Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 23:11:35 Player: OctagonalPrism Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (93) 465 Value Destroyed (1889) 1889 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (1073) 1073 TOTAL SCORE: 11607 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 742 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 162/170 System Corruption 2% Temperature Cool (0) Movement Hovering (200) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Linear Gravjet > --- UTILITY (13) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Impulse Thruster Advanced Cryofiber Web Advanced Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Transmission Jammer Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Improved Remote Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Micro Fission Core Advanced Cryofiber Web Advanced Sensor Array Transdimensional Reconstructor Power Sword [Rating: 84] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Autogun Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . 2 . . . 5 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 10 9 30 24 . 2 30 . 2 6 . 13 1 . . 4 7 4 21 Power 21 | 1 1 2 3 . . 3 . . . . 1 . . . . 3 . 7 Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . Core 10 | . . 1 2 . . 3 . . . . 1 . . . . 2 . 1 Reactor 7 | . . . . . . . . . . . . . . . . 1 . 6 Propulsion 33 | 4 1 4 4 . . 8 . . . . 3 . . . . . 2 7 Treads 6 | 2 . 2 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 1 2 2 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 2 5 Flight 13 | . . . . . . 8 . . . . 3 . . . . . . 2 Utility 58 | 2 3 9 3 . . 15 . 1 5 . 9 . . . 3 3 . 5 Device 28 | . 1 5 1 . . 5 . . 4 . 5 . . . 1 3 . 3 Storage 5 | 2 1 2 . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 3 . 1 . . . . . . . . . 1 Hackware 17 | . . 1 1 . . 7 . . 1 . 4 . . . 2 . . 1 Protection 3 | . 1 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 4 15 14 . 2 4 . 1 1 . . 1 . . 1 1 2 2 Energy Gun 16 | 3 4 8 . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 9 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Impact Weapon 7 | . . 3 4 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 9 | . . 4 1 . 1 2 . 1 . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 1 . . 2 . . 1 . 1 . . 1 . 2 . . Parts Lost 36 | . . 8 . . . 1 . 3 . 1 1 . . . 2 11 . 9 Power 4 | . . . . . . 1 . . . . . . . . . 1 . 2 Propulsion 9 | . . 2 . . . . . . . . . . . . . 3 . 4 Utility 16 | . . 4 . . . . . 2 . 1 1 . . . 2 6 . . Weapon 7 | . . 2 . . . . . 1 . . . . . . . 1 . 3 Highest Loss Streak 6 | . . 2 . . . 1 . 2 . 1 1 . . . 2 6 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 90 99 100 99 96 93 94 90 86 92 93 94 94 93 71 31 46 Engine 2 | . 14 6 . . . . . . . . . . . . . . 2 . Core 6 | . . 4 11 11 11 5 6 6 6 6 5 5 5 5 5 4 . 1 Treads 4 | . 25 7 8 . . . . . . . . . . . . . . . Wheel 7 | . 2 12 13 22 22 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 6 12 Flight 7 | . . . . . . 19 20 20 20 20 16 17 17 17 17 12 . 1 Device 12 | . 6 15 11 11 11 12 13 11 6 . 17 23 23 23 23 21 . 5 Storage 5 | . 14 11 11 11 11 . . . . . . . . . . . . . Processor 3 | . . . . . . 5 6 6 13 13 9 5 5 5 5 5 5 3 Hackware 19 | . . 3 13 22 22 39 40 40 37 40 34 29 29 29 28 21 10 10 Protection 3 | . 7 7 8 . . . . . . . . . . . . . . . Energy Gun 5 | . 27 19 . . . . . . . . . . . . . . 3 1 Ballistic Gun 4 | . . . 18 22 16 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 6 6 2 . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . 3 6 5 5 5 5 5 2 . 2 Special Melee Weapon 1 | . . . . . 5 3 . 1 . . . . . . . . . . Peak Build Rating 84 | 7 12 20 22 22 22 61 61 64 70 60 77 76 76 77 82 84 43 65 Average Rating 38 | 4 7 16 19 22 21 51 60 61 58 59 73 75 76 76 80 70 27 52 On Entrance 44 | . 