Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 18:33:28 Player: alexaub Result: Destroyed by as-07448 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (968) 968 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 2682 Bonus ------- Follower Combat Kills 21 Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Signal Interpreter Reaction Control System Ion Cannon Mini Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Signal Interpreter Reaction Control System Ion Cannon Mini Grenade Launcher Makeshift Spear [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 40 | 7 4 . 27 1 1 Power 6 | 1 . . 5 . . Engine 6 | 1 . . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 10 . 1 Treads . | . . . . . . Leg 12 | 2 . . 10 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 1 3 . 4 1 . Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 12 | 3 1 . 8 . . Energy Gun 4 | 2 1 . 1 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 1 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 8 | . . . 2 . 6 Power 1 | . . . . . 1 Propulsion 6 | . . . 2 . 4 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 6 | . . . 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 98 98 84 Engine 11 | . 14 14 10 11 11 Leg 31 | . 28 28 32 33 30 Device 8 | . 3 . 10 9 . Storage 11 | . 14 14 11 11 11 Processor 4 | . 10 14 5 . . Protection 6 | . . . 5 11 10 Energy Gun 4 | . 14 14 6 . . Energy Cannon 6 | . . . 5 11 11 Ballistic Gun 11 | . 14 14 10 11 10 Naked Turns . | . . . . . . Heaviest Build 45 | 13 29 29 41 45 44 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 3 | 1 1 1 3 1 2 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 Most Carried 15 | 4 8 8 15 15 15 Average Carried 13 | 1 7 8 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 8 8 15 15 14 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1103 | 183 154 . 713 53 . Remotely . | . . . . . . Salvage Created 1209 | . 104 . 1105 . . Parts 87 | . 6 . 81 . . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 25 | . 2 . 23 . . Guns 15 | . 2 . 13 . . Cannons 6 | . . . 6 . . AOE 4 | . . . 4 . . Classes Destroyed 8 | . 2 . 6 . . Worker 1 | . 1 . . . . Hauler 2 | . . . 2 . . Recycler 2 | . . . 2 . . Operator 2 | . . . 2 . . Watcher 2 | . . . 2 . . Swarmer 4 | . . . 4 . . Grunt 14 | . 2 . 12 . . Sentry 7 | . . . 7 . . Best Kill Streak 6 | . 3 . 6 . . Combat Bots Only 5 | . 2 . 5 . . Max Kills in Single Turn 4 | . 1 . 4 . . Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2245 | . 167 . 1233 14 831 Core 464 | . 45 . 272 . 147 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 82 . . . Volleys Fired 83 | . 11 . 72 . . Largest 2 | . 2 . 2 . . Hottest 130 | . 60 . 130 . . Shots Fired 163 | . 22 . 137 3 1 Gun 136 | . 22 . 112 2 . Cannon 25 | . . . 23 1 1 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 78 | . 11 . 65 2 . Thermal 83 | . 11 . 70 1 1 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 8 . 15 7 8 Robot Miss Streak 3 | . 2 . 3 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 123 | . 18 . 103 1 1 Core Hits 54 | . 6 . 48 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2099 | . 173 . 1868 35 23 Guns 1407 | . 173 . 1217 17 . Cannons 397 | . . . 374 . 23 Explosions 263 | . . . 263 . . Melee . | . . . . . . Ramming 32 | . . . 14 18 . Kinetic 743 | . 74 . 652 17 . Thermal 1061 | . 99 . 939 . 23 Explosive 263 | . . . 263 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . 8 8 19 Average Corruption 8 | . . . 8 8 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . 18 28 5 Message Errors 11 | . . . 3 6 2 Matter Fused 12 | . . . 4 7 1 Heat Flow Errors 7 | . . . 3 4 . Energy Discharges 4 | . . . 2 2 . Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 7 | . . . 3 4 . Data Loss (major) 1 | . . . 1 . . Misfires 4 | . . . . 3 1 Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . 12 . . Projectiles . | . . . . . . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 9 | . . 1 4 4 . Kicked 9 | . . 1 4 4 . Crushed . | . . . . . . Highest Temperature 255 | . 147 . 255 238 19 Average Temperature 97 | . 88 . 100 110 13 Received Heat Transfer 477 | . 96 . 381 . . Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 5 . . Heat Transferred 2371 | . 225 . 2109 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 409 | . 55 21 409 169 . Initial 159 | . . 21 7 159 . Average 108 | . 28 21 149 74 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 79 | 100 100 100 63 100 . Level 1 19 | . . . 35 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 8 . 34 3 7 Peak Tracking Total 10 | . 4 . 5 3 10 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 10 | . 3 . 7 . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 27 | . 8 . 19 . . Successful 13 | . 4 . 9 . . Failed 14 | . 4 . 10 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 22 | . 8 . 14 . . Terminals 19 | . 8 . 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Part Schematic 2 | . . . 2 . . Branch Access Points 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 4 | . 3 . 1 . . Assimilate 1 | . 