Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 00:25:39 Player: lyrabold Result: Destroyed by as-80568 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (242) 1210 Value Destroyed (6734) 6734 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2753) 2753 TOTAL SCORE: 15097 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 852 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -106 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 61/100 System Corruption 3% Temperature Cool (39) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Light DM Reactor Cryofiber Web Improved Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Surveybot 24 Chip Tactical Coordination Suite Hardened Light Armor Plating Authchip [Device] High-powered Tractor Beam Improved Trap Extractor (0/6) Sensor Drone Bay (20/20) Lightning Gun Guided EMP Blaster Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hacking Suite System Shield Sensor Drone Bay > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Cryofiber Web Improved Heat Sink Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Authchip [Device] Component Analysis Suite Improved Trap Extractor Recalibrator Lightning Gun EM Pulse Cannon Advanced Assault Cannon Proton Missile Launcher Guided EMP Blaster Heavy Missile Launcher Remote Datajack Plasma Cutter Power Maul [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 3 | . . . . . . 3 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 147 | 7 9 5 26 13 1 26 3 8 16 2 5 26 Power 16 | 1 1 2 3 2 . 1 . 2 2 . . 2 Engine 13 | 1 1 2 3 2 . 1 . 1 1 . . 1 Core 2 | . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 38 | 2 . 1 10 2 1 8 2 . 5 . . 7 Treads 29 | 2 . 1 10 1 1 8 2 . 4 . . . Leg 3 | . . . . . . . . . . . . 3 Wheel 1 | . . . . . . . . . 1 . . . Hover 4 | . . . . . . . . . . . . 4 Flight 1 | . . . . 1 . . . . . . . . Utility 45 | 2 2 2 5 2 . 11 . 5 3 2 1 10 Device 19 | 1 . 2 1 1 . 4 . 3 2 2 1 2 Storage 7 | 1 2 . 2 . . . . 1 . . . 1 Processor 1 | . . . . . . 1 . . . . . . Hackware 3 | . . . . . . 3 . . . . . . Protection 15 | . . . 2 1 . 3 . 1 1 . . 7 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 6 . 8 7 . 6 1 1 6 . 4 7 Energy Gun 8 | . . . 2 . . . . . 4 . . 2 Energy Cannon 4 | . . . 1 . . . 1 . . . . 2 Ballistic Gun 16 | 2 1 . 4 4 . 3 . . 1 . 1 . Ballistic Cannon 4 | . 2 . 1 . . . . . 1 . . . Launcher 6 | . 1 . . 2 . 1 . . . . 1 1 Special Weapon 4 | . 1 . . . . . . . . . 2 1 Impact Weapon 5 | . 1 . . 1 . 1 . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 19 | . . 1 3 4 . 2 1 1 . . 1 6 Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . 2 . Parts Lost 50 | . 1 1 2 1 . . . . 10 . . 35 Power 7 | . 1 1 . . . . . . 2 . . 3 Propulsion 13 | . . . 1 . . . . . 3 . . 9 Utility 14 | . . . . 1 . . . . 1 . . 12 Weapon 16 | . . . 1 . . . . . 4 . . 11 Highest Loss Streak 12 | . 1 1 1 1 . . . . 7 . . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 22 | 2 10 15 23 23 24 23 22 24 22 23 23 22 Power . | . . . 1 1 1 1 1 . . 1 1 1 Propulsion 2 | . 1 2 3 4 4 3 4 3 1 . . . Utility 9 | . 1 3 7 7 8 9 8 10 11 12 11 11 Weapon 8 | 1 6 7 8 9 9 7 7 7 7 8 9 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | . 1 . 7 2 . 13 1 . . 1 2 16 Power 6 | . . . . 1 . . . . . 1 . 4 Propulsion 5 | . . . 2 . . 3 . . . . . . Utility 23 | . . . 5 1 . 3 1 . . . 1 12 Weapon 8 | . 1 . . . . 6 . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 99 98 99 99 100 99 86 84 86 100 96 84 Engine 6 | . 14 12 10 11 11 7 7 7 2 . . 2 Core 1 | . . . . . . . . . 3 7 7 1 Treads 23 | . 