Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 18:34:24 Player: Storm Mk9 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (178) 890 Value Destroyed (8013) 8013 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 14282 Bonus ------- High Alert Combat Kills 1247 Friendly Fire -288 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flying Thunder-VTOL Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Particle Charger Improved Kinecellerator Reflective Plating Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Flying Thunder-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Thermal Shield > --- WEAPON ----------- Hvy. Thermal Plasma Construct/C > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod Improved Particle Charger Improved Kinecellerator Phase Shifter Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Improved Focal Shield Advanced Plasma Cannon Advanced Plasma Cannon Heavy Missile Launcher Spear Shrapnel Trap Piercing Trap [Rating: 110] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Constructs Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Constructs Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . 4 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 2 1 . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 111 | 7 1 7 22 22 18 10 24 Power 11 | 1 . 1 2 5 1 . 1 Engine 8 | 1 . 1 2 3 . . 1 Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 6 2 4 1 . Treads 14 | 2 . . 5 2 4 1 . Leg 2 | . . 1 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 53 | 2 1 1 5 9 5 7 23 Device 24 | 1 . . 3 1 1 6 12 Storage 4 | 1 1 . . 1 1 . . Processor 3 | . . . 1 1 . . 1 Hackware 1 | . . . . . . . 1 Protection 21 | . . 1 1 6 3 1 9 Artifact . | . . . . . . . . Weapon 31 | 2 . 4 9 6 8 2 . Energy Gun 10 | . . 2 2 2 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 . 1 7 4 3 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . 2 3 5 1 1 Parts Lost 47 | . . 6 5 11 9 1 15 Power 9 | . . 2 1 2 . . 4 Propulsion 11 | . . 2 1 2 4 1 1 Utility 14 | . . 1 . 3 2 . 8 Weapon 13 | . . 1 3 4 3 . 2 Highest Loss Streak 5 | . . 4 2 5 2 1 5 To Critical Strikes 1 | . . . . 1 . . . Average Backups 16 | 2 5 6 15 15 18 19 19 Power 1 | . 1 . 1 . 1 2 1 Propulsion 1 | . . . . 1 1 . 1 Utility 6 | . . . 2 2 4 7 12 Weapon 7 | 1 4 6 10 10 10 9 3 Tool/Special . | . . . . . . . . Unused Backups 24 | . . . 4 1 . 5 14 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . . . 1 3 Utility 3 | . . . . . . . 3 Weapon 15 | . . . 4 1 . 4 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 100 94 96 95 99 93 54 Engine 6 | . 14 12 8 7 12 7 1 Core 3 | . . . . 6 1 6 1 Treads 15 | . 28 11 18 21 22 22 4 Leg 2 | . . 13 6 . . . 2 Device 12 | . 14 13 11 8 9 10 15 Storage 7 | . 14 14 9 7 7 7 4 Processor 5 | . . . 7 8 7 7 5 Protection 6 | . . . 7 9 12 9 4 Energy Gun 3 | . . 13 9 2 4 . . Ballistic Gun 13 | . 28 14 17 19 17 19 1 Peak Build Rating 110 | 7 7 16 30 48 54 60 110 Average Rating 52 | 5 7 13 23 39 49 50 87 On Entrance 26 | . 7 7 15 28 48 49 56 Naked Turns . | . . . . . . . . Heaviest Build 155 | 14 49 50 61 86 127 128 155 Greatest Support 146 | 40 40 40 62 62 62 60 146 Greatest Overweight (x) 3 | . 1 2 2 1 2 2 3 Average Overweight (x) . | . . 1 . . 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 22 | 7 18 20 20 20 23 25 23 Most Carried 25 | 5 7 16 20 20 25 25 25 Average Carried 19 | 2 5 7 18 18 21 22 22 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 23 | 3 7 16 20 20 23 22 4 Scrap Engine Consumption 97 | . . . . . . 19 78 Constructs Created 6 | . . . . . . 3 3 Constructs Modified 36 | . . . . . . 3 33 Class Distribution -------------------- 23% | Mutant 22% | Construct 17% | Scavenger-Tank 15% | Scavenger-Gunner 14% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Tank | -7/Recycling Construct | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Matter Collected 4687 | 265 . 