Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.17 @ 02:27:14 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1915) 1915 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4800 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 95/100 System Corruption 22% Temperature Cool (0) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Gravmag System > --- UTILITY (5) ------ Machine Analyzer Advanced Terrain Scan Processor Melee Analysis Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Targeting Computer Gatling Laser Precision Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg Huge Storage Unit Compact Battery Medium Matter Pod Structural Scanner Improved Terrain Scanner Salvage Targeting Computer Medium Insulated Plating Medium Insulated Plating Long-range Tractor Beam EM Pulse Cannon Ion Cannon Advanced Assault Cannon Improved Datajack Heavy Mace Heavy Mace [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 67 | 1 1 . 17 19 29 Power 8 | . . . 3 2 3 Engine 4 | . . . 2 1 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 19 | . . . 7 5 7 Treads 7 | . . . 3 2 2 Leg 7 | . . . 3 . 4 Wheel 4 | . . . 1 3 . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 1 . 1 2 13 Device 5 | 1 . . 1 1 2 Storage 4 | . 1 . . 1 2 Processor 3 | . . . . . 3 Hackware 1 | . . . . . 1 Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 22 | . . . 6 10 6 Energy Gun 5 | . . . 3 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | . . . 3 1 . Ballistic Cannon 6 | . . . . 5 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 3 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . . . 10 3 20 Power 3 | . . . 2 . 1 Propulsion 15 | . . . 4 2 9 Utility 6 | . . . . . 6 Weapon 9 | . . . 4 1 4 Highest Loss Streak 14 | . . . 6 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 100 97 98 76 Engine 4 | . 14 14 7 2 . Core 4 | . . . 3 6 4 Treads 12 | . . . 12 17 14 Leg 8 | . 28 28 14 . 2 Wheel 8 | . . . 5 17 5 Device 15 | . 14 14 22 18 10 Storage 9 | . 14 14 11 9 6 Protection 2 | . . . . . 9 Energy Gun 1 | . . . 6 1 . Ballistic Gun 9 | . 28 28 15 2 . Ballistic Cannon 11 | . . . . 21 15 Impact Weapon 1 | . . . . 1 2 Naked Turns 11 | . . . . . 11 Heaviest Build 183 | 14 29 29 32 105 183 Greatest Support 40 | 20 20 20 30 40 27 Greatest Overweight (x) 56 | . 1 1 3 4 56 Average Overweight (x) 2 | . . 1 . 3 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 18 | 8 13 15 15 21 20 Most Carried 25 | 7 15 15 14 24 25 Average Carried 15 | 5 11 15 11 17 18 Final Capacity 25 | 8 15 15 15 25 5 Final Carried 24 | 6 15 15 12 24 5 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2125 | 242 50 96 331 913 493 Remotely . | . . . . . . Salvage Created 2037 | 111 183 66 573 714 390 Parts 98 | 9 15 9 29 30 6 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 48 | . 5 3 16 13 11 Melee 2 | . . . . 1 1 Guns 25 | . 5 3 16 . 1 Cannons 18 | . . . . 12 6 Classes Destroyed 11 | 2 2 1 2 2 2 Worker 1 | . . . . 1 . Builder 3 | . . 1 . 1 1 Tunneler 2 | 2 . . . . . Hauler 2 | . . . . 2 . Recycler 5 | 1 1 . . 3 . Swarmer 9 | . 3 3 3 . . Grunt 28 | . 2 . 11 8 7 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 6 | . . . 1 5 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 3 3 6 4 3 Combat Bots Only 6 | . 3 3 6 4 3 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . 1 1 1 . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5692 | . 112 52 1362 893 3273 Core 1208 | . 17 20 173 296 702 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . . . . 46 . Core Remaining (%) 71 | 100 . 85 56 46 . Volleys Fired 167 | 8 11 6 57 42 43 Largest 3 | 2 2 2 2 3 3 Hottest 156 | 40 40 40 105 144 156 Shots Fired 367 | 16 22 12 108 125 84 Gun 183 | 16 22 12 108 7 18 Cannon 184 | . . . . 118 66 Launcher . | . . . . . . Special . | . . . . . . Kinetic 305 | 16 22 12 68 125 62 Thermal 50 | . . . 31 . 19 Explosive . | . . . . . . Electromagnetic 12 | . . . 9 . 3 Robot Hit Streak 20 | 4 7 4 20 10 8 Robot Miss Streak 9 | 5 2 2 9 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 1 6 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 244 | 7 14 8 76 73 66 Core Hits 90 | 5 10 6 27 26 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . . . 2 4 4 Burn 3 | . . . 2 . 1 Blast 5 | . . . . 4 1 Corrupt 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 36 | . . . . 