27 28 32 32 33 30 17 15 17 23 23 3 Leg 1 | . . . . . . . . . . . . 14 Wheel 1 | . . . . . . . . . 3 7 7 1 Device 8 | . 14 14 4 4 . 10 7 7 5 15 15 12 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 7 7 Processor 3 | . . . . . . 2 7 7 7 7 7 7 Hackware 3 | . . . . . . 7 15 15 10 . . . Protection 5 | . . . 6 6 11 8 . . 4 7 7 6 Energy Gun 6 | . . . 4 . . . . . 10 23 18 8 Ballistic Gun 16 | . 21 8 26 30 33 22 19 22 9 . . 2 Ballistic Cannon 1 | . 4 19 1 . . . . . . . . 1 Peak Build Rating 70 | 7 10 15 22 28 23 57 64 67 70 56 57 70 Average Rating 41 | 5 8 10 17 21 23 48 61 64 54 54 53 58 On Entrance 33 | . 7 8 11 22 23 23 55 63 67 53 52 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 14 34 34 104 104 104 128 104 105 114 120 120 128 Greatest Support 140 | 40 40 40 63 63 60 112 140 140 140 10 10 68 Greatest Overweight (x) 11 | . . . 1 1 1 1 . . 10 11 11 11 Average Overweight (x) 2 | . . . . 1 1 . . . 4 10 10 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 14 23 24 25 24 23 24 23 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 25 25 25 24 25 25 24 24 25 19 Class Distribution -------------------- 26% | Gunner 22% | Tank 18% | Mutant 13% | Hacker-Tank 6% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Tank | -9/Recycling Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Matter Collected 7956 | 334 522 392 1488 844 200 1358 650 579 889 45 125 530 Remotely . | . . . . . . . . . . . . . Salvage Created 11480 | 156 952 349 1995 1140 631 1999 1379 584 840 165 . 1290 Parts 495 | 14 41 15 149 64 20 97 6 34 43 3 . 9 Haulers Intercepted 18 | . 2 . 6 6 . 3 . 1 . . . . Recyclers Shooed 9 | 1 1 . 2 3 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 37 2 . . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 169 | . 19 5 36 11 1 26 6 6 24 1 . 34 Melee 3 | . . . . . . . . . 2 . . 1 Guns 100 | . 9 . 32 11 1 23 . 6 11 1 . 6 Cannons 14 | . 3 5 4 . . . . . . . . 2 AOE 44 | . 6 . . . . 3 6 . 10 . . 19 Classes Destroyed 19 | 3 4 1 2 1 . 1 1 1 2 . . 3 Worker 15 | 1 5 . 2 3 . 1 . 3 . . . . Builder 6 | . 2 1 1 1 . . . 1 . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 18 | . 2 . 6 6 . 3 . 1 . . . . Recycler 29 | 1 2 3 1 3 7 9 . 3 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Operator 9 | . . . 3 5 . 1 . . . . . . Watcher 15 | . 3 . 5 2 . 3 . 2 . . . . Swarmer 25 | . . 3 6 1 . 9 . 1 5 . . . Grunt 73 | . 19 2 20 6 1 9 . 3 13 . . . Duelist 4 | . . . . 1 . . . . 3 . . . Sentry 21 | . . . 10 3 1 4 . 1 2 . . . Hunter 2 | . . . . . . . . 1 . 1 . . Programmer 4 | . . . . . . 4 . . . . . . Compactor 6 | . . . . . . . 6 . . . . . Z-Light 7 | . . . . . . . . . . . . 7 Thief 1 | . . . . . . . . . 1 . . . Assembled 22 | . . . . . . . . . . . . 22 Golem 4 | . . . . . . . . . . . . 4 Best Kill Streak 20 | 3 13 4 8 3 7 5 2 5 11 1 . 20 Combat Bots Only 20 | . 5 3 5 2 1 4 2 2 11 1 . 20 Max Kills in Single Turn 5 | 1 3 1 2 2 1 3 2 2 3 1 . 5 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 . . . . 3 2 . 3 . . 5 Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Hostile Shots Fired 778 | . 95 27 133 27 4 111 . 20 164 10 . 187 Missed 210 | . 21 5 41 11 2 38 . 2 32 6 . 52 Damage Taken 9966 | . 944 191 1177 255 61 732 96 244 2706 96 . 3464 Core 1099 | . 208 10 131 25 14 54 . 28 152 26 . 451 Absorbed by Shields 148 | . . . . . . 136 . 12 . . . . Reduced by Siege Mode 185 | . . . . . . . . 5 180 . . . Regen/Repaired (Parts) 450 | . 159 . 256 . . . 35 . . . . . Core Remaining (%) 56 | 100 . 12 . . 