Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 23:17:59 Player: OBLIQUE Result: Destroyed by Warlord with Improved Arc Thrower Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1845) 1845 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1451) 1451 TOTAL SCORE: 9231 Bonus ------- Follower Combat Kills 151 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Coolant Injector Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Core Analyzer Makeshift Ablative Armor Supersonic Drone Bay > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser Gatling Laser Thermoblaster > --- INVENTORY -------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Makeshift Ablative Armor Heavy Laser Sapper Charge Sapper Charge [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Thermoblaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 5 | . . . 1 . . . 1 1 2 . . . . Weapon 3 | . . . 1 . . . . 1 . 1 . . . Parts Attached 59 | 6 5 1 7 1 . . 12 5 6 6 . 4 6 Power 6 | 1 . 1 2 . . . . . . . . 1 1 Engine 4 | 1 . 1 1 . . . . . . . . 1 . Core 2 | . . . 1 . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 . . 2 . . . 4 2 2 2 . . 2 Treads 4 | 2 . . 2 . . . . . . . . . . Leg 12 | . . . . . . . 4 2 2 2 . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 3 . 2 . . . 6 2 2 3 . 2 2 Device 13 | . 1 . 2 . . . 4 1 2 3 . . . Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 1 | . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . . . . 2 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 2 . 1 1 . . 2 1 2 1 . 1 1 Energy Gun 12 | 1 2 . 1 1 . . 2 1 2 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . . . . . Parts Lost 14 | . . . 1 . . . . . . . . 1 12 Power 1 | . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . . . . . . 5 Utility 3 | . . . . . . . . . . . . . 3 Weapon 5 | . . . 1 . . . . . . . . . 4 Highest Loss Streak 11 | . . . 1 . . . . . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 1 7 9 9 10 10 10 9 9 9 9 10 9 7 Power . | . 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion . | 1 2 2 2 2 2 2 . . . . 1 1 . Utility 4 | . 1 3 2 2 3 4 3 3 3 5 6 5 5 Weapon 3 | . 2 3 4 4 3 3 4 5 5 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 1 2 1 . . . 4 . 2 2 . . 5 Power 4 | . . . 1 . . . 1 . 1 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . 1 . . . . 2 . . . . . 4 Weapon 6 | . 1 1 . . . . 1 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 100 100 99 93 99 98 100 100 95 Engine 7 | . 14 14 7 11 11 11 9 7 6 5 5 5 4 Treads 8 | . 28 28 22 22 22 22 8 . . . . . . Leg 14 | . . . . . . . 18 23 20 22 23 23 21 Device 20 | . 7 14 22 22 22 22 18 15 25 23 23 20 16 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 7 10 Processor 2 | . . . . . . . . 5 6 5 5 5 4 Protection 4 | . 3 . . . . . 8 7 6 5 5 4 5 Energy Gun 28 | . 25 28 32 33 33 33 27 24 26 27 29 29 27 Peak Build Rating 72 | 6 12 12 19 19 20 20 29 37 54 64 64 68 72 Average Rating 39 | 3 10 12 18 19 19 20 25 33 49 60 64 65 66 On Entrance 30 | . 6 12 12 19 19 20 20 29 37 54 64 64 67 Avg Prop Armor Cover (%) 3 | . . . . . . . 4 . . . . . 3 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 63 | 14 22 22 29 29 29 29 37 40 43 47 47 51 63 Greatest Support 60 | 40 40 40 40 40 40 40 40 45 45 60 60 60 60 Greatest Overweight (x) 3 | . . . . . . . 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 9 10 9 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 38% | Scavenger-Skirmisher 33% | Scavenger-Gunner 10% | Skirmisher 8% | Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 949 | 260 50 10 77 20 . . 130 70 70 151 . 74 37 Remotely . | . . . . . . . . . . . . . . Salvage Created 1963 | . 51 85 587 30 . . 139 . . 383 . 270 418 Parts 89 | . 7 4 36 4 . . 6 . . 17 . 10 5 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 45 | . 4 3 16 3 . . 3 . . 7 . 6 3 Guns 43 | . 4 3 16 3 . . 3 . . 7 . 5 2 Classes Destroyed 9 | . 2 1 4 . . . 1 . . 