Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.27 @ 20:53:58 // Winter2019/RPGLIKE Player: DanielJ Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1629) 1629 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3942 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 450/450 Energy 18/610 System Corruption 0% Temperature Cool (1006) Movement Hovering (58) Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Airjet Airjet Combat Airjet > --- UTILITY (2) ------ Cooling System Targeting Computer > --- WEAPON (7) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (3) ---- Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Combat Airjet > --- UTILITY ---------- Cooling System Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Improved Light Cannon Improved Light Cannon [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Targeting Computer Device Cooling System Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 10 | 4 . 5 . 1 Power 1 | . . 1 . . Propulsion 2 | 2 . . . . Utility 1 | . . 1 . . Weapon 6 | 2 . 3 . 1 Parts Attached 52 | 7 5 26 7 7 Power 5 | 1 1 3 . . Engine 3 | 1 . 2 . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 11 | 2 1 6 1 1 Treads . | . . . . . Leg 6 | 2 1 3 . . Wheel . | . . . . . Hover 5 | . . 3 1 1 Flight . | . . . . . Utility 4 | 1 1 2 . . Device 3 | 1 . 2 . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 32 | 3 2 15 6 6 Energy Gun 4 | 2 1 1 . . Energy Cannon 11 | . . 4 3 4 Ballistic Gun 6 | 1 1 4 . . Ballistic Cannon 9 | . . 4 3 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 96 | . 93 97 100 96 Engine 5 | . 6 1 15 14 Core 5 | . 5 7 . . Leg 14 | . 30 14 . . Hover 12 | . . 12 23 21 Device 2 | . 2 1 7 7 Processor 8 | . 9 8 7 7 Energy Gun 10 | . 14 13 . . Energy Cannon 12 | . . 9 27 41 Ballistic Gun 14 | . 22 17 . . Ballistic Cannon 7 | . . 8 18 4 Naked Turns . | . . . . . Heaviest Build 46 | 10 10 42 42 46 Greatest Support 60 | 20 30 51 60 60 Greatest Overweight (x) 2 | 2 . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 2 2 3 3 3 Average Capacity 2 | 2 2 2 3 3 Most Carried 3 | 1 2 3 3 3 Average Carried 2 | . 1 1 3 2 Final Capacity 3 | 2 2 3 3 3 Final Carried 3 | 1 2 3 3 2 Class Distribution -------------------- 53% | Executioner 39% | Gunner 7% | Mutant Dominant Class ---------------- Gunner | -10/Materials Executioner | -9/Materials Mutant | -9/Mines Executioner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1786 | 273 115 643 527 228 Remotely . | . . . . . Salvage Created 2215 | 118 226 1096 198 577 Parts 147 | 8 20 77 20 22 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 62 | . 4 28 24 6 Guns 14 | . 4 10 . . Cannons 47 | . . 17 24 6 AOE 1 | . . 1 . . Classes Destroyed 10 | 2 4 3 1 . Worker 6 | . 2 4 . . Builder 3 | . 1 . 1 1 Tunneler 3 | 2 . 1 . . Recycler 4 | 1 . 1 . 2 Watcher 6 | . 2 4 . . Swarmer 21 | . . 9 12 . Grunt 18 | . 4 9 1 4 Duelist 2 | . . 1 . 1 Sentry 10 | . . 9 . 1 Assembled 11 | . . . 11 . Best Kill Streak 9 | 3 6 9 7 9 Combat Bots Only 7 | . 2 4 7 4 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1924 | . 86 490 267 1081 Core 1628 | . 67 382 198 981 Absorbed by Shields . | . . . . . Redirected to Core 900 | . 56 317 198 329 Core Remaining (%) 98 | 100 100 . 95 . Volleys Fired 149 | 3 33 56 41 16 Largest 6 | 3 3 6 6 6 Hottest 408 | 110 105 289 321 408 Shots Fired 639 | 9 91 296 172 71 Gun 273 | 9 91 173 . . Cannon 365 | . . 122 172 71 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 340 | 3 65 168 102 2 Thermal 270 | 6 26 99 70 69 Explosive 1 | . . 1 . . Electromagnetic 28 | . . 28 . . Robot Hit Streak 27 | 7 20 27 12 7 Robot Miss Streak 8 | . 3 8 7 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 344 | 7 60 162 76 39 Core Hits 120 | 4 20 55 26 15 Critical Hits 19 | . . 7 7 5 Critical Kills 11 | . . 3 5 3 Critical Parts Destroyed 8 | . . 