57 . . . . . . . Volleys Fired 547 | 16 85 18 130 46 19 68 31 28 44 5 1 56 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 1 3 Hottest 240 | 40 66 66 113 91 69 84 95 84 240 240 5 240 Shots Fired 1343 | 32 159 36 385 134 57 201 45 87 101 15 1 90 Gun 1120 | 32 108 . 336 133 57 200 20 87 81 15 . 51 Cannon 161 | . 39 36 49 . . . . . 10 . . 27 Launcher 59 | . 12 . . 1 . 1 25 . 10 . . 10 Special 3 | . . . . . . . . . . . 1 2 Kinetic 1168 | 32 147 36 362 130 57 200 20 87 78 . . 19 Thermal 62 | . . . . . . . . . 13 15 . 34 Explosive 51 | . 12 . . 1 . 1 25 . 8 . . 4 Electromagnetic 59 | . . . 23 3 . . . . 2 . . 31 Phasic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 33 | 7 11 7 19 13 16 20 16 33 20 7 4 18 Robot Miss Streak 5 | 2 3 3 5 4 1 3 2 2 4 4 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 2 . 4 1 . 4 . . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . . . Shots Hit Robots 900 | 22 105 21 239 79 41 135 32 64 80 10 1 71 Core Hits 494 | 8 54 9 100 40 15 75 16 25 56 6 . 90 Critical Kills 4 | . . . 1 1 . . . . 2 . . . Critical Parts Destroyed 13 | . 4 . 5 1 . . . 2 . . . 1 Critical Strikes 19 | . 4 . 6 2 . . . 2 3 . . 2 Destroy 12 | . 2 . 6 1 . . . 2 1 . . . Blast 2 | . . . . . . . . . 1 . . 1 Smash 5 | . 2 . . 1 . . . . 1 . . 1 Melee Attacks 44 | . 9 . 1 14 . 1 . 5 7 . . 7 Impact 44 | . 9 . 1 14 . 1 . 5 7 . . 7 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . 5 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21719 | 194 2294 464 2975 1399 722 3054 2829 1333 3046 198 . 3211 Guns 12365 | 194 809 . 2461 1247 722 2811 355 1296 1422 198 . 850 Cannons 1917 | . 421 455 427 . . . . . 149 . . 465 Explosions 6298 | . 583 . . 48 . 231 2474 . 1329 . . 1633 Melee 942 | . 471 . . 83 . . . . 146 . . 242 Ramming 176 | . 10 9 87 21 . 12 . 37 . . . . Kinetic 12569 | 194 1230 455 2688 1215 722 2811 355 1296 1279 . . 324 Thermal 1068 | . . . . . . . . . 292 198 . 578 Explosive 4936 | . 583 . . 48 . 231 2474 . 1257 . . 343 Electromagnetic 1962 | . . . 200 32 . . . . 72 . . 1658 Impact 942 | . 471 . . 83 . . . . 146 . . 242 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . 66 Highest Corruption 6 | . 6 6 . . . 2 2 2 2 2 2 3 Average Corruption 2 | . 5 6 . . . 2 2 2 2 1 2 3 Corruption Purged 2 | . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . 29 9 . . . 10 6 23 27 4 . . Message Errors 27 | . 6 3 . . . 2 4 4 7 1 . . Matter Fused 28 | . 9 1 . . . 3 1 6 7 1 . . Heat Flow Errors 9 | . 3 1 . . . 1 1 2 1 . . . Energy Discharges 16 | . 5 2 . . . 2 . 4 2 1 . . Data Loss (minor) 11 | . 1 2 . . . . . 3 4 1 . . Data Loss (major) 5 | . 2 . . . . . . 1 2 . . . Misfires 7 | . 2 . . . . . . 3 2 . . . Alerts 2 | . . . . . . 1 . . 1 . . . Weapon Failures 3 | . 1 . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 546 | . 300 4 . 87 . 1 . . . . . 154 Projectiles 23 | . 19 4 . . . . . . . . . . Explosions 32 | . 10 . . 4 . 1 . . . . . 17 Melee 491 | . 271 . . 83 . . . . . . . 137 Knockbacks 22 | . 5 4 7 1 . . . . 1 . . 4 Impact 6 | . 3 . . 1 . . . . . . . 2 Kinetic 15 | . 2 4 6 . . . . . 1 . . 2 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 465 | . . . . 13 . 33 98 . 191 . . 130 Shots 15 | . . . . 1 . 2 3 . 4 . . 5 Rammed 22 | . 2 1 10 2 . 4 . 3 . . . . Targets Rammed 27 | . 2 1 11 4 . 4 . 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . . . 1 2 . . . 2 . . . . Highest Temperature 285 | . 264 285 183 50 33 232 121 211 198 80 . 270 Average Temperature 47 | . 62 120 33 13 12 32 19 48 82 32 . 101 Received Heat Transfer 2917 | . 543 6 468 66 18 162 . 81 792 18 . 