7 12 17 22 22 22 60 61 55 60 59 72 76 76 76 80 17 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 18 18 37 35 34 34 34 15 16 14 14 16 16 16 16 18 18 7 25 Greatest Support 40 | 40 40 24 24 24 24 24 18 18 18 18 21 18 18 18 18 21 30 38 Greatest Overweight (x) 3 | 1 1 3 2 1 1 1 . . . . 1 . . . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 7 13 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 6 12 15 14 15 14 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 3 8 13 14 14 4 4 4 3 5 4 4 5 4 4 3 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 6 11 14 14 14 4 5 3 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 31% | Mutant 21% | Commander-Mutant 15% | Wizard-Ninja 12% | Wizard-Scout 5% | Hacker-Mutant 4% | Wizard-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Zhirov Wizard-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2126 | 153 202 300 605 67 10 295 . 20 2 . 106 75 17 . 35 8 89 142 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2925 | 79 245 1119 764 52 . 173 . . . . 131 . . . . 45 . 317 Parts 200 | 3 13 67 51 4 . 15 . . . . 17 . . . . 2 . 28 Haulers Intercepted 7 | . . 2 5 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 5 . . 1 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 46 | . 8 23 10 1 . . . . . . . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . . 4 Guns 40 | . 8 21 10 1 . . . . . . . . . . . . . . Classes Destroyed 11 | 2 3 4 1 . . . . . . . . . . . . . . 1 Worker 3 | 1 . 1 . . . . . . . . . . . . . . . 1 Builder 13 | . . 5 . . . 1 . . . . 2 . . . . . . 5 Hauler 7 | . . 2 5 . . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . . . . . . . . 1 Operator 6 | . . . 3 . . 2 . . . . 1 . . . . . . . Watcher 15 | . 1 4 2 . . 4 . . . . 3 . . . . 1 . . Swarmer 19 | . 4 9 3 . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 12 | . 4 4 4 . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . Sentry 12 | . . 8 3 1 . . . . . . . . . . . . . . Best Kill Streak 5 | 2 2 5 4 1 . 2 . . . . 2 . . . . 1 . 2 Combat Bots Only 3 | . 2 3 3 1 . . . . . . . . . . . . . 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 . . . . 1 . . . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 563 | . 43 144 39 8 . 59 9 26 . 6 25 2 . . 8 45 . 149 Missed 217 | . 11 43 9 2 . 36 8 13 . 4 11 2 . . 3 23 . 52 Damage Taken 5306 | . 313 1224 398 88 . 275 11 242 . 34 328 . . . 151 645 . 1597 Core 1941 | . 67 141 71 47 . 152 . 100 . 18 248 . . . 17 261 . 819 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 41 | . 9 17 15 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 148 | . . . 94 . . 16 . . . . 38 . . . . . . . Core Remaining (%) 69 | 100 73 . . . 35 . . . . 68 . . . . 73 . . . Volleys Fired 197 | 4 31 87 55 8 . . . . . . . 2 1 4 . 1 1 3 Largest 2 | 2 2 2 2 2 . . . . . . . 1 1 1 . 1 1 1 Hottest 112 | 90 112 112 76 46 . . . . . . . 5 5 5 . 7 7 65 Shots Fired 381 | 8 62 174 110 15 . . . . . . . 2 1 4 . 1 1 3 Gun 372 | 8 62 174 110 15 . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . 2 1 4 . 1 1 . Kinetic 123 | . . . 108 15 . . . . . . . . . . . . . . Thermal 246 | 8 62 174 2 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 19 | 2 8 13 19 6 . . . . . . . 6 7 11 . 12 13 1 Robot Miss Streak 5 | 2 5 3 5 2 . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 316 | 4 32 122 74 11 17 10 . 1 . . 10 2 1 4 . 5 1 22 Core Hits 109 | 3 12 42 31 4 . 4 . . . . 3 . . . . 1 . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 15 | . . 10 1 . . . . . . . 1 . . . . 1 . 2 Burn 10 | . . 10 . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . 1 . . . . 1 . 2 Melee Attacks 251 | . . 21 9 . 17 43 3 7 . . 66 2 1 . 15 14 . 53 Impact 22 | . . 