Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 17:14:45 Player: Darcyisverycute Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (122) 610 Value Destroyed (6288) 6288 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (12023) 12023 TOTAL SCORE: 29261 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 2973 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -1422 Cogmind --------- Core Integrity 1248/1600 Matter 255/300 Energy 154/190 System Corruption 0% Temperature Cool (38) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Hacking Suite Relay Coupler [NC] (32) Relay Coupler [Proto] (10) Advanced Corruption Screen > --- WEAPON (2) ------- Advanced Variable Charge Gun Plasma Lance > --- INVENTORY (10) --- Micro Fission Core Light Quantum Reactor Light Quantum Reactor Field Propulsion Array Graphene Brace Enhanced Nova Cannon Heavy Gauss Cannon Fusion Bomb Launcher Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizer Enhanced Optical Array Long-range Terrain Scanner Stasis Canceller Advanced ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Advanced Corruption Screen > --- WEAPON ----------- Advanced Variable Charge Gun Plasma Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Field Propulsion Array Q-thruster Hacking Suite Relay Coupler [Proto] Enhanced Nova Cannon Heavy Gauss Cannon Fusion Bomb Launcher [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hardened Medium Armor Plating Device Triangulator Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Slots Evolved 18 | . . 2 . . . 2 . . . 2 . . . 2 . . 2 . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Utility 12 | . . . . . . 2 . . . 2 . . . 1 . . 2 . . 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 7 1 11 2 . 4 6 8 . 9 10 5 3 4 4 13 8 2 19 5 21 14 11 9 13 27 Power 16 | 2 1 1 1 . . . 2 . 1 . 1 . . . 2 . . 1 . 1 . . 1 1 1 Engine 6 | 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Core 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 1 1 Propulsion 54 | 2 . 4 1 . 2 4 . . . 3 1 . 1 2 3 2 . 6 1 5 3 . 2 . 12 Treads 20 | 2 . 3 . . . 4 . . . . . . . . 3 . . 4 1 3 . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 29 | . . . . . 2 . . . . 3 1 . 1 2 . 2 . 1 . . 3 . 2 . 12 Utility 90 | 1 . 3 . . . 2 1 . 2 5 1 . 1 1 3 5 2 5 1 13 9 9 4 10 12 Device 46 | . . 1 . . . 1 . . . 1 1 . . . 2 2 . 2 . 8 5 5 3 8 7 Storage 4 | 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Processor 14 | . . . . . . 1 . . . . . . . . . 1 1 2 . 1 3 1 . 1 3 Hackware 12 | . . . . . . . . . 1 3 . . 1 . . . . . . 1 1 2 . 1 2 Protection 14 | . . 1 . . . . 1 . 1 1 . . . 1 1 2 1 1 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 3 . . 2 . 5 . 6 2 2 3 2 1 5 1 . 7 3 2 2 2 2 2 2 Energy Gun 8 | 1 . 1 . . . . . . . . . . . . . . . . 2 1 . 1 . 1 1 Energy Cannon 9 | . . . . . . . 1 . 1 1 . 1 . . 4 . . . . . 1 . . . . Ballistic Gun 7 | 1 . 1 . . 1 . 2 . 1 . . . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Launcher 17 | . . 1 . . 1 . 2 . 3 . 2 1 1 . . . . 3 1 . 1 1 . . . Special Weapon 7 | . . . . . . . . . 1 1 . 1 1 1 . 1 . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . 1 . . 1 . . . 3 . 2 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 49 | . 2 3 . . 2 . . . 2 . 3 . 1 4 . . . 11 4 . . 4 2 2 9 Power 6 | . 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . Propulsion 21 | . . 1 . . 2 . . . . . 1 . 1 4 . . . 4 3 . . 1 1 . 3 Utility 17 | . . . . . . . . . . . 1 . . . . . . 4 1 . . 3 . 2 6 Weapon 5 | . 1 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . Highest Loss Streak 9 | . 1 3 . . 2 . . . 1 . 3 . 1 3 . . . 9 2 . . 2 2 2 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Average Slot Usage (%) 89 | . 84 96 99 100 84 82 100 100 98 85 89 92 91 81 82 86 83 93 80 92 80 76 79 76 83 Engine 1 | . 14 10 . . . . 5 . . . . . . . 2 . . . 5 1 . . . . . Core 3 | . . . 10 11 11 9 3 9 8 7 6 7 7 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 5 4 . 3 4 4 3 4 3 Treads 16 | . 28 32 33 33 17 18 36 36 36 . . . . . 11 10 5 16 5 9 . . . . . Wheel 3 | . . 10 11 11 11 6 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 23 22 23 22 21 6 8 17 9 . . 14 14 16 13 20 Device 10 | . . 