763 Effects 5 | . 2 2 . . . . . . . . . 1 Interference 5 | . 2 2 . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . 2 2 . . . Total Turns 70 | . . . . . . . . 17 53 . . . Longest Duration 30 | . . . . . . . . 10 30 . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 13 | . 6 . . 1 . . . . . . . 6 Combat Hostiles 7 | . 1 . . . . . . . . . . 6 Parts Fried 17 | . 4 . 1 2 . . . . . . . 10 Impact Corruptions 18 | . 10 . . 4 . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . 1 . . . . . 2 Heat Transferred 2067 | . . . . . . . . . 650 450 . 967 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Maximum Alert Level 3 | . 1 . 2 2 1 3 1 2 . . . . Low Security (%) 45 | 100 80 100 44 23 99 12 64 56 . . . . Level 1 40 | . 19 . 34 58 . 63 35 37 . . . . Level 2 14 | . . . 21 17 . 23 . 6 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 730 | 5 311 144 562 519 200 730 255 422 . . . . Initial 438 | . 3 115 52 235 190 438 255 24 . . . . Average 233 | 1 74 87 256 290 141 336 155 180 . . . . Influence Increases 6454 | 25 649 149 1238 1021 348 1472 66 966 485 35 . . Destroy 0b10 Robot/C 3180 | . 380 100 720 460 60 600 . 380 460 20 . . Destroy 0b10 Robot/NC 515 | 25 70 20 95 105 35 95 . 60 5 5 . . Destroy Leader 746 | . 80 20 222 146 . 152 . 96 20 10 . . Allied During Kill 492 | . . . . 143 23 42 . 284 . . . . Successful Hack 190 | . 15 7 31 40 19 53 . 25 . . . . Select Force Hacks 330 | . 30 . 60 30 210 . . . . . . . Disable Machine 330 | . 30 . 45 60 . 120 . 75 . . . . Destroy Structure 166 | . 29 2 5 22 1 10 66 31 . . . . Advance Influence 400 | . . . . . . 400 . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 90 | . 15 . 45 15 . . . 15 . . . . Influence Decreases 4870 | 20 354 130 733 768 446 780 286 580 720 53 . . Time Decay 4410 | 20 344 120 713 618 446 710 286 480 620 53 . . Lost Part 150 | . 10 10 20 10 . . . . 100 . . . Lost Ally 310 | . . . . 140 . 70 . 100 . . . . Squads Dispatched 30 | . 5 1 6 8 . 7 . 3 . . . . Investigation 13 | . 5 1 4 2 . . . 1 . . . . Extermination 6 | . . . . . . 4 . 2 . . . . Reinforcement 7 | . . . 2 3 . 2 . . . . . . Assault 3 | . . . . 3 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Distress Signals 8 | . 1 . 5 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 270 | . 28 4 56 21 3 34 6 21 28 2 . 67 Peak Tracking Total 37 | . 4 3 5 2 2 5 2 3 13 1 . 37 Tactical Retreats 7 | . 1 . 2 1 . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Traps Triggered 15 | . 5 . 2 . . 4 . 4 . . . . Indirectly 3 | . . . . . . 3 . . . . . . Trap Hack Attempts 35 | . . . . . . 35 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . Reused 5 | . . . . . . . . . . . . 5 Traps Extracted 6 | . . . . . . 6 . . . . . . Installed 6 | . . . . . . . . . . . . 6 Triggered . | . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Disabled 31 | . 2 . 3 4 . 8 . 5 6 . 3 . Max in Single Turn 6 | . 1 . 1 1 . 6 . . 2 . 1 . Garrison Access 4 | . . . . 1 . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Accessed 72 | . 9 2 12 14 13 10 . 11 1 . . . Terminals 46 | . 7 1 9 12 6 6 . 4 1 . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 16 | . 1 . 2 1 7 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 2 . . . . Total Hacks 195 | . 28 5 49 28 28 22 . 29 6 . . . Successful 105 | . 9 2 31 18 20 7 . 12 6 . . . Failed 89 | . 18 3 18 10 8 15 . 17 . . . . Catastrophic 15 | . 4 1 1 1 . 3 . 5 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 108 | . 16 2 30 19 23 3 . 15 . . . . Terminals 150 | . 23 4 38 26 21 15 . 