Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 22:23:05 Player: puppuppit Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (316) 1580 Value Destroyed (7498) 7498 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1991) 1991 TOTAL SCORE: 15489 Bonus ------- High Alert Combat Kills 1710 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 22/150 System Corruption 0% Temperature Critical (594) Movement Hovering (121) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Compact Wheel Gravmag System Gravmag System > --- UTILITY (4) ------ Heart of Steel > --- WEAPON (4) ------- Heavy Particle Gun Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Cooled Airjet Mini Assault Cannon Improved Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- Makeshift Terrain Scanner Heart of Steel > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Gatling Laser Beamcaster > --- INVENTORY -------- Cooled Airjet Mini Assault Cannon Improved Plasma Cutter Molecular Deconstructor [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 158 | 7 6 5 1 5 56 33 3 31 5 4 2 Power 20 | 1 . 2 . . 10 . 1 4 1 1 . Engine 12 | 1 . 2 . . 6 . . 2 1 . . Core 7 | . . . . . 4 . . 2 . 1 . Reactor 1 | . . . . . . . 1 . . . . Propulsion 52 | 2 2 3 . 1 14 14 1 13 2 . . Treads 3 | 2 . . . . 1 . . . . . . Leg 26 | . . . . . 12 10 . 4 . . . Wheel 13 | . 2 3 . 1 . . . 7 . . . Hover 9 | . . . . . 1 3 1 2 2 . . Flight 1 | . . . . . . 1 . . . . . Utility 42 | 2 4 . . 2 13 9 1 8 . 1 2 Device 22 | 1 2 . . 1 8 3 . 5 . . 2 Storage 3 | 1 1 . . . 1 . . . . . . Processor 2 | . . . . 1 1 . . . . . . Hackware 2 | . . . . . . . . 2 . . . Protection 13 | . 1 . . . 3 6 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 . . 1 2 19 10 . 6 2 2 . Energy Gun 27 | 2 . . . . 11 8 . 4 2 . . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 3 | . . . . . 2 . . 1 . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 6 | . . . 1 1 2 . . 1 . 1 . Special Weapon 2 | . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 6 1 . 2 . 1 1 Corrupted Parts 8 | . . . . 3 3 . . 2 . . . System Corruption 28 | . . . . 9 14 . . 5 . . . Parts Lost 30 | . . 1 . . 8 4 3 6 5 1 2 Power 2 | . . . . . 1 . . . 1 . . Propulsion 12 | . . 1 . . 2 3 1 1 3 . 1 Utility 5 | . . . . . 1 . 1 1 1 1 . Weapon 11 | . . . . . 4 1 1 4 . . 1 Highest Loss Streak 4 | . . 1 . . 4 2 3 2 4 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 1 5 15 14 14 14 14 14 13 13 12 9 Power . | . . . 1 2 1 . . . . . . Propulsion 5 | . 1 5 6 5 6 6 4 3 5 4 3 Utility 3 | . 3 8 6 5 2 3 4 3 2 2 1 Weapon 3 | . 1 . . . 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | 1 . 2 4 1 21 5 . 6 . . 4 Power 7 | . . . . . 5 . . 2 . . . Propulsion 14 | 1 . . . 1 6 4 . 1 . . 1 Utility 13 | . . 1 4 . 5 . . 1 . . 2 Weapon 8 | . . 1 . . 5 1 . 1 . . . Tool/Special 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 100 97 100 100 99 97 87 95 87 90 86 Engine 7 | . 14 14 14 14 6 6 1 5 6 6 . Core 1 | . . . . . 2 . . 1 . . 7 Treads 1 | . 23 . . . . . . . . . . Leg 17 | . . . . . 26 26 22 13 . . . Wheel 5 | . 3 25 28 28 . . . 2 19 15 14 Hover 3 | . . . . . . 1 5 13 6 13 15 Device 13 | . 13 14 14 2 17 15 11 11 9 2 5 Storage 8 | . 14 14 14 14 9 7 7 7 6 7 5 Processor 1 | . . . . 11 2 . . . . . . Hackware 1 | . . . . . . . . 7 7 7 1 Protection 4 | . . . . . 6 6 5 1 . 5 4 Energy Gun 25 | . 28 28 24 2 21 29 25 25 27 29 30 Energy Cannon 1 | . . . . . 