Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 15:00:48 Player: Gasoline_Joe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (768) 768 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2543 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 60/100 System Corruption 0% Temperature Cool (4) Movement Flying (195) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Faulty Cooled Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Particle Cannon > --- INVENTORY (5) ---- Medium Matter Pod (100) Visual Processing Unit Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- EM Shotgun Particle Cannon Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Matter Pod Visual Processing Unit Medium Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 28 | 6 4 9 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 3 | 2 . 1 . Leg 6 | . . 4 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 1 1 1 Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 2 4 Energy Gun 5 | 2 2 1 . Energy Cannon 3 | . 1 1 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 2 13 Power 2 | . . 1 1 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Backups 7 | 2 5 7 8 Power 1 | . 1 1 1 Propulsion 2 | 1 2 1 2 Utility 2 | . . 2 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . 2 2 4 Power 3 | . . 2 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 99 93 Engine 10 | . 14 10 8 Treads 14 | . 28 11 8 Leg 21 | . . 32 24 Device 10 | . 12 11 8 Storage 10 | . 14 11 8 Processor 3 | . . . 8 Energy Gun 14 | . 27 12 7 Energy Cannon 10 | . . 9 16 Peak Build Rating 17 | 6 10 13 17 Average Rating 11 | 4 7 12 15 On Entrance 7 | . 6 10 13 Naked Turns . | . . . . Heaviest Build 31 | 10 16 26 31 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 5 8 8 10 Average Carried 7 | 3 5 7 8 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 4 8 8 3 Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 586 | 235 45 208 98 Remotely . | . . . . Salvage Created 1084 | . 315 496 273 Parts 77 | . 20 37 20 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 7 7 7 Guns 9 | . 6 2 1 Cannons 10 | . . 5 5 AOE 1 | . 1 . . Classes Destroyed 8 | . 5 2 1 Worker 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 6 | . 2 3 1 Swarmer 6 | . 3 . 3 Grunt 9 | . 4 3 2 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 187 | . 16 31 140 Missed 55 | . 6 8 41 Hits 132 | . 10 23 99 Projectile 132 | . 10 23 99 Critical Strikes 11 | . . 1 10 Damage Taken 1991 | . 104 309 1578 Core 575 | . . 17 558 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 76 | 1 16 35 24 Largest 3 | 1 2 2 3 Hottest 181 | 40 113 136 181 Shots Fired 134 | 1 32 51 50 Gun 66 | 1 31 23 11 Cannon 68 | . 1 28 39 Launcher . | . . . . Special . | . . . . Kinetic 7 | . . . 7 Thermal 85 | 1 17 28 39 Explosive . | . . . . Electromagnetic 42 | . 15 23 4 Robot Hit Streak 10 | 1 8 10 3 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | 1 17 34 30 Core Hits 44 | . 14 18 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1550 | 11 341 587 611 Guns 611 | 11 199 279 122 Cannons 686 | . 21 308 357 Explosions 121 | . 121 . . Melee 132 | . . . 132 Ramming . | . . . . Kinetic 58 | . . . 58 Thermal 895 | 11 219 308 357 Explosive . | . . . . Electromagnetic 465 | . 122 279 64 Impact 132 | . . . 132 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 9 . 9 Projectiles 4 | . . . 4 Explosions 9 | . 9 . . Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 466 | . 108 256 466 Average Temperature 120 | . 44 89 190 Received Heat Transfer 723 | . 18 120 585 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . 2 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1621 | 25 412 555 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 137 100 81 Initial 38 | . . 38 38 Average 26 | . 45 26 18 Influence Increases 625 | . 203 225 197 Destroy 0b10 Robot/C 420 | . 140 140 140 Destroy 0b10 Robot/NC 50 | . 20 25 5 Destroy Leader 104 | . 24 48 32 Successful Hack 46 | . 14 12 20 Destroy Structure 5 | . 5 . . Influence Decreases 625 | . 111 225 289 Entered New Map 108 | . . 54 54 Time Decay 453 | . 111 161 181 Lost Part 64 | . . 10 54 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 14 21 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 6 6 9 Successful 11 | . 4 2 5 Failed 10 | . 2 4 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 3 6 6 Terminals 21 | . 6 6 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . . . 1 Robot Analysis 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Assimilate 1 | . . . 1 Botnet 2 | . 2 . . Operators 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1457 | . 348 478 631 Sensors 1457 | . 348 478 631 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1676 | 83 390 478 725 Spaces Moved 811 | 44 172 235 360 Core 26 | 4 . . 22 Treads 246 | 40 172 34 . Legs 524 | . . 201 323 Wheels . | . . . . Hover . | . . . . Flight 15 | . . . 15 Fastest Speed 35 | 50 160 120 35 Average Speed 142 | 150 160 125 143 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 35 20 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1190 | 59 257 367 507 Wait 223 | 1 52 73 97 Move 808 | 43 171 234 360 Hop . | . . . . Pick Up 30 | 8 9 8 5 Fast Attach 3 | 2 . . 1 Attach 18 | 4 2 5 7 Detach . | . . . . Swap 10 | . 2 5 3 Drop 12 | . 5 6 1 Fire 76 | 1 16 35 24 Melee 9 | . . . 9 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x2 941 | -9/Materials | Discovered new exit (range 10) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1191 | -8/Materials | Build established: Scavenger-Skirmisher 1650 | -8/Materials | Core integrity fell below 50% 1663 | -8/Materials | Core integrity fell below 20% 1677 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01651_ K-01 Serf destroyed. 01653_ Knocked back. 01654_ K-01 Serf collects debris. 01656_ Critical hit (Burn: +37). 01657_ Knocked back. 01658_ K-01 Serf collects debris. 01659_ Critical hit (Burn: +37). 01659_ Hammer destroyed. 01659_ Med. Storage Unit destroyed. 01662_ Knocked back. 01664_ U-05 Engineer builds a Wall. 01668_ Acquired Cesium-ion Thruster. Flying robots can pass through spaces occupied by others, even hostile robots. 01674_ Knocked back. 01675_ Acquired 8 matter. 01675_ Identified Cld. Ion Engine. 01676_ H-61 Shepherd calls for reinforcements. 01676_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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