17 6 . . . Fabricators 7 | . . . . . . 2 . 5 . . . . Repair Stations 12 | . 4 . 8 . . . . . . . . . Recycling Units 20 | . 1 . 3 1 7 4 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 3 . . . . Terminal Hacks 43 | . 1 2 12 8 5 4 . 5 6 . . . Record 6 | . . . . . . . . . 6 . . . Part Schematic 5 | . 1 1 . 1 . 2 . . . . . . Robot Analysis 9 | . . . 5 1 3 . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . Open Door 7 | . . 1 . 6 . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Patrol Status 2 | . . . 1 . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 4 . 8 . . . . . . . . . Scan Component 6 | . 2 . 4 . . . . . . . . . Repair 6 | . 2 . 4 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . . . . Seal Access 4 | . . . . 1 . 1 . 2 . . . . Unauthorized Hacks 44 | . 4 . 11 9 15 1 . 4 . . . . Terminals 32 | . 3 . 9 8 8 1 . 3 . . . . Assimilate 3 | . 1 . 2 . . . . . . . . . Botnet 6 | . . . 1 1 3 . . 1 . . . . Operators 5 | . 1 . 1 1 . 1 . 1 . . . . Skim 18 | . 1 . 5 6 5 . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 1 7 . . . . . . . Tunnel 11 | . 1 . 2 1 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 49 | . 7 1 8 10 5 9 . 8 1 . . . Full Trace Events 7 | . 2 1 1 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 1 . 1 . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 4 . . . . . . . . . Time 168 | . 52 . 116 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total Allies 33 | . . . 1 12 . . 18 . . . 2 . Largest Group 18 | . . . 1 11 5 4 18 18 . . 2 2 Highest-Rated Group 434 | . . . 10 120 96 88 434 434 . . 48 48 Highest-Rated Ally 35 | . . . 10 31 31 31 35 35 . . 28 28 Total Orders 15 | . . . . . . 6 . . 1 1 3 4 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . 1 . RETURN 13 | . . . . . . 6 . . 1 1 2 3 Ally Attacks 264 | . . . . 88 11 30 . 123 . . . 12 Total Damage 4143 | . . . . 919 145 387 . 2577 . . . 115 Kills 41 | . . . . 14 2 6 . 18 . . . 1 Allies Corrupted 2 | . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Active Infowar (turns) 7359 | 30 1255 250 1198 876 . 1152 530 1608 21 31 408 . Seismic 6891 | 30 1255 250 1198 876 . 1152 530 1600 . . . . Jamming 468 | . . . . . . . . 8 21 31 408 . Robot Analysis Total 8 | . . . 5 1 2 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches 18 | . . . . . . 6 . . 1 2 6 3 Drone Recoveries 18 | . . . . . . 6 . . 1 2 6 3 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Turns Passed 22262 | 138 1255 254 3251 2064 1118 3198 627 1916 2081 1005 2731 2624 Spaces Moved 9076 | 51 551 113 1096 729 442 1418 327 1033 918 406 1080 912 Core 2 | 2 . . . . . . . . . . . . Treads 6288 | 49 551 113 1096 729 442 1418 327 1033 530 . . . Legs 740 | . . . . . . . . . . . . 740 Wheels 2046 | . . . . . . . . . 388 406 1080 172 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 160 160 160 230 215 210 Average Speed 211 | 155 160 160 233 240 240 197 160 160 200 237 242 252 Slowest Speed 490 | 160 160 160 240 240 240 240 160 160 240 245 245 490 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 86 22 94 92 98 47 96 36 92 60 85 76 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 17 | . 1 . 4 1 7 . . . 2 1 1 . Known Exits Taken 3 | . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 1 . . Scrap Searched 6 | . . . . . . . . . 2 2 2 . Spaces Dug 81 | . 2 . 1 16 . . 22 5 24 . . 11 Terrain Destroyed 387 | . 35 2 1 16 . 5 183 5 106 . . 34 Melee 19 | . 2 . 1 6 . . . 5 4 . . 1 Projectile 9 | . 3 2 . . . . . . 3 . . 1 AOE 359 | . 30 . . 10 . 5 183 . 99 . . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total 10933 | 77 753 148 1533 924 462 1682 394 1215 1051 432 1139 1123 Wait 600 | . 69 3 191 77 . 36 10 115 21 13 6 59 Move 9065 | 50 550 112 1095 728 441 1418 326 1032 917 405 1079 912 Hop . | . . . . . . . . . . . . . Pick Up 129 | 4 15 2 31 7 . 26 3 4 14 2 4 17 Fast Attach 47 | 7 2 1 5 4 . 2 2 2 6 1 3 12 Attach 63 | . 2 2 7 4 . 5 1 1 15 . 3 23 Detach 23 | . . . 4 1 . 1 2 . 4 . 3 8 Swap 201 | . 14 6 30 25 1 51 13 18 20 4 6 13 Drop 119 | . 5 3 28 14 1 35 6 5 3 2 7 10 Fire 547 | 16 85 18 130 46 19 68 31 28 44 5 1 56 Melee 44 | . 9 . 1 14 . 1 . 5 7 . . 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 27 | . 2 1 11 4 . 4 . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 41 | . . . . . . 35 . . . . . 6 Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Repaired Lgt. Treads 639 | -10/Materials | Repaired Lgt. Treads 728 | -10/Materials | Central database locked down 879 | -10/Materials | Discovered new exit (range 10) 985 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Core integrity fell below 50% 1139 | -10/Materials | Derelicts attacked the area 1306 | -10/Materials | Core integrity fell below 20% 1394 | -10/Materials | Entered Mines 1453 | -10/Mines | Found the Drone Emporium 1460 | -10/Mines | Found Prototype Device 1460 | -10/Mines | Identified Sensor Drone Bay 1508 | -10/Mines | Discovered new exit (range 7) 1540 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1554 | -10/Mines | Discovered new exit (range 9) 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1896 | -9/Materials | Discovered new exit (range 13) 2495 | -9/Materials | Build established: Scavenger-Gunner 2816 | -9/Materials | Identified exit to Mines 2816 | -9/Materials | Identified exit to Storage 2954 | -9/Materials | Discovered new exit (range 9) 3407 | -9/Materials | Discovered new exit (range 16) 3420 | -9/Materials | Build established: Tank 3603 | -9/Materials | Repaired Hvy. Assault Rifle 3637 | -9/Materials | Repaired Imp. Light Cannon 3664 | -9/Materials | Repaired Lgt. Treads 3691 | -9/Materials | Repaired Grenade Launcher 4292 | -9/Materials | Discovered new exit (range 12) 4407 | -9/Materials | Learned location of 2 exits from Materials 4442 | -9/Materials | Learned location of Storage (-9) 4485 | -9/Materials | Identified exit to Materials 4493 | -9/Materials | Learned location of 3 exits from Materials 4505 | -9/Materials | Learned 2 Materials zone layouts 4526 | -9/Materials | Learned location of 2 exits from Materials 4899 | -9/Materials | Entered Storage 4899 | -9/Storage | Accompanied by 1 ally 5375 | -9/Storage | Used back door to open Recycling access 5375 | -9/Storage | Discovered new exit (range 5) 5657 | -9/Storage | Discovered exit to Materials (range 15) 5896 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6386 | -9/Storage | Build established: Commander-Tank 6701 | -9/Storage | Met a pair of Derelict thieves 6793 | -9/Storage | Lost 3 allies 6828 | -9/Storage | Learned 4 Recycling zone layouts 6872 | -9/Storage | Learned Materials recycling unit intel 6899 | -9/Storage | First assault squad dispatched 6908 | -9/Storage | Learned Materials security intel 6933 | -9/Storage | Learned Materials trap positions 6955 | -9/Storage | Loaded intel: 18 non-interactive machine locations 6963 | -9/Storage | Entered Recycling 6963 | -9/Recycling | Accompanied by 5 allies 7070 | -9/Recycling | Build established: Tank 7549 | -9/Recycling | Scanned before Scraplab entrance 7599 | -9/Recycling | Discovered