3 . . . . . . Peak Build Rating 67 | 9 10 11 13 19 49 56 58 58 52 59 67 Average Rating 39 | 6 8 10 11 18 42 48 46 49 40 46 59 On Entrance 26 | . 9 10 11 13 19 44 48 34 42 42 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 28 28 30 35 62 63 55 54 48 49 51 Greatest Support 66 | 40 40 20 20 20 60 60 60 66 52 32 32 Greatest Overweight (x) 3 | . 2 2 1 1 3 3 1 2 3 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 15 12 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 5 14 14 14 14 14 14 13 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 13 15 14 15 13 Class Distribution -------------------- 44% | Skirmisher 19% | Scavenger-Skirmisher 10% | Mutant 10% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Matter Collected 4841 | 338 131 167 69 56 1469 584 20 968 279 172 588 Remotely 25 | . . . . . 10 . . . . . 15 Salvage Created 12951 | 170 635 368 . 64 4024 4160 311 2262 295 64 598 Parts 596 | 14 30 22 . 5 205 163 2 108 14 2 31 Haulers Intercepted 11 | . . . . . 6 5 . . . . . Recyclers Shooed 14 | . 1 . . . 4 5 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 11 1 1 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 129 | . 8 5 . . 50 37 1 18 6 1 3 Guns 72 | . 7 5 . . 18 24 1 11 4 1 1 Cannons 9 | . . . . . 9 . . . . . . AOE 35 | . . . . . 22 4 . 7 2 . . Classes Destroyed 23 | 3 5 1 . . 6 2 1 . 1 . 4 Worker 59 | 2 1 1 . 1 21 21 . 12 . . . Builder 23 | . 1 . . . 6 9 . 7 . . . Tunneler 12 | 3 . 3 . 2 4 . . . . . . Hauler 11 | . . . . . 6 5 . . . . . Recycler 44 | 1 2 2 . . 14 13 . 12 . . . Minesweeper 2 | . . . . . . . . . 2 . . Mechanic 7 | . 1 . . . 5 1 . . . . . Operator 4 | . 1 . . . 2 1 . . . . . Watcher 14 | . 2 . . . 3 6 . 3 . . . Swarmer 16 | . . 3 . . 6 1 . 5 1 . . Grunt 65 | . 8 2 . . 29 19 . 3 4 . . Brawler 3 | . . . . . 2 1 . . . . . Duelist 4 | . . . . . 2 2 . . . . . Protector 2 | . . . . . 1 1 . . . . . Sentry 17 | . . . . . 8 4 . 4 1 . . Specialist 3 | . . . . . 2 . . . . 1 . Hunter 5 | . . . . . . 3 . 2 . . . Programmer 10 | . . . . . . 6 . 4 . . . Compactor 1 | . . . . . . . 1 . . . . Zionite 13 | . . . . . . . . . . . 13 Decomposer 1 | . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | 4 4 3 . 1 13 7 1 9 3 1 8 Combat Bots Only 12 | . 2 3 . . 12 5 1 4 3 1 2 Max Kills in Single Turn 5 | 1 1 2 . 1 5 2 1 2 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . Exploded 5 | . . . . . 5 1 . 1 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Hostile Shots Fired 758 | . 41 25 . . 220 198 2 174 49 11 38 Missed 266 | . 9 7 . . 72 65 1 80 18 2 12 Hits 492 | . 32 18 . . 148 133 1 94 31 9 26 Melee 16 | . . . . . 5 6 1 . . . 4 Projectile 476 | . 32 18 . . 143 127 . 94 31 9 22 Critical Strikes 14 | . 1 . . . 6 6 . 1 . . . Part Disruptions 4 | . . . . . . 2 . . . . 2 Damage Taken 7642 | . 352 236 . . 2660 1975 56 1221 528 83 531 Core 1178 | . 80 40 . . 273 366 . 148 96 12 163 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 74 | . . . . . . 74 . . . . . Regen/Repaired (Parts) 331 | . . . . . 132 199 . . . . . Core Remaining (%) 67 | 100 . . . 52 50 . . . . . . Volleys Fired 607 | 6 57 30 . . 179 162 11 85 18 3 56 Largest 4 | 2 2 2 . . 3 4 4 4 4 4 4 Hottest 290 | 100 100 100 . . 240 244 238 238 290 290 290 Shots Fired 1748 | 12 105 62 . . 490 627 38 263 42 7 102 Gun 1618 | 12 105 62 . . 382 627 36 248 38 6 102 Cannon 96 | . . . . . 88 . . 8 . . . Launcher 29 | . . . . . 18 . . 7 4 . . Special 5 | . . . . . 2 . 2 . . 1 . Kinetic 45 | . . . . . 22 . . 23 . . . Thermal 1362 | 12 105 62 . . 