intel 3633 | -9/Mines | Destroyed 10 combat bots 3740 | -9/Mines | Discovered new exit (range 8) 3770 | -9/Mines | Discovered new exit (range 13) 4278 | -9/Mines | Found DCF Scrap (15 items) 4303 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4305 | -9/Mines | Discovered new exit (range 5) 4313 | -9/Mines | Entered Exiles 4352 | -9/Exiles | Met 8R-AWN 4379 | -9/Exiles | Met EX-HEX 4425 | -9/Exiles | Met EX-BIN 4449 | -9/Exiles | Aligned with FarCom system 4451 | -9/Exiles | Given EX-Vault access code 4493 | -9/Exiles | Opened EX-Vault 4501 | -9/Exiles | Found Latent Energy Streamer 4538 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4578 | -9/Exiles | Met EX-DEC 4634 | -9/Exiles | Discovered new exit (range 14) 4655 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4655 | -9/Exiles | Entered Mines 4738 | -8/Mines | Discovered new exit (range 3) 4754 | -8/Mines | Entered Materials 4754 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4755 | -8/Materials | Loaded intel: 12 terminal locations 5368 | -8/Materials | Build established: Scavenger-Mutant 5604 | -8/Materials | System corruption reached 10% 5710 | -8/Materials | Lost 3 parts (2n1u) 5849 | -8/Materials | Build established: Mutant 5856 | -8/Materials | Discovered new exit (range 15) 6183 | -8/Materials | Build established: Scavenger-Mutant 6354 | -8/Materials | First assault squad dispatched 6370 | -8/Materials | Entered Factory 6370 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6396 | -7/Factory | Identified exit to Storage 6396 | -7/Factory | Identified exit to Lower Caves 6418 | -7/Factory | Entered Lower Caves 6715 | -7/Lower Caves | Build established: Scavenger-Tank 6741 | -7/Lower Caves | Discovered new exit (range 10) 6754 | -7/Lower Caves | Entered another Lower Caves area 6890 | -7/Lower Caves | Learned 4 Factory zone layouts 7033 | -7/Lower Caves | Spotted B-75 Beast 7341 | -7/Lower Caves | Encountered a Warlord checkpoint 7388 | -7/Lower Caves | System corruption reached 10% 7618 | -7/Lower Caves | Discovered new exit (range 9) 7635 | -7/Lower Caves | Entered Zion 7666 | -7/Zion | Found CR-A16's Pointy Stick 7792 | -7/Zion | System corruption cleaned by Quarantine Array 7857 | -7/Zion | Given A8's code to call for help 7960 | -7/Zion | Build established: Scavenger-Mutant 8099 | -7/Zion | Learned 8 Factory zone layouts 8320 | -7/Zion | Rebuked by Imprinter 9258 | -7/Zion | Discovered new exit (range 8) 9270 | -7/Zion | Entered Proximity Caves 9575 | -6/Proximity Caves | Build established: Scavenger-Tank 9641 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9730 | -6/Proximity Caves | Spotter reported a threat 9752 | -6/Proximity Caves | Lost 4 parts (3n1u) 9776 | -6/Proximity Caves | Identified exit to Factory 9940 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10071 | -6/Proximity Caves | Entered Factory 10071 | -6/Factory | Evolved 2 slots: Utility x2 10072 | -6/Factory | Identified exit to Factory 10157 | -6/Factory | Lost 5 parts (1p2n2u) 10219 | -6/Factory | Garrison activated, responded to threat 10337 | -6/Factory | Lost 3 parts (1u2w) 10668 | -6/Factory | System corruption reached 10% 10680 | -6/Factory | System corruption reached 30% 10718 | -6/Factory | Lost 22 parts (2p9n4u7w) 10788 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10791 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10942 | -6/Factory | Discovered new exit (range 4) 10949 | -6/Factory | Entered Lower Caves 10950 | -6/Lower Caves | Identified exit to Lower Caves 10951 | -6/Lower Caves | Build established: Mutant 11190 | -6/Lower Caves | Attracted the attention of an 0b10 base 11209 | -6/Lower Caves | Learned location of Extension (-4) 11236 | -6/Lower Caves | Lost 3 parts (3n) 11240 | -6/Lower Caves | Learned 4 Factory zone layouts 11326 | -6/Lower Caves | Core integrity fell below 50% 11348 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11458 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11483 | -6/Lower Caves | Entered another Lower Caves area 11495 | -6/Lower Caves | Discovered exit to Factory (range 12) 11716 | -6/Lower Caves | Spotted B-75 Beast 11752 | -6/Lower Caves | Core integrity fell below 20% 11776 | -6/Lower Caves | Lost 4 parts (2n2u) 11794 | -6/Lower Caves | Discovered new exit (range 12) 11800 | -6/Lower Caves | Entered Data Miner 11800 | -6/Data Miner | Discovered new exit (range 6) 11810 | -6/Data Miner | Met Data Miner 11825 | -6/Data Miner | Learned location of Section 7 (-2) 11825 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11834 | -6/Data Miner | Received God Mode back door access code from Data Miner 11846 | -6/Data Miner | Entered Proximity Caves 11878 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Prc. Shock Rifle >>Prototype ID Bank Downloading prototype IDs... Cld. VTOL Module Imp. Heavy Laser Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\J94N to gain control via the back door I've installed. Now off with you. 11846_ System corrupted: Matter fused (-7). LOCATION=UNKNOWN GOAL=ESCAPE 11860_ Searching scrap... 11860_ Found Unknown Energy Gun. 11860_ Found Chainsword. 11860_ Found Mak. Medium Armor Plating. 11860_ Found Imp. Thermal Generator. 11860_ Found 39 Matter. 11863_ System corrupted: Heat flow error (+240). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ????????### ####?????????????????????????????????? | | ????????# # # ##???????????????#????????????????? | | ????????# #?????????????? ?????????????????? | | ????????# #???????????## ??????????????????? | | ?##?????# #??????###? ???????????????????? | | ## #????## ##?????# ## #????????????????????? | | ?###### ###???# #????????????????????? | | ## #???# @ #????????????????????? | | ###### # #?????????????????? | | ### ## #?? Y#????????????????? | | ## #?# ## #???? "??????????????? | | ??# #?# #####?????? "#?????????????? | | ### #?# ## ### #????????????#?????????????? | | # ### ## #?# #??????????????????????????? | | # ## !## ##?# #??????????????????????????? | | ## [%!####??# #??????????????????????????? | | ?### / #?????# ??????????????????????????? | | ???# # #?????###??????????????????????????? | | ???# ### #??????????????????????????????????? | | ???# #?# ##??????????????????????????????????? | | #### #?# #???????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# ?????????????????????????????????? | | ######?# ????????????????????????????????? | | #??????# #???????????????????????????????? | | #??????# ???????????????????????????????? | | #?????? ### ##??????????????????????????????? | | #????? ??? ##???????????????????????????????? | | ###????? #??? ##????????????????????????????????? | | #???????#???? #?????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Disruptor Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Slippery One Challenges ------------ None Game ------ Seed KineticDamperSheargun Manual? 0 Play Time 01:47:40 Cumulative 46.6 hours Start 2025.04.04 @ 14:41:31 End 2025.04.04 @ 17:17:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411a5911-5811-4081-bf41-ef9858da2a62