Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.05 @ 19:52:59 Player: Waste Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (400) 2000 Value Destroyed (16598) 16598 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4071) 4071 TOTAL SCORE: 31869 Bonus ------- High Alert Combat Kills 3183 Follower Combat Kills 588 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 164/300 Energy 98/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Advanced Force Field Nova Cannon Enhanced Nova Cannon Nanosword Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Precision Energy Filter Improved Particle Charger Improved Transmission Jammer Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Quantum Rifle Nova Cannon Nova Cannon Graviton Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Large Matter Pod High-capacity Matter Pod Experimental Cloaking Device Experimental Thermal Shield Advanced Force Field Army-in-a-Box Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Nanosword [Rating: 216] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Graviton Cannon Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . 2 . . . Utility 10 | . . . . . . . 1 2 2 . . 1 . . . 1 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 199 | . 11 1 9 . . . 28 28 2 3 12 21 3 2 10 15 9 45 Power 20 | . 1 . 2 . . . . 3 . . . 3 . . . 2 4 5 Engine 5 | . 1 . 2 . . . . 2 . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . 1 . . Reactor 12 | . . . . . . . . . . . . 2 . . . 1 4 5 Propulsion 39 | . 2 . 5 . . . 11 5 . 2 . 3 . . 2 2 . 7 Treads 39 | . 2 . 5 . . . 11 5 . 2 . 3 . . 2 2 . 7 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 76 | . 2 . . . . . 8 12 1 1 7 4 3 2 6 6 5 19 Device 50 | . 1 . . . . . 5 7 1 1 2 1 3 1 4 5 5 14 Storage 3 | . 1 . . . . . 1 1 . . . . . . . . . . Processor 9 | . . . . . . . . 1 . . 2 1 . 1 1 1 . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 13 | . . . . . . . 2 3 . . 3 2 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 64 | . 6 1 2 . . . 9 8 1 . 5 11 . . 2 5 . 14 Energy Gun 13 | . 3 1 1 . . . 4 . . . . . . . 1 2 . 1 Energy Cannon 13 | . . . . . . . . . . . . 2 . . . 3 . 8 Ballistic Gun 22 | . 3 . 1 . . . 4 5 . . 5 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . 1 Launcher 12 | . . . . . . . 1 2 1 . . 4 . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . 3 1 . . 2 7 . . . 1 3 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . 9 Parts Lost 64 | . . . 1 . . . 2 10 . . . 11 . . 3 9 . 28 Power 9 | . . . 1 . . . . 1 . . . 1 . . . 2 . 4 Propulsion 11 | . . . . . . . 2 4 . . . . . . . 1 . 4 Utility 26 | . . . . . . . . 1 . . . 8 . . . 2 . 15 Weapon 18 | . . . . . . . . 4 . . . 2 . . 3 4 . 5 Highest Loss Streak 10 | . . . 1 . . . 1 3 . . . 3 . . 2 5 . 10 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Backups 18 | . 12 18 20 24 21 19 18 19 17 23 19 18 16 16 17 15 14 16 Power 1 | . 2 3 2 1 1 1 1 . . . . . . . . 1 2 1 Propulsion 4 | . 4 4 3 4 4 4 4 4 1 3 4 4 6 6 4 3 3 2 Utility 6 | . 2 4 4 5 6 7 8 6 10 13 8 5 3 4 4 5 6 7 Weapon 6 | . 4 7 10 13 9 7 5 7 6 6 6 7 6 6 8 5 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 . 3 . 5 . 10 3 . . 9 3 . . 1 . . 7 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 11 | . 1 . 1 . . . 3 1 . . . 3 . . . . . 2 Utility 12 | . . . 1 . 1 . 2 2 . . 3 . . . 1 . . 2 Weapon 19 | . 1 . . . 4 . 5 . . . 6 . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 96 100 100 100 99 99 93 57 85 82 67 87 88 87 90 82 Engine 6 | . 13 14 10 11 11 11 9 4 6 6 6 1 4 5 5 3 . . Reactor 2 | . . . . . . . . . . . . 8 5 5 5 3 12 11 Treads 25 | . 25 28 41 44 44 44 35 29 26 16 13 10 11 11 20 18 17 14 Device 18 | . 10 14 11 11 11 11 9 18 19 6 27 15 15 28 29 31 33 31 Storage 8 | . 14 14 11 11 11 11 9 9 6 6 6 5 5 5 5 4 4 3 Processor 2 | . . . . . . . . . 6 . 1 10 5 10 6 4 4 4 Protection 4 | . . . . . . . 8 7 6 . 10 7 . . . . . 1 Energy Gun 3 | . 13 3 11 11 11 11 3 . . . . . . . 1 6 4 2 Energy Cannon 2 | . . . . . . . . . . . . . . . 2 8 13 10 Ballistic Gun 14 | . 14 24 11 11 11 11 22 22 17 20 19 16 15 17 10 1 . . Peak Build Rating 216 | . 9 10 18 18 23 23 43 54 58 103 103 121 111 117 151 163 186 216 Average Rating 78 | . 8 9 13 18 20 23 35 48 56 99 72 98 104 116 143 157 179 198 On Entrance 66 | 7 7 9 10 18 18 23 23 43 54 58 103 78 88 111 117 149 161 186 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 . . . . . . . . . 