7 . . . 4 9 9 1 5 7 15 15 13 18 16 11 10 14 20 28 16 19 25 22 Storage 5 | . 14 11 11 11 11 9 9 9 9 1 . . . . . . . . . 1 4 4 4 4 4 Processor 7 | . . . . . . 8 9 9 9 7 7 7 7 6 6 6 5 11 23 18 9 16 17 10 11 Hackware 7 | . . . . . . . . . 1 15 23 23 23 20 17 13 11 11 11 6 8 10 13 14 14 Protection 7 | . . 3 11 11 11 9 9 9 14 8 5 . . 3 1 9 11 15 1 9 4 3 . . . Energy Gun 4 | . 13 6 11 11 6 . . . . . . . . . . . . . 3 5 4 . 3 3 3 Energy Cannon 1 | . . . . . . . 4 9 4 3 4 2 7 4 5 6 5 1 . . . 3 . . . Ballistic Gun 2 | . 14 13 . . 10 9 5 . 5 2 . . . . . . . . . . . . . . . Launcher 3 | . . . 11 11 4 9 7 9 5 3 4 10 5 6 . . . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . 4 4 1 1 . 6 6 5 4 3 . . . . . . Peak Build Rating 158 | 6 6 18 19 20 25 35 42 42 44 52 52 54 58 60 80 78 77 81 83 129 135 129 135 133 158 Average Rating 64 | 4 5 12 18 16 20 26 38 42 39 47 49 49 54 52 72 74 71 74 70 120 125 119 130 122 143 On Entrance 56 | . 6 5 18 19 20 25 35 42 42 40 52 47 53 54 35 78 71 77 78 83 125 131 97 115 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 12 61 61 59 59 60 72 70 74 22 22 20 25 21 43 45 46 51 36 66 63 71 50 44 46 Greatest Support 173 | 40 40 40 10 10 10 88 88 88 88 23 23 21 23 28 145 70 70 81 81 173 173 54 54 55 71 Greatest Overweight (x) 11 | . . 6 6 5 5 5 . . . . . . 1 1 1 . . 1 11 . 1 1 . 3 1 Average Overweight (x) 1 | . . 4 5 5 5 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 6 8 19 20 20 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 Most Carried 20 | 6 8 20 20 20 19 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 10 | 3 7 12 19 6 18 19 19 20 19 6 4 4 4 4 4 4 4 4 4 5 9 9 9 9 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 20 | 6 7 20 20 17 17 20 20 20 19 5 5 5 5 4 5 5 5 3 5 10 10 10 10 10 10 Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Mutant 5% | Scavenger-Scout 4% | Infiltrator-Scout 4% | Sprinter 3% | Scavenger-Skirmisher 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Scout | -3/Research Scavenger-Mutant | -3/Garrison Infiltrator-Scout | -2/Research Infiltrator-Scout | -2/Garrison Scavenger-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Matter Collected 4568 | 185 122 176 222 78 112 . 162 . 328 134 177 . 51 20 424 . . 634 164 434 90 144 245 446 220 Remotely 65 | . . . . . . . . . . . . . . . . . . . . 65 . . . . . Salvage Created 5428 | . 239 364 333 . 148 . 249 . 488 134 370 . 114 20 66 . . 460 240 736 149 215 105 668 330 Parts 240 | . 9 18 19 . 7 . 10 . 20 7 23 . 8 1 3 . . 16 9 30 9 10 2 19 20 Haulers Intercepted 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Combat Hostiles Destroyed 89 | . 5 8 11 . 6 . 7 . 17 . 7 . 4 . . . . 11 3 5 . 2 . . 3 Melee 6 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 3 Guns 25 | . 5 8 3 . 3 . 1 . 1 . . . . . . . . . . 3 . 1 . . . Cannons 7 | . . . . . . . 2 . 1 . . . 2 . . . . . . 1 . 1 . . . AOE 48 | . . . 8 . 3 . 4 . 14 . 7 . 2 . . . . 9 . 1 . . . . . Classes Destroyed 17 | . 4 1 2 . 1 . . . . 1 1 . . . . . . 6 . . 1 . . . . Worker 6 | . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . . 1 Builder 9 | . . . . . . . . . . . . . . . . . . 3 . 5 . . . . 1 Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Recycler 7 | . . . . . . . . . . 1 . . . . . . . 1 . 3 . . 1 . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Swarmer 9 | . 3 . . . 3 . . . 3 . . . . . . . . . . . . . . . . Cutter 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Grunt 48 | . 2 6 9 . . . 2 . 13 . 4 . 4 . . . . 7 . 1 . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Sentry 8 | . . 2 . . . . 4 . 1 . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . 2 . 3 . 1 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 9 | . 3 6 3 . 3 . 4 . 3 3 7 . 4 1 . . . 7 3 9 1 1 1 . 2 Combat Bots Only 7 | . 3 6 2 . 3 . 4 . 3 . 7 . 4 . . . . 6 3 2 . 1 . . 1 Max Kills in Single Turn 8 | . 1 2 2 . 1 . 2 . 2 1 2 . 2 1 . . . 4 1 8 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 1 . 2 . 2 . 2 . 2 . . . . 3 . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Hostile Shots Fired 656 | . 33 41 15 . 27 . 21 . 42 . 15 . 23 43 . 18 1 159 21 20 2 69 45 . 61 Missed 228 | . 3 13 5 . 8 . 7 . 11 . 