Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 21:08:20 Player: Figgis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3383) 3383 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (850) 850 TOTAL SCORE: 8618 Bonus ------- Follower Combat Kills 50 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 23/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Gravity Neutralizer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Hacking Suite Thermic Laser Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Plasma Cannon Molecular Scythe > --- INVENTORY -------- Light Angular Momentum Engine Nuclear Pulse Thruster Scrap Suit Advanced Sensor Array Advanced Targeting Computer Improved Heavy Armor Plating Hacking Suite A0-MCA's Component Scanner Heavy Ion Cannon Gauss Rifle Guided EMP Blaster CPS Tube [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 2 . . Utility 4 | . . . 1 . . . 3 . . Weapon . | . . . . . . . . . . Parts Attached 95 | 6 7 . 14 8 1 4 31 4 20 Power 13 | 1 1 . 1 . . 1 5 1 3 Engine 7 | 1 1 . 1 . . . 2 . 2 Core 3 | . . . . . . 1 2 . . Reactor 3 | . . . . . . . 1 1 1 Propulsion 29 | 2 2 . 4 4 1 1 11 . 4 Treads 1 | . . . . . . . . . 1 Leg 27 | 2 2 . 4 4 1 1 10 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 26 | 1 2 . 4 2 . . 9 2 6 Device 8 | . 1 . . . . . 4 . 3 Storage 3 | 1 1 . 1 . . . . . . Processor 4 | . . . . . . . 1 1 2 Hackware 8 | . . . 1 2 . . 4 1 . Protection 3 | . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 2 . 5 2 . 2 6 1 7 Energy Gun 4 | 1 . . . . . . 1 . 2 Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 17 | 1 2 . 5 1 . 2 3 . 3 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 1 Parts Lost 45 | . . . . 2 1 . 15 5 22 Power 8 | . . . . . . . 2 1 5 Propulsion 16 | . . . . . 1 . 7 2 6 Utility 13 | . . . . 1 . . 3 2 7 Weapon 8 | . . . . 1 . . 3 . 4 Highest Loss Streak 9 | . . . . 1 1 . 7 5 9 To Critical Strikes 2 | . . . . . . . 1 1 . Average Backups 10 | 2 7 10 11 14 13 13 11 9 3 Power 1 | 1 1 1 1 1 2 1 2 . . Propulsion 2 | . 2 4 3 3 3 2 . . . Utility 4 | . . 2 3 5 5 6 6 4 1 Weapon 2 | . 2 3 3 3 3 2 1 2 . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 1 . 4 . . 4 . 4 2 Power 3 | . 1 . . . . 1 . 1 . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . . 3 . 1 2 Weapon 5 | . . . 4 . . . . 1 . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 97 100 98 96 87 93 87 71 73 Engine 7 | . 14 14 11 11 11 4 2 2 6 Core 2 | . . . . . . 6 4 4 . Leg 27 | . 28 28 33 32 32 33 27 14 8 Device 5 | . 11 14 6 . . . 7 4 6 Storage 8 | . 14 14 11 11 11 11 6 4 . Processor 1 | . . . . . . . 2 1 6 Hackware 11 | . . . 4 17 11 11 20 26 16 Protection 3 | . . . 9 2 . 5 . . 3 Ballistic Gun 17 | . 27 28 22 21 22 22 9 . 3 Peak Build Rating 65 | 6 8 8 21 23 19 26 63 65 60 Average Rating 28 | 2 7 8 16 21 18 22 51 44 49 On Entrance 18 | . 6 8 8 21 19 18 24 59 17 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 14 20 20 37 37 31 38 59 59 49 Greatest Support 85 | 20 20 20 33 36 36 33 85 56 51 Greatest Overweight (x) 3 | . . . 1 3 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Average Capacity 12 | 5 9 10 11 15 15 15 15 11 5 Most Carried 15 | 5 10 10 15 15 14 15 15 15 5 Average Carried 11 | 3 7 9 11 14 13 14 14 11 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 Final Carried 15 | 1 10 10 15 14 14 15 15 5 3 Class Distribution -------------------- 39% | Mutant 34% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 2834 | 251 243 108 301 453 156 30 692 285 315 Remotely . | . . . . . . . . . . Salvage Created 3360 | . 385 51 576 696 169 . 873 . 610 Parts 186 | . 24 5 40 30 9 . 56 . 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 77 | . 10 3 14 13 3 . 19 . 15 Melee 1 | . . . . . . . 1 . . Guns 65 | . 10 3 14 13 3 . 17 . 5 Cannons 6 | . . . . . . . 1 . 5 AOE 5 | . . . . . . . . . 5 Classes Destroyed 14 | . 