193 543 869 1191 561 1065 Remotely . | . . . . . . . . Salvage Created 7706 | 12 . 294 816 936 1203 324 4121 Parts 415 | 3 . 29 41 57 67 14 204 Haulers Intercepted 6 | . . . 2 . 1 . 3 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 151 | . . 9 17 24 28 8 65 Melee 2 | . . . . . . . 2 Guns 83 | . . 6 16 24 21 8 8 Cannons 52 | . . . . . . . 52 AOE 13 | . . 3 1 . 7 . 2 Classes Destroyed 17 | 1 . 2 5 3 4 . 2 Worker 4 | . . . 1 . 2 . 1 Builder 6 | . . . . 1 2 . 3 Tunneler 3 | 1 . . . . 1 . 1 Hauler 6 | . . . 2 . 1 . 3 Recycler 3 | . . . . . 2 . 1 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . . 1 . 1 Swarmer 25 | . . 3 3 8 3 . 8 Saboteur 2 | . . . . . . . 2 Grunt 53 | . . . 10 8 12 . 23 Brawler 1 | . . . . 1 . . . Duelist 6 | . . . . . 3 . 3 Protector 2 | . . . . . 2 . . Sentry 18 | . . . 2 1 6 4 5 Hunter 11 | . . . 2 1 . . 8 Programmer 23 | . . . . 5 2 . 16 Subdweller 10 | . . 6 . . . 4 . Thug 2 | . . . . . 2 . . Best Kill Streak 15 | 1 . 3 5 4 15 2 9 Combat Bots Only 9 | . . 3 4 4 9 2 8 Max Kills in Single Turn 6 | 1 . 3 2 2 6 1 2 Gunslinging 1 | . . . 1 . 1 . . Exploded 4 | . . 3 1 . 4 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Hostile Shots Fired 1452 | . . 71 91 180 337 99 674 Missed 402 | . . 25 24 33 108 46 166 Hits 1050 | . . 46 67 147 229 53 508 Melee 32 | . . . . 9 5 . 18 Projectile 1018 | . . 46 67 138 224 53 490 AOE 5 | . . . . . 2 . 3 Critical Strikes 37 | . . 1 1 5 4 . 26 Part Disruptions 1 | . . . . 1 . . . Damage Taken 16246 | . . 1047 1206 1997 2458 463 9075 Core 1925 | . . 240 240 240 118 74 1013 Absorbed by Shields 290 | . . . . 21 269 . . Reduced by Siege Mode 142 | . . . . . . . 142 Redirected to Shielding 54 | . . 54 . . . . . Ignored by Resistances 498 | . . . . 89 70 . 339 Regen/Repaired (Parts) 3026 | . . . . . . 26 3000 Core Remaining (%) 49 | 100 . 4 56 . . 38 . Volleys Fired 393 | 2 . 42 49 60 61 17 162 Largest 4 | 2 . 2 3 3 3 3 4 Hottest 376 | 40 . 60 110 120 125 142 376 Shots Fired 827 | 4 . 75 146 176 159 50 217 Gun 673 | 4 . 74 146 176 153 50 70 Cannon 145 | . . . . . . . 145 Launcher 9 | . . 1 . . 6 . 2 Special . | . . . . . . . . Kinetic 550 | 4 . 52 98 134 116 48 98 Thermal 268 | . . 23 48 42 40 2 113 Explosive 5 | . . . . . 3 . 2 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 26 | 2 . 25 26 18 14 25 20 Robot Miss Streak 7 | 1 . 1 3 5 7 5 6 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 19 | . . . 2 8 6 1 2 Max Gunslinging Chain 2 | . . . 1 1 2 1 1 Shots Hit Robots 605 | 2 . 64 100 131 115 43 150 Core Hits 375 | 1 . 17 41 58 143 38 77 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 4 | . . . 1 1 1 . 1 Critical Strikes 18 | . . . 5 6 3 . 4 Burn 10 | . . . 4 4 2 . . Destroy 8 | . . . 1 2 1 . 4 Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1 | . . . . . . 1 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 24972 | 23 . 683 1767 2334 4517 983 14665 Guns 8790 | 23 . 514 1496 2334 2202 983 1238 Cannons 12250 | . . . . . . . 12250 Explosions 3901 | . . 169 271 . 2315 . 1146 Melee . | . . . . . . . . Ramming 31 | . . . . . . . 31 Kinetic 11949 | 23 . 441 961 1664 2830 943 5087 Thermal 10599 | . . 242 535 670 387 40 8725 Explosive 1921 | . . . 271 . 1300 . 350 Electromagnetic 472 | . . . . . . . 472 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 18 18 14 22 Average Corruption 10 | . . . . 15 14 11 6 Corruption Purged 18 | . . . . . 4 14 . Corruption Blocked . | . . . . . . . . Effects 286 | . . . . 82 67 18 119 Message Errors 77 | . . . . 25 17 2 33 Matter Fused 71 | . . . . 27 13 8 23 Heat Flow Errors 35 | . . . . 9 7 3 16 Energy Discharges 34 | . . . . 