8 . 9 21 . 7 . 48 6 5 2 25 23 . 27 Damage Taken 9709 | . 443 395 261 . 290 . 254 . 611 . 297 . 176 348 . 170 48 2695 397 634 . 1039 410 179 1062 Core 1308 | . 43 60 13 . 15 . . . 93 . 67 . 49 154 . 20 . 176 49 35 . 134 48 . 352 Absorbed by Shields 55 | . . . . . . . . . . . . . 55 . . . . . . . . . . . . Regen/Repaired (Parts) 564 | . . . . . . . . . . . . . . . 218 48 39 259 . . . . . . . Core Remaining (%) 85 | 100 82 . . . 78 . . . 83 . . . 83 . . 79 . . 77 96 . 89 . 96 78 Volleys Fired 613 | . 33 26 39 . 21 . 26 . 50 3 36 4 19 15 49 26 3 32 12 42 28 46 18 78 7 Largest 2 | . 2 2 2 . 2 . 2 . 2 1 2 1 2 1 1 1 1 1 1 2 1 2 1 1 1 Hottest 328 | . 60 85 95 . 90 . 126 . 126 90 90 90 120 90 90 90 90 90 39 328 240 165 240 240 240 Shots Fired 732 | . 66 52 45 . 34 . 32 . 60 3 43 4 20 15 49 26 3 34 12 55 28 48 18 78 7 Gun 342 | . 66 52 20 . 31 . 5 . 12 . . . . . . . . . . 23 28 8 12 78 7 Cannon 244 | . . . . . . . 20 . 25 3 23 2 12 14 49 20 1 9 . 32 . 28 6 . . Launcher 122 | . . . 25 . 3 . 7 . 22 . 16 . 7 . . . . 22 8 . . 12 . . . Special 24 | . . . . . . . . . 1 . 4 2 1 1 . 6 2 3 4 . . . . . . Kinetic 150 | . 33 44 . . 18 . 5 . 12 . . . . . . . . . . 32 . . 6 . . Thermal 436 | . 33 8 20 . 13 . 20 . 25 3 23 2 12 14 49 20 1 9 . 23 28 36 12 78 7 Explosive 114 | . . . 25 . 3 . 7 . 22 . 16 . 7 . . . . 22 . . . 12 . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . Robot Hit Streak 35 | . 19 8 7 . 9 . 13 . 6 7 16 2 3 3 19 18 3 4 3 13 4 8 5 35 5 Robot Miss Streak 5 | . 2 2 1 . 5 . 1 . 5 . 1 . 2 2 2 2 . 1 1 2 1 3 3 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 386 | . 50 38 19 . 21 . 11 . 22 3 22 1 7 5 45 5 2 15 3 20 5 20 7 52 13 Core Hits 273 | . 18 17 20 . 12 . 13 . 27 3 27 . 12 1 5 . . 49 6 15 3 14 2 23 6 Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . 3 . . . . 3 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 89 | . . . . . . . . . . . . . . . . . . 33 . . . . . 7 49 Impact 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . 14 . . . . . . 1 Piercing 55 | . . . . . . . . . . . . . . . . . . . . . . . . 7 48 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17557 | . 497 437 889 . 491 . 466 . 1528 105 1320 . 624 147 1612 34 . 3611 335 1562 254 917 218 1601 909 Guns 4481 | . 497 437 218 . 314 . 108 . 145 . . . . . . . . . . 504 254 133 218 1601 52 Cannons 3961 | . . . . . . . 136 . 174 105 620 . 204 143 1612 34 . 67 . 348 . 518 . . . Explosions 7851 | . . . 671 . 177 . 222 . 1201 . 700 . 420 . . . . 3085 335 710 . 265 . . 65 Melee 1251 | . . . . . . . . . . . . . . . . . . 459 . . . . . . 792 Ramming 13 | . . . . . . . . . 8 . . . . 4 . . . . . . . 1 . . . Kinetic 1347 | . 220 338 . . 188 . 108 . 145 . . . . . . . . . . 348 . . . . . Thermal 7870 | . 277 99 218 . 126 . 136 . 174 105 620 . 204 143 1612 34 . 67 . 1214 254 651 218 1601 117 Explosive 6741 | . . . 671 . 177 . 222 . 1201 . 700 . 420 . . . . 3085 . . . 265 . . . Electromagnetic 335 | . . . . . . . . . . . . . . . . . . . 335 . . . . . . Impact 393 | . . . . . . . . . . . . . . . . . . 393 . . . . . . . Slashing 88 | . . . . . . . . . . . . . . . . . . 66 . . . . . . 22 Piercing 770 | . . . . . . . . . . . . . . . . . . . . . . . . . 770 Highest Corruption 15 | . . . . . . . . . . . . . . . . . 2 5 15 2 . 3 . 3 . Average Corruption 3 | . . . . . . . . . . . . . . . . . 2 2 6 1 . 2 . 1 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . . . . . . . 2 24 8 3 . . . 3 . Message Errors 13 | . . . . . . . . . . . . . . . . . . 7 3 1 . . . 2 . Matter Fused 6 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots 73 | . . . . . . . . . . . . . . . . . . . . 16 28 . 5 17 7 Effects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 835 | . . . . . 2 . . . 53 . 60 . . 38 6 . . 101 . 199 . . . . 376 Projectiles 92 | . . . . . . . . . 11 . 26 . . 38 6 . . . . 11 . . . . . Explosions 366 | . . . . . 2 . . . 42 . 34 . . . . . . 100 . 188 . . . . . Melee 377 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 376 Knockbacks 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 792 | . . . 68 . . . 41 . 230 . 118 . . 2 . . . 113 . 220 . . . . . Shots 27 | . . . 5 . . . 4 . 7 . 4 . . . . . . 