6 Naked Turns 49 | . . . . . . . . . . . . . . . . . . 49 Heaviest Build 254 | 14 90 91 95 95 95 95 108 117 115 183 183 148 128 129 147 153 169 254 Greatest Support 252 | 20 40 40 80 80 80 80 92 99 92 140 140 160 160 160 240 240 252 240 Greatest Overweight (x) 4 | . 4 2 1 1 1 1 1 1 1 1 1 1 . . . . . 1 Average Overweight (x) . | . 1 2 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 19 20 25 25 25 25 25 25 24 25 25 25 24 23 25 24 25 25 Average Carried 22 | . 13 19 21 25 24 25 24 24 22 23 24 24 21 22 23 21 20 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 19 20 25 25 25 25 25 24 22 25 25 24 22 23 24 20 25 5 Class Distribution -------------------- 23% | Skirmisher 19% | Scavenger-Tank 18% | Tank 12% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Matter Collected 10632 | 200 316 91 342 57 . 24 1134 1737 94 54 627 1834 627 204 649 261 146 2235 Remotely 1924 | . . . . . . . . . . . . . 384 204 649 . . 687 Salvage Created 18861 | . 292 91 666 187 . 92 1804 2503 182 . 361 2906 234 79 1149 2019 383 5913 Parts 916 | . 20 3 32 20 . 9 95 127 11 . 17 130 6 1 66 90 15 274 Haulers Intercepted 17 | . 1 . 2 . . . 4 3 . . 1 2 . . 2 . . 2 Recyclers Shooed 22 | . 1 1 2 . . . 1 4 . . 2 4 . . 4 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 4 1 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 265 | . 11 2 8 11 . 5 31 32 2 . 2 42 4 1 13 25 4 72 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 138 | . 11 2 8 11 . 5 31 29 . . 2 21 4 1 9 2 1 1 Cannons 48 | . . . . . . . . . . . . . . . 3 14 2 29 AOE 46 | . . . . . . . . 3 . . . 21 . . 1 3 . 18 Classes Destroyed 20 | . 4 . 3 1 . 1 5 1 . . . 3 . . 1 . . 1 Worker 26 | . 1 . 1 . . . 1 6 1 . . 3 . . 2 . . 11 Builder 31 | . . . . . . . 1 4 1 . 1 6 . . 2 4 . 12 Tunneler 13 | . . . . 1 . . 3 2 . . . 1 . . 3 . 1 2 Hauler 17 | . 1 . 2 . . . 4 3 . . 1 2 . . 2 . . 2 Recycler 26 | . . . 3 . . . 1 9 . . 1 4 . . 1 2 . 5 Mechanic 4 | . . . . . . . 1 1 . . . 2 . . . . . . Operator 5 | . . . . . . . 1 . 1 . . . . . 1 . 1 1 Watcher 13 | . . . . . . . 1 2 . . . 5 . . 1 2 . 2 Swarmer 46 | . 9 . . 11 . 4 4 6 . . . . . . 2 4 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 88 | . 2 2 3 . . . 20 8 . . . 19 4 . 1 7 . 22 Brawler 8 | . . . . . . . 1 . . . . 5 . . . 1 . 1 Duelist 4 | . . . 1 . . . . 1 . . . 1 . . . . . 1 Protector 2 | . . . . . . . . . . . . 2 . . . . . . Sentry 32 | . . . 4 . . . 5 5 . . 1 1 . 1 3 3 3 6 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 26 | . . . . . . 1 1 1 2 . . 5 . . 2 . . 14 Programmer 54 | . . . . . . . . 11 . . 1 6 . . 4 10 1 21 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 21 | . 6 2 2 4 . 4 4 7 5 . 2 21 4 1 5 6 1 21 Combat Bots Only 14 | . 6 2 2 4 . 4 4 3 2 . 1 14 4 1 3 5 1 9 Max Kills in Single Turn 5 | . 1 1 2 1 . 2 2 4 1 . 1 4 1 1 3 3 1 5 Gunslinging 1 | . . . . . . 1 1 1 . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . 3 . . 1 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1912 | . 57 10 47 45 . 27 123 250 23 . 36 287 35 8 89 135 19 721 Missed 537 | . 12 2 13 18 . 4 31 69 7 . 16 55 7 3 31 27 7 235 Hits 1375 | . 45 8 34 27 . 23 92 181 16 . 20 232 28 5 58 108 12 486 Melee 19 | . . . 1 . . . . 4 . . . 1 . . . 3 . 10 Projectile 1356 | . 45 8 33 27 . 23 92 177 16 . 20 231 28 5 58 105 12 476 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 74 | . . 1 3 . . . 3 10 . . . 17 6 . 4 10 . 20 Actively Blocked 31 | . . . . . . . . . . . . . . . 3 10 . 18 Part Disruptions 9 | . . . . . . . . 2 . . . 2 . . . . . 5 Damage Taken 22814 | . 398 96 504 211 . 207 1432 2339 212 10 148 4235 292 61 991 2475 284 8919 Core 2830 | . 79 34 58 52 . 67 145 157 56 . 29 341 18 . 48 137 . 1609 Absorbed by Shields 3027 | . . . . . . . . . . . . 616 249 57 536 42 . 1527 Reduced by Siege Mode 649 | . . . . . . . . . . . . 188 . . 31 160 . 270 Ignored by Resistances 1634 | . . . . . . . . 5 . . . . . . . . 18 1611 Regen/Repaired (Parts) 501 | . . . . . . . 340 . . . 161 . . . . . . . Core Remaining (%) 79 | 100 . 54 . . . 55 73 77 . . 90 . . 64 95 89 100 . Volleys Fired 742 | . 31 9 43 19 . 8 91 100 11 . 12 89 16 4 48 53 12 196 Largest 4 | . 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 4 4 4 Hottest 440 | . 100 40 88 79 . 79 168 84 84 . 99 129 63 63 219 397 397 440 Shots Fired 1861 | . 62 18 82 38 . 16 266 294 13 . 40 244 45 12 127 170 47 387 Gun 1312 | . 62 18 82 38 . 