15 7 . . . . . . . . . . . . . . . Slashing 67 | . . . . . . 42 3 6 . . . . . . . 2 . 14 Piercing 135 | . . . . . . . . . . . 66 2 1 . 15 12 . 39 Sneak Attacks 41 | . . 7 2 . 16 2 . 1 . . 3 . . . . . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6467 | 47 394 2064 1073 131 . 577 . . . . 535 . . . . 189 . 1457 Guns 3643 | 47 394 1987 1073 131 . . . . . . . . . . . . . 11 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2817 | . . 77 . . . 577 . . . . 535 . . . . 189 . 1439 Ramming 7 | . . . . . . . . . . . . . . . . . . 7 Kinetic 1168 | . . . 1037 131 . . . . . . . . . . . . . . Thermal 2464 | 47 394 1987 36 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . 11 Impact 77 | . . 77 . . . . . . . . . . . . . . . . Slashing 913 | . . . . . . 577 . . . . . . . . . . . 336 Piercing 1827 | . . . . . . . . . . . 535 . . . . 189 . 1103 Highest Corruption 7 | . 3 . 2 2 . . . . . . . . . . 7 . . 2 Average Corruption 2 | . 3 . 2 2 . . . . . . . . . . 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . 4 . 7 8 . . . . . . . . . . 2 . . 2 Message Errors 5 | . 3 . . 1 . . . . . . . . . . 1 . . . Matter Fused 4 | . . . 1 2 . . . . . . . . . . 1 . . . Heat Flow Errors 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 3 1 . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1067 | . . 17 . . . 246 . . . . 148 . . . . 35 . 621 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1067 | . . 17 . . . 246 . . . . 148 . . . . 35 . 621 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | 90 252 202 204 13 . . . 14 . . . . . . . . . 131 Average Temperature 41 | 42 72 37 21 4 . . . 14 . . . . . . . . . 85 Received Heat Transfer 732 | . 96 273 108 27 . 24 6 75 . 9 36 . . . . 9 . 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . Parts Melted 26 | . 2 23 1 . . . . . . . . . . . . . . . Heat Transferred 6283 | 124 1016 5069 74 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 614 | 10 176 402 614 269 . 358 . . . . 376 . . . . 152 47 562 Initial 239 | . 6 57 118 239 . . . . . . 28 . . . . . . . Average 200 | 1 67 219 279 133 . 174 . . . . 176 . . . . 89 9 334 Maximum Alert Level 2 | . . 2 2 1 . 1 . . . . 1 . . . . . . 2 Low Security (%) 52 | 100 100 38 32 79 . 53 . . . . 55 . . . . 100 100 22 Level 1 41 | . . 59 50 20 . 46 . . . . 44 . . . . . . 41 Level 2 6 | . . 1 16 . . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 3 7 . . 8 . . . . 5 . . . . 4 . 12 Investigation 22 | . 2 2 4 . . 3 . . . . 3 . . . . 1 . 7 Extermination 4 | . . . . . . 2 . . . . 1 . . . . . . 1 Reinforcement 11 | . . 1 3 . . 3 . . . . 1 . . . . 3 . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 12 | . . 2 5 . . 1 . . . . 2 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 13 41 26 3 . 31 4 14 . 7 26 1 . . 7 23 5 39 Peak Tracking Total 13 | . 3 6 5 1 . 8 5 7 . 7 6 1 . . 4 13 3 8 Tactical Retreats 56 | . 1 4 2 . . 9 2 5 . 1 8 . . . 2 4 . 18 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 12 | . 1 1 2 . . 1 . . . . 3 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 34 | . . . . . . 18 . . . . 4 . . . . . . 12 Reprogrammed 10 | . . . . . . 10 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . 1 1 . 1 . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 6 | . 1 1 4 . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 4 . . . . 2 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 121 | . 7 12 13 11 . 27 2 . . . 22 . 1 9 1 5 . 11 Terminals 64 | . 6 8 10 5 . 12 . . . . 13 . 1 . 1 2 . 6 Fabricators 10 | . . . . . . 5 . . . . 2 . . . . 1 . 2 Repair Stations 7 | . . 1 1 . . 2 . . . . 2 . . . . . . 1 Recycling Units 11 | . 1 1 1 6 . 1 . . . . 1 . . . . . . . Scanalyzers 8 | . . 2 . . . 3 . . . . 2 . . . . 1 . . Garrison Access 10 | . . . 1 . . 4 . . . . 