21 15 Impact 36 | . . . . 21 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5384 | 73 152 88 1088 2069 1914 Guns 1738 | 73 152 88 1088 68 269 Cannons 2965 | . . . . 1833 1132 Explosions . | . . . . . . Melee 681 | . . . . 168 513 Ramming . | . . . . . . Kinetic 3917 | 73 152 88 658 1901 1045 Thermal 687 | . . . 395 . 292 Explosive . | . . . . . . Electromagnetic 99 | . . . 35 . 64 Impact 681 | . . . . 168 513 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . . 22 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . . 31 Message Errors 5 | . . . . . 5 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 299 | . . . . 48 251 Projectiles 91 | . . . . 48 43 Explosions . | . . . . . . Melee 208 | . . . . . 208 Knockbacks 35 | . . . . 16 19 Impact 3 | . . . . 1 2 Kinetic 29 | . . . . 14 15 Secondary 3 | . . . . 1 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 650 | . 9 . 222 650 262 Average Temperature 91 | . 8 . 58 140 72 Received Heat Transfer 2376 | . 15 . 585 342 1434 Effects 13 | . . . . 13 . Shutdowns 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 9 | . . . . . 9 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . 1 . 1 Heat Transferred 1887 | . . . 1184 . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 348 | 15 147 75 271 298 348 Initial 109 | . 9 . 29 80 109 Average 116 | 7 62 10 130 134 147 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 89 | 100 100 100 90 82 88 Level 1 10 | . . . 9 17 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 2 2 6 Investigation 4 | . . . 2 1 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 6 3 21 19 31 Peak Tracking Total 10 | . 3 3 7 3 10 Tactical Retreats 11 | . . . 1 2 8 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . . . 1 5 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 1 | . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 20 | . 4 . 3 10 3 Terminals 12 | . 3 . 1 7 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . . 1 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 58 | . 11 . 8 34 5 Successful 39 | . 5 . 7 24 3 Failed 19 | . 6 . 1 10 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 14 | . 4 . 5 4 1 Terminals 34 | . 10 . 2 21 1 Fabricators 3 | . . . . . 3 Repair Stations 8 | . 1 . . 7 . Recycling Units 8 | . . . 5 3 . Scanalyzers 4 | . . . 1 3 . Garrison Access 1 | . . . . . 1 Terminal Hacks 18 | . 3 . . 14 1 Prototype ID Bank 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Locate Traps 4 | . 2 . . 2 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 2 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 5 | . . . 2 3 . Process 1 | . . . . 1 . Report Inventory 3 | . . . 1 2 . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . 5 . 1 Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Monitor 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 . 2 10 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter 577 | . . . . 577 . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . 8 . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3713 | 87 465 262 611 1295 993 Spaces Moved 1900 | 49 242 128 254 676 551 Core 135 | . . . . . 135 Treads 85 | . . . 62 19 4 Legs 558 | 49 242 128 136 . 3 Wheels 958 | . . . 56 657 245 Hover 164 | . . . . . 164 Flight . | . . . . . . Fastest Speed 50 | 120 120 190 120 95 50 Average Speed 146 | 120 173 190 150 134 140 Slowest Speed 2850 | 120 190 190 240 320 2850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 34 34 28 59 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . . . . 9 1 Terrain Destroyed 88 | . . . . 76 12 Melee 10 | . . . . 9 1 Projectile 43 | . . . . 32 11 AOE 35 | . . . . 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2458 | 64 268 137 378 934 677 Wait 195 | 2 2 2 33 139 17 Move 1895 | 48 241 127 253 675 551 Hop . | . . . . . . Pick Up 70 | 3 11 1 13 27 15 Fast Attach 1 | . . . . 1 . Attach 48 | 1 . . 16 8 23 Detach 3 | . . . 1 . 2 Swap 18 | . 1 . 1 10 6 Drop 26 | 2 2 1 4 11 6 Fire 167 | 8 11 6 57 42 43 Melee 34 | . . . . 21 13 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered Mines 588 | -10/Mines | Learned Materials stockpile data 776 | -10/Mines | Discovered new exit (range 11) 815 | -10/Mines | Entered Materials 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Lost 6 parts (1p3n2w) 1297 | -9/Materials | Lost 4 parts (1p1n2w) 1388 | -9/Materials | Discovered new exit (range 15) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1446 | -8/Materials | Repaired Wheel 1448 | -8/Materials | Build established: Scavenger-Mutant 1472 | -8/Materials | Repaired Med. Laser? 