1 . . . . Botnet 2 | . 1 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 6 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 3 | . 1 . . 2 . Largest Group 2 | . 1 1 1 2 2 Highest-Rated Group 51 | . 10 10 10 51 51 Highest-Rated Ally 31 | . 10 10 10 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 145 | . . . . 145 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 3533 | 70 311 99 1855 1009 189 Spaces Moved 1692 | 49 191 50 785 526 91 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1687 | 44 191 50 785 526 91 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 Average Speed 178 | 113 130 190 185 190 191 Slowest Speed 330 | 120 190 190 330 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 39 | 3 41 18 58 81 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . 23 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 20 | . . . 20 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 2055 | 59 234 54 1069 533 106 Wait 149 | . 19 4 112 . 14 Move 1687 | 48 190 49 784 525 91 Hop . | . . . . . . Pick Up 40 | 4 6 . 29 1 . Fast Attach 17 | 6 1 . 10 . . Attach 2 | . . . 1 . 1 Detach 3 | . . . 3 . . Swap 21 | 1 3 . 16 1 . Drop 44 | . 4 . 38 2 . Fire 83 | . 11 . 72 . . Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 1 4 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 382 | -10/Mines | Accompanied by 1 ally 402 | -10/Mines | Met a Derelict bent on vengeance 409 | -10/Mines | Learned 4 Materials zone layouts 466 | -10/Mines | Discovered new exit (range 8) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Accompanied by 1 ally 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Identified exit to Materials 868 | -9/Materials | Build established: Scavenger-Mutant 1708 | -9/Materials | Crushed by falling debris 1708 | -9/Materials | Core integrity fell below 50% 1838 | -9/Materials | Discovered exit to Materials (range 6) 2255 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Entered Mines 2395 | -9/Mines | Learned 4 Materials zone layouts 2642 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2870 | -9/Mines | Discovered new exit (range 5) 2916 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3008 | -9/Mines | Discovered exit to Materials (range 8) 3225 | -9/Mines | Discovered exit to Materials (range 5) 3345 | -9/Mines | Entered Exiles 3345 | -9/Exiles | Accompanied by 2 allies 3375 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3391 | -9/Exiles | Met 8R-AWN 3423 | -9/Exiles | Met EX-HEX 3477 | -9/Exiles | Met EX-BIN 3493 | -9/Exiles | Attacked by the Exiles 3523 | -9/Exiles | System corruption reached 10% 3527 | -9/Exiles | Core integrity fell below 20% 3534 | -9/Exiles | Destroyed by as-07448 with Assembled Maul Last Messages --------------- 03493_ System corrupted: FCS attempts to trigger Ion Cannon. 03493_ System corrupted: Ion Cannon misfires. 03493_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03495_ EX-BIN: "I just want to science!" 03516_ Aluminum Leg destroyed. 03518_ Knocked back. 03521_ Aluminum Leg destroyed. 03521_ Knocked back. 03522_ VTOL Module destroyed. 03522_ System corrupted by crushing effect (+4). 03523_ Machine disabled. 03523_ Med. Armor Plating destroyed. 03523_ System corrupted by crushing effect (+5). 03525_ Knocked back. 03526_ System corrupted: Imp. Assault Rifle rejected. 03526_ Aluminum Leg destroyed. 03526_ System corrupted by crushing effect (+2). 03531_ Cld. Ion Engine destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ?????????????????????""?# #??????????????????? | | ?????????????????????? ## #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #?#########????????? | | ????????????????????????# #?#"""""""#????????? | | ????????????????????????# #?#"""""""#????????? | | ????????????????????????# a #?#"""""""#????????? | | ???????????????????????##@a ### " """"#????????? | | ???????????????????????# aa """"#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????# """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????## """"????????? | | ????????????????????????# a """#????????? | | ????????????????????????#" a "X" """?????????? | | ????????????????????????#" a """ #????????? | | ????????????????????????#" """""""""#????????? | | ???????????????????????##" ###########????????? | | ??????????????????????##"" #??????????????????? | | ????????????????????###"" #??????????????????? | | ????????????????????""""" ##?????????????????? | | ???????????????????" " "" ##???###########??? | | ??????????????????"" " #####"""""""""##?? | | ????????????????? " " """ """"##? | | ??????????????? "" " #? | | ??????????????? " """#? | | ???????????????? " "#? | | ??????????????? " "## | | ???????????????? ""# | | ???????????????? """""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Shield Generator | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SystemFlightFlail Manual? 0 Play Time 00:29:31 Cumulative 58.4 hours Start 2023.06.29 @ 18:03:41 End 2023.06.29 @ 18:33:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5b974b1-2bf5-4427-a883-6ccf7f0acb8b