4 . 6 1 . . 2 . 1 Worker 1 | . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 2 . . . . . 1 . . Watcher 5 | . 3 . 1 . . . 1 . . Swarmer 20 | . 5 3 4 . . . 7 . 1 Grunt 29 | . 5 . 5 6 . . 6 . 7 Brawler 3 | . . . 1 1 . . . . 1 Duelist 2 | . . . 1 1 . . . . . Sentry 14 | . . . 3 5 3 . 1 . 2 Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . . . 2 . 1 Programmer 4 | . . . . . . . 3 . 1 Best Kill Streak 7 | . 3 2 5 7 2 . 4 . 6 Combat Bots Only 7 | . 3 2 4 7 2 . 4 . 6 Max Kills in Single Turn 5 | . 1 1 1 1 1 . 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 618 | . 47 16 33 38 12 . 218 4 250 Missed 216 | . 16 6 15 11 1 . 77 . 90 Hits 402 | . 31 10 18 27 11 . 141 4 160 Melee 5 | . . . . 1 . . . 4 . Projectile 397 | . 31 10 18 26 11 . 141 . 160 AOE 1 | . . . . . . . . . 1 Critical Strikes 8 | . . . 1 . 2 . 2 2 1 Damage Taken 6166 | . 330 74 217 370 164 . 1921 213 2877 Core 1022 | . 37 15 39 51 15 . 203 175 487 Absorbed by Shields 327 | . . . . . . . 203 . 124 Core Remaining (%) 84 | 100 . 79 . . . 73 . . . Volleys Fired 291 | . 45 9 37 39 9 . 99 2 51 Largest 2 | . 2 2 2 2 2 . 2 1 2 Hottest 155 | . 40 40 58 58 50 . 155 90 115 Shots Fired 549 | . 90 18 74 74 18 . 173 2 100 Gun 492 | . 90 18 74 74 18 . 151 . 67 Cannon 57 | . . . . . . . 22 2 33 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 481 | . 90 18 74 74 18 . 143 . 64 Thermal 68 | . . . . . . . 30 2 36 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | . 13 5 12 14 6 . 13 7 32 Robot Miss Streak 8 | . 3 8 3 3 2 . 4 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 . . 1 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . 1 Shots Hit Robots 354 | . 59 6 44 53 12 . 114 2 64 Core Hits 161 | . 24 3 21 19 5 . 55 . 34 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . Critical Strikes 7 | . . . 1 . 1 . 3 . 2 Destroy 2 | . . . 1 . 1 . . . . Blast 2 | . . . . . . . . . 2 Sever 3 | . . . . . . . 3 . . Melee Attacks 6 | . . . . . . . 6 . . Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . 6 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7951 | . 739 79 1011 1069 214 . 2361 65 2413 Guns 5636 | . 739 79 1011 1069 214 . 1736 . 788 Cannons 970 | . . . . . . . 389 65 516 Explosions 1171 | . . . . . . . 66 . 1105 Melee 170 | . . . . . . . 170 . . Ramming 4 | . . . . . . . . . 4 Kinetic 5667 | . 739 79 1011 1069 214 . 1650 . 905 Thermal 2044 | . . . . . . . 475 65 1504 Explosive . | . . . . . . . . . . Electromagnetic 66 | . . . . . . . 66 . . Impact . | . . . . . . . . . . Slashing 170 | . . . . . . . 170 . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 15 17 Average Corruption 11 | . . . . . . . 1 7 15 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . . . . . 1 4 44 Message Errors 12 | . . . . . . . 1 . 11 Matter Fused 13 | . . . . . . . . . 13 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 1 4 Data Loss (minor) 10 | . . . . . . . . 3 7 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 331 | . . . . . . . . . 331 Projectiles . | . . . . . . . . . . Explosions 331 | . . . . . . . . . 331 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 592 | . . . . . . . 33 . 559 Shots 8 | . . . . . . . 1 . 7 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 544 | . 5 . 103 66 43 . 544 16 254 Average Temperature 75 | . 2 . 27 16 16 . 130 10 83 Received Heat Transfer 1300 | . 147 . 96 147 90 . 284 . 536 Effects 6 | . . . . . . . 6 . . Shutdowns 4 | . . . . . . . 4 . . Matter Decay 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . 3 Heat Transferred 2595 | . . . . . . . 772 100 1723 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 . 100 100 72 Level 1 4 | . . . . . . . . . 27 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 234 | . 80 65 180 184 85 . 171 4 234 Initial 65 | . . 7 9 36 65 . . 4 . Average 72 | . 36 25 82 76 42 . 70 . 