1890 | -8/Materials | Core integrity fell below 50% 2193 | -8/Materials | Build established: Scavenger-Skirmisher 2575 | -8/Materials | Garrison activated, responded to threat 2674 | -8/Materials | Discovered new exit (range 16) 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Utility x2 3030 | -7/Factory | System corruption reached 10% 3128 | -7/Factory | Build established: Tank 3322 | -7/Factory | Garrison activated, responded to threat 3363 | -7/Factory | Lost 5 parts (3n1u1w) 3453 | -7/Factory | Core integrity fell below 50% 3468 | -7/Factory | Released all parts (1) 3477 | -7/Factory | Core integrity fell below 20% 3499 | -7/Factory | Lost 14 parts (1p5n5u3w) 3613 | -7/Factory | Build established: Mutant 3714 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03673_ Hvy. Mace follow-up attack on G-47 Trooper. 03673_ Destroyed Aluminum Leg. 03673_ Destroyed Lgt. Nuclear Core. 03673_ G-47 Trooper system corrupted by crushing effect. 03674_ G-47 Trooper system terminally corrupted. 03674_ Particle Gun fried. 03676_ Acquired 36 matter. 03693_ System corrupted: Heat flow error (+161). 03695_ Sneak attack on U-05 Engineer. 03695_ Destroyed Wheel. 03695_ Destroyed Lgt. Ion Engine. 03695_ Destroyed Welding Torch. 03695_ Destroyed Terrain Scanner. 03695_ U-05 Engineer system corrupted by crushing effect. 03695_ U-05 Engineer knocked back. 03696_ U-05 Engineer system terminally corrupted. 03696_ Structural Scanner fried. 03696_ Wheel fried. 03702_ Acquired 14 matter. 03713_ System corrupted: Hvy. Mace rejected. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????#???#? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????"???" | | ???????????????????????????????????????????? "???? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????? ???????????????""??? | | ?????????????????????"""?? #?????????????????? | | ?????????????????????"""?? #?????? ? ????????? | | ?????????????????????"""?# #?????????????????? | | ?????????????????????????# #???? ? ? ????????? | | ?????????????????????"""?+ ?????+???? ??#???# | | ?????????????????????"""?# #????????#???###### | | ?????????????????????"""?# #????????????#! | | ?????????????????????????# #?????"??????" ! "" | | ?????????????????????"""?# #??????????#?# F | | ????????????+????????"""?# #????????????# "" | | ???????????? ???????"""?# +????????????# | | ????????????!! ??????????# #??"?????????# """ | | ????????????[! ?????????# #???"????????# """ | | ????????????? ????????# #????????????# """ | | ???????????? " " ???????# #????????????# | | ????????????? " " ########s ######???????###### | | ????????????? " " + ss@k ????####? | | ????????????? " " # s % ? ???#? | | ??????????????"?" + ????#?#?? | | ??????????????"?"?# ^ ??????##? | | ??????????????"?"?# ?????#??# | | ??????????????"?"?# ######+########### ????#?## | | ??????????????"?"?# #????????????????? ?????#??# | | ??????????????????# +??????????????????????#???? | | ??????????????????# ###??????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #??????????????????# ##### | | ??????????????????# #??????????????????# | | ??????????????????# #??????????????????????####### | | ??????????????????# #???????????????????? ?? ????? | | ??????????????????# #?????????????????? ?????????? | | ??????????????????# #????????????????????????????# | | ??????????????????# #????????????????????????????# | | ?#####/##?????????# #????????????????????? ??????# | | ?# ######## #######???#+#????????????????# | | ??# + ???????????????# | | ??# =!! ########+#######???# #?????? ?????????# | | ??# =!??????# #?????# #????????????????# | | ??# ????????# #????## ##???????? ? ????# | | ??# ??????????# * ###### #???????????????# | | ??#????????????# *! + #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: TH 10 Resistance: EM 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed WarpMeleePenetrator Manual? 0 Play Time 01:16:55 Cumulative 45.7 hours Start 2022.03.17 @ 01:02:56 End 2022.03.17 @ 02:27:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cc5f6e5-18dc-4f95-9249-1ed422ee9a63