2 . . . . 1 . 2 Total Hacks 516 | . 26 37 39 47 . 136 2 . . . 116 . 2 48 1 21 . 41 Successful 341 | . 15 25 25 28 . 81 2 . . . 79 . 2 48 1 14 . 21 Failed 175 | . 11 12 14 19 . 55 . . . . 37 . . . . 7 . 20 Catastrophic 19 | . . 1 1 1 . 10 . . . . 2 . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 193 | . 13 20 16 24 . 62 . . . . 37 . . . . 10 . 11 Terminals 337 | . 24 23 31 35 . 90 . . . . 88 . 2 . 1 13 . 30 Fabricators 31 | . . . . . . 15 . . . . 6 . . . . 5 . 5 Repair Stations 21 | . . 1 4 . . 8 . . . . 6 . . . . . . 2 Recycling Units 24 | . 2 5 2 12 . 2 . . . . 1 . . . . . . . Scanalyzers 35 | . . 8 . . . 14 . . . . 11 . . . . 2 . . Garrison Access 18 | . . . 2 . . 7 . . . . 4 . . . . 1 . 4 Terminal Hacks 211 | . 10 12 15 14 . 42 2 . . . 49 . 2 48 1 5 . 11 Record 42 | . . . . . . . 1 . . . . . 2 36 1 1 . 1 Part Schematic 9 | . . . . . . 2 . . . . 3 . . 4 . . . . Robot Analysis 10 | . 1 1 . 2 . 1 . . . . 1 . . 4 . . . . Prototype ID Bank 23 | . 2 . 3 1 . 3 . . . . 8 . . 4 . 1 . 1 Open Door 5 | . . . 4 . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . . . . . . . Emergency Access Points 8 | . 1 . . . . 2 . . . . 4 . . . . . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 8 | . . 2 1 1 . 2 . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 4 | . . . 1 . . 1 . . . . 2 . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . 1 . . . . . . . Alert Level 19 | . . 1 3 4 . 3 . . . . 5 . . . . 1 . 2 Unreport Threat 7 | . . 1 1 2 . 1 . . . . 1 . . . . . . 1 Locate Traps 11 | . 2 . . . . 5 . . . . 3 . . . . . . 1 Disarm Traps 6 | . . . . . . 3 . . . . 1 . . . . . . 2 Reprogram Traps 3 | . . . . . . 3 . . . . . . . . . . . . Security Status 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Surveillance Status 4 | . . . . . . 1 . . . . 3 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 2 | . . . . . . 2 . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . . . . 2 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . Registered Components 4 | . . . . 1 . 1 . . . . 2 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 22 | . 1 5 2 1 . 5 . . . . 6 . . . . . . 2 Fabricator Hacks 17 | . . . . . . 6 . . . . 6 . . . . 2 . 3 Network Status 6 | . . . . . . 2 . . . . 2 . . . . 1 . 1 Load Schematic 6 | . . . . . . 2 . . . . 2 . . . . 1 . 1 Build 5 | . . . . . . 2 . . . . 2 . . . . . . 1 Repair Station Hacks 13 | . . . 2 . . 5 . . . . 4 . . . . . . 2 Scan Component 7 | . . . 1 . . 3 . . . . 2 . . . . . . 1 Repair 6 | . . . 1 . . 2 . . . . 2 . . . . . . 1 Recycling Unit Hacks 10 | . 1 1 1 5 . 2 . . . . . . . . . . . . Report Inventory 9 | . 1 1 1 5 . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 29 | . . 6 . . . 11 . . . . 10 . . . . 2 . . Insert Component 14 | . . 3 . . . 5 . . . . 5 . . . . 1 . . Analyze 15 | . . 3 . . . 6 . . . . 5 . . . . 1 . . Garrison Access Hacks 8 | . . . 1 . . 4 . . . . 2 . . . . 1 . . Seal Access 8 | . . . 1 . . 4 . . . . 2 . . . . 1 . . Unauthorized Hacks 53 | . 4 6 6 9 . 11 . . . . 8 . . . . 4 . 5 Terminals 32 | . 3 4 4 2 . 5 . . . . 7 . . . . 3 . 4 Track 1 | . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . 1 . . Botnet 21 | . 2 3 3 2 . 3 . . . . 4 . . . . 2 . 2 Operators 7 | . 1 1 1 . . 1 . . . . 1 . . . . . . 2 Skim 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators 7 | . . . . . . 6 . . . . . . . . . 1 . . Report 1 | . . . . . . 1 . . . . . . . . . . . . Fabnet 6 | . . . . . . 5 . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 12 | . 1 2 1 7 . . . . . . 1 . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers 3 | . . 1 . 1 . . . . . . 1 . . . . . . . Tunnel 8 | . 1 . 1 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . . Used 2 | . . . . . . 1 . . . . 