1 . . . Hauler 3 | . . . 2 . . . 1 . . . . . . Recycler 3 | . . . 2 . . . . . . 1 . . . Watcher 5 | . . . 3 . . . 1 . . 1 . . . Swarmer 11 | . 3 . 4 3 . . . . . 1 . . . Grunt 20 | . 1 2 11 . . . 2 . . 2 . 2 . Brawler 2 | . . . . . . . 1 . . . . 1 . Sentry 2 | . . . 1 . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . 4 . 2 . Assembled 1 | . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 3 2 6 3 . . 3 . . 2 . 5 3 Combat Bots Only 5 | . 3 2 5 3 . . 3 . . 2 . 5 3 Max Kills in Single Turn 3 | . 1 1 2 3 . . 1 . . 1 . 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Fake God Mode (-5/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 310 | . 11 7 25 5 . . 13 . . 14 . 31 204 Missed 91 | . 4 1 10 1 . . . . . 3 . 10 62 Hits 219 | . 7 6 15 4 . . 13 . . 11 . 21 142 Melee 13 | . . . . . . . . . . . . 1 12 Projectile 206 | . 7 6 15 4 . . 13 . . 11 . 20 130 Critical Strikes 22 | . . . 1 1 . . . . . . . 3 17 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 3664 | . 60 76 191 33 . . 199 31 104 212 . 452 2306 Core 1035 | . . 17 . . . . 17 . . . . 18 983 Absorbed by Shields 216 | . . . . . . . . . . . . . 216 Regen/Repaired (Parts) 94 | . . . . . . . . 60 . . . . 34 Core Remaining (%) 98 | 100 . 93 . . . 100 96 100 100 . . . . Volleys Fired 82 | . 6 5 27 1 . . 10 1 2 13 . 11 6 Largest 5 | . 2 2 3 3 . . 3 4 4 5 . 5 5 Hottest 535 | . 130 130 195 195 . . 195 260 275 344 . 344 535 Shots Fired 290 | . 12 10 81 3 . . 30 4 8 61 2 51 28 Gun 286 | . 12 10 81 3 . . 30 4 8 61 2 51 24 Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 290 | . 12 10 81 3 . . 30 4 8 61 2 51 28 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 5 17 7 . . 11 . 11 20 4 16 17 Robot Miss Streak 5 | . 4 3 5 1 . . 4 . 1 4 1 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 1 . . 1 . . . . 2 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . 1 . Shots Hit Robots 219 | . 10 8 64 2 . . 25 . 3 50 1 35 21 Core Hits 318 | . 12 15 98 7 . . 32 . 2 58 1 51 42 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4588 | . 111 133 1020 41 . . 407 . 96 1029 19 779 953 Guns 3963 | . 111 130 1007 34 . . 407 . 96 966 19 779 414 Cannons . | . . . . . . . . . . . . . . Explosions 530 | . . . . . . . . . . . . . 530 Melee . | . . . . . . . . . . . . . . Ramming 95 | . . 3 13 7 . . . . . 63 . . 9 Kinetic . | . . . . . . . . . . . . . . Thermal 4493 | . 111 130 1007 34 . . 407 . 96 966 19 779 944 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 10 10 16 16 Average Corruption 9 | . . . . . . . . . . 7 10 13 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 30 6 17 1 Message Errors 13 | . . . . . . . . . . 8 3 2 . Matter Fused 13 | . . . . . . . . . . 7 1 5 . Heat Flow Errors 4 | . . . . . . . . . . 3 . 1 . Energy Discharges 8 | . . . . . . . . . . 3 . 5 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . 4 . 1 1 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . Misfires 3 | . . . . . . . . . . 1 2 . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 6 | . . 2 3 1 . . . . . . . . . Targets Rammed 15 | . . 2 3 1 . . . . . 7 . . 2 Kicked 9 | . . . . . . . . . . 7 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | . 174 144 150 45 . . 330 105 69 265 . 135 200 Average Temperature 75 | . 74 67 60 30 . . 118 53 35 62 . 50 134 Received Heat Transfer 546 | . 12 42 84 . . . 117 . . 9 . 144 138 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Melted 4 | . . . . . . . . . . 3 . 1 . Heat Transferred 6369 | . 140 160 1250 45 . . 515 . 172 1515 20 1222 1330 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 94 100 . 100 100 100 100 100 . . . Level 1 . | . . . 5 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 211 | . 70 50 211 74 . . 62 24 40 90 . . . Initial 58 | . . 19 15 58 . . . . . . . . . Average 23 | . 14 8 113 17 . . 7 1 4 20 . . . Influence Increases 1332 | . 95 80 427 74 . . 100 24 90 302 . 140 . Destroy 0b10 Robot/C 820 | . 