4 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4712 | 78 522 2381 975 756 Guns 1651 | 78 522 1051 . . Cannons 3038 | . . 1307 975 756 Explosions 23 | . . 23 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1817 | 18 298 979 522 . Thermal 2552 | 60 224 1059 453 756 Explosive 23 | . . 23 . . Electromagnetic 320 | . . 320 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . 34 10 12 Projectiles 56 | . . 34 10 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . 4 7 . Impact . | . . . . . Kinetic 11 | . . 4 7 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1218 | . 40 528 499 1218 Average Temperature 198 | . 6 166 174 539 Received Heat Transfer 535 | . 66 153 118 198 Effects 41 | . . 13 7 21 Shutdowns 12 | . . 4 1 7 Energy Bleed 8 | . . 6 . 2 Interference 9 | . . . 6 3 Matter Decay 3 | . . 2 . 1 Short Circuit 3 | . . 1 . 2 Damage (minor) 2 | . . . . 2 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 . 3 2 2 Heat Transferred 5045 | 161 629 2072 814 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 448 | 15 145 448 325 232 Average Influence 127 | 3 43 146 209 102 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 75 | 100 100 69 55 88 Level 1 22 | . . 27 44 11 Level 2 1 | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 12 31 26 13 Peak Tracking Total 8 | . 5 3 4 8 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 12 | . 3 8 . 1 Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 32 | . 6 22 . 4 Successful 25 | . 4 17 . 4 Failed 7 | . 2 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 6 10 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . . 3 . . Scanalyzers 11 | . . 7 . 4 Garrison Access . | . . . . . Terminal Hacks 9 | . 4 5 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . . 3 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 11 | . . 7 . 4 Insert Component 6 | . . 4 . 2 Analyze 5 | . . 3 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 4 . 1 Full Trace Events 5 | . . 4 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 3 . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter 172 | . . 172 . . Retrieved Matter 172 | . . 172 . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 3 . 2 Part Schematics Acquired 5 | . . 3 . 2 Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2707 | 76 570 1433 435 193 Spaces Moved 2253 | 50 377 1336 397 93 Core 15 | 15 . . . . Treads . | . . . . . Legs 904 | 35 377 492 . . Wheels . | . . . . . Hover 1334 | . . 844 397 93 Flight . | . . . . . Fastest Speed 50 | 50 120 52 52 58 Average Speed 81 | 112 120 78 56 58 Slowest Speed 180 | 150 120 180 58 58 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 59 84 61 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . 15 15 . Melee . | . . . . . Projectile 20 | . . 5 15 . AOE 10 | . . 10 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2764 | 60 437 1575 500 192 Wait 227 | . 9 104 41 73 Move 2249 | 49 376 1335 396 93 Hop . | . . . . . Pick Up 13 | 1 4 8 . . Fast Attach 30 | 7 5 17 1 . Attach 6 | . . 2 . 4 Detach 5 | . . 2 . 3 Swap 16 | . . 7 6 3 Drop 31 | . 7 23 1 . Fire 149 | 3 33 56 41 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 38 | . 3 21 14 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 30 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Gunner 449 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Entered another Materials area 649 | -9/Materials | Reached level 2 649 | -9/Materials | Reached level 3 656 | -9/Materials | Upgraded with Weapon slot (x2) 938 | -9/Materials | Reached level 4 941 | -9/Materials | Upgraded with Weapon slot (x1) 1254 | -9/Materials | Build established: Executioner 1319 | -9/Materials | Discovered new exit (range 3) 1456 | -9/Materials | Repaired Lgt. Nuclear Core 1632 | -9/Materials | Reached level 5 1639 | -9/Materials | Discovered