1 . . . . . . . Hacking Detections 69 | . 6 10 8 4 . 15 . . . . 15 . 1 . . 3 . 7 Full Trace Events 21 | . 2 2 2 3 . 3 . . . . 3 . . . . 1 . 5 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . 3 . . . 7 . . 15 . 8 . . 4 . 1 . . Parts Built 6 | . . . . . . 2 . . . . 2 . . . . . . 2 Authchips 1 | . . . . . . 1 . . . . . . . . . . . . Time 340 | . . . . . . 134 . . . . 159 . . . . . . 47 Total Part Build Rating 30 | . . . . . . 8 . . . . 12 . . . . . . 10 Parts Repaired 5 | . . . 1 . . 2 . . . . 2 . . . . . . . Time 248 | . . . 32 . . 74 . . . . 80 . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 14 | . . 3 . . . 5 . . . . 5 . . . . 1 . . Part Schematics Acquired 14 | . . 3 . . . 5 . . . . 5 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 43 | . . 4 1 . 16 1 . 1 . 2 8 4 1 3 . 1 1 . Non-combat 15 | . . 4 1 . 4 1 . 1 . . . 2 1 . . 1 . . Combat 28 | . . . . . 12 . . . . 2 8 2 . 3 . . 1 . Robot Hacks Applied 33 | . . 5 2 . 16 1 . 1 . . . 2 1 3 . 1 1 . parse_system 26 | . . 1 . . 16 1 . . . . . 2 1 3 . 1 1 . no_distress 4 | . . 2 1 . . . . 1 . . . . . . . . . . find_recycling 2 | . . 2 . . . . . . . . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 15 15 15 15 15 5 5 5 5 Autooverrided 12 | . . . . . . . . . . 2 8 2 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 46 | . . . 10 . . 4 . . . 2 8 2 . . . 1 19 . Largest Group 19 | . . . 10 6 6 9 . . . 2 2 2 . . . 1 19 9 Highest-Rated Group 702 | . . . 88 56 56 149 . . . 59 83 108 . . . 26 702 363 Highest-Rated Ally 54 | . . . 16 16 16 31 . . . 30 54 54 . . . 26 50 46 Total Orders 6 | . . . . . . 6 . . . . . . . . . . . . STAY 6 | . . . . . . 6 . . . . . . . . . . . . Ally Attacks 337 | . . . 88 7 . 67 . . . 6 20 1 . . . . 115 33 Total Damage 7965 | . . . 872 66 . 795 . . . 118 425 10 . . . . 4938 741 Kills 39 | . . . 15 2 . 5 . . . 1 . . . . . . 11 5 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 10 | . 1 1 . 2 . 1 . . . . 1 . . 4 . . . . Derelict Logs Recovered 11 | . . . . . . . 2 1 3 1 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 12160 | 115 693 2393 1560 574 1047 1262 140 252 405 53 1342 105 48 94 556 456 135 930 Spaces Moved 15558 | 56 377 1291 884 502 956 2722 453 806 1106 183 2530 324 130 279 546 943 184 1286 Core 123 | 6 . . . . . . . . . . . . . . . 12 105 . Treads 874 | 49 290 372 163 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3207 | 1 87 919 721 502 956 21 . . . . . . . . . . . . Hover 1256 | . . . . . . . . . . . . . . . . . 79 1177 Flight 10098 | . . . . . . 2701 453 806 1106 183 2530 324 130 279 546 931 . 109 Fastest Speed 26 | 50 105 105 105 105 105 29 29 29 29 29 26 29 29 29 29 26 50 32 Average Speed 57 | 151 147 144 137 105 105 33 29 29 29 29 28 29 29 29 29 30 60 44 Slowest Speed 240 | 160 160 240 240 105 105 105 29 29 29 29 97 29 29 29 29 50 76 66 Overloaded Moves 55 | . . . . . . . . . . . 54 . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 15 1 . . . 4 . . 1 . 7 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 4 71 78 94 98 59 68 64 77 84 48 64 61 24 62 69 19 86 30 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 13 | . 1 . 1 6 . . . . . 1 . . . 3 1 . . . Known Exits Taken 11 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 5 . 1 . 1 1 . 2 1 . 2 . . . Spaces Dug 128 | . . 7 1 . . 25 3 6 . . 42 2 1 . 15 6 . 20 Terrain Destroyed 128 | . . 7 1 . . 25 3 6 . . 42 2 1 . 15 6 . 20 Melee 128 | . . 7 1 . . 25 3 6 . . 42 2 1 . 15 6 . 20 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 17892 | 76 453 1608 1102 534 992 2992 455 814 1188 182 3002 329 137 289 912 1081 207 1539 Wait 1572 | . 20 152 116 25 11 181 . . 72 . 351 . 6 . 346 111 17 164 Move 15485 | 55 376 1290 883 501 955 2694 450 805 1105 182 2521 323 129 276 544 929 183 1284 Hop 26 | . . . . . . 