Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 18:28:05 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (998) 998 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 3393 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/400 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Humpback Core Shielding > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (24) --- Large Storage Unit High-capacity Matter Pod (160) Skeleton Box Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Humpback > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Light Treads Light Treads Light Treads Flying Fortress v7 Cooling System Large Storage Unit Large Storage Unit Superbattery High-capacity Matter Pod Experimental Sensor Array Core Shielding Light Armor Plating Skeleton Box Shock Rifle Shock Rifle Shock Rifle Arc Projector Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 67 | 6 8 7 17 7 22 Power 7 | 1 1 1 2 . 2 Engine 6 | 1 1 1 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 5 2 3 Treads 11 | 2 . . 4 2 3 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 2 . 7 Device 2 | . . . 1 . 1 Storage 8 | 1 2 . 1 . 4 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 36 | 2 5 6 8 5 10 Energy Gun 15 | 2 1 . 3 3 6 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 8 | . 2 3 1 . 2 Launcher 11 | . 2 3 3 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 1 . 4 2 18 Power 3 | . . . . . 3 Propulsion 8 | . . . 1 1 6 Utility 2 | . . . . . 2 Weapon 12 | . 1 . 3 1 7 Highest Loss Streak 13 | . 1 . 3 2 13 Average Slot Usage (%) 92 | . 89 100 92 99 86 Engine 11 | . 14 14 11 11 9 Treads 29 | . 28 28 30 33 30 Storage 23 | . 17 28 27 33 18 Protection 1 | . . . . . 5 Energy Gun 16 | . 21 . 11 21 20 Ballistic Cannon 6 | . 4 25 5 . . Launcher 1 | . 2 2 . . . Naked Turns . | . . . . . . Heaviest Build 109 | 12 45 45 53 53 109 Greatest Support 68 | 40 40 40 60 68 68 Greatest Overweight (x) 2 | . 1 1 2 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 30 | 6 16 16 20 20 30 Average Capacity 17 | 4 8 16 17 20 24 Most Carried 28 | 4 12 15 20 20 28 Average Carried 15 | 2 6 13 16 19 20 Final Capacity 24 | 6 16 16 20 20 24 Final Carried 20 | 4 12 13 20 20 6 Class Distribution -------------------- 52% | Hauler-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1253 | 152 234 284 376 117 90 Remotely . | . . . . . . Salvage Created 1185 | . 346 199 516 64 60 Parts 84 | . 20 16 34 13 1 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 39 | . 6 14 11 6 2 Guns 9 | . 2 . 6 1 . Cannons 8 | . . 8 . . . AOE 22 | . 4 6 5 5 2 Classes Destroyed 11 | . 6 1 2 1 1 Worker 3 | . 1 . 1 1 . Builder 1 | . . . . 1 . Hauler 2 | . 1 . 1 . . Recycler 2 | . 1 . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 19 | . 3 6 4 6 . Grunt 13 | . 3 6 3 . 1 Duelist 1 | . . . 1 . . Sentry 3 | . . . 3 . . Demolisher 2 | . . 2 . . . Assembled 2 | . . . . . 2 Best Kill Streak 6 | . 6 4 4 4 2 Combat Bots Only 5 | . 5 4 4 4 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3453 | . 356 196 771 162 1968 Core 484 | . 51 27 129 . 277 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 68 . . . Volleys Fired 170 | . 23 25 35 14 73 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 80 78 100 100 105 Shots Fired 286 | . 41 43 55 17 130 Gun 211 | . 35 . 51 14 111 Cannon 57 | . 2 37 . . 18 Launcher 18 | . 4 6 4 3 1 Special . | . . . . . . Kinetic 83 | . 2 37 13 8 23 Thermal 18 | . 18 . . . . Explosive 18 | . 4 6 4 3 1 Electromagnetic 167 | . 17 . 38 6 106 Robot Hit Streak 20 | . 12 20 13 6 20 Robot Miss Streak 5 | . 1 2 1 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 200 | . 28 30 38 11 93 Core Hits 74 | . 15 15 20 8 16 Critical Hits 5 | . 2 1 2 . . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 3 | . 2 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3403 | . 545 931 875 573 479 Guns 1163 | . 296 . 568 147 152 Cannons 835 | . 38 556 . . 241 Explosions 1405 | . 211 375 307 426 86 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1050 | . 38 556 96 76 284 Thermal 297 | . 158 139 . . . Explosive 1233 | . 178 236 307 426 86 Electromagnetic 823 | . 171 . 472 71 109 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 9 | . 3 6 . . . Message Errors 4 | . 1 3 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 1 1 . . . Targeting Errors 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 39 | . 4 20 5 10 . Projectiles 17 | . . 17 . . . Explosions 22 | . 4 3 5 10 . Melee . | . . . . . . Knockbacks 9 | . 1 4 . . 4 Impact . | . . . . . . Kinetic 9 | . 1 4 . . 4 Secondary . | . . . . . . Self-Inflicted Damage 131 | . 30 . 68 33 . Shots 6 | . 2 . 3 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 234 117 141 33 315 Average Temperature 77 | . 67 37 49 20 127 Received Heat Transfer 351 | . 165 72 114 . . Effects 6 | . 2 . . . 4 Energy Bleed 2 | . . . . . 2 Interference 4 | . 2 . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 475 | . 325 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 293 | . 