Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 05:28:53 Player: Somberlain Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2389) 2389 TOTAL SCORE: 7009 Bonus ------- Pacifist 2389 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Proton Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Signal Interpreter System Shield System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Proton Missile Launcher Plasma Cutter [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility System Shield Device Advanced Reaction Control System Processor Signal Interpreter Hackware System Shield Weapon Katana Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . 2 2 . . 4 2 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . 2 1 . . 1 1 1 Utility 5 | . . . 1 . . 2 1 1 Weapon . | . . . . . . . . . Parts Attached 14 | 2 1 . 4 . 3 2 1 1 Power 1 | . . . . . 1 . . . Engine 1 | . . . . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . 4 . . 1 . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . 4 . . 1 . . Utility 5 | . 1 . . . 2 . 1 1 Device 1 | . . . . . . . . 1 Storage . | . . . . . . . . . Processor 1 | . 1 . . . . . . . Hackware 3 | . . . . . 2 . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 1 | . . . . . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 14 | . . 2 . . . 4 . 8 Power 1 | . . . . . . 1 . . Propulsion 7 | . . 2 . . . 2 . 3 Utility 5 | . . . . . . 1 . 4 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 5 | . . 2 . . . 4 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 1 | . . . 1 2 2 2 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 35 | . 32 22 33 45 51 50 36 20 Treads 3 | . 28 11 . . . . . . Flight 16 | . . . 24 36 36 24 17 7 Processor 3 | . 4 11 9 9 9 3 . . Hackware 7 | . . . . . 4 13 12 8 Slashing Weapon 2 | . . . . . . 4 5 4 Peak Build Rating 38 | 2 3 3 21 21 30 38 29 36 Average Rating 18 | 1 2 2 17 21 24 28 25 15 On Entrance 14 | . 2 3 1 21 21 30 24 29 Avg Prop Armor Cover (%) 31 | 41 41 37 27 27 27 19 19 19 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 7 | . . . . . 5 7 2 5 Greatest Support 34 | 3 3 3 20 28 20 34 15 21 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . 1 2 2 2 2 2 2 Average Carried 1 | . . . 1 2 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . 1 2 2 2 2 2 2 Class Distribution -------------------- 46% | Mutant 40% | Hacker-Sprinter 6% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Matter Collected 71 | 66 . . . . . 5 . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 309 | . 30 46 . 15 . 90 1 127 Missed 155 | . 10 21 . 9 . 53 . 62 Hits 154 | . 20 25 . 6 . 37 1 65 Melee 6 | . . . . . . . . 6 Projectile 148 | . 20 25 . 6 . 37 1 59 AOE 2 | . . . . . . . . 2 Critical Strikes 6 | . . . . 1 . 1 . 4 Damage Taken 2680 | . 277 331 . 92 . 485 20 1475 Core 1889 | . 69 258 . 58 . 327 20 1157 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 72 35 . . 89 61 98 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 9 | . . . . . . 3 . 6 Impact . | . . . . . . . . . Slashing 9 | . . . . . . 3 . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 37 | . 9 17 . . . . . 11 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 37 | . 9 17 . . . . . 11 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 . . . . . . 3 Average Corruption 2 | . 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . 4 8 . . . . . 5 Shots . | . . . . . . . . . Rammed 7 | . 4 1 . . . . . 2 Targets Rammed 7 | . 4 1 . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | . . . . 129 . 262 . 4 Average Temperature 101 | . . . . 71 . 123 . 3 Received Heat Transfer 585 | . 147 99 . 72 . 102 9 156 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 86 | 100 100 100 100 100 100 94 100 54 Level 1 14 | . . . . . . 5 . 45 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 377 | . 30 12 . 35 13 235 129 377 Initial 114 | . . 12 . . 13 50 114 51 Average 83 | . 2 3 . 2 7 74 117 186 Influence Increases 919 | . 30 . . 45 . 335 23 486 Successful Hack 20 | . . . . . . 12 8 . Destroy Structure 9 | . . . . . . 3 . 6 Advance Influence 50 | . . . . . . 50 . . Partial Spotted 30 | . . . . . . 15 15 . Lose Combat Pursuer 810 | . 30 . . 45 . 255 . 480 Influence Decreases 542 | . . 30 . 10 32 103 151 216 Entered New Map 220 | . . 18 . . 22 3 121 56 Time Decay 192 | . . 2 . 10 10 60 30 80 Lost Part 130 | . . 10 . . . 40 . 80 Squads Dispatched 10 | . . 2 . 1 . . 1 6 Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . 2 . 1 . . . 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Distress Signals 9 | . 1 2 . 2 . 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 9 17 . 10 . 25 2 44 Peak Tracking Total 17 | . 9 17 . 10 . 14 2 15 Tactical Retreats 13 | . 1 . . 1 . 3 . 8 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Machines Accessed 8 | . 