6 13 2 13 Parts Rejected 5 | . . . . . 1 . 4 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 30 | . . . . 6 7 3 14 Data Loss (major) 11 | . . . . 1 2 . 8 Misfires 3 | . . . . 1 2 . . Alerts 9 | . . . . 4 1 . 4 Misdirections 3 | . . . . . . . 3 Weapon Failures 6 | . . . . 3 3 . . Overload Shots . | . . . . . . . . Overflow Damage 2537 | . . 19 112 . 14 . 2392 Projectiles 2310 | . . . . . . . 2310 Explosions 227 | . . 19 112 . 14 . 82 Melee . | . . . . . . . . Knockbacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Kinetic 14 | . . . . . . . 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 477 | . . . 136 . 255 . 86 Shots 10 | . . . 2 . 6 . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 556 | . . 229 96 257 277 290 556 Average Temperature 136 | . . 124 33 94 108 50 168 Received Heat Transfer 3862 | . . 461 423 450 749 138 1641 Effects 17 | . . 1 . . 2 . 14 Shutdowns 3 | . . . . . . . 3 Energy Bleed 5 | . . 1 . . . . 4 Interference 9 | . . . . . 2 . 7 Siege Activations 2 | . . . . . . . 2 Total Turns 47 | . . . . . . . 47 Longest Duration 46 | . . . . . . . 46 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 1 2 3 1 . 5 Heat Transferred 7361 | . . 550 1498 1628 888 74 2723 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Maximum Alert Level 5 | . . . . . 2 1 5 Low Security (%) 70 | 100 100 . 100 100 24 98 39 Level 1 3 | . . . . . 16 1 2 Level 2 10 | . . . . . 58 . 11 Level 3 4 | . . . . . . . 12 Level 4 9 | . . . . . . . 26 Level 5 2 | . . . . . . . 7 High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2405 | 5 . . 199 84 611 225 2405 Initial 222 | . . . 31 67 29 222 100 Average 308 | . . . 104 25 368 16 721 Influence Increases 5824 | 5 . 70 606 605 1170 91 3277 Destroy 0b10 Robot/C 2780 | . . 60 340 480 520 80 1300 Destroy 0b10 Robot/NC 140 | 5 . . 15 5 60 . 55 Destroy Leader 584 | . . 10 94 80 134 . 266 Allied During Kill 1 | . . . . . 1 . . Successful Hack 53 | . . . 11 5 14 9 14 Disable Machine 630 | . . . 60 15 75 . 480 Anti-Garrison Action 350 | . . . . . 200 . 150 Destroy Structure 361 | . . . 41 5 61 2 252 Advance Influence 100 | . . . . . . . 100 Lose Combat Pursuer 825 | . . . 45 15 105 . 660 Influence Decreases 3579 | 5 . 8 520 686 666 662 1032 Entered New Map 499 | . . . 31 81 38 349 . Time Decay 2530 | 5 . 8 439 505 538 303 732 Lost Part 400 | . . . 50 100 90 10 150 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 41 | . . . 6 5 7 . 23 Investigation 5 | . . . 2 1 2 . . Extermination 14 | . . . . 4 2 . 8 Reinforcement 7 | . . . 3 . 1 . 3 Assault 14 | . . . . . 2 . 12 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Distress Signals 14 | . . . 4 1 2 . 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 259 | . . 9 27 27 43 7 146 Peak Tracking Total 18 | . . 3 5 7 10 2 18 Tactical Retreats 25 | . . . 1 1 6 . 17 Traps | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Traps Triggered 9 | . . 1 1 1 1 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 Machines | -11 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Disabled 43 | . . . 4 1 5 . 33 Max in Single Turn 21 | . . . 2 1 1 . 21 Garrison Access 5 | . . . 1 . 1 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Accessed 36 | . 1 1 6 4 5 8 11 Terminals 23 | . 1 . 5 4 4 2 7 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . . 5 1 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 2 Total Hacks 85 | . 5 4 20 11 10 15 20 Successful 34 | . 2 4 8 3 4 7 6 Failed 51 | . 3 . 12 8 6 8 14 Catastrophic 14 | . . . 4 1 4 1 4 Database Lockouts . | . . . . . . . . Manual 52 | . 3 . 15 7 5 8 14 Terminals 62 | . 5 . 19 11 8 5 14 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 10 | . . . . . . 8 2 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 1 . 