Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.03 @ 15:24:24 Player: biogoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (3128) 3128 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 6123 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 87/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Coolant Injector Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Medium Insulated Plating > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Armored Huge Wheel Coolant Injector Hardened Heavy Armor Plating Medium Reactive Plating Shock Rifle Improved EM Pulse Cannon Minigun Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 96 | . 9 20 10 57 Power 14 | . 2 2 1 9 Engine 11 | . 2 2 1 6 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 25 | . 2 9 2 12 Treads . | . . . . . Leg 23 | . 1 8 2 12 Wheel 2 | . 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 40 | . 4 6 6 24 Device 19 | . 1 4 4 10 Storage 4 | . 2 1 . 1 Processor 5 | . . 1 1 3 Hackware . | . . . . . Protection 12 | . 1 . 1 10 Artifact . | . . . . . Weapon 17 | . 1 3 1 12 Energy Gun 8 | . 1 3 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . . . 4 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 3 2 1 20 Power 4 | . 1 . . 3 Propulsion 7 | . . 1 . 6 Utility 7 | . 1 . . 6 Weapon 8 | . 1 1 1 5 Highest Loss Streak 5 | . 2 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 92 98 100 94 Engine 7 | . 13 11 9 4 Core 1 | . . . . 2 Leg 28 | . 22 26 36 29 Wheel 2 | . 5 6 . . Device 8 | . 1 10 10 9 Storage 9 | . 17 11 9 6 Processor 14 | . . 7 14 20 Protection 3 | . 2 3 1 4 Energy Gun 13 | . 27 21 18 5 Ballistic Gun 3 | . . . . 6 Naked Turns 41 | . . . . 41 Heaviest Build 59 | 13 30 36 39 59 Greatest Support 61 | 20 20 39 52 61 Greatest Overweight (x) 3 | . 2 3 . 1 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 10 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 6 7 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1576 | 200 90 229 95 962 Remotely . | . . . . . Salvage Created 2862 | . 483 839 174 1366 Parts 171 | . 22 44 22 83 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 79 | . 7 28 8 36 Guns 62 | . 7 28 8 19 Cannons 15 | . . . . 15 AOE 2 | . . . . 2 Classes Destroyed 11 | . 6 3 . 2 Worker 2 | . 1 . . 1 Builder 3 | . 1 . . 2 Tunneler 1 | . 1 . . . Recycler 4 | . 1 . . 3 Watcher 7 | . 2 1 2 2 Swarmer 23 | . . 3 6 14 Grunt 37 | . 7 15 . 15 Brawler 1 | . . . . 1 Duelist 3 | . . 2 . 1 Sentry 11 | . . 8 2 1 Programmer 4 | . . . . 4 Best Kill Streak 6 | . 4 4 3 6 Combat Bots Only 6 | . 2 4 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5187 | . 372 705 159 3951 Core 899 | . 55 117 15 712 Absorbed by Shields 70 | . . 70 . . Redirected to Shielding 9 | . . 9 . . Ignored by Resistances 65 | . . . . 65 Regen/Repaired (Parts) 157 | . . . . 157 Core Remaining (%) 86 | 100 78 70 97 . Volleys Fired 262 | . 43 63 19 137 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 130 130 130 Shots Fired 494 | . 85 125 37 247 Gun 422 | . 85 125 37 175 Cannon 68 | . . . . 68 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 160 | . . . . 160 Thermal 281 | . 68 125 37 51 Explosive 4 | . . . . 4 Electromagnetic 49 | . 17 . . 32 Robot Hit Streak 21 | . 13 21 6 14 Robot Miss Streak 10 | . 2 6 10 8 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 376 | . 60 112 27 177 Core Hits 361 | . 24 145 38 154 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . . 4 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6225 | . 758 1670 319 3478 Guns 5033 | . 722 1664 319 2328 Cannons 931 | . . . . 931 Explosions 186 | . 36 . . 150 Melee . | . . . . . Ramming 75 | . . 6 . 69 Kinetic 2182 | . . . . 2182 Thermal 3354 | . 618 1664 319 753 Explosive 150 | . . . . 150 Electromagnetic 464 | . 140 . . 324 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 3 | . . . . 3 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles 2 | . . . . 2 Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact 1 | . . . . 1 Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 51 | . 21 3 . 27 Shots 2 | . 1 . . 1 Rammed 5 | . . 1 . 4 Targets Rammed 15 | . . 1 . 14 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 569 | . 413 569 243 458 Average Temperature 109 | . 153 116 52 92 Received Heat Transfer 1719 | . 213 372 27 1107 Effects 22 | . 5 10 . 7 Shutdowns 5 | . 2 1 . 2 Energy Bleed 2 | . . 1 . 1 Interference 5 | . . 2 . 3 Matter Decay 1 | . . 1 . . Damage (minor) 4 | . . 3 . 1 Damage (major) 5 | . 3 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 3 . . Heat Transferred 4870 | . 1490 2090 395 895 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 659 | . 194 518 464 659 Initial 170 | . . 81 170 121 Average 230 | . 65 258 304 248 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 45 | 100 100 37 19 40 Level 1 39 | . . 52 67 38 Level 2 15 | . . 10 13 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 4 . 