159 285 293 131 . Initial 66 | . . 4 52 66 . Average 86 | . 59 100 151 67 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 95 | 100 100 96 81 100 . Level 1 4 | . . 3 18 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 1 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 21 16 15 9 6 Peak Tracking Total 9 | . 6 2 4 4 9 Tactical Retreats 11 | . 5 3 . 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 1 2 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 11 | . 4 1 3 1 2 Terminals 8 | . 4 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 13 2 9 1 2 Successful 13 | . 6 . 4 1 2 Failed 14 | . 7 2 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 11 2 9 . 1 Terminals 24 | . 13 2 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 1 1 2 Record 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Track 2 | . 1 . 1 . . Assimilate 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 1 3 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . . 1 3 . Largest Group 3 | . . . 1 3 3 Highest-Rated Group 40 | . . . 10 40 40 Highest-Rated Ally 16 | . . . 10 16 16 Total Orders 10 | . . . 2 . 8 STAY 9 | . . . 1 . 8 FOLLOW 1 | . . . 1 . . Ally Attacks 73 | . . . . 1 72 Total Damage 97 | . . . . 10 87 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5739 | 71 1251 1043 705 1070 1599 Spaces Moved 3006 | 39 701 525 366 636 739 Core 3 | 3 . . . . . Treads 2915 | 36 701 525 278 636 739 Legs . | . . . . . . Wheels 88 | . . . 88 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 120 160 160 Average Speed 166 | 151 165 180 151 160 173 Slowest Speed 200 | 160 180 180 200 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 82 99 28 97 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 31 | . 5 . 17 9 . Terrain Destroyed 137 | . 28 56 32 16 5 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 135 | . 28 54 32 16 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3447 | 48 753 577 465 673 931 Wait 117 | . 9 15 22 8 63 Move 3001 | 38 700 524 365 635 739 Hop . | . . . . . . Pick Up 53 | 4 8 3 14 5 19 Fast Attach 15 | 6 3 . 5 . 1 Attach 22 | . 1 . 4 2 15 Detach 5 | . 2 . 2 . 1 Swap 30 | . 4 7 8 5 6 Drop 34 | . 3 3 10 4 14 Fire 170 | . 23 25 35 14 73 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 11) 1323 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned 2 Materials zone layouts 1566 | -10/Mines | Learned 2 Materials zone layouts 1760 | -10/Mines | Assembled infested the area 1960 | -10/Mines | Discovered new exit (range 7) 2140 | -10/Mines | Discovered new exit (range 9) 2291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -10/Mines | Entered Materials 2366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Identified exit to Storage 2940 | -9/Materials | Lost 3 parts (3w) 3035 | -9/Materials | Build established: Hauler-Mutant 3071 | -9/Materials | Entered Mines 3123 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3247 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3251 | -9/Mines | Found Prototype Device 3314 | -9/Mines | Discovered new exit (range 4) 3340 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3684 | -9/Mines | Discovered new exit (range 9) 3781 | -9/Mines | Met a Derelict shopkeep closing up shop 3787 | -9/Mines | Learned location of 1 exit from Materials 3920 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4127 | -9/Mines | Discovered new exit (range 5) 4141 | -9/Mines | Entered Exiles 4141 | -9/Exiles | Accompanied by 3 allies 4185 | -9/Exiles | Met 8R-AWN 4207 | -9/Exiles | Met EX-HEX 4268 | -9/Exiles | Met EX-DEC 4298 | -9/Exiles | Learned location of Zion (-7) 4623 | -9/Exiles | Met EX-BIN 4646 | -9/Exiles | Aligned with FarCom system 4648 | -9/Exiles | Given EX-Vault access code 4695 | -9/Exiles | Opened EX-Vault 4705 | -9/Exiles | Found Flying Fortress v7 4708 | -9/Exiles | Found Superbattery 4716 | -9/Exiles | Found Skeleton Box 4755 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4869 | -9/Exiles | Discovered new exit (range 14) 5406 | -9/Exiles | Attacked by the Exiles 5535 | -9/Exiles | Core integrity fell below 50% 5572 | -9/Exiles | Lost 5 parts (1p2n1u1w) 5665 | -9/Exiles | Core integrity fell below 20% 5740 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05724_ HV Slug penetrates Earth. 05724_ Penetrated by HV Slug. 05724_ HV Slug penetrates Earth. 05727_ 8R-AWN knocked back. 05728_ HV Slug penetrates Wall. 05728_ HV Slug penetrates Earth. 05730_ Destroyed Prototype Protection. 05731_ Penetrated by HV Slug. 05731_ HV Slug penetrates Earth. 05731_ Penetrated by HV Slug. 05731_ HV Slug penetrates Earth. 05733_ 8R-AWN knocked back. 05735_ HV Slug penetrates Wall. 05735_ HV Slug penetrates Earth. 05735_ Penetrated by HV Slug. 05735_ HV Slug penetrates Earth. 05736_ 8R-AWN knocked back. 05740_ HV Slug penetrates Wall. 05740_ HV Slug penetrates Machine. 05740_ Penetrated by HV Slug. 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