2 . 3 Terminal Hacks 16 | . 1 4 4 1 3 2 1 Record 4 | . . 4 . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . . 1 1 . . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 Seal Access 3 | . . . 1 . . . 2 Unauthorized Hacks 14 | . 1 . 3 2 1 5 2 Terminals 8 | . 1 . 3 2 . . 2 Botnet 8 | . 1 . 3 2 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Reject 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 29 | . 1 . 5 4 6 3 10 Full Trace Events 4 | . . . 1 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . 11 . . Total Damage 204 | . . . . . 204 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Active Infowar (turns) 2975 | 10 417 1417 493 125 . . 513 IFF 513 | . . . . . . . 513 Seismic 2462 | 10 417 1417 493 125 . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Turns Passed 15411 | 91 417 1492 1325 2305 1525 3447 4809 Spaces Moved 5572 | 49 117 702 414 875 408 1021 1986 Core 328 | 8 . . . . . . 320 Treads 3675 | 41 117 10 244 875 408 1021 959 Legs 1462 | . . 692 170 . . . 600 Wheels . | . . . . . . . . Hover 26 | . . . . . . . 26 Flight 81 | . . . . . . . 81 Fastest Speed 50 | 50 160 190 155 155 238 233 50 Average Speed 225 | 142 214 191 211 230 292 290 193 Slowest Speed 384 | 160 240 320 260 238 330 323 384 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 31 48 52 18 70 99 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 5 . . . . . Spaces Dug 7 | . . . . . . 1 6 Terrain Destroyed 245 | . . 7 44 . 66 2 126 Melee 1 | . . . . . . 1 . Projectile 50 | . . . 1 . . 1 48 AOE 194 | . . 7 43 . 66 . 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total 7781 | 67 285 780 766 1028 614 1473 2768 Wait 1441 | . 162 15 242 42 90 386 504 Move 5565 | 48 116 701 413 874 407 1020 1986 Hop . | . . . . . . . . Pick Up 130 | 10 5 13 19 17 21 17 28 Fast Attach 17 | . . . 5 5 . . 7 Attach 80 | 7 . 4 12 14 13 9 21 Detach 5 | . . . 1 . 1 2 1 Swap 53 | . 1 5 11 5 14 3 14 Drop 88 | . 1 . 14 11 7 18 37 Fire 393 | 2 . 42 49 60 61 17 162 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Entered Subcaves 510 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 560 | -10/Subcaves | Core integrity fell below 50% 595 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 673 | -10/Subcaves | Visited Clippyterm 678 | -10/Subcaves | Learned Factory stockpile data 810 | -10/Subcaves | Core integrity fell below 20% 1375 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1379 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1966 | -10/Subcaves | Discovered new exit (range 13) 2001 | -10/Subcaves | Entered Materials 2001 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2564 | -8/Materials | Build established: Scavenger-Gunner 2662 | -8/Materials | Garrison activated, responded to threat 3287 | -8/Materials | Discovered new exit (range 12) 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3371 | -7/Factory | Discovered new exit (range 2) 3739 | -7/Factory | System corruption reached 10% 3784 | -7/Factory | Lost 5 parts (2p1n1u1w) 3811 | -7/Factory | Discovered new exit (range 11) 4266 | -7/Factory | Lost 4 parts (1n3w) 4562 | -7/Factory | Build established: Scavenger-Tank 4750 | -7/Factory | Discovered new exit (range 15) 4955 | -7/Factory | Identified exit to Factory 5260 | -7/Factory | Build established: Scavenger-Gunner 5272 | -7/Factory | Identified exit to Lower Caves 5619 | -7/Factory | Discovered new exit (range 5) 5631 | -7/Factory | Entered Storage 5726 | -7/Storage | Build established: Scavenger-Tank 6035 | -7/Storage | Met a pair of Derelict thieves 6164 | -7/Storage | Destroyed 9 combat bots 6182 | -7/Storage | Build established: Tank 6912 | -7/Storage | Core integrity fell below 50% 6935 | -7/Storage | Destroyed 8 combat