305 539 36 165 30 6 102 Explosive 29 | . . . . . 18 . . 7 4 . . Electromagnetic 307 | . . . . . 143 88 . 68 8 . . Robot Hit Streak 27 | 9 9 7 . . 12 27 11 14 5 8 12 Robot Miss Streak 7 | . 3 3 . . 6 7 4 6 6 . 3 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 11 | . . 1 . . 5 4 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . . . Shots Hit Robots 1001 | 9 66 35 . 3 259 368 27 133 26 3 72 Core Hits 500 | 7 28 16 . 1 159 151 4 82 15 2 35 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 45 | 2 6 3 . . 5 15 2 6 . . 6 Burn 40 | 2 6 3 . . 1 15 2 5 . . 6 Meltdown 1 | . . . . . 1 . . . . . . Corrupt 4 | . . . . . 3 . . 1 . . . Melee Attacks 4 | . . . . 3 1 . . . . . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . 3 1 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25028 | 112 872 434 . 233 8341 8583 608 3578 898 31 1338 Guns 18124 | 112 872 434 . . 3907 7635 608 2693 494 31 1338 Cannons 1303 | . . . . . 1272 . . 31 . . . Explosions 5258 | . . . . . 3060 940 . 854 404 . . Melee 305 | . . . . 233 72 . . . . . . Ramming 38 | . . . . . 30 8 . . . . . Kinetic 466 | . . . . . 285 . . 181 . . . Thermal 16224 | 112 872 434 . . 4018 6854 608 1542 415 31 1338 Explosive 4194 | . . . . . 2580 399 . 841 374 . . Electromagnetic 3801 | . . . . . 1356 1322 . 1014 109 . . Impact . | . . . . . . . . . . . . Slashing 305 | . . . . 233 72 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . 3 3 3 12 14 5 19 26 26 26 26 Average Corruption 10 | . 2 3 3 11 11 2 13 20 26 26 26 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 421 | . 17 14 7 8 187 48 8 67 43 20 2 Message Errors 96 | . 2 5 1 1 49 15 2 11 8 2 . Matter Fused 103 | . 5 5 1 1 41 8 1 23 13 4 1 Heat Flow Errors 40 | . 1 1 1 2 20 3 2 5 3 2 . Energy Discharges 50 | . 2 . 1 2 25 5 . 5 6 4 . Parts Rejected 4 | . . . . . 2 1 . . 1 . . Parts Fused 5 | . . . . . 1 . 1 2 1 . . Data Loss (minor) 48 | . 2 1 2 1 17 9 1 6 4 4 1 Data Loss (major) 21 | . 2 . 1 . 9 3 . 2 2 2 . Misfires 17 | . 1 2 . . 10 1 . 1 1 1 . Alerts 8 | . . . . 1 4 1 . . 1 1 . Misdirections 2 | . . . . . . . 1 . 1 . . Weapon Failures 27 | . 2 . . . 9 2 . 12 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 380 | . . . . 85 85 38 . 108 64 . . Projectiles 22 | . . . . . 22 . . . . . . Explosions 271 | . . . . . 61 38 . 108 64 . . Melee 87 | . . . . 85 2 . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 555 | . . . . . 84 209 . 183 79 . . Shots 13 | . . . . . 2 6 . 3 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 1 . . . . . Kicked 3 | . . . . . 2 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 594 | 117 372 90 233 135 438 427 165 335 212 313 594 Average Temperature 98 | 46 89 21 131 65 121 34 57 100 81 139 182 Received Heat Transfer 2476 | . 219 111 . . 981 597 . 138 78 18 334 Effects 17 | . 1 . . . 4 3 . . . . 9 Shutdowns 5 | . . . . . 1 1 . . . . 3 Energy Bleed 4 | . . . . . 2 . . . . . 2 Interference 2 | . 1 . . . . . . . . . 1 Short Circuit 3 | . . . . . 1 2 . . . . . Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . . . . 6 3 . 3 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 13 | . 1 . . . 1 9 . . . . 2 Combat Hostiles 12 | . 1 . . . . 9 . . . . 2 Parts Melted 75 | . 7 3 . . 14 39 . 4 . . 8 Heat Transferred 33433 | 481 2923 1480 . . 7307 12665 1258 3121 858 62 3278 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . 8 11 . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Maximum Alert Level 4 | . . . . . 