Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 07:22:54 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2300) 2300 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 7222 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 209 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 563/700 Matter 119/300 Energy 145/150 System Corruption 1% Temperature Cool (0) Movement Flying (109) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Improved Terrain Scan Processor Microactuators Advanced ECM Suite Focal Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Relay Coupler [Sentry] (18) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Improved Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Targeting Computer Advanced Phase Shifter Improved Propulsion Shielding Backup Plating I > --- WEAPON ----------- Blade Saw Lance > --- INVENTORY -------- Light Deuterium Engine Advanced ECM Suite Heavy Particle Cannon Heavy Machine Gun [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Blade Saw Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . Utility 3 | . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 123 | 3 4 7 24 48 15 3 . 16 3 Power 10 | . . 2 2 4 1 . . 1 . Engine 5 | . . 2 2 1 . . . . . Core 5 | . . . . 3 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 2 9 9 3 . . 6 . Treads 16 | 2 . 2 8 4 . . . . . Leg 1 | . . . . . 1 . . . . Wheel 5 | . . . 1 4 . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . 1 2 . . 6 . Utility 33 | 1 1 . 3 13 6 2 . 5 2 Device 14 | 1 . . . 5 3 . . 3 2 Storage 2 | . 1 . 1 . . . . . . Processor 4 | . . . . 1 1 1 . 1 . Hackware 4 | . . . 1 3 . . . . . Protection 9 | . . . 1 4 2 1 . 1 . Artifact . | . . . . . . . . . . Weapon 49 | . 3 3 10 22 5 1 . 4 1 Energy Gun 9 | . 2 1 5 1 . . . . . Energy Cannon 6 | . . . 1 4 1 . . . . Ballistic Gun 12 | . . . 1 7 . . . 4 . Ballistic Cannon 4 | . . 1 1 . 2 . . . . Launcher 6 | . 1 1 1 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . 1 7 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 3 | . . . . . 2 . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 31 | . . 2 . 12 4 1 . 7 5 Power 1 | . . 1 . . . . . . . Propulsion 12 | . . . . 4 3 . . 2 3 Utility 14 | . . . . 6 1 1 . 5 1 Weapon 4 | . . 1 . 2 . . . . 1 Highest Loss Streak 5 | . . 1 . 3 4 1 . 5 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 97 99 97 88 72 61 81 84 Engine 6 | . 14 13 11 2 . . . . . Core 3 | . . . . 6 8 9 . 6 7 Treads 26 | . 28 28 40 28 6 . . . . Wheel 4 | . . . 2 6 14 9 7 3 . Flight 2 | . . . . . 3 18 15 23 34 Device 6 | . 14 14 . 4 8 . . 4 19 Storage 9 | . 14 14 11 9 7 . . . . Processor 3 | . . . . 3 14 10 15 16 11 Hackware 5 | . . . 7 10 . . . . . Protection 4 | . . . 3 6 2 17 7 8 . Energy Gun 7 | . 26 20 5 1 . . . . . Energy Cannon 2 | . . . 2 5 6 . . . . Ballistic Gun 2 | . . . 1 6 . . . 4 11 Ballistic Cannon 2 | . . 5 5 . 2 . . . . Impact Weapon 3 | . . . 7 3 4 . . . . Peak Build Rating 50 | 9 9 12 29 35 41 42 39 50 36 Average Rating 24 | 6 9 11 21 31 33 36 36 42 33 On Entrance 23 | 6 9 9 11 29 29 32 39 36 30 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 31 33 59 63 63 15 12 18 16 Greatest Support 80 | 40 40 40 80 80 22 18 18 26 21 Greatest Overweight (x) 5 | . . . 3 5 5 . . 1 . Average Overweight (x) . | . . . . 