14 Investigation 2 | . . 2 . . Extermination 4 | . . . . 4 Reinforcement 7 | . 1 2 . 4 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 8 | . . 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 12 40 12 64 Peak Tracking Total 7 | . 3 5 4 7 Tactical Retreats 14 | . 2 2 2 8 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 31 | . 3 8 3 17 Terminals 19 | . 3 6 2 8 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 5 | . . 1 . 4 Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 98 | . 15 35 10 38 Successful 50 | . 7 20 6 17 Failed 48 | . 8 15 4 21 Catastrophic 7 | . 1 1 1 4 Database Lockouts . | . . . . . Manual 36 | . 6 15 7 8 Terminals 67 | . 15 29 6 17 Fabricators 2 | . . . . 2 Repair Stations 9 | . . . . 9 Recycling Units 11 | . . 3 . 8 Scanalyzers 9 | . . 3 4 2 Garrison Access . | . . . . . Terminal Hacks 20 | . 7 8 . 5 Record 1 | . . . . 1 Robot Analysis 5 | . 4 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . . . . 3 Dispatch Records 2 | . 1 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 7 | . . 3 . 4 Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 3 | . . 1 . 2 Retrieve Matter 2 | . . . . 2 Scanalyzer 7 | . . 2 3 2 Insert Component 3 | . . 1 1 1 Analyze 4 | . . 1 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . . 7 3 2 Terminals 12 | . . 7 3 2 Track 4 | . . 3 1 . Botnet 7 | . . 3 2 2 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 3 8 2 15 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 35 | . . . . 35 Parts Recycled 1 | . . 1 . . Recycled Matter 1 | . . 1 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 1 1 Part Schematics Acquired 3 | . . 1 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 5 | . 4 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4963 | 2 675 1209 421 2656 Spaces Moved 2946 | 2 296 677 256 1715 Core 70 | . . . . 70 Treads . | . . . . . Legs 2450 | 2 129 418 256 1645 Wheels 426 | . 167 259 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 110 110 120 50 Average Speed 117 | 120 114 128 120 112 Slowest Speed 190 | 120 190 190 120 189 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 1 47 72 20 47 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 2 . . 29 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 23 | . 2 . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3997 | 1 542 906 340 2208 Wait 556 | . 188 101 30 237 Move 2942 | 1 295 676 255 1715 Hop . | . . . . . Pick Up 53 | . 6 16 13 18 Fast Attach 22 | . 4 4 1 13 Attach 27 | . 1 3 3 20 Detach 10 | . 1 1 . 8 Swap 47 | . 4 13 6 24 Drop 63 | . . 28 13 22 Fire 262 | . 43 63 19 137 Melee . | . . . . . Ram 5 | . . 1 . 4 Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Discovered new exit (range 11) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -9/Materials | Discovered new exit (range 13) 1758 | -9/Materials | Discovered new exit (range 13) 1887 | -9/Materials | Entered another Materials area 1887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2239 | -8/Materials | Discovered new exit (range 15) 2307 | -8/Materials | Identified exit to Factory 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2346 | -7/Factory | Discovered new exit (range 4) 2350 | -7/Factory | Identified exit to Factory 3093 | -7/Factory | Repaired Imp. Aluminum Leg 3252 | -7/Factory | Garrison activated, responded to threat 3393 | -7/Factory | Lost 4 parts (1n1u2w) 3517 | -7/Factory | Lost 3 parts (1n1u1w) 4695 | -7/Factory | Repaired VSS Leg 4752 | -7/Factory | Garrison activated, responded to threat 4764 | -7/Factory | System corruption reached 10% 4866 | -7/Factory | Core integrity fell below 50% 4913 | -7/Factory | Lost 5 parts (1p1n1u2w) 4922 | -7/Factory | Released all parts (10) 4960 | -7/Factory | Core integrity fell below 20% 4964 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04922_ Released Imp. Targeting Computer. 04922_ Released Lrg. Storage Unit. 04922_ Released Lyr. Light Armor Plating. 04922_ Released Titanium Leg. 04922_ Released VSS Leg. 04922_ Released Med. Insulated Plating. 04922_ Released Gauss Cannon. 04922_ Released Mni. Grenade Launcher. 04923_ The unstable cave ceiling collapses. 04924_ R-06 Scavenger collects VTOL Module. 04929_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2M layout... Downloaded map data. 04936_ Slammed into K-01 Serf. 04953_ System corrupted: Matter fused (-8). 04957_ Slammed into G-47 Trooper. 04958_ G-47 Trooper knocked back. 04960_ Acquired Transmission Jammer. 04961_ Transmission Jammer severed. 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Matter Pod | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseKineticDetonator Manual? 0 Play Time 02:33:56 Cumulative 123.2 hours Start 2023.07.02 @ 11:54:02 End 2023.07.03 @ 15:24:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 120 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 7dda3ba9-c030-4004-a551-0b760451d556