4 . 3 . . . . . Rammed 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . Targets Rammed 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 153 111 224 . 210 . 240 . 355 139 393 12 48 14 204 . . 203 264 334 250 398 190 442 176 Average Temperature 93 | . 53 38 71 . 83 . 61 . 109 81 177 7 16 7 74 . . 61 138 102 121 113 92 73 56 Received Heat Transfer 1665 | . 225 168 39 . . . 99 . 135 . 72 . 117 63 . 6 . 612 . 39 . 72 . . 18 Effects 14 | . . . . . . . . . 1 . 4 . . . . . . . . 1 . 6 . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 7 | . . . . . . . . . 1 . 2 . . . . . . . . 1 . 2 . 1 . Interference 5 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Heat Transferred 9081 | . 625 222 592 . 296 . 91 . 185 111 666 . 222 148 1739 37 . 74 . 898 250 555 272 1998 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Peak Influence 1781 | . 96 211 387 . 85 . 322 156 820 447 565 336 564 606 210 1511 898 1781 955 644 424 451 285 514 696 Initial 899 | . . 16 82 . . . . 156 101 430 312 296 235 296 208 7 739 439 899 534 337 7 247 201 308 Average 397 | . 36 142 153 . 60 . 155 156 441 432 396 299 411 389 117 717 815 942 925 503 215 279 258 338 502 Maximum Alert Level 5 | . . 1 1 . . . 1 . 3 2 2 1 2 2 1 4 3 5 3 2 2 2 1 2 2 Low Security (%) 32 | 100 100 45 75 . 100 100 61 100 8 . . . . . 45 24 . . . . 57 18 . . . Level 1 28 | . . 54 24 . . . 38 . 41 . 68 100 50 62 54 5 . . . 11 41 70 100 76 34 Level 2 22 | . . . . . . . . . 30 100 31 . 49 37 . 8 . 50 . 88 1 11 . 23 65 Level 3 10 | . . . . . . . . . 18 . . . . . . 30 100 16 100 . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . 31 . 13 . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . 1 1 . . . . . . . . . . 1 . 11 1 7 . 3 3 . 1 . 8 Investigation 6 | . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Reinforcement 16 | . . 1 1 . . . . . . . . . . 1 . 2 . 4 . 1 1 . 1 . 4 Assault 8 | . . . . . . . . . . . . . . . . 3 . 2 . 1 . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . 1 . 3 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Distress Signals 16 | . 1 2 . . . . . . . . . . . . . . . 4 2 . 6 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 11 10 10 . 6 . 7 . 16 . 7 1 11 20 . 19 2 50 10 23 6 12 9 1 37 Peak Tracking Total 11 | . 5 5 2 . 3 1 4 . 5 . 3 1 6 9 . 5 1 8 5 6 4 9 7 . 11 Tactical Retreats 28 | . . . . . . . . . 1 . . . 2 6 . . . 4 . 4 1 2 1 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Traps Triggered 20 | . 2 . . . . . 1 . 1 . 3 . 2 2 . 4 1 . . 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Machines Disabled 34 | . . . . . . . 2 . 6 . . . 1 1 . 7 . 5 . 6 . 1 . 4 1 Max in Single Turn 6 | . . . . . . . 1 . 1 . . . 1 1 . . . 2 . 6 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 Garrison Relay 8 | . . . . . . . 1 . 3 . . . 1 . . . . . . . . 1 . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Machines Accessed 57 | . 2 5 . 2 . 1 1 1 1 2 1 5 . 3 . 6 3 6 . 1 7 1 1 1 7 Terminals 41 | . 2 5 . . . . 1 . 1 1 1 2 . 1 . 6 2 6 . 1 5 1 . 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . 1 . 2 Total Hacks 100 | . 2 9 . 2 . 1 1 1 2 3 1 7 . 9 . 13 4 12 . 1 19 1 1 2 9 Successful 53 | . 1 5 . 2 . 1 1 1 1 2 1 3 . 3 . 6 3 5 . 1 11 1 1 1 3 Failed 47 | . 1 4 . . . . . . 1 1 . 4 . 6 . 7 1 7 . . 8 . . 1 6 Catastrophic 7 | . 1 1 . . . . . . . . . . . . . 2 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . 2 . 1 . . . . . . . . . . . . . 3 . . 8 . . . 3 Terminals 79 | . 2 9 . . . . 1 . 2 2 1 4 . 2 . 13 3 12 . 1 17 1 . 2 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . 1 . 2 Terminal Hacks 35 | . 1 5 . 2 . . 1 . 1 1 1 1 . 1 . 6 2 4 . 1 6 1 . 1 . Record 4 | . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 4 | . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . Garrison Registry 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . 1 . 2 Unlock Access 6 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . 1 Terminals 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Botnet 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 3 . . . 1 . 1 1 1 . 4 . 3 . 6 1 4 . . 7 . . 1 5 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Used RIF Installer 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 . . 