16 264 290 3 . 40 218 45 12 103 58 9 54 Cannon 444 | . . . . . . . . . . . . . . . 22 110 38 274 Launcher 105 | . . . . . . . 2 4 10 . . 26 . . 2 2 . 59 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1084 | . 23 18 43 19 . 8 206 290 3 . 40 218 45 12 102 . . 57 Thermal 670 | . 37 . 39 19 . 8 58 . . . . . . . 23 168 47 271 Explosive 55 | . . . . . . . 2 4 . . . 26 . . 2 2 . 19 Electromagnetic 52 | . 2 . . . . . . . 10 . . . . . . . . 40 Robot Hit Streak 24 | . 12 5 24 5 . 3 19 21 4 . 5 15 24 4 17 15 8 13 Robot Miss Streak 9 | . 4 2 3 4 . 2 5 6 3 . 5 6 2 1 4 2 5 9 Penetration Max 2 | . . . . . . . 1 1 . . 1 2 . . 1 . . . Secondary Targets 21 | . 3 . . 2 . 2 5 4 . . . 4 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . . . 1 . . 1 . . . Shots Hit Robots 1163 | . 38 12 58 19 . 9 173 211 8 . 24 145 34 8 73 119 27 205 Core Hits 769 | . 18 6 22 12 . 6 74 123 7 . 17 142 9 3 43 55 12 220 Critical Kills 42 | . . . . . . . . 5 . . 2 23 2 . 3 3 1 3 Critical Parts Destroyed 38 | . . . . . . . 5 3 . . 2 26 . 1 1 . . . Critical Strikes 88 | . 1 . 1 1 . . 7 8 . . 4 49 2 1 4 5 1 4 Burn 7 | . 1 . 1 1 . . 2 . . . . . . . . 2 . . Meltdown 8 | . . . . . . . . . . . . . . . 1 3 1 3 Destroy 72 | . . . . . . . 5 8 . . 4 49 2 1 3 . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . 5 . . 1 . . . . . . 7 Impact 6 | . . . . . . . . 5 . . 1 . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 43965 | . 486 174 978 396 . 152 2986 4931 482 . 442 7874 783 189 2683 4562 918 15929 Guns 16805 | . 469 148 912 347 . 152 2849 4188 37 . 331 2107 783 189 1726 1371 153 1043 Cannons 10681 | . . . . . . . . . . . . . . . 411 2747 742 6781 Explosions 15227 | . . . . . . . . 505 441 . . 5678 . . 401 340 . 7862 Melee 190 | . . . . . . . . . . . . . . . . . . 190 Ramming 1062 | . 17 26 66 49 . . 137 238 4 . 111 89 . . 145 104 23 53 Kinetic 13959 | . 107 148 416 126 . 60 2289 4188 37 . 331 2107 783 189 1726 . . 1452 Thermal 13630 | . 362 . 496 221 . 92 560 . 47 . . . . . 411 4118 895 6428 Explosive 11103 | . . . . . . . . 505 . . . 5678 . . 401 340 . 4179 Electromagnetic 4021 | . . . . . . . . . 394 . . . . . . . . 3627 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . . . . . . . . . 190 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . 6 . 30 40 12 12 12 1 16 4 42 Average Corruption 10 | . . . . . . . . 2 . 13 36 5 12 12 1 9 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 397 | . . . . . . . . 72 . 8 75 30 32 18 9 25 5 123 Message Errors 105 | . . . . . . . . 16 . 1 22 10 4 7 6 8 1 30 Matter Fused 78 | . . . . . . . . 17 . 4 7 6 8 4 . 9 1 22 Heat Flow Errors 47 | . . . . . . . . 5 . . 14 3 6 4 1 2 . 12 Energy Discharges 37 | . . . . . . . . 6 . . 8 2 5 3 1 2 1 9 Parts Rejected 7 | . . . . . . . . 1 . . . 1 . . . . . 5 Parts Fused 5 | . . . . . . . . . . . 1 1 . . . . . 3 Data Loss (minor) 36 | . . . . . . . . 15 . 1 8 4 1 . 1 . . 6 Data Loss (major) 24 | . . . . . . . . 5 . 1 5 1 3 . . . . 9 Misfires 23 | . . . . . . . . 4 . . 6 . 1 . . . 2 10 Alerts 9 | . . . . . . . . 1 . . 2 1 . . . 1 . 4 Misdirections 6 | . . . . . . . . . . 1 . . . . . . . 5 Weapon Failures 20 | . . . . . . . . 2 . . 2 1 4 . . 3 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1112 | . . . . . . . . . . . . 166 . . 88 202 . 656 Projectiles 596 | . . . . . . . . . . . . . . . . 146 . 450 Explosions 466 | . . . . . . . . . . . . 166 . . 54 40 . 206 Melee 50 | . . . . . . . . . . . . . . . 34 16 . . Knockbacks 10 | . . . . . . . . 1 . . 1 . . . 1 . . 7 Impact 3 | . . . . . . . . 1 . . 1 . . . 1 . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 433 | . . . . . . . . 27 . . . 59 . . . . . 347 Shots 28 | . . . . . . . . 1 . . . 1 . . . . . 26 Rammed 70 | . 1 3 5 5 . . 8 15 1 . 9 4 . . 6 6 1 6 Targets Rammed 85 | . 3 3 5 5 . . 13 19 1 . 9 6 . . 8 6 1 6 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed 13 | . . . . . . . 5 4 . . . 2 . . 2 . . . Highest Temperature 623 | . 291 10 22 . . . 268 225 . . 232 623 280 215 122 348 190 621 Average Temperature 130 | . 88 10 5 . . . 57 22 . . 100 141 111 101 44 89 81 178 Received Heat Transfer 3321 | . 48 78 189 . . . 630 396 . . 42 1072 108 12 12 177 36 521 Effects 79 | . 1 . . . . . 2 . . . . 17 1 . . 5 . 53 Shutdowns 35 | . . . . . . . . . . . . 6 . . . . . 29 Energy Bleed 9 | . 1 . . . . . . . . . . . 1 . . . . 7 Interference 13 | . . . . . . . 