bots 7142 | -7/Storage | Used back door to open Recycling access 7142 | -7/Storage | Discovered new exit (range 5) 7156 | -7/Storage | Entered Recycling 7718 | -7/Recycling | Build established: Gunner 8047 | -7/Recycling | Build established: Tank 8177 | -7/Recycling | Discovered new exit (range 12) 8566 | -7/Recycling | Build established: Scavenger-Tank 9442 | -7/Recycling | Entered Scraplab 9456 | -7/Recycling | Found Prototype Device 9457 | -7/Recycling | Identified Scrap Engine 10080 | -7/Recycling | Build established: Mutant 10603 | -7/Recycling | Entered Factory 10603 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11497 | -5/Factory | Cargo convoy interrupted 11960 | -5/Factory | Build established: Construct 12283 | -5/Factory | Allied Derelicts emerged from ambush trap array 12577 | -5/Factory | Destroyed 8 combat bots 13903 | -5/Factory | First assault squad dispatched 14992 | -5/Factory | System corruption reached 10% 15101 | -5/Factory | Core integrity fell below 50% 15132 | -5/Factory | Lost 5 parts (1p3u1w) 15205 | -5/Factory | Core integrity fell below 20% 15376 | -5/Factory | Build established: Mutant 15412 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15399_ Slug penetrates Neutrino Reactor. 15402_ Slug penetrates P-70 Sage. 15403_ System corrupted: Imp. Focal Shield rejected. 15403_ ALERT: Unidentified disturbance in Zone 2O, assault force dispatched. 15406_ Neutrino Reactor explodes. 15406_ Chain reaction triggered in Fission-Deuterium Core. 15406_ Arm. Scrap Engine damaged due to network destabilization (-10). 15406_ L-41 Fighter shuts down. 15407_ U-05 Engineer lays Concrete. 15408_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 15408_ U-05 Engineer lays Concrete. 15409_ Door malfunctions. 15410_ U-05 Engineer lays Concrete. 15412_ P-70 Sage resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????# """"" #??????????????????????????????? | | ?????# """"" #???????????????????????????????# | | ?????# #???????????????????????????????# | | ##???# " #???????????????????????????????# | | ???# T #???????????????????????????????# | | ??# " #???????????????????????????????# | | ??# #???????????????????????????????# | | " ?#+###+############???????????????????????#### | | " ?# #?????????##########???? | | " # #?????? ??# #????? | | # #?????? ??# #??????"" | | / #?????? #?# +?????""" | | # #?????? #?# #?????""" | | # #?????# #?# #?????""" | | ?# ppg #?????# #?# #?????""" | | ?####### g #?????# #?# #? ???""" | | ????????# ! %####### ### # "?""" | | / ????????# lg ## # "?""" | | ?????????# gb ## # "??"" | | ##?????????# bl ## # "% | | ???????????# A ## # """"" | | ???????????# ## # """"" | | ???????????# ## # """"" | | ???????????# ## ^ # """"" | | ??????????##+######/#### ## # """"" | | ????????# #?# @ ######+#### """"" | | ????????# """""""! #?# """"" | | ????????????""""""" #?# u """"" | | ?????????????"""""" #?# """"" | | ?????????????"""""" #?# | | ?????????????? #?# " | | ??????????????""""" #?# | | ??????????????""""" #?# | | ???????????????"""" #?## ############ | | ????????????????""" #??# #?????? # | | ????????????????? #??# #???"" 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""" """ # | | ????????????????????????# # "" "" # | | ????????????????????????# # "" "" # | | ????????????????????????? # + | | ????????????????????????????????########## % | | ?????????????????????????????????????????#####+### | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptProcessingBoomstick Manual? 0 Play Time 02:01:28 Cumulative 69.7 hours Start 2025.06.18 @ 16:09:50 End 2025.06.18 @ 18:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 43 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f7924382-32eb-42ba-94bc-73634d73c757