1 . . . 3 1 3 . . . . . . . Non-combat 8 | . . . . . . . . . . . . 1 . . . 3 1 3 . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . 1 . . 1 . . . 3 1 3 . . . . . . . no_distress 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . start_evac 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . . 3 . 12 . . . 4 . . 2 . . . . . 4 . 7 . Machine Destruction 32 | . . . . . . . 3 . 12 . . . 4 . . 2 . . . . . 4 . 7 . Attached 9 | . . . . . . . . . 1 3 . . 1 . . . . . . . . 2 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . 11 . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Total Allies 48 | . . . 6 . . . . . 1 . . . 1 . 20 . . 12 4 . 1 . . 2 1 Largest Group 20 | . . . 5 1 . . . . 1 . . . 1 . 20 20 13 15 3 1 1 . . 2 2 Highest-Rated Group 791 | . . . 90 19 . . . . 21 . . . 32 . 791 790 516 539 246 82 10 . . 218 164 Highest-Rated Ally 119 | . . . 31 19 . . . . 21 . . . 32 . 50 50 50 50 82 82 10 . . 119 119 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 1 STAY 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 431 | . . . 10 . . . . . 3 . . . 10 . 1 181 29 143 20 5 . . . 18 11 Total Damage 12922 | . . . 119 . . . . . 85 . . . 378 . 13 5466 458 4470 678 177 . . . 534 544 Kills 93 | . . . . . . . . . 1 . . . 4 . 1 40 3 32 3 . . . . 4 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Turns Passed 13640 | 78 487 378 1434 1039 833 133 462 14 735 62 280 121 201 212 735 1216 260 1118 375 1139 517 432 241 524 614 Spaces Moved 10613 | 41 241 180 805 649 495 74 262 9 409 99 299 353 312 501 384 719 152 571 152 606 939 394 261 398 1308 Core 160 | 2 . . . . . . . . . . . . . 1 . . . 117 3 . . . . 37 . Treads 3390 | 39 241 2 . . . 20 262 9 409 . . . . . 344 719 152 454 132 606 1 . . . . Legs 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . Wheels 2180 | . . 178 805 649 494 54 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4866 | . . . . . 1 . . . . 99 299 353 312 500 40 . . . . . 938 394 261 361 1308 Fastest Speed 14 | 50 160 80 155 155 155 145 145 145 145 30 30 30 30 27 40 160 160 50 160 160 34 34 32 35 14 Average Speed 99 | 154 160 142 155 155 155 154 145 145 145 30 30 30 38 32 151 160 160 144 217 161 35 39 32 50 26 Slowest Speed 600 | 160 160 170 170 155 457 305 145 145 145 30 34 30 96 100 180 160 160 250 600 166 161 117 35 200 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . 2 . . . . . . 13 . . . 31 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 38 | 5 44 20 100 72 84 10 44 4 63 4 45 12 28 11 96 29 7 62 70 26 31 48 7 45 24 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 . . . 1 . 1 . 1 . 1 . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 282 | . . . 26 . 13 . . . 16 . 13 1 6 8 . 17 1 91 . 28 21 9 5 9 18 Terrain Destroyed 1169 | . . . 154 . 20 . 45 . 138 . 79 1 48 9 2 18 1 333 . 93 23 157 7 10 31 Melee 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Projectile 137 | . . . . . . . 1 . 4 . 2 1 3 9 2 18 1 7 . 37 23 10 7 10 2 AOE 1016 | . . . 154 . 20 . 44 . 134 . 77 . 45 . . . . 326 . 56 . 147 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Ext Cet Fac Res Gar Res Gar Acc Total 12790 | 52 284 255 946 695 526 93 321 9 492 131 445 365 370 538 489 761 166 767 182 714 1086 613 399 633 1458 Wait 785 | . 4 5 94 . 5 . 11 . 15 3 48 . 7 12 26 2 9 2 4 17 101 124 100 112 84 Move 10503 | 40 240 179 804 648 494 74 261 9 408 99 298 353 311 498 383 718 151 570 151 605 912 393 261 396 1247 Hop 43 | . . . . . . . . . . . . . . 1 . . . . . . 13 . . . 29 Pick Up 143 | 5 4 26 3 22 2 5 7 . 4 4 2 2 1 3 2 1 1 1 5 11 6 5 7 6 8 Fast Attach 107 | 6 . 1 1 . . 6 . . 1 2 3 1 1 . 9 7 1 12 3 11 7 4 2 7 22 Attach 54 | . 1 7 . . 2 . . . 2 5 . 1 1 4 . . 1 3 2 2 4 4 6 5 4 Detach 33 | . . . . . . 2 . . 1 3 . . 1 1 1 1 . 1 2 6 3 3 2 5 1 Swap 55 | 1 . 3 1 . 2 . 8 . 6 3 2 1 2 . 4 1 . 4 . 8 3 3 1 1 1 Drop 138 | . 2 8 4 25 . 6 8 . 3 9 2 3 . 3 9 5 . 4 3 12 9 9 2 6 6 Fire 613 | . 33 26 39 . 21 . 26 . 50 3 36 4 19 15 49 26 3 32 12 42 28 46 18 78 7 Melee 89 | . . . . . . . . . . . . . . . . . . 33 . . . . . 7 49 Ram 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . . . . . . 54 . 27 . . . . 1 . . . 