80 40 320 60 . . 60 . . 140 . 120 . Destroy 0b10 Robot/NC 55 | . . . 35 . . . 10 . . 10 . . . Destroy Leader 146 | . 10 10 60 10 . . 14 . . 22 . 20 . Allied During Kill 4 | . . . . 4 . . . . . . . . . Successful Hack 67 | . 5 . 12 . . . 16 24 . 10 . . . Select Force Hacks 180 | . . . . . . . . . 90 90 . . . Disable Machine 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 45 | . . 30 . . . . . . . 15 . . . Influence Decreases 1332 | . 45 90 315 226 . . 100 24 90 227 75 140 . Entered New Map 179 | . . 31 25 94 . . . . . . 29 . . Time Decay 1133 | . 45 59 280 132 . . 100 24 90 227 46 130 . Lost Part 20 | . . . 10 . . . . . . . . 10 . Squads Dispatched 25 | . 1 . . . . . 5 3 8 8 . . . Investigation 8 | . 1 . . . . . . . 4 3 . . . Extermination 6 | . . . . . . . . 1 2 3 . . . Reinforcement 11 | . . . . . . . 5 2 2 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 8 | . 2 . 4 . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 85 | . 6 4 21 3 . . 4 2 9 17 . 6 13 Peak Tracking Total 12 | . 5 2 4 3 . . 3 1 3 2 . 3 12 Tactical Retreats 2 | . . 1 . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . . . 2 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Time Bombs Activated 3 | . . . . . . . . . . . . . 3 Exploded 3 | . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 1 | . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 33 | . 1 . 6 . 2 . 6 4 6 7 . . 1 Terminals 17 | . 1 . 5 . . . 5 2 1 3 . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . . . . 3 3 . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 68 | . 4 . 11 . 5 . 15 7 11 14 . . 1 Successful 34 | . 1 . 5 . 5 . 8 3 3 8 . . 1 Failed 33 | . 3 . 6 . . . 6 4 8 6 . . . Catastrophic 10 | . . . 2 . . . 2 2 3 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 38 | . 4 . 7 . 1 . 7 2 8 7 . . 2 Terminals 34 | . 4 . 9 . . . 13 3 1 4 . . . Fabricators 5 | . . . . . . . . 2 3 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 9 | . . . . . . . . . 4 5 . . . Scanalyzers 9 | . . . 2 . . . 2 . . 5 . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 15 | . . . 2 . 5 . 5 1 . 1 . . 1 Record 4 | . . . . . 4 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 1 . . 4 . . . Retrieve Study 6 | . . . 1 . . . 1 . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 . . . 2 . 3 3 . . . Terminals 5 | . 1 . 2 . . . 2 . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 3 3 . . . Tunnel 6 | . . . . . . . . . 3 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 6 . . . 5 3 4 5 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 1 . . 4 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 16 | . . . . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 6 | . . . . 1 . . . . . . . . 5 Largest Group 5 | . . . . 1 . . . . . . . . 5 Highest-Rated Group 261 | . . . . 31 . . . . . . . . 261 Highest-Rated Ally 64 | . . . . 31 . . . . . . . . 64 Total Orders 11 | . . . . . . . . 2 3 3 2 1 . EXPLORE 11 | . . . . . . . . 2 3 3 2 1 . Ally Attacks 21 | . . . . 1 . . . . . . . . 20 Total Damage 689 | . . . . 20 . . . . . . . . 669 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 1 3 . Drone Launches 11 | . . . . . . . . 2 3 3 2 1 . Drone Recoveries 11 | . . . . . . . . 2 3 3 2 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 6949 | 87 170 299 631 545 338 304 874 366 615 1299 196 380 845 Spaces Moved 4270 | 51 84 100 289 335 211 190 448 238 427 799 184 291 623 Core 45 | 6 . . . . . . . . . . . . 39 Treads 1408 | 45 84 100 289 335 211 190 154 . . . . . . Legs 2817 | . . . . . . . 294 238 427 799 184 291 584 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 105 105 120 105 105 105 50 Average Speed 129 | 147 160 160 160 160 160 160 148 122 120 107 105 105 113 Slowest Speed 315 | 160 160 160 160 160 160 160 186 181 120 120 105 105 315 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 22 27 41 75 60 52 44 49 29 48 78 95 80 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 9 | . . . . 