12 1 . . . 4 . . 1 . 7 . 1 Pick Up 68 | 1 8 15 7 . 3 8 1 . 3 . 7 1 . 4 . 4 . 6 Fast Attach 54 | 10 2 6 3 . . 5 . . 2 . 9 . . . 3 1 2 11 Attach 48 | . . 6 3 . 1 14 . 2 1 . 2 1 . 1 1 6 1 9 Detach 29 | 3 2 2 . . 1 6 . . . . 6 . . . . 4 1 4 Swap 63 | . 7 18 18 . 1 11 . . 3 . 2 . . . . 1 1 1 Drop 68 | 3 7 11 7 . 3 16 . . 2 . 8 . . 3 2 3 1 2 Fire 197 | 4 31 87 55 8 . . . . . . . 2 1 4 . 1 1 3 Melee 251 | . . 21 9 . 17 43 3 7 . . 66 2 1 . 15 14 . 53 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . 26 . . . 1 . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . Trap 2 | . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / Ext) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Utility x2 809 | -9/Materials | Discovered new exit (range 14) 1035 | -9/Materials | Discovered new exit (range 7) 2045 | -9/Materials | Discovered new exit (range 13) 2099 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Identified exit to Storage 2322 | -9/Materials | Discovered new exit (range 10) 2966 | -9/Materials | Discovered new exit (range 15) 3202 | -9/Materials | Entered Storage 3683 | -9/Storage | Repaired Arm. Wheel 3733 | -9/Storage | Core integrity fell below 50% 3837 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4139 | -9/Storage | Build established: Commander-Mutant 4524 | -9/Storage | Lost 3 allies 4535 | -9/Storage | Discovered new exit (range 16) 4730 | -9/Storage | Used back door to open Recycling access 4730 | -9/Storage | Discovered new exit (range 5) 4762 | -9/Storage | Entered Recycling 4762 | -9/Recycling | Accompanied by 6 allies 4924 | -9/Recycling | Discovered new exit (range 15) 5134 | -9/Recycling | Scanned before Scraplab entrance 5297 | -9/Recycling | Discovered new exit (range 11) 5300 | -9/Recycling | Entered Scraplab 5336 | -9/Recycling | Entered Scraptown 5336 | -9/Scraptown | Accompanied by 6 allies 5336 | -9/Scraptown | System corruption cleaned by C-Scrubber 5575 | -9/Scraptown | Discovered new exit (range 5) 5660 | -9/Scraptown | Visited Fellowship of the Rings 5689 | -9/Scraptown | Visited Red Mages 5732 | -9/Scraptown | Visited CPS Storage 5750 | -9/Scraptown | Visited SPCMW 5790 | -9/Scraptown | Visited Shadow of the Wyrm 6167 | -9/Scraptown | Visited UFD Registry 6182 | -9/Scraptown | Visited Cyclists 6206 | -9/Scraptown | Visited Awakened 6383 | -9/Scraptown | Entered Factory 6383 | -6/Factory | Accompanied by 6 allies 6383 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6647 | -6/Factory | Noticed a derelict Sapper rigging charges 6647 | -6/Factory | Allied Derelicts emerged from ambush trap array 6696 | -6/Factory | Discovered new exit (range 15) 6709 | -6/Factory | Identified exit to Factory 6738 | -6/Factory | Build established: Wizard-Scout 6787 | -6/Factory | Discovered new exit (range 16) 6793 | -6/Factory | Identified exit to Lower Caves 6909 | -6/Factory | Repaired Imp. Datajack 7270 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 7339 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 7625 | -6/Factory | Repaired Broken Structural Scanner 7645 | -6/Factory | Entered Lower Caves 7658 | -6/Lower Caves | Encountered a Warlord checkpoint 7717 | -6/Lower Caves | Discovered new exit (range 6) 7719 | -6/Lower Caves | Identified exit to Lower Caves 7753 | -6/Lower Caves | Learned Factory security intel 7756 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7785 | -6/Lower Caves | Entered another Lower Caves area 7935 | -6/Lower Caves | Learned 4 Factory zone layouts 8032 | -6/Lower Caves | Discovered new exit (range 5) 8035 | -6/Lower Caves | Identified exit to Zion 8037 | -6/Lower Caves | Entered Zion 8052 | -6/Zion | Given A8's code to call for help 8079 | -6/Zion | Discovered