new exit (range 11) 7721 | -9/Recycling | Learned Materials emergency access door positions 7764 | -9/Recycling | Identified exit to Scraptown 7798 | -9/Recycling | Learned 2 Storage zone layouts 7823 | -9/Recycling | Learned Materials stockpile data 7840 | -9/Recycling | Learned 2 Storage zone layouts 7952 | -9/Recycling | Entered Scraplab 8081 | -9/Recycling | Entered Factory 8081 | -7/Factory | Accompanied by 4 allies 8081 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8283 | -7/Factory | Identified exit to Lower Caves 8378 | -7/Factory | Build established: Scavenger-Tank 8790 | -7/Factory | Build established: Tank 8999 | -7/Factory | Discovered new exit (range 15) 10562 | -7/Factory | Garrison activated, responded to threat 10631 | -7/Factory | Build established: Gunner 10792 | -7/Factory | Discovered new exit (range 10) 11279 | -7/Factory | Sucked down chute 11279 | -7/Factory | Entered Waste 11304 | -7/Waste | Build established: Hacker-Gunner 11343 | -7/Waste | Spotted C-40 Crusher 11346 | -7/Waste | Spotted C-40 Crusher 11362 | -7/Waste | Destroyed C-40 Crusher 11362 | -7/Waste | Destroyed C-40 Crusher 11414 | -7/Waste | Spotted C-40 Crusher 11422 | -7/Waste | Destroyed C-40 Crusher 11458 | -7/Waste | Spotted C-40 Crusher 11459 | -7/Waste | Destroyed C-40 Crusher 11475 | -7/Waste | Spotted C-40 Crusher 11494 | -7/Waste | Destroyed C-40 Crusher 11523 | -7/Waste | Spotted C-40 Crusher 11528 | -7/Waste | Destroyed C-40 Crusher 11582 | -7/Waste | Discovered new exit (range 15) 11610 | -7/Waste | Warlord forces began an assault 11650 | -7/Waste | Build established: Hacker-Tank 11906 | -7/Waste | Entered Factory 11906 | -7/Factory | Accompanied by 18 allies 12216 | -7/Factory | Discovered new exit (range 11) 12913 | -7/Factory | Lost 4 allies 13015 | -7/Factory | Lost 3 allies 13152 | -7/Factory | Cargo convoy interrupted 13246 | -7/Factory | Lost 3 allies 13822 | -7/Factory | Entered Lower Caves 14080 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14574 | -7/Lower Caves | Attracted the attention of an 0b10 base 14574 | -7/Lower Caves | Learned Extension garrison access intel 14574 | -7/Lower Caves | Learned Extension terminal intel 14574 | -7/Lower Caves | Learned Research trap positions 14574 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 14574 | -7/Lower Caves | Learned location of 1 exit from Factory 14642 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 14648 | -7/Lower Caves | Destroyed 11 combat bots 14841 | -7/Lower Caves | Build established: Hacker-Mutant 15344 | -7/Lower Caves | Build established: Gunner 15545 | -7/Lower Caves | Learned location of Zion (-7) 15827 | -7/Lower Caves | Discovered new exit (range 10) 15903 | -7/Lower Caves | Entered another Lower Caves area 16695 | -7/Lower Caves | Learned location of Extension (-6) 16864 | -7/Lower Caves | Discovered new exit (range 14) 16899 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16908 | -7/Lower Caves | Entered Zion 17060 | -7/Zion | System corruption cleaned by Quarantine Array 17229 | -7/Zion | Discovered new exit (range 12) 17356 | -7/Zion | Build established: Mutant 17757 | -7/Zion | Given the Hacking Drone Bay 18120 | -7/Zion | Discovered new exit (range 3) 18120 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18584 | -7/Zion | Build established: Gunner 18948 | -7/Zion | Found Prototype Device 18948 | -7/Zion | Identified Hacking Drone Bay 19014 | -7/Zion | Met Imprinter 19429 | -7/Zion | Gained Derelict followers 19633 | -7/Zion | Identified exit to Deep Caves 19639 | -7/Zion | Entered Deep Caves 19639 | -7/Deep Caves | Accompanied by 2 allies 20056 | -7/Deep Caves | Attacked by Z-Imprinter 20080 | -7/Deep Caves | Destroyed Z-Imprinter 20083 | -7/Deep Caves | Core integrity fell below 50% 20122 | -7/Deep Caves | Lost 9 parts (1p4n2u2w) 20935 | -7/Deep Caves | Lost 8 parts (1p1n3u3w) 21159 | -7/Deep Caves | Build established: Mutant 21810 | -7/Deep Caves | Discovered new exit (range 6) 21916 | -7/Deep Caves | Found Surveybot 24 Chip 21957 | -7/Deep Caves | Spotted AG-38228 21996 | -7/Deep Caves | Destroyed AG-38228 22023 | -7/Deep Caves | Lost 4 parts (3u1w) 22137 | -7/Deep Caves | Spotted AG-20878 22237 | -7/Deep Caves | Triggered Deep Caves wall 22256 | -7/Deep Caves | Core integrity fell below 20% 22263 | -7/Deep Caves | Destroyed by as-80568 with Assembled Rifle Last Messages --------------- 22252_ Mak. Leg destroyed. 22252_ System corrupted by crushing effect (+3). 22252_ Knocked back. 22252_ Zio. Biocell destroyed. 22253_ as-93586 destroyed. 22253_ EM Pulse Cannon destroyed. 22253_ as-73739 destroyed. 22254_ as-18429 released from Mobile Assembly Unit. 22254_ Zio. Phaser-S destroyed. 22257_ as-81294 misfires. 22257_ as-06771 destroyed. 22258_ as-83284 destroyed. 22258_ Zio. Composite Leg I destroyed. 22261_ as-80568 misfires. 22261_ Zio. Light DM Reactor destroyed. 22262_ as-13723 suffers critical hit (Smash). 22262_ Destroyed Asb. Blade. 22262_ Destroyed Asb. Hover Unit. 22262_ as-13723 system corrupted by crushing effect. 22262_ as-13723 destroyed. Map ----- +----------------------------------------------------+ | ????????? #? #??????# ####### | | ????????? # #??????# #?????? | | ????????" ??????# #?????? | | ????????# ???????# #?????? | | ?????????" ??????## ####??? | | ?????????" ###???## ##?? | | ?????????" #???# #?? | | ?????????" ## ##??# #?? | | ?????????" ?##%#??# #?? | | ????????# ### #### #?? | | ????????# #^% # ### #?? | | ???????? M %#### #?# ##? | | ?????? ] #### ### ## | | ????? ] ##### ## | | ????? | | g ! ! ###???# ### | | ???? ] ##????## #?# | | ???? | h #?????## ### | | ????? | ! #?????#| # | | ??????? #??#### ### # | | ????????# #?## ! "# # | | ????????"" aa! #?# ### # | | ?????????" a a a #?# # | | ?????????" aaa ! #?# | | ?????????" a== ! ### | | ????????"" M = ;## | | ????????# @ % ;## ## | | ????????" !% ;# #### | | ????????" ## #??# | | ????????" * #??## | | ????????""" * ##???## | | ????????" ##?????# | | ????????"" #####??????? | | ????????" #??????????? | | ????????"" % ####????????? | | ????????" %; ; #????????? | | ????????" #### ;; ;; #####????????? | | ????????""" ##???# ;; ;;##????????????? | | ?????????? ?????###; ; #?????????????? | | ?????????#####???????######?????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 625 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Mines | Hacked Hacking Suite | -9/Storage | Hacked Exp. Heat Sink | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -10/Materials Lgt. Treads | 41% | -10/Materials Hvy. Assault Rifle | 27% | -9/Materials Imp. Light Cannon | 25% | -9/Materials Lgt. Treads | 64% | -9/Materials Grenade Launcher | 61% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicHybridBlade Manual? 0 Play Time 02:07:37 Cumulative 599.9 hours Start 2025.03.15 @ 21:28:08 End 2025.03.16 @ 00:25:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 26 Types 8/1/6/3/1/0/5/1/0/1 Lore% 86 Gallery% 86 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea65dd9-0b91-4a4c-bcd4-eacbb927127d