1 . . . 1 2 2 2 Terminals 7 | . 1 . . . . 2 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 3 . . . 2 8 8 3 Successful 5 | . . . . . . 2 1 2 Failed 19 | . 3 . . . 2 6 7 1 Catastrophic 8 | . 2 . . . 1 3 1 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 3 . . 1 . 8 . 1 Terminals 22 | . 3 . . . . 8 8 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 1 Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . 1 Terminals 3 | . . . . . . 2 . 1 Botnet 3 | . . . . . . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . 1 1 2 2 1 Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Turns Passed 600 | 12 56 43 33 44 39 138 67 168 Spaces Moved 1574 | 18 100 82 54 114 118 454 210 424 Core 441 | 18 100 82 35 49 15 48 21 73 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1133 | . . . 19 65 103 406 189 351 Fastest Speed 11 | 50 50 50 26 14 26 11 29 20 Average Speed 34 | 50 50 50 41 34 29 28 31 35 Slowest Speed 100 | 50 50 50 50 50 50 50 50 100 Overloaded Moves 128 | . . . . 17 . 34 . 77 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . 1 . 8 5 6 Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 3 32 18 6 27 41 26 10 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . . . . 3 . 6 Terrain Destroyed 9 | . . . . . . 3 . 6 Melee 9 | . . . . . . 3 . 6 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Total 1585 | 19 104 83 61 116 120 450 205 427 Wait 4 | . . . 3 1 . . . . Move 1531 | 17 99 81 53 111 117 439 200 414 Hop 15 | . . . . 1 . 6 4 4 Pick Up 2 | . . 1 1 . . . . . Fast Attach 14 | 2 1 . 4 . 3 2 1 1 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire . | . . . . . . . . . Melee 9 | . . . . . . 3 . 6 Ram 7 | . 4 1 . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 10) 68 | -10/Materials | Identified exit to Materials 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 110 | -9/Materials | Core integrity fell below 50% 110 | -9/Materials | Discovered new exit (range 7) 112 | -9/Materials | Identified exit to Materials 112 | -9/Materials | Entered another Materials area 112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 141 | -8/Materials | Discovered new exit (range 7) 144 | -8/Materials | Identified exit to Storage 145 | -8/Materials | Entered Storage 188 | -8/Storage | Used back door to open Recycling access 188 | -8/Storage | Discovered new exit (range 5) 188 | -8/Storage | Identified exit to Recycling 189 | -8/Storage | Entered Recycling 224 | -8/Recycling | Discovered new exit (range 16) 228 | -8/Recycling | Identified exit to Factory 228 | -8/Recycling | Entered Factory 228 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 291 | -6/Factory | Discovered new exit (range 5) 294 | -6/Factory | Identified exit to Lower Caves 329 | -6/Factory | Discovered exit to Lower Caves (range 16) 334 | -6/Factory | Lost 4 parts (1p2n1u) 361 | -6/Factory | Discovered new exit (range 14) 366 | -6/Factory | Entered another Factory area 366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 403 | -5/Factory | Identified exit to Factory 433 | -5/Factory | Entered another Factory area 433 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 440 | -4/Factory | Spotted B-86 Titan 517 | -4/Factory | Spotted B-86 Titan 527 | -4/Factory | Lost 5 parts (2n3u) 582 | -4/Factory | Core integrity fell below 50% 597 | -4/Factory | Core integrity fell below 20% 601 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 00526_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00529_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 00560_ Cld. VTOL Module destroyed. 00578_ System Shield destroyed. 00581_ Katana destroyed. 00581_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00581_ Slammed into P-70 Sage. 00581_ Destabilizing: System corrupted (+2). 00584_ Slammed into U-05 Engineer. 00584_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00584_ U-05 Engineer sends out distress signal. 00585_ Slug penetrates Wall. 00596_ Knocked back. 00600_ Slug penetrates C-35 Carver. 00600_ C-35 Carver suffers critical hit (Blast). 00600_ C-35 Carver knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????####+#######???? | | ???????????????????????????? #???? | | ???????????????????????????? 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"""?#?# #??????# | | ????????????????? *== ?????? #??????# | | ??????????????????*= ?????? ???????# | | ???????????????????= ?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 140 Matter Stores 166 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingPulsarChainsaw Manual? 0 Play Time 00:13:25 Cumulative 354.2 hours Start 2026.10.27 @ 05:15:45 End 2026.10.27 @ 05:28:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60b06ea8-dc46-4883-8966-91c0993c3595