new exit (range 9) 8081 | -6/Zion | Identified exit to Proximity Caves 8097 | -6/Zion | Learned location of 1 exit from Factory 8189 | -6/Zion | Learned Factory stockpile data 8221 | -6/Zion | Found CR-A16's Pointy Stick 8266 | -6/Zion | Found Prototype Device 8268 | -6/Zion | Identified Phasing AFG 8442 | -6/Zion | Entered Proximity Caves 8447 | -5/Proximity Caves | Learned location of Warlord (-4) 8460 | -5/Proximity Caves | Spotted B-75 Beast 8462 | -5/Proximity Caves | Build established: Wizard-Sprinter 8495 | -5/Proximity Caves | Entered Factory 8495 | -5/Factory | Evolved 2 slots: Utility x2 8496 | -5/Factory | Identified exit to Upper Caves 8497 | -5/Factory | Identified exit to Factory 8569 | -5/Factory | Repaired Cld. Cesium-ion Thruster 8636 | -5/Factory | Fabricated Adv. Hacking Suite? 8905 | -5/Factory | Discovered exit to Factory (range 15) 8980 | -5/Factory | Build established: Wizard-Ninja 9023 | -5/Factory | Repaired Cld. Cesium-ion Thruster 9442 | -5/Factory | Discovered exit to Factory (range 15) 9565 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9837 | -5/Factory | Entered Upper Caves 9863 | -5/Upper Caves | Learned 4 Factory zone layouts 9940 | -5/Upper Caves | Discovered new exit (range 10) 9942 | -5/Upper Caves | Identified exit to Upper Caves 9942 | -5/Upper Caves | Entered another Upper Caves area 9976 | -5/Upper Caves | Learned Factory garrison access intel 9989 | -5/Upper Caves | Discovered new exit (range 6) 9990 | -5/Upper Caves | Identified exit to Zhirov 9990 | -5/Upper Caves | Entered Zhirov 9990 | -5/Zhirov | Discovered new exit (range 3) 9991 | -5/Zhirov | Identified exit to Proximity Caves 9996 | -5/Zhirov | Met Zhirov 10010 | -5/Zhirov | Learned location of Quarantine (-3) 10010 | -5/Zhirov | Learned location of Testing (-2) 10010 | -5/Zhirov | Learned location of Command (-1) 10012 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10031 | -5/Zhirov | Found Alien Artifact 10044 | -5/Zhirov | Found Alien Artifact 10056 | -5/Zhirov | Identified Integrated Dissipator 10056 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10084 | -5/Zhirov | Entered Proximity Caves 10087 | -4/Proximity Caves | Found DCF Scrap (13 items) 10245 | -4/Proximity Caves | Spotted B-86 Titan 10531 | -4/Proximity Caves | Crushed by falling debris 10576 | -4/Proximity Caves | Learned Research non-interactive machine intel 10639 | -4/Proximity Caves | Discovered exit to Factory (range 3) 10640 | -4/Proximity Caves | Entered Factory 10640 | -4/Factory | Evolved 2 slots: Utility x2 10641 | -4/Factory | Identified exit to Research 10641 | -4/Factory | Identified exit to Extension 10642 | -4/Factory | Loaded intel: 4 garrison access locations 10716 | -4/Factory | Discovered exit to Research (range 4) 10792 | -4/Factory | Spotted B-86 Titan 10925 | -4/Factory | Discovered new exit (range 6) 10926 | -4/Factory | Identified exit to Upper Caves 10989 | -4/Factory | Identified Transdimensional Reconstructor 10989 | -4/Factory | Warped through subspace 11096 | -4/Factory | Sucked down chute 11096 | -4/Factory | Entered Waste 11107 | -4/Waste | Warlord forces began an assault 11108 | -4/Waste | Spotted C-40 Crusher 11116 | -4/Waste | Spotted C-40 Crusher 11121 | -4/Waste | Lost 6 parts (2n4u) 11126 | -4/Waste | Allies destroyed C-40 Crusher 11136 | -4/Waste | Spotted C-40 Crusher 11140 | -4/Waste | Spotted C-40 Crusher 11144 | -4/Waste | Allies destroyed C-40 Crusher 11156 | -4/Waste | Lost 7 allies 11170 | -4/Waste | Allies destroyed C-40 Crusher 11170 | -4/Waste | Spotted C-40 Crusher 11177 | -4/Waste | Allies destroyed C-40 Crusher 11192 | -4/Waste | Discovered new exit (range 16) 11197 | -4/Waste | Lost 3 allies 11212 | -4/Waste | Identified exit to Factory 11231 | -4/Waste | Entered Factory 11231 | -4/Factory | Accompanied by 9 allies 11246 | -4/Factory | Garrison activated, responded to threat 11248 | -4/Factory | Discovered exit to Upper Caves (range 12) 11354 | -4/Factory | Lost 4 allies 11357 | -4/Factory | Spotted B-86 Titan 11375 | -4/Factory | Core integrity fell below 50% 11388 | -4/Factory | Build established: Hacker-Mutant 11401 | -4/Factory | Discovered exit to Research (range 16) 11466 | -4/Factory | Discovered exit to Upper Caves (range 7) 11481 | -4/Factory | First assault squad dispatched 11554 | -4/Factory | Fabricated Adv. Sensor Array? 11590 | -4/Factory | Core integrity fell below 20% 11649 | -4/Factory | Lost 5 parts (1p1n3w) 11981 | -4/Factory | Search patrols dispatched 12070 | -4/Factory | Build established: Hacker-Sprinter 12161 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer destroyed. System corrupted: Energy discharge (-57). Acquired 22 matter. Connecting with Repair Station... >>Scan(Impulse Thruster) Scanning Impulse Thruster... Ready to Repair: Impulse Thruster Rating: 7 Time: 62 >>Repair Repairing Impulse Thruster... ETC: 62 Destroyed Antigrav System. Repair Station disabled. Backup Power I tumbles out of repair station. Backup Laser I tumbles out of repair station. Backup Power I tumbles out of repair station. Linear Gravjet destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?# """" #????# # "" | | ?# #????# ### # | | ?# * ###### #?# #+### | | ?# #?# | | ?# [ #?# #### T | | ?# ###### ######### * #?# #??### | | ????????? ????????# ! #+#####/####### | | ????????? ????????# """"""" + ! ! [ # | | ??????????????????# """"""" ## # | | ???######+###?????# """"""" ## """ """ """ # | | ???# #?????# """"""" ## """ """ """?# | | ???# #?????# ## """ """ """ # | | ???# #?????# + # | | ???# #?????# ##########"########## | | ???# ####### # === #??????? | | ???# + m t= = #??????? | | ???# # ####/### #???#### | | ???# # ## # #???# | | ???# + ## """ + #???# | | #######+################ """ # m #???# | | % #???????????# """ # """ #???# | | #???????????#m # """ #???# | | #???????????# """ # " " """ #???# | | """ ###########?# [R" # "R" "" ######## | | """ ## ###p " # """ "" + | | """ ## """ ###*@ p # # | | ! ## """ ]###############+###### | | """ !! ## """ #????# | | """ ## * #????# * | | """ ## %= #????# """ """ | | | ## " " #????# """ """ = | | ## ""R"" #????# """ """ | | #+#### ## """"" #????# ########### | | # ###+#######????# # #? | | """ # #???????# """ """ # """ #? | | """ + % ######### """ """ + """ #? | | """ # # " k""" """ # """ #? | | # # # """ """ # #? | | ###### # # #"" = #? | | ??######+#### # * # """ """ #"Y #? | | ??# # # # """ """ #"" #? | | ??# # # # """ """ + #? | | ??# + + # """ ####+#####? | | ??# # # # #??# #????? | | ??# # # # """ """ #??# #????? | | ??# # # ! # """ """ [#??# #??### | | ### # # # """ """ #### #??# | | # # ######### """ """ #T # #### | | ########### | | ## + """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 43 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Adv. Sensor Array | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Remote Datajack | -5/Factory | Scanalyzed Enh. Fission Core | -5/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Adv. Cryofiber Web | -4/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Sensor Array | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Explorer I Think I Know What's Going On The Science Guy Challenges ------------ None Game ------ Seed ExpertGlidesysInitializer Manual? 0 Play Time 03:28:59 Cumulative 119.9 hours Start 2024.09.21 @ 19:30:29 End 2024.09.21 @ 23:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cc528f6-548b-43bf-bc1a-8b3bfe002874