1 1 . . . 3 3 . 1 . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . . . . . . 10 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 5484 | 60 108 231 397 341 212 190 638 310 528 1207 186 334 742 Wait 908 | . 5 118 60 2 . 1 153 61 80 363 3 25 37 Move 4257 | 50 83 99 288 334 210 189 447 237 426 798 183 290 623 Hop . | . . . . . . . . . . . . . . Pick Up 38 | 4 5 3 3 1 1 . 4 . 4 4 . 2 7 Fast Attach 23 | 6 3 . 4 . . . 2 3 . 2 . . 3 Attach 14 | . . . 2 . . . 2 1 3 1 . 2 3 Detach 2 | . . . . . . . 1 1 . . . . . Swap 34 | . 2 1 3 1 . . 9 3 6 5 . 2 2 Drop 55 | . 4 3 7 1 1 . 10 3 7 9 . 2 8 Fire 82 | . 6 5 27 1 . . 10 1 2 13 . 11 6 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . 7 . . 2 Crush 6 | . . 2 3 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . Rewire 48 | . . . . . . . . . . . . . 48 Trap 3 | . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 151 | -10/Materials | Lost 3 allies 244 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Mines 264 | -10/Mines | Excavation squad dispatched 264 | -10/Mines | A large section of the Mines collapsed 305 | -10/Mines | Build established: Mutant 512 | -10/Mines | Discovered new exit (range 7) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 601 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Identified exit to Storage 853 | -9/Materials | Build established: Gunner 1188 | -9/Materials | Entered Mines 1191 | -9/Mines | Received a Mining Laser from a helpful Derelict 1249 | -9/Mines | Assembled infested the area 1367 | -9/Mines | Discovered new exit (range 13) 1417 | -9/Mines | Build established: Scavenger-Gunner 1608 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1726 | -9/Mines | Discovered new exit (range 5) 1733 | -9/Mines | Entered Exiles 1772 | -9/Exiles | Met 8R-AWN 1801 | -9/Exiles | Met EX-HEX 1844 | -9/Exiles | Met EX-BIN 1863 | -9/Exiles | Aligned with FarCom system 1865 | -9/Exiles | Given EX-Vault access code 1903 | -9/Exiles | Opened EX-Vault 1913 | -9/Exiles | Found Supersonic Drone Bay 1948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1993 | -9/Exiles | Met EX-DEC 2004 | -9/Exiles | Learned location of Zion (-7) 2052 | -9/Exiles | Discovered new exit (range 14) 2071 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2071 | -9/Exiles | Entered Mines 2356 | -8/Mines | Discovered new exit (range 6) 2369 | -8/Mines | Build established: Scavenger-Skirmisher 2375 | -8/Mines | Entered Materials 2375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2730 | -8/Materials | Met 7R-MNS 2807 | -8/Materials | Discovered new exit (range 9) 2989 | -8/Materials | Central database locked down 3079 | -8/Materials | Build established: Skirmisher 3162 | -8/Materials | Discovered new exit (range 8) 3249 | -8/Materials | Entered Factory 3249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3250 | -7/Factory | Caught up to 7R-MNS 3257 | -7/Factory | Identified exit to DSF 3258 | -7/Factory | Discovered new exit (range 20) 3273 | -7/Factory | Discovered new exit (range 146) 3414 | -7/Factory | Repaired Spread Laser+ 3556 | -7/Factory | Discovered new exit (range 14) 3615 | -7/Factory | Entered another Factory area 3615 | -6/Factory | Evolved 2 slots: Utility x2 3616 | -6/Factory | Caught up to 7R-MNS 3855 | -6/Factory | Build established: Scavenger-Skirmisher 4070 | -6/Factory | Spotted B-75 Beast 4117 | -6/Factory | Discovered new exit (range 8) 4230 | -6/Factory | Entered another Factory area 4230 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4231 | -5/Factory | Caught up to 7R-MNS 4235 | -5/Factory | Discovered new exit (range 43) 4241 | -5/Factory | Discovered new exit (range 98) 4503 | -5/Factory | Identified exit to Upper Caves 4709 | -5/Factory | Discovered new exit (range 6) 5404 | -5/Factory | System corruption reached 10% 5529 | -5/Factory | Entered Upper Caves 