18 . 1 . Rewire 121 | . . . . . . . . . . . . . . . 6 . . 104 . . . 2 . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research (discovered 3 exits: *Qua x2 / Gar) -3/Garrison -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x2 580 | -9/Materials | Identified exit to Mines 747 | -9/Materials | Lost 3 parts (1p1n1w) 944 | -9/Materials | Entered Mines 1080 | -9/Mines | Learned location of Zion (-6) 1115 | -9/Mines | Received a Mining Laser from a helpful Derelict 1169 | -9/Mines | Discovered new exit (range 12) 1489 | -9/Mines | Discovered new exit (range 5) 1498 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1540 | -9/Mines | Discovered new exit (range 3) 1633 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2193 | -9/Mines | Excavation squad dispatched 2193 | -9/Mines | A large section of the Mines collapsed 2246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2378 | -9/Mines | Entered Exiles 2378 | -9/Exiles | Accompanied by 1 ally 2416 | -9/Exiles | Met 8R-AWN 2444 | -9/Exiles | Met EX-HEX 2502 | -9/Exiles | Met EX-DEC 2994 | -9/Exiles | Met EX-BIN 3016 | -9/Exiles | Aligned with FarCom system 3018 | -9/Exiles | Given EX-Vault access code 3188 | -9/Exiles | Opened EX-Vault 3197 | -9/Exiles | Found Chronowheel 3206 | -9/Exiles | Found Field Lobotomy Kit 3209 | -9/Exiles | Found 0b10 Alert Chip 3241 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3254 | -9/Exiles | Exiles lab attacked by MAIN.C 3400 | -9/Exiles | Discovered new exit (range 14) 3417 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3417 | -9/Exiles | Entered Mines 3962 | -8/Mines | Discovered new exit (range 5) 4250 | -8/Mines | Entered Materials 4250 | -8/Materials | Evolved 2 slots: Utility x2 4383 | -8/Materials | Identified exit to Garrison 4383 | -8/Materials | Entered Garrison 4622 | -8/Garrison | Garrison Relay disabled 4683 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Discovered new exit (range 11) 4813 | -8/Garrison | Installed Relay Interface Framework 4845 | -8/Garrison | Entered Materials 4859 | -8/Materials | Identified exit to Garrison 4859 | -8/Materials | Entered Garrison 4913 | -8/Garrison | Triggered checkpoint 4939 | -8/Garrison | Garrison Relay disabled 5050 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Triggered checkpoint 5294 | -8/Garrison | Discovered new exit (range 9) 5314 | -8/Garrison | Discovered new exit (range 70) 5314 | -8/Garrison | Discovered new exit (range 37) 5314 | -8/Garrison | Discovered new exit (range 14) 5347 | -8/Garrison | Garrison Relay disabled 5398 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5581 | -8/Garrison | Garrison Relay disabled 5594 | -8/Garrison | Entered Factory 5594 | -7/Factory | Evolved 2 slots: Utility x2 5616 | -7/Factory | Identified exit to DSF 5656 | -7/Factory | Identified exit to Garrison 5656 | -7/Factory | Entered Garrison 5833 | -7/Garrison | Discovered new exit (range 71) 5833 | -7/Garrison | Discovered new exit (range 31) 5833 | -7/Garrison | Discovered new exit (range 81) 5882 | -7/Garrison | Triggered checkpoint 5888 | -7/Garrison | Triggered checkpoint 5889 | -7/Garrison | Destroyed 7 combat bots 5898 | -7/Garrison | Lost 3 parts (1p1n1u) 5922 | -7/Garrison | Expanded RIF knowledge: Command Fork 5936 | -7/Garrison | Entered Factory 6035 | -7/Factory | Found Prototype Launcher 6035 | -7/Factory | Identified Rocket Array 6057 | -7/Factory | Identified exit to Garrison 6057 | -7/Factory | Entered Garrison 6063 | -7/Garrison | Assimilated Y-54 Guardian with FLK Orb 6097 | -7/Garrison | Triggered checkpoint 6118 | -7/Garrison | Garrison Relay disabled 6245 | -7/Garrison | Discovered new exit (range 10) 6253 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6258 | -7/Garrison | Entered Factory 6258 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6449 | -6/Factory | Lost 3 parts (3n) 6470 | -6/Factory | Sucked down chute 6470 | -6/Factory | Entered Waste 6471 | -6/Waste | Joined by Warlord forces that had cleared the area 6850 | -6/Waste | A Compactor rumbled back to life 6850 | -6/Waste | Allies destroyed C-40 Crusher 6903 | -6/Waste | Discovered new exit (range 