new exit (range 5) 1770 | -9/Materials | Discovered new exit (range 16) 1776 | -9/Materials | Upgraded with Utility slot (x1) 1945 | -9/Materials | Reached level 6 1954 | -9/Materials | Upgraded with Power slot (x1) 2072 | -9/Materials | Discovered new exit (range 16) 2080 | -9/Materials | Entered Mines 2081 | -9/Mines | Assembled infested the area 2193 | -9/Mines | Destroyed 7 combat bots 2293 | -9/Mines | Discovered new exit (range 8) 2299 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2342 | -9/Mines | Reached level 7 2479 | -9/Mines | Discovered new exit (range 8) 2515 | -9/Mines | Entered Materials 2517 | -8/Materials | Reached level 8 2520 | -8/Materials | Upgraded with Weapon slot (x1) 2694 | -8/Materials | Core integrity fell below 50% 2708 | -8/Materials | Core integrity fell below 20% 2709 | -8/Materials | Core destroyed Last Messages --------------- 02697_ Overheating: Cooling System damaged (-16). 02698_ Overheating: System interference. 02698_ Cooling System temporarily disabled. 02698_ Adv. Beam Cannon temporarily disabled. 02698_ Melee Analysis Suite melted. 02698_ Imp. Ion Engine melted. 02698_ L-31 Rogue destroyed. 02699_ Overheating: Core damaged (-140). 02699_ R-06 Scavenger collects Hvy. Assault Rifle. 02700_ Overheating: Matter decay (-76). 02701_ Power failure, Cld. Ion Engine shutdown. 02702_ Cld. Ion Engine overload failure. 02702_ Power failure, Cld. Ion Engine shutdown. 02705_ Overheating: Short circuit. 02705_ Broken Targeting Computer permanently disabled. 02705_ K-01 Serf collects debris. 02708_ Overheating: System interference. 02708_ Imp. Light Cannon temporarily disabled. 02708_ Acquired 18 matter. 02709_ Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ######+######## ####################???????????? | | T =% g[ g ????????? | | % [ = %w @ kg ????????? | | %= u Y%! ! g ????????? | | ????# = ###;###################???????????? | | ????#!! # ?????????????????????????????? | | ????#! # "?????????????????????????????? | | ????# #! R????????????????????????????? | | ????# # ""????????????????????????????? | | ????# # ???????????????????????????? | | ????# # ???????????????????????????? | | ????# #######???????????????????????????? | | ????# #?????????????????????????????????? | | ????# """ #?????#######?????????????????????? | | ????# """ ####### #?????????????????????? | | ????# """ #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #####+######## #?????????????????????? | | ????# ## #######+#######?????????????????? | | ????# ## "" # #?????????????????? | | ????# ## """# #?????????????????? | | ????###### S"# """ """ #?????????????????? | | ?????????#!! # """"""""" #?????????????????? | | ?????????#!! # """"" " #?????????????????? | | ?????????#!! # #?????????????????? | | ?????????#########?#############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 610 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 2 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Levels Raised 7 | . . 5 1 1 XP Earned 15989 | 4000 570 7224 1995 2200 XP Spent 14500 | 3970 . 7180 . 3350 Upgrades 36 | 16 . 13 . 7 Power Slot 1 | . . 1 . . Propulsion Slot 2 | 2 . . . . Utility Slot 1 | . . 1 . . Weapon Slot 6 | 2 . 3 . 1 Core Integrity 8 | 6 . 2 . . Heat Dissipation 4 | 4 . . . . Energy Storage 3 | . . . . 3 Matter Storage 3 | . . . . 3 Mass Support 4 | . . 4 . . Inventory Capacity 3 | 2 . 1 . . Sensor Range 1 | . . 1 . . Protomatter Created 617 | . 101 344 115 57 Integrity Restored 674 | . 67 415 192 . Core 603 | . 67 382 154 . Parts 71 | . . 33 38 . Protomatter Decayed 344 | . 78 168 98 . Game ------ Seed MappingAlphaSword Manual? 0 Play Time 00:39:50 Cumulative 25.9 hours Start 2019.12.27 @ 15:56:26 End 2019.12.27 @ 20:53:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f143045-bfee-4c4b-b7ab-fd4fd9bf4df1