4 4 2 2 . . . Low Security (%) 22 | 100 100 100 . 100 11 . . . . . . Level 1 4 | . . . . . 3 . 15 25 . . . Level 2 25 | . . . . . 1 53 84 74 . . . Level 3 36 | . . . . . 71 23 . . . . . Level 4 11 | . . . . . 13 22 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 1493 | 5 55 70 . 5 1154 1493 522 654 . . . Initial 522 | . . 6 . . . 501 522 253 . . . Average 651 | 1 17 12 . . 887 786 455 432 . . . Influence Increases 5610 | 30 316 167 . 15 2167 1742 . 907 230 21 15 Destroy 0b10 Robot/C 2480 | . 160 100 . . 1000 720 . 360 120 20 . Destroy 0b10 Robot/NC 905 | 30 40 30 . 15 310 285 . 170 10 . 15 Destroy Leader 632 | . 34 20 . . 230 212 . 126 10 . . Allied During Kill 27 | . . 2 . . 24 . . . . 1 . Successful Hack 100 | . 22 . . . 34 40 . 4 . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . Disable Machine 555 | . . . . . 150 255 . 150 . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . Destroy Structure 416 | . . . . . 194 125 . 97 . . . Lose Combat Pursuer 285 | . 30 15 . . 45 105 . . 90 . . Influence Decreases 5610 | 30 298 185 . 15 1065 1352 1130 643 638 226 28 Entered New Map 1979 | . . 12 . . . 601 970 109 232 42 13 Time Decay 3001 | 30 298 173 . 15 665 711 90 474 356 174 15 Lost Part 270 | . . . . . 80 40 30 60 50 10 . Lost Ally 60 | . . . . . 20 . 40 . . . . Purge Threat 300 | . . . . . 300 . . . . . . Squads Dispatched 34 | . 2 . . . 10 16 . 6 . . . Investigation 3 | . 1 . . . 1 1 . . . . . Extermination 8 | . . . . . . 6 . 2 . . . Reinforcement 13 | . 1 . . . 5 4 . 3 . . . Assault 9 | . . . . . 4 4 . 1 . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . . . . 2 3 . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Distress Signals 11 | . 4 . . . 4 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 218 | . 19 6 . . 81 55 6 20 13 2 16 Peak Tracking Total 14 | . 3 3 . . 14 5 4 2 5 1 2 Tactical Retreats 14 | . 2 1 . . 3 5 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Traps Triggered 9 | . 3 . . . 1 3 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Disabled 41 | . . . . . 11 17 . 10 . 1 2 Max in Single Turn 4 | . . . . . 2 4 . 4 . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Accessed 44 | . 7 . 5 1 12 13 . 5 . 1 . Terminals 19 | . 4 . . . 8 6 . 1 . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . 1 . . . 1 2 . 1 . . . Recycling Units 6 | . 2 . . . 1 1 . 2 . . . Scanalyzers 4 | . . . . . 2 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 160 | . 20 . 50 1 44 35 . 9 . 1 . Successful 113 | . 14 . 50 1 25 16 . 6 . 1 . Failed 45 | . 5 . . . 18 19 . 3 . . . Catastrophic 5 | . . . . . . 5 . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 55 | . 16 . 1 . 26 8 . 3 . 1 . Terminals 63 | . 15 . . . 28 17 . 3 . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 16 | . 2 . . . 4 8 . 2 . . . Recycling Units 10 | . 3 . . . 1 3 . 3 . . . Scanalyzers 15 | . . . . . 11 3 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 67 | . 6 . 50 1 6 2 . 1 . 1 . Record 49 | . . . 49 . . . . . . . . Robot Analysis 7 | . 3 . . . 2 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 12 | . 2 . . . 2 6 . 2 . . . Scan Component 5 | . . . . . 1 3 . 1 . . . Repair 5 | . . . . . 1 3 . 1 . . . Refit 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 2 . 2 . . . Report Inventory 3 | . 1 . . . . 1 . 1 . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . Scanalyzer 10 | . . . . . 9 1 . . . . . Insert Component 6 | . . . . . 5 1 . . . . . Analyze 4 | . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 5 . . . 8 2 . 1 . . . Terminals 14 | . 4 . . . 7 2 . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 13 | . 4 . . . 6 2 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 11 10 . 4 . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Parts Repaired 4 | . . . . . 1 3 . . . . . Time 254 | . . . . . 38 146 . 70 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . . . . . . 9 . 6 . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total Allies 7 | . . 2 . . 2 . 2 . . 1 . Largest Group 2 | . . 2 2 . 1 . 1 . . 1 1 Highest-Rated Group 141 | . . 49 49 . 90 . 141 . . 32 32 Highest-Rated Ally 141 | . . 31 31 . 90 . 141 . . 32 32 Total Orders 7 | . . . . . 1 . . . . 3 3 STAY 4 | . . . . . 1 . . . . 1 2 FOLLOW 3 | . . . . . . . . . . 2 1 Ally Attacks 44 | . . . . . 13 . 16 . . 1 14 Total Damage 1550 | . . . . . 469 . 508 . . 36 537 Kills 5 | . . . . . 2 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . 1 . 1 . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Active Infowar (turns) 1166 | 41 364 . . . 759 . . 1 . . 1 Terrain 1165 | 41 364 . . . 759 . . . . . 1 Structural 1 | . . . . . . . . 1 . . . Robot Analysis Total 7 | . 3 . . . 2 1 . 1 . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Turns Passed 13606 | 190 871 733 419 170 4747 3210 184 1204 818 432 628 Spaces Moved 7199 | 101 445 600 431 155 1524 1468 137 934 701 345 358 Core 3 | 3 . . . . . . . . . . . Treads 451 | 98 353 . . . . . . . . . . Legs 3266 | . . . . . 1500 1379 79 308 . . . Wheels 2709 | . 88 600 431 155 24 . . 80 628 345 358 Hover 770 | . 4 . . . . 89 58 546 73 . . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 95 95 95 95 95 100 40 40 45 115 100 Average Speed 122 | 156 147 97 95 95 149 156 88 76 98 115 112 Slowest Speed 330 | 160 236 110 95 95 330 330 195 190 125 115 115 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 72 98 91 39 87 32 93 19 61 43 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 . Spaces Dug 13 | . . . . . 11 . . 2 . . . Terrain Destroyed 524 | . . . . . 217 123 . 129 54 1 . Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . 33 2 . 3 . 1 . AOE 485 | . . . . . 184 121 . 126 54 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total 10665 | 118 552 695 444 174 3625 1981 175 1241 796 375 489 Wait 2283 | . 29 49 3 5 1722 252 11 95 45 7 65 Move 7189 | 100 444 599 430 154 1523 1468 136 933 700 344 358 Hop . | . . . . . . . . . . . . Pick Up 119 | 4 9 4 5 1 43 14 . 20 14 3 2 Fast Attach 67 | 7 . 1 . 3 19 13 . 17 3 4 . Attach 53 | . . . 1 . 10 7 4 18 7 4 2 Detach 45 | . 4 . . 1 8 7 5 15 2 2 1 Swap 137 | . 6 4 . 2 57 34 4 23 3 3 1 Drop 150 | 1 3 8 5 5 61 23 4 27 4 5 4 Fire 607 | 6 57 30 . . 179 162 11 85 18 3 56 Melee 4 | . . . . 3 1 . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Central database locked down 1062 | -10/Materials | Entered Mines 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Discovered new exit (range 13) 1433 | -10/Mines | Discovered new exit (range 9) 1645 | -10/Mines | Build established: Scavenger-Mutant 1655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1659 | -10/Mines | Discovered new exit (range 15) 1795 | -10/Mines | Entered Exiles 1795 | -10/Exiles | Accompanied by 2 allies 1822 | -10/Exiles | Met 8R-AWN 1825 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1840 | -10/Exiles | Met EX-HEX 1900 | -10/Exiles | Visited The Gauntlet 1999 | -10/Exiles | Met EX-DEC 2023 | -10/Exiles | Learned location of Zion (-7) 2038 | -10/Exiles | Met EX-BIN 2053 | -10/Exiles | Aligned with FarCom system 2054 | -10/Exiles | Given EX-Vault access code 2094 | -10/Exiles | Opened EX-Vault 2100 | -10/Exiles | Found Field Lobotomy Kit 2121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2202 | -10/Exiles | Discovered new exit (range 10) 2214 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2214 | -10/Exiles | Entered Mines 2218 | -9/Mines | Learned Materials garrison access intel 2220 | -9/Mines | Met a Derelict bent on vengeance 2223 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2237 | -9/Mines | System corruption reached 10% 2359 | -9/Mines | Learned Materials interactive machine intel 2380 | -9/Mines | Discovered new exit (range 5) 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2385 | -8/Materials | Loaded intel: 19 interactive machine locations 2386 | -8/Materials | Loaded intel: 1 garrison access location 2720 | -8/Materials | Build established: Assassin 2731 | -8/Materials | Discovered new exit (range 15) 2777 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3002 | -8/Materials | Central database locked down 3070 | -8/Materials | Build established: Skirmisher 3132 | -8/Materials | Destroyed 12 combat bots 3246 | -8/Materials | Discovered new exit (range 16) 3254 | -8/Materials | Lost 4 parts (1n1u2w) 3261 | -8/Materials | Destroyed 9 combat bots 3489 | -8/Materials | Build established: Scavenger-Skirmisher 3584 | -8/Materials | First assault squad dispatched 3688 | -8/Materials | System corruption reached 10% 4259 | -8/Materials | Repaired Hrd. Medium Armor Plating 4375 | -8/Materials | Build established: Skirmisher 6698 | -8/Materials | Sterilization system engaged 6698 | -8/Materials | Non-combat units ordered to evacuate 6798 | -8/Materials | Combat units ordered to evacuate 6998 | -8/Materials | Ambient heat levels rising (+10) 7131 | -8/Materials | Entered Factory 7131 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7313 | -7/Factory | Garrison activated, responded to threat 7642 | -7/Factory | Fabricated Imp. Plasma Cutter? 7814 | -7/Factory | Build established: Scavenger-Skirmisher 8094 | -7/Factory | Identified exit to Lower Caves 8451 | -7/Factory | Build established: Skirmisher 8492 | -7/Factory | Repaired Cld. Airjet? 8555 | -7/Factory | Repaired Cld. Ion Engine? 8731 | -7/Factory | First assault squad dispatched 9190 | -7/Factory | Discovered new exit (range 16) 9538 | -7/Factory | Repaired Cld. Ion Engine 9616 | -7/Factory | Build established: Scavenger-Skirmisher 10055 | -7/Factory | Core integrity fell below 50% 10258 | -7/Factory | Build established: Skirmisher 10320 | -7/Factory | Discovered new exit (range 16) 10341 | -7/Factory | Sucked down chute 10341 | -7/Factory | Entered Waste 10342 | -7/Waste | Met a frightened Derelict 10354 | -7/Waste | Spotted C-40 Crusher 10356 | -7/Waste | EMP discharged 10356 | -7/Waste | System corruption reached 10% 10363 | -7/Waste | Destroyed C-40 Crusher 10397 | -7/Waste | Spotted C-40 Crusher 10444 | -7/Waste | Spotted C-40 Crusher 10456 | -7/Waste | EMP discharged 10460 | -7/Waste | Spotted C-40 Crusher 10466 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 10467 | -7/Waste | Spotted C-40 Crusher 10470 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10473 | -7/Waste | Spotted C-40 Crusher 10501 | -7/Waste | Lost 3 parts (1n1u1w) 10518 | -7/Waste | Discovered new exit (range 13) 10525 | -7/Waste | Entered Factory 11288 | -7/Factory | Build established: Scavenger-Skirmisher 11721 | -7/Factory | Discovered exit to Lower Caves (range 10) 11725 | -7/Factory | First assault squad dispatched 11729 | -7/Factory | Entered Lower Caves 11946 | -7/Lower Caves | Encountered a Warlord checkpoint 12001 | -7/Lower Caves | Build established: Scavenger-Gunner 12013 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12015 | -7/Lower Caves | Core integrity fell below 20% 12057 | -7/Lower Caves | Lost 4 parts (1p2n1u) 12523 | -7/Lower Caves | Discovered new exit (range 13) 12547 | -7/Lower Caves | Entered another Lower Caves area 12606 | -7/Lower Caves | Found Prototype Device 12669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12671 | -7/Lower Caves | Assimilated Y-54 Guardian with FLK Orb 12690 | -7/Lower Caves | Learned Factory trap positions 12764 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12775 | -7/Lower Caves | Found Prototype Special Weapon 12953 | -7/Lower Caves | Discovered new exit (range 6) 12962 | -7/Lower Caves | Identified Molecular Deconstructor 12979 | -7/Lower Caves | Entered Zion 12979 | -7/Zion | Accompanied by 1 ally 13039 | -7/Zion | System corruption cleaned by Quarantine Array 13070 | -7/Zion | Build established: Scavenger-Tank 13073 | -7/Zion | Found GAL Module 13154 | -7/Zion | Attacked by Zionites 13158 | -7/Zion | Identified Heart of Steel 13225 | -7/Zion | Learned Factory non-interactive machine intel 13257 | -7/Zion | Allies destroyed Imprinter 13262 | -7/Zion | Discovered new exit (range 16) 13266 | -7/Zion | Extracted access codes from Imprinter's data core 13325 | -7/Zion | Spotted 5G-0A5(B) 13338 | -7/Zion | Destroyed 5G-0A5(B) 13344 | -7/Zion | Spotted CL-IDX(B) 13357 | -7/Zion | Destroyed CL-IDX(B) 13454 | -7/Zion | Build established: Scavenger-Gunner 13608 | -7/Zion | Core destroyed Last Messages --------------- 13580_ WB-SGI(z) overheating. 13581_ WB-SGI(z) heat spikes uncontrollably. 13581_ WB-SGI(z) overheating. 13582_ Mak. Leg melted. 13582_ Unknown Energy Gun melted. 13582_ WB-SGI(z) destroyed. 13586_ Power failure, Mic. Fission Core shutdown. 13591_ S0-TRG(z) pulls a Mak. Spear out of the Twisted Machinery. 13594_ Power failure, Mic. Fission Core shutdown. 13594_ Overheating: Gravmag System damaged (-2). 13594_ Overheating: Heart of Steel damaged (-527). 13599_ Overheating: System interference. 13599_ Gatling Laser temporarily disabled. 13600_ Overheating: Energy bleed (-16). 13601_ Beamcaster destroyed. 13604_ Power failure, Mic. Fission Core shutdown. 13605_ H6-RZB(i) destroyed. 13606_ Overheating: Energy bleed (-5). 13608_ Overheating: Core damaged (-119). 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"???????????????????????# | | ????????????????????? ????????????????????????? | | ??????????????????????? $????????????????????????? | | ???????????????????????""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Plasma Cutter | x2 | -7/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 45% | -8/Materials Cld. Airjet | 38% | -7/Factory Cld. Ion Engine | 38% | -7/Factory Cld. Ion Engine | 30% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonHeatBoregun Manual? 0 Play Time 01:48:47 Cumulative 324.6 hours Start 2025.06.20 @ 20:18:15 End 2025.06.20 @ 22:23:05 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: de8d6e1e-18ab-46b6-959f-94084c6826c4