12) 7205 | -6/Waste | Entered Factory 7205 | -6/Factory | Accompanied by 20 allies 7456 | -6/Factory | Identified exit to DSF 7579 | -6/Factory | Garrison activated, responded to threat 7696 | -6/Factory | Lost 3 allies 7905 | -6/Factory | First assault squad dispatched 7964 | -6/Factory | Discovered new exit (range 9) 8313 | -6/Factory | Discovered new exit (range 17) 8421 | -6/Factory | Entered another Factory area 8421 | -5/Factory | Accompanied by 13 allies 8421 | -5/Factory | Evolved 2 slots: Utility x2 8539 | -5/Factory | Garrison activated, responded to threat 8603 | -5/Factory | Build established: Scavenger-Mutant 8615 | -5/Factory | Discovered new exit (range 6) 8674 | -5/Factory | Identified exit to Extension 8681 | -5/Factory | Entered Extension 8681 | -5/Extension | Accompanied by 11 allies 8992 | -5/Extension | Lost 6 allies 9116 | -5/Extension | Lost 3 allies 9281 | -5/Extension | First assault squad dispatched 9465 | -5/Extension | P-70 Sage assimilated allied X7-D9E(b) 9466 | -5/Extension | Crushed by falling debris 9510 | -5/Extension | Lost 4 allies 9712 | -5/Extension | Lost 9 parts (1p3n4u1w) 9729 | -5/Extension | Rescued a captive Derelict 9749 | -5/Extension | Discovered new exit (range 10) 9749 | -5/Extension | Discovered new exit (range 6) 9779 | -5/Extension | Identified exit to Cetus 9799 | -5/Extension | Entered Cetus 9815 | -5/Cetus | Spotted Cetus Guard 9818 | -5/Cetus | Spotted Cetus Guard 9818 | -5/Cetus | Spotted Cetus Guard 9818 | -5/Cetus | Spotted Cetus Guard 9822 | -5/Cetus | Assimilated Cetus Guard with FLK Orb 9827 | -5/Cetus | Assimilated Cetus Guard with FLK Orb 9833 | -5/Cetus | Assimilated Cetus Guard with FLK Orb 9840 | -5/Cetus | Allies destroyed Cetus Guard 9969 | -5/Cetus | Discovered new exit (range 22) 10019 | -5/Cetus | Spotted Cetus Guard 10021 | -5/Cetus | Spotted Cetus Guard 10027 | -5/Cetus | Spotted Cetus Guard 10030 | -5/Cetus | Assimilated Cetus Guard with FLK Orb 10036 | -5/Cetus | Discovered new exit (range 22) 10039 | -5/Cetus | Spotted Cetus Guard 10050 | -5/Cetus | Destroyed Cetus Guard 10051 | -5/Cetus | Destroyed Cetus Guard 10053 | -5/Cetus | Destroyed Cetus Guard 10097 | -5/Cetus | Met Revision 17 10105 | -5/Cetus | System corruption reached 10% 10172 | -5/Cetus | Identified exit to Factory 10174 | -5/Cetus | Entered Factory 10174 | -4/Factory | Accompanied by 1 ally 10174 | -4/Factory | Evolved 2 slots: Utility x2 10187 | -4/Factory | Identified exit to DSF 11074 | -4/Factory | Build established: Scavenger-Skirmisher 11174 | -4/Factory | First assault squad dispatched 11221 | -4/Factory | Discovered new exit (range 21) 11253 | -4/Factory | Identified exit to Research 11313 | -4/Factory | Entered Research 11313 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11513 | -3/Research | Revision forces began assault on 0b10 11515 | -3/Research | Met up with Revision 17++ 11534 | -3/Research | Identified exit to Quarantine 11612 | -3/Research | Found Prototype Device 11612 | -3/Research | Identified Exp. Thermal Shield 11636 | -3/Research | Build established: Scavenger-Scout 11676 | -3/Research | Found Prototype Launcher 11676 | -3/Research | Identified Com. Tesla Bomb Launcher 11749 | -3/Research | Spotted B-86 Titan 11787 | -3/Research | Found Fusion Bomb Launcher 11825 | -3/Research | Identified exit to Garrison 11830 | -3/Research | Entered Garrison 11950 | -3/Garrison | Spotted B-86 Titan 11950 | -3/Garrison | Spotted B-86 Titan 11970 | -3/Garrison | Triggered checkpoint 12010 | -3/Garrison | Garrison Relay disabled 12192 | -3/Garrison | Spotted B-86 Titan 12208 | -3/Garrison | Triggered checkpoint 12213 | -3/Garrison | Discovered new exit (range 13) 12262 | -3/Garrison | Entered Research 12262 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12503 | -2/Research | Identified exit to Garrison 12503 | -2/Research | Entered Garrison 12509 | -2/Garrison | Discovered new exit (range 55) 12509 | -2/Garrison | Discovered new exit (range 74) 12509 | -2/Garrison | Discovered new exit (range 60) 12521 | -2/Garrison | Garrison Relay disabled 12529 | -2/Garrison | Triggered checkpoint 12537 