127 Influence Increases 2609 | . 329 85 511 382 60 . 647 . 595 Destroy 0b10 Robot/C 1580 | . 200 60 320 260 60 . 380 . 300 Destroy 0b10 Robot/NC 60 | . 25 . 20 5 . . 10 . . Destroy Leader 360 | . 56 10 72 70 . . 82 . 70 Allied During Kill 24 | . . . 24 . . . . . . Successful Hack 89 | . 17 . 26 . . . 36 . 10 Disable Machine 285 | . 15 . 15 15 . . 105 . 135 Destroy Structure 46 | . 1 . 4 2 . . 4 . 35 Partial Spotted 30 | . . . 15 . . . . . 15 Lose Combat Pursuer 135 | . 15 15 15 30 . . 30 . 30 Influence Decreases 2543 | . 310 79 449 301 228 . 634 13 529 Entered New Map 191 | . . 12 16 51 103 . . 9 . Time Decay 1865 | . 310 67 393 230 115 . 422 4 324 Lost Part 365 | . . . . 20 10 . 130 . 205 Lost Ally 40 | . . . 40 . . . . . . Purge Threat 82 | . . . . . . . 82 . . Squads Dispatched 17 | . 2 . . . . . 10 . 5 Investigation 6 | . . . . . . . 3 . 3 Extermination 4 | . . . . . . . 3 . 1 Reinforcement 5 | . 2 . . . . . 2 . 1 Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 21 4 24 13 3 . 28 6 27 Peak Tracking Total 7 | . 3 3 3 4 1 . 4 5 7 Tactical Retreats 7 | . 1 1 1 2 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 6 | . . . . 2 . . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 19 | . 1 . 1 1 . . 7 . 9 Max in Single Turn 7 | . 1 . 1 1 . . 6 . 7 Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 40 | . 3 . 4 2 4 8 13 . 6 Terminals 18 | . 3 . 4 2 2 . 6 . 1 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 4 | . . . . . . . 2 . 2 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 151 | . 11 . 13 4 29 53 30 . 11 Successful 108 | . 5 . 6 . 25 53 15 . 4 Failed 43 | . 6 . 7 4 4 . 15 . 7 Catastrophic 9 | . 1 . . 1 . . 3 . 4 Database Lockouts . | . . . . . . . . . . Manual 39 | . 8 . 2 3 . 1 19 . 6 Terminals 57 | . 11 . 13 4 5 . 22 . 2 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations 3 | . . . . . . . . . 3 Recycling Units 7 | . . . . . . . 2 . 5 Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 94 | . 4 . 6 . 25 53 6 . . Record 72 | . . . . . 24 48 . . . Robot Analysis 11 | . 4 . 2 . . 5 . . . Prototype ID Bank 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . 1 Network Status 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . . . 3 . 2 Terminals 2 | . 1 . . . . . 1 . . Botnet 1 | . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . 2 Fedlink 4 | . . . . . . . 2 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . 3 3 2 . 8 . 4 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 93 | . . . . . . . . . 93 Total Part Build Rating 7 | . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 3 | . . 2 . . . . . 1 . Largest Group 2 | . . 2 2 . . . . 1 . Highest-Rated Group 41 | . . 41 41 . . . . 31 . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . 19 . . . . 10 . Total Damage 442 | . . . 276 . . . . 166 . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 2166 | . 651 258 741 . . . 516 . . Optics 516 | . . . . . . . 516 . . Terrain 1650 | . 651 258 741 . . . . . . Robot Analysis Total 11 | . 4 . 2 . . 5 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 7566 | 34 797 258 1201 497 282 1887 1499 140 971 Spaces Moved 4802 | 39 523 185 679 260 213 1295 878 134 596 Core 127 | 36 . . . . . . . 82 9 Treads 6 | . . . . . . . . . 6 Legs 4512 | 3 523 185 679 260 213 1295 878 52 424 Wheels . | . . . . . . . . . . Hover 157 | . . . . . . . . . 157 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 128 | 55 120 120 138 130 120 144 123 90 112 Slowest Speed 330 | 120 120 120 190 330 190 190 190 190 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 88 40 52 38 43 92 24 76 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . . . 4 . . . Spaces Dug 7 | . . . . . . . . . 7 Terrain Destroyed 40 | . . . 1 1 . . 1 . 37 Melee . | . . . . . . . . . . Projectile 13 | . . . 1 1 . . 1 . 10 AOE 27 | . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 5714 | 51 604 203 876 348 223 1321 1141 150 797 Wait 356 | 1 13 8 116 32 . . 90 1 95 Move 4794 | 38 522 184 678 259 212 1294 878 133 596 Hop . | . . . . . . . . . . Pick Up 79 | 6 11 1 13 2 1 8 17 3 17 Fast Attach 25 | 1 1 . 3 3 . . 10 3 4 Attach 47 | 5 . . 2 3 1 2 15 2 17 Detach 6 | . . . . . . 2 1 1 2 Swap 47 | . 6 . 10 8 . 5 10 2 6 Drop 61 | . 6 1 17 2 . 10 15 3 7 Fire 291 | . 45 9 37 39 9 . 99 2 51 Melee 6 | . . . . . . . 6 . . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Met a group of wandering Federalists 230 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 521 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Entered Mines 858 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 883 | -10/Mines | Met a Derelict bent on vengeance 926 | -10/Mines | Discovered new exit (range 9) 1090 | -10/Mines | Entered Materials 1090 | -9/Materials | Accompanied by 2 allies 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -9/Materials | Identified exit to Storage 1098 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1306 | -9/Materials | Identified exit to Mines 1397 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Build established: Mutant 2291 | -9/Materials | Entered Storage 2688 | -9/Storage | Build established: Hacker-Mutant 2762 | -9/Storage | Destroyed 7 combat bots 2783 | -9/Storage | Used back door to open Recycling access 2783 | -9/Storage | Discovered new exit (range 5) 2788 | -9/Storage | Entered Recycling 3018 | -9/Recycling | Discovered new exit (range 11) 3037 | -9/Recycling | Scanned before Scraplab entrance 3055 | -9/Recycling | Entered Scraplab 3068 | -9/Recycling | Discovered new exit (range 2) 3070 | -9/Recycling | Entered Scraptown 3111 | -9/Scraptown | Learned location of Extension (-6) 3169 | -9/Scraptown | Build established: Scavenger-Mutant 3242 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3344 | -9/Scraptown | Discovered new exit (range 5) 3476 | -9/Scraptown | Visited Assassins FH 3498 | -9/Scraptown | Visited SPCMW 3524 | -9/Scraptown | Visited Red Mages 3542 | -9/Scraptown | Found Relay Coupler [Proto] 3550 | -9/Scraptown | Found Relay Coupler [Proto] 3577 | -9/Scraptown | Visited Cave Peace 3854 | -9/Scraptown | Visited CPS Storage 3878 | -9/Scraptown | Visited UFD Registry 3895 | -9/Scraptown | Visited The Evicted 3921 | -9/Scraptown | Registered with UFD as "Fleximind" 3956 | -9/Scraptown | Visited Curators Association 3986 | -9/Scraptown | Visited Scrapoid Research Area 4029 | -9/Scraptown | Visited Scrap Suit Storage 4042 | -9/Scraptown | Found Scrap Suit 4097 | -9/Scraptown | Build established: Mutant 4313 | -9/Scraptown | Visited Chapter 10 4370 | -9/Scraptown | Visited Analyses Database 4413 | -9/Scraptown | Visited Abandonware Association 4436 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4537 | -9/Scraptown | Visited Supply Room 4589 | -9/Scraptown | Visited A0-MCA Data Center 4601 | -9/Scraptown | Given a B rating by A0-MCA 4603 | -9/Scraptown | Found A0-MCA's Component Scanner 4644 | -9/Scraptown | Visited Derelict Rescue Squad 4658 | -9/Scraptown | Found DRS Beacon 4702 | -9/Scraptown | Visited Science Testing Area 4866 | -9/Scraptown | Met Optimus 4866 | -9/Scraptown | Accepted into 0bPrime 4955 | -9/Scraptown | Discovered new exit (range 3) 4957 | -9/Scraptown | Entered Factory 4957 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5078 | -6/Factory | Identified exit to Lower Caves 5078 | -6/Factory | Identified exit to Extension 5372 | -6/Factory | Build established: Hacker-Mutant 5398 | -6/Factory | Loaded intel: 8 recycling unit locations 5725 | -6/Factory | Learned location of Protoforge (-2) 5853 | -6/Factory | Lost 7 parts (1p2n2u2w) 6087 | -6/Factory | Cargo convoy interrupted 6098 | -6/Factory | Lost 3 parts (2n1w) 