2 . . . . 2 . . . 5 . 4 Matter Decay 4 | . . . . . . . . . . . . 3 . . . . . 1 Short Circuit 5 | . . . . . . . . . . . . 1 . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (major) 8 | . . . . . . . . . . . . 4 . . . . . 4 Damage (core) 3 | . . . . . . . . . . . . 1 . . . . . 2 Siege Activations 24 | . . . . . . . . . . . . 9 . . 1 4 . 10 Total Turns 377 | . . . . . . . . . . . . 146 . . 17 89 . 125 Longest Duration 55 | . . . . . . . . . . . . 55 . . 17 31 . 27 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 23 | . . . . . . . . . 2 . . . . . 1 2 . 18 Combat Hostiles 20 | . . . . . . . . . 2 . . . . . . . . 18 Parts Fried 38 | . . . . . . . 1 . 2 . . . . . . 7 . 28 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . 2 2 . . Robots Melted 12 | . . . . . . . . . . . . . . . 1 6 1 4 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 6 1 4 Parts Melted 56 | . 3 . 4 1 . . 1 . . . . . . . 1 24 5 17 Heat Transferred 16609 | . 1063 . 1221 518 . 185 1443 . 50 . . . . . 407 5191 1079 5452 Parts Sabotaged 7 | . . . . . . . . . . . . 4 . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 1 . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 5 | . . . . . . . 2 3 2 . 1 3 . . . 2 1 5 Low Security (%) 71 | . 100 100 100 100 . 100 62 74 . 100 99 56 . . 100 60 . 33 Level 1 10 | . . . . . . . 22 12 95 . . 10 . . . 25 100 7 Level 2 12 | . . . . . . . 15 11 4 . . 28 . . . 14 . 29 Level 3 . | . . . . . . . . . . . . 4 . . . . . 3 Level 4 1 | . . . . . . . . . . . . . . . . . . 12 Level 5 2 | . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2058 | . 196 50 56 92 . 105 420 707 405 127 200 883 . . 154 552 325 2058 Initial 345 | . . . . . . . 7 188 345 127 . . . . 54 52 306 192 Average 215 | . 42 7 13 19 . 49 144 186 376 44 50 286 . . 62 200 301 676 Influence Increases 10240 | . 362 50 296 280 . 135 941 1252 70 4 313 1435 130 20 498 899 174 3381 Destroy 0b10 Robot/C 5420 | . 220 40 160 220 . 100 620 640 40 . 40 800 80 20 260 500 80 1600 Destroy 0b10 Robot/NC 690 | . 10 . 30 5 . . 65 135 15 . 15 125 . . 60 40 10 180 Destroy Leader 1262 | . 32 10 64 30 . 20 130 220 10 . 22 164 20 . 76 104 40 320 Allied During Kill 86 | . . . . 10 . . . . . . . . . . . . . 76 Successful Hack 295 | . 9 . 25 . . . 15 96 . . 4 48 . . 10 . 5 83 Disable Machine 390 | . . . . . . 15 30 90 . . 30 45 . . . . . 180 Anti-Garrison Action 500 | . . . . . . . . . . . 200 . . . . 150 . 150 Destroy Structure 1147 | . 1 . 2 . . . 21 26 5 4 2 238 . . 62 90 39 657 Partial Spotted 135 | . 15 . . . . . . 30 . . . . . . 15 15 . 60 Lose Combat Pursuer 315 | . 75 . 15 15 . . 60 15 . . . 15 30 . 15 . . 75 Influence Decreases 8182 | . 362 50 293 283 . 115 546 960 412 369 312 589 649 261 485 454 399 1643 Entered New Map 1670 | . . . . 3 . . 13 227 362 238 . 1 315 63 33 48 239 128 Time Decay 5309 | . 362 50 293 280 . 115 513 603 50 80 312 478 334 198 422 334 160 725 Lost Part 602 | . . . . . . . 20 90 . . . 110 . . 30 72 . 280 Lost Ally 451 | . . . . . . . . 40 . 51 . . . . . . . 360 Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 87 | . 1 . 3 . . . 3 20 . . 3 12 . . 4 10 1 30 Investigation 5 | . . . 1 . . . . 1 . . 1 . . . . 1 . 1 Extermination 34 | . . . . . . . . 12 . . 2 2 . . 3 3 1 11 Reinforcement 23 | . 1 . 2 . . . 3 4 . . . 4 . . 1 2 . 6 Assault 12 | . . . . . . . . . . . . 3 . . . 3 . 6 Garrison 13 | . . . . . . . . 3 . . . 3 . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . 1 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Distress Signals 17 | . 3 . 2 1 . . 2 1 . . . 2 . . 1 . . 5 Communications Jammed 58 | . . . . . . . . . . . . . . . . 19 . 39 Distress Signals 54 | . . . . . . . . . . . . . . . . 19 . 35 Times Spotted 405 | . 18 2 15 12 . 5 51 55 3 6 2 66 6 1 16 27 5 115 Peak Tracking Total 11 | . 6 2 3 4 . 4 5 4 2 3 1 11 4 1 4 5 1 10 Tactical Retreats 16 | . 1 . 1 1 . . 4 1 . . . 1 2 . 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 17 | . 1 . 1 . . . . . 1 . 4 . . . 3 . . 7 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 28 | . . . . . . 1 2 6 . . 2 3 . . . 1 . 13 Max in Single Turn 2 | . . . . . . 1 1 2 . . 1 1 . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . 1 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 57 | . 2 . 3 . 1 . 8 20 . . 4 3 . . 6 1 2 7 Terminals 39 | . 2 . 3 . . . 5 12 . . 2 3 . . 4 . 2 6 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 2 . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 2 . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Total Hacks 142 | . 7 . 11 . 1 . 26 49 . . 11 5 . . 11 3 6 12 Successful 62 | . 3 . 6 . 1 . 16 18 . . 6 2 . . 4 . 1 5 Failed 79 | . 3 . 5 . . . 10 31 . . 5 3 . . 7 3 5 7 Catastrophic 19 | . . . 1 . . . . 5 . . 3 1 . . 2 . 2 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 84 | . 3 . 9 . 1 . 15 29 . . 5 3 . . 5 2 6 6 Terminals 98 | . 7 . 11 . . . 15 32 . . 5 5 . . 7 . 6 10 Fabricators 8 | . . . . . . . . 8 . . . . . . . . . . Repair Stations 18 | . . . . . . . 9 3 . . 4 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 4 . . . . . . 2 . . 2 Garrison Access 7 | . . . . . . . . 2 . . 2 . . . . 3 . . Terminal Hacks 15 | . 3 . 6 . 1 . . 3 . . . . . . 1 . . 1 Part Schematic 2 | . . . 1 . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 8 1 . . 4 . . . 1 . . . Scan Component 8 | . . . . . . . 4 1 . . 2 . . . 1 . . . Repair 6 | . . . . . . . 4 . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . . . . 1 . . 1 Insert Component 2 | . . . . . . . . 1 . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . 1 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . . . . . . . 8 11 . . 2 2 . . 1 . 1 3 Terminals 24 | . . . . . . . 8 8 . . 1 2 . . 1 . 1 3 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . Botnet 12 | . . . . . . . 3 2 . . 1 1 . . 1 . 1 3 Skim 11 | . . . . . . . 5 5 . . . 1 . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . Hacking Detections 53 | . 2 . 3 . . . 8 20 . . 2 3 . . 5 1 2 7 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Repaired 6 | . . . . . . . 4 . . . 2 . . . . . . . Time 180 | . . . . . . . 116 . . . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 2 . 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . 2 . 1 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Total Allies 5 | . . . . 2 . . . 3 . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . 2 . . . . . . . . . . Highest-Rated Group 64 | . . . . 42 42 . . 64 . . . . . . . . . . Highest-Rated Ally 32 | . . . . 31 31 . . 32 . . . . . . . . . . Total Orders 5 | . . . . . . . . . . 2 . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . Ally Attacks 454 | . . . . . . . . 2 . 306 . . . . . . . 146 Total Damage 6691 | . . . . . . . . 50 . 4718 . . . . . . . 1923 Kills 24 | . . . . . . . . . . 15 . . . . . . . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 13788 | . . . . . . . . 5238 57 2 1392 475 . 395 1239 959 334 3697 Optics 6608 | . . . . . . . . . . . . . . 395 1239 957 334 3683 Sensors 2 | . . . . . . . . . . . 2 . . . . . . . Structural 7164 | . . . . . . . . 5238 57 2 1392 475 . . . . . . Seismic 1159 | . . . . . . . . . . . . . . 392 767 . . . Cloaking 699 | . . . . . . . . . . . . . . . . . . 699 Jamming 4299 | . . . . . . . . . . . . . . . . 959 334 3006 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 1 . . . . Drone Launches 81 | . . . . . . . . . . 60 . . . . . 3 . 18 Drone Recoveries 49 | . . . . . . . . . . 48 . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Turns Passed 26366 | . 2112 312 1326 1308 658 246 3388 5964 107 316 1397 1723 752 416 1239 1022 334 3746 Spaces Moved 10785 | 1 676 86 476 487 273 92 1148 2239 34 116 749 616 429 251 597 493 181 1841 Core 96 | . . . . . . . . . . . . . . . . . . 96 Treads 10587 | . 575 86 476 487 273 92 1148 2239 34 116 749 616 429 251 597 493 181 1745 Legs 102 | 1 101 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 240 240 240 240 240 235 235 235 160 160 160 160 147 147 147 50 Average Speed 204 | 120 292 320 240 240 240 240 240 239 235 238 160 190 160 160 147 147 147 152 Slowest Speed 400 | 120 400 320 240 240 240 240 240 242 235 240 240 240 160 160 160 151 147 254 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 95 21 53 89 70 28 78 67 2 70 23 11 67 46 19 17 8 60 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 3 2 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . . . . 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . . . . 1 . . . . Spaces Dug 58 | . . . . . . . 19 5 . . 1 . . . 5 1 . 27 Terrain Destroyed 508 | . . . . . . . 19 20 4 . 1 150 1 . 36 43 13 221 Melee 6 | . . . . . . . . 5 . . 1 . . . . . . . Projectile 165 | . . . . . . . . 1 . . . 5 1 . 16 31 13 98 AOE 336 | . . . . . . . 19 14 4 . . 144 . . 20 12 . 