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 12564 | -2/Garrison | Build established: Infiltrator-Scout 12573 | -2/Garrison | Triggered checkpoint 12804 | -2/Garrison | Crushed by falling debris 12840 | -2/Garrison | Rewired Executioner 12857 | -2/Garrison | Rewired Striker 12867 | -2/Garrison | Triggered checkpoint 12964 | -2/Garrison | Garrison Relay disabled 13020 | -2/Garrison | Found Relay Coupler [Proto] 13027 | -2/Garrison | Entered Access 13027 | -1/Access | Accompanied by 1 ally 13027 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13208 | -1/Access | Spotted B-99 Colossus 13226 | -1/Access | Build established: Scavenger-Ninja 13277 | -1/Access | First assault squad dispatched 13406 | -1/Access | Lost 3 parts (2n1u) 13600 | -1/Access | Energy Cycler disabled 13640 | -1/Access | Discovered new exit (range 6) 13641 | *** | Escaped! Last Messages --------------- assault force dispatched. 13557_ U-05 Engineer builds a Wall. 13576_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13577_ ALERT: Rogue bot located, Programmers report to Access Zone 4N. 13600_ ALERT: Power surge detected, dispatching additional patrols. 13600_ Energy Cycler explodes. 13605_ Acquired Adv. Surge Thruster. 13612_ H-81 Overseer calls for reinforcements. 13612_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13640_ Slug penetrates Terminal. 13640_ Slug penetrates Wall. 13640_ The Access Shell folds into the floor. 13640_ EXIT=FOUND 13640_ Lrn. Terrain Scanner destroyed. 13640_ Adv. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????? ????#?#?##?#?# ## ##?#????????????? | | ?????????####?##???# ## "" ##??#????#??????? | | ???"??"??######???### ## """ ##??????????????? | | ? ??"?? ?########### # "R ##?????????#????? | | ? ?????? ## H # """ ##????#??????#??? | | ? ?? ?## / "" ##?????#????????? | | ## ####### # ##??????????????? | | #######+### ############ ##??????????????? | | ## # ###################+##????#??????? ?? | | ## # # ##### # ??????????????? | | ## # # ##?## # ???????????#? ? | | ## # # ##### # ??????????????? | | ## # # ##### # ???? ?????????? | | ## # # ##?## # ????????#?????? | | ## / + ##### # ####?????? | | ## # ################### ##+########?????# | | ## # c = = | | ########### ############################# | | ## ############################# ??????? | | ## ####### ##########?#????????????????? | | ##u """T""" "??????????????????? | | ## c""" """ "????BB????????????? | | ##c h "??? BB????????????? | | ##c ch ""?? ???? ?????????? | | ## "" "?????? ??????? ???? | | ## @" "????? ????????????? | | ## "??????????????????? | | ## u "????BB????????????? | | ## "????BB????????????? | | ## "???????????? ????? | | ## ####### ##########????????#?????????? | | ##"######## #########?#?????????????????????????? | | ##"######## ##????##?#??#???????????????????????? | | # # ##?#??#??????#??????????????????????? | | # #p ##?#?#??????????????????????????????? | | # + ##???#??????????????????????????????? | | # "" "" # ##??????????????????????????????????? | | # ""T"" # ###?#??????#????????????????????????? | | # """ # ##??????????????????????????????????? | | # # ##?????#????????????????????????????? | | + = # ##??????????????????????????????????? | | ########### # ? ? ??????????????????????????????? | | ########### + ????????#?????????????????????????? | | ???#?????## # ?? ???????????????????????????????? | | ???#?????## # ??????????????????????????????????? | | ???#?????## # ??????? ??????????????????????????? | | ???#?????## # ??????????????????????????????????? | | ????????### # ??? ??? ??????????????????????????? | | #??????? # #???? ?? ???????????????????????????? | | ?? ??? ???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Corruption Block 20 Armor Coverage 600 Resistance: TH 30 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 87 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveThermalCutter Manual? 0 Play Time 04:07:19 Cumulative 117.1 hours Start 2025.04.16 @ 12:37:59 End 2025.04.16 @ 17:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 61 Adventurer 8 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60acab89-ce6c-46d7-999a-a1bd087d4e0c