6456 | -6/Factory | Sucked down chute 6456 | -6/Factory | Entered Waste 6457 | -6/Waste | Met a frightened Derelict 6471 | -6/Waste | EMP discharged 6471 | -6/Waste | Spotted C-40 Crusher 6519 | -6/Waste | Spotted C-40 Crusher 6530 | -6/Waste | Spotted C-40 Crusher 6532 | -6/Waste | Spotted C-40 Crusher 6536 | -6/Waste | Spotted C-40 Crusher 6539 | -6/Waste | Spotted C-40 Crusher 6546 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6550 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6550 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6553 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6571 | -6/Waste | EMP discharged 6571 | -6/Waste | System corruption reached 10% 6584 | -6/Waste | Lost 5 parts (1p2n2u) 6590 | -6/Waste | Discovered new exit (range 11) 6596 | -6/Waste | Entered Factory 6672 | -6/Factory | Loaded intel: 8 recycling unit locations 6817 | -6/Factory | Fabricated Adv. Gravity Neutralizer (x1) 6819 | -6/Factory | Core integrity fell below 50% 6855 | -6/Factory | Lost 3 parts (1p1n1u) 6980 | -6/Factory | Lost 8 parts (1p3n2u2w) 7548 | -6/Factory | Core integrity fell below 20% 7567 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07550_ Penetrated by Slug. 07550_ Imp. Deuterium Engine destroyed. 07550_ Hvy. Machine Gun destroyed. 07553_ Slug penetrates Wall. 07553_ Slug penetrates G-50 Soldier. 07555_ Adv. Targeting Computer destroyed. 07555_ Core Analyzer destroyed. 07556_ Slug penetrates Wall. 07556_ Penetrated by Slug. <x2> 07558_ H-66 Slayer suffers critical hit (Burn). 07560_ Flexi-carbon Leg destroyed. 07560_ Penetrated by Slug. 07560_ M-28 Smith repairs H-66 Slayer. 07562_ Slug penetrates Wall. 07562_ Penetrated by Slug. 07562_ Hacking Suite destroyed. 07564_ Slammed into G-50 Soldier. 07564_ Penetrated by Slug. <x2> 07567_ Slug penetrates Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????#T | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????#" "" | | ????????????????????????????????????????????# | | ????????????????????????????##############??###### | | ???????????????############## """" #??# | | ???????????????# / ""R" #??# """" | | ???????????????# # "" " #??# ""F" | | ???????????????# # #??# "" | | ???????????????# # **#??# | | ???????????????# # **##?# """ | | ???????????????# # "#?# """ | | ???????????????# # "#?# """ | | ???????????????# # #?# [ | | ???????????????# # "#?#####+ | | ???????????????# # "#?????# | | ???????????????# # "#?????# | | ???????????????# ! #######+#######?????# | | ?????#####################+#### ##??????# | | ????? @ g w ######### | | ???? | | ???? | | ??? | | ??? | | ??? * | | ??? =%= w ########## | | ??????######################### u #????????? | | ?????????????????##?############# ##########?? | | ????????????????????# # # #?? | | ????????????????????# """ """ # # """ ##? | | ????????????????????# "Y" """ + + "R ##? | | ????????????????????# " " """ # # ! ### | | ????????????????????# # # =![ # | | ????????????????????# # # # # | | ????????????????????# ! ##### # ## | | ????????????????????#############???# #! # | | ????????????????????????????????????# # # | | ????????????????????????????????????# ###+####### | | ????????????????????????????????????# # ! # | | ?????????????????????????????######## + ## | | ?????????????????????????????# # # "## | | ?????????????????????????????# # # "#? | | ?????????????????????????????# + # ] #? | | ?????????????????????????????# ##" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Gravity Neutralizer | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed DecoySapperJets Manual? 0 Play Time 00:56:17 Cumulative 161.9 hours Start 2025.05.29 @ 20:02:34 End 2025.05.29 @ 21:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 240 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b2ab44c-4578-4059-8f48-0679af9895cc