123 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Total 13664 | . 745 99 572 583 281 102 1582 2621 52 160 930 997 464 257 865 676 216 2462 Wait 1414 | . 12 . 23 71 . 3 229 183 2 27 85 213 14 . 177 99 7 269 Move 10769 | . 675 85 475 486 272 91 1147 2238 34 115 748 616 428 250 596 492 180 1841 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 10 1 10 1 2 . 22 16 . 5 21 16 1 1 11 9 1 20 Fast Attach 53 | . 4 . 1 . . . 5 4 . 2 4 9 2 2 1 2 . 17 Attach 83 | . . . 3 . . . 7 12 2 1 6 6 3 . 6 12 3 22 Detach 9 | . 1 . . . . . . 1 . 4 . . . . . . . 3 Swap 195 | . 9 1 6 . . . 29 29 2 . 16 26 . . 12 3 11 51 Drop 155 | . . . 6 1 7 . 39 14 . 6 28 17 . . 6 . 1 30 Fire 742 | . 31 9 43 19 . 8 91 100 11 . 12 89 16 4 48 53 12 196 Melee 13 | . . . . . . . . 5 . . 1 . . . . . . 7 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 81 | . 1 3 5 5 . . 13 19 1 . 9 5 . . 8 6 1 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / [*Low x2]) -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Derelicts attacked the area 833 | -10/Materials | Discovered new exit (range 5) 1083 | -10/Materials | Discovered new exit (range 8) 1764 | -10/Materials | Discovered new exit (range 8) 1966 | -10/Materials | Discovered new exit (range 15) 2113 | -10/Materials | Entered Mines 2251 | -10/Mines | Learned Materials trap positions 2357 | -10/Mines | Discovered new exit (range 8) 2425 | -10/Mines | Entered Materials 2425 | -9/Materials | Evolved 2 slots: Propulsion x2 2426 | -9/Materials | Loaded intel: 22 trap records 3058 | -9/Materials | Build established: Scavenger-Mutant 3232 | -9/Materials | Identified exit to Mines 3751 | -9/Materials | Entered Mines 3775 | -9/Mines | Learned Materials stockpile data 3795 | -9/Mines | Discovered new exit (range 7) 4208 | -9/Mines | Discovered new exit (range 9) 4596 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4601 | -9/Mines | Found Prototype Device 4831 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4941 | -9/Mines | Discovered new exit (range 5) 5059 | -9/Mines | Entered Exiles 5059 | -9/Exiles | Accompanied by 2 allies 5089 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5117 | -9/Exiles | Met 8R-AWN 5160 | -9/Exiles | Met EX-HEX 5227 | -9/Exiles | Met EX-BIN 5254 | -9/Exiles | Aligned with FarCom system 5256 | -9/Exiles | Given EX-Vault access code 5314 | -9/Exiles | Opened EX-Vault 5331 | -9/Exiles | Found Army-in-a-Box 5378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5455 | -9/Exiles | Met EX-DEC 5690 | -9/Exiles | Discovered new exit (range 14) 5717 | -9/Exiles | Left Exiles lab with Army-in-a-Box 5717 | -9/Exiles | Entered Mines 5951 | -8/Mines | Discovered new exit (range 6) 5963 | -8/Mines | Entered Materials 5963 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6298 | -8/Materials | Build established: Scavenger-Skirmisher 6706 | -8/Materials | Repaired Lgt. Treads 6733 | -8/Materials | Repaired Lgt. Treads 6970 | -8/Materials | Discovered new exit (range 9) 7364 | -8/Materials | Repaired Lgt. Treads 7404 | -8/Materials | Repaired Hrd. Medium Armor Plating 7542 | -8/Materials | Discovered new exit (range 16) 8118 | -8/Materials | Discovered new exit (range 5) 8642 | -8/Materials | Build established: Skirmisher 8967 | -8/Materials | Learned location of 2 exits from Factory 9041 | -8/Materials | Learned 8 Factory zone layouts 9160 | -8/Materials | Learned Storage trap positions 9239 | -8/Materials | Learned Factory trap positions 9305 | -8/Materials | Learned Factory fabricator intel 9351 | -8/Materials | Entered Factory 9351 | -7/Factory | Evolved 2 slots: Utility x2 9352 | -7/Factory | Identified exit to Factory 9354 | -7/Factory | Loaded intel: 102 trap records 9355 | -7/Factory | Loaded intel: 6 fabricator locations 11017 | -7/Factory | Discovered new exit (range 3) 11164 | -7/Factory | Learned location of Upper Caves (-4) 11218 | -7/Factory | Learned 2 Upper Caves zone layouts 11264 | -7/Factory | Learned location of Proximity Caves (-6) 11301 | -7/Factory | Learned location of 2 exits from Factory 11330 | -7/Factory | Learned Hub_04(d) terminal intel 11348 | -7/Factory | Learned 4 Extension zone layouts 11377 | -7/Factory | Learned Extension emergency access door positions 11885 | -7/Factory | Discovered exit to Factory (range 15) 13002 | -7/Factory | Discovered new exit (range 14) 13467 | -7/Factory | Discovered exit to Factory (range 13) 13903 | -7/Factory | Lost 3 parts (2n1w) 14400 | -7/Factory | Discovered new exit (range 7) 14836 | -7/Factory | Garrison activated, responded to threat 14991 | -7/Factory | Build established: Gunner 15045 | -7/Factory | Garrison activated, responded to threat 15274 | -7/Factory | Garrison activated, responded to threat 15315 | -7/Factory | Entered another Factory area 15315 | -6/Factory | Evolved 2 slots: Utility x2 15316 | -6/Factory | Identified exit to Factory 15316 | -6/Factory | Identified exit to Lower Caves 15422 | -6/Factory | Sucked down chute 15422 | -6/Factory | Entered Waste 15437 | -6/Waste | EMP discharged 15460 | -6/Waste | Spotted C-40 Crusher 15475 | -6/Waste | Allies destroyed C-40 Crusher 15490 | -6/Waste | Spotted C-40 Crusher 15496 | -6/Waste | Allies destroyed C-40 Crusher 15537 | -6/Waste | EMP discharged 15537 | -6/Waste | System corruption reached 10% 15545 | -6/Waste | Spotted C-40 Crusher 15556 | -6/Waste | Spotted C-40 Crusher 15561 | -6/Waste | Allies destroyed C-40 Crusher 15562 | -6/Waste | Spotted C-40 Crusher 15574 | -6/Waste | Spotted C-40 Crusher 15575 | -6/Waste | Allies destroyed C-40 Crusher 15584 | -6/Waste | Allies destroyed C-40 Crusher 15594 | -6/Waste | Allies destroyed C-40 Crusher 15619 | -6/Waste | Lost 12 allies 15637 | -6/Waste | EMP discharged 15714 | -6/Waste | Discovered new exit (range 11) 15737 | -6/Waste | EMP discharged 15737 | -6/Waste | System corruption reached 30% 15738 | -6/Waste | Entered Factory 15738 | -6/Factory | Discovered exit to Lower Caves (range 7) 16045 | -6/Factory | Build established: Scavenger-Tank 16264 | -6/Factory | Found Prototype Processor 16264 | -6/Factory | Identified Exp. Targeting Computer 16520 | -6/Factory | Build established: Tank 16970 | -6/Factory | Repaired Lrg. Matter Pod 17009 | -6/Factory | Repaired Arm. Treads 17097 | -6/Factory | Discovered exit to Factory (range 16) 17135 | -6/Factory | Entered another Factory area 17135 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17256 | -5/Factory | Garrison activated, responded to threat 17935 | -5/Factory | Build established: Scavenger-Tank 18102 | -5/Factory | Cargo convoy interrupted 18346 | -5/Factory | Destroyed 14 combat bots 18445 | -5/Factory | Discovered new exit (range 4) 18586 | -5/Factory | Spotted B-75 Beast 18608 | -5/Factory | Lost 3 parts (3u) 18635 | -5/Factory | First assault squad dispatched 18637 | -5/Factory | Destroyed B-75 Beast 18652 | -5/Factory | Build established: Tank 18797 | -5/Factory | System corruption reached 10% 18845 | -5/Factory | Destroyed 8 combat bots 18858 | -5/Factory | Entered Upper Caves 18887 | -5/Upper Caves | Lost 3 parts (1p1u1w) 19495 | -5/Upper Caves | Learned 8 Factory zone layouts 19600 | -5/Upper Caves | Discovered new exit (range 7) 19610 | -5/Upper Caves | Entered another Upper Caves area 19612 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19733 | -5/Upper Caves | Learned location of 1 exit from Factory 20015 | -5/Upper Caves | Discovered new exit (range 6) 20026 | -5/Upper Caves | Entered Factory 20026 | -4/Factory | Evolved 2 slots: Propulsion x2 20027 | -4/Factory | Identified exit to Upper Caves 20028 | -4/Factory | Identified exit to Research 20249 | -4/Factory | Discovered exit to Research (range 11) 21265 | -4/Factory | Entered Research 21265 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21673 | -3/Research | Found Prototype Processor 21673 | -3/Research | Identified Exp. Terrain Scan Processor 21894 | -3/Research | Build established: Scavenger-Tank 22071 | -3/Research | System corruption reached 10% 22107 | -3/Research | Lost 5 parts (1p1n1u2w) 22119 | -3/Research | Discovered new exit (range 12) 22265 | -3/Research | First assault squad dispatched 22287 | -3/Research | Entered another Research area 22287 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22572 | -2/Research | Found Prototype Device 22572 | -2/Research | Identified Exp. Thermal Shield 22603 | -2/Research | Discovered new exit (range 5) 22621 | -2/Research | Entered Access 22621 | -1/Access | Evolved 2 slots: Utility x2 22755 | -1/Access | Found Prototype Device 22755 | -1/Access | Identified Exp. Focal Shield 22759 | -1/Access | Found Exp. Focal Shield 23349 | -1/Access | Found Unknown Launcher 23349 | -1/Access | Identified Gamma Bomb