5545 | -5/Upper Caves | Discovered new exit (range 114) 5725 | -5/Upper Caves | Entered another Upper Caves area 5726 | -5/Upper Caves | Discovered new exit (range 12) 5735 | -5/Upper Caves | Discovered new exit (range 139) 5776 | -5/Upper Caves | Learned location of Armory (-3) 5810 | -5/Upper Caves | Encountered a Warlord checkpoint 5820 | -5/Upper Caves | Build established: Scavenger-Gunner 5926 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6105 | -5/Upper Caves | Entered Warlord 6144 | -5/Warlord | System corruption cleaned by Quarantine Array 6272 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6274 | -5/Warlord | Ran a Watcher feed algorithm 6278 | -5/Warlord | Ran a Watcher feed algorithm 6822 | -5/Warlord | Met Warlord 6847 | -5/Warlord | Warlord's base attacked by MAIN.C 6865 | -5/Warlord | Attacked by Warlord forces 6872 | -5/Warlord | Spotted 2D-FLL(K) 6872 | -5/Warlord | Spotted OP-F3F(K) 6882 | -5/Warlord | Destroyed Fake God Mode 6920 | -5/Warlord | Released all parts (4) 6925 | -5/Warlord | Core integrity fell below 50% 6932 | -5/Warlord | Lost 5 allies 6935 | -5/Warlord | Core integrity fell below 20% 6949 | -5/Warlord | Lost 11 parts (4n3u4w) 6950 | -5/Warlord | Destroyed by Warlord with Improved Arc Thrower Last Messages --------------- 06925_ Adv. Heat Sink severed. 06927_ Dropped Sapper Charge. 06928_ Penetrated by HV Slug. 06928_ HV Slug penetrates Reinforced Barrier. 06928_ Started Sapper Charge timer (8). 06931_ Penetrated by HV Slug. 06931_ HV Slug penetrates Reinforced Barrier. 06934_ HV Slug penetrates Machine. 06936_ Armed Sapper Charge explodes. 06936_ DN-J6V(g) destroyed. 06937_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 06937_ HV Slug penetrates Machine. 06937_ HV Slug penetrates Reinforced Barrier. 06939_ Dropped Sapper Charge. 06940_ Started Sapper Charge timer (8). 06941_ Penetrated by HV Slug. 06947_ ANNOUNCEMENT: Detected 1 Grunt squad, 2 Hunter squads, 1 Behemoth squad. 06949_ Adv. Heat Sink severed. Map ----- +----------------------------------------------------+ | # # ####### # # "" | | # # + | | # / + ^ | | / # +^ | | # # + ^ | | ##############+###############/## # "" | | ??????????# #??# # # "" | | ??????????# """ #??# # # "" | | ??????????# """ #??# #### #######""## | | ??????????# """ #??# #?# #????#""#? | | ??????????# #??# """ """ #?## ##????#""#? | | ??????????# """ #??# """ """ #??# #??????""?? | | ??????????# """ #??# """ """ #??# #?????????? | | ??????????# """ #??# #??# #?????????? | | ??????????# #??######+##+#### #?????????? | | ??????????######??##???????# #?????????? | | ???????????????????????????# #?????????? | | ???????##############??????# #?????????? | | ???????#"""""""" ####???######+#########??????? | | ???????#" # ##?####### #??? | | ???????#" # ### # """"" """"?????? | | ???????#" [%[% !# """"" "????????? | | ???????#"" %% ]%%]*=! %!! """"" "????????? | | ???????#" W = *%%=!%!= ?????? | | ???????#" # =!===*==% ????? | | ???????#" #K ! @%%[%!;;;;###########???? | | ???????#"""""""" ##! !#; ;#?????????????? | | ???????######### # ##### % ###?????????????? | | ???????????????#########???## ##???????????????? | | ???????????????????????????? *#???????????????? | | ????????????????????????????! !#???????????????? | | ????????????????????????????! !#???????????????? | | ????????????????????????????! #???????????????? | | ???????????????????????????#=====#???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 25% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Gatling Laser | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Pulse Rifle | -5/Factory | Hacked Particle Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMatterJoltstriker Manual? 0 Play Time 01:12:39 Cumulative 204.0 hours Start 2026.07.31 @ 16:13:33 End 2026.07.31 @ 23:17:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ac15415-31bc-4eaa-9742-07cd8f2afa93