Array 23873 | -1/Access | Spotted B-99 Colossus 24041 | -1/Access | Lost 3 parts (3u) 24313 | -1/Access | System corruption reached 10% 24417 | -1/Access | Found Prototype Device 24417 | -1/Access | Identified Exp. Cloaking Device 24587 | -1/Access | Found Hvy. Reactive Plating 24871 | -1/Access | First assault squad dispatched 25339 | -1/Access | Destroyed 9 combat bots 25344 | -1/Access | Lost 5 parts (1p4u) 25678 | -1/Access | System corruption reached 30% 25784 | -1/Access | Lost 3 parts (1n1u1w) 25896 | -1/Access | Spotted B-99 Colossus 25898 | -1/Access | Found Prototype Launcher 25917 | -1/Access | Identified Com. Tesla Bomb Launcher 25955 | -1/Access | Destroyed 9 combat bots 25957 | -1/Access | Spotted B-99 Colossus 25964 | -1/Access | Lost 10 parts (3p3u4w) 26013 | -1/Access | Garrison activated, responded to threat 26074 | -1/Access | Lost 16 allies 26209 | -1/Access | Build established: Mutant 26318 | -1/Access | Released all parts (14) 26320 | -1/Access | Core integrity fell below 50% 26360 | -1/Access | Core integrity fell below 20% 26367 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 26318_ Released Lgt. Antimatter Reactor. 26318_ Released Exp. Cloaking Device. 26318_ Released Graphene Brace. 26318_ Released Huge Storage Unit. 26318_ Released Exp. Optical Array. 26318_ Released Broken Enh. Nova Cannon. 26318_ Released Broken Mic. Antimatter Reactor. 26318_ Released Imp. Heavy Siege Treads. 26318_ Released Biometal Heavy Treads. 26318_ Released Enh. Nova Cannon. 26323_ Connecting with Terminal... 26323_ ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. 26333_ |%ECBRJUN QNCI|D4/KUV,ELM:U2 EG 26339_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 26348_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 26355_ System corrupted: Matter fused (-6). 26357_ Slammed into P-80 Master. 26360_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | #?????????????? | | #?????????????? | | #?????????????? | | ^ +?????????????? | | ^ #?????????????? | | #?????????????? | | #?????????????? | | ###+###+################# #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# + #?????????????? | | ???????????# # #?????????????? | | ???????????# # #?????????????? | | ???????????# !!! ?# #?????????????? | | ???????????# !!! ?# #?????????????? | | ???????????# !! ??# #?????????????? | | ???????????# ??# ==#?????????????? | | ???????????# ???# *%#??????????? ?? | | ???????????? ???# !#?????????? ? | | ???????????? ????# #??????????" # | | ?????????????#######????# ########??"" # | | ????????????????????????# #? "" # | | ????????????????????????# # "" # | | ????????????????????????# # "" # | | ???????????????????##???# + "" # | | ???????????######### #??#@ p + "" # | | ???????????# ??# gp # " # | | ???????????# ]Y?# g g #?? # | | ????????????"" ?# g ###### #???? # | | ????????????"" # #????# #??????? | | ????????????"" # #????# #??????? | | ???????????#G g /g #????# #??????? | | ????????????"" #g #????# #??????? | | ????????????"" # #????# #??????? | | ????????????"" ?# #????# #??????? | | ???????????# !% ?#########????# #??????? | | ???????????# ! ???????????????# #??????? | | ???????????# ! ???????????#####+#####??? | | ???????????##########????????????# #??? | | ?????????????????????????????????#]= !#??? | | ?????????????????????????????????#=! ! #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# ""T"" #??? | | ?????????????????????????????????#] """"" #??? | | ?????????????????????????????????###########??? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 89 Energy Capacity 670 Matter Stores 450 Matter Capacity 450 Sight Range 23 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Adv. Targeting Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -8/Materials Lgt. Treads | 51% | -8/Materials Lgt. Treads | 38% | -8/Materials Hrd. Medium Armor Plating | 72% | -8/Materials Lrg. Matter Pod | 8% | -6/Factory Arm. Treads | 57% | -6/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Particle Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed FireNovaHarness Manual? 0 Play Time 02:37:02 Cumulative 419.0 hours Start 2026.01.02 @ 19:51:24 End 2026.01.05 @ 19:52:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/9/1/1/1/0/1/1/1 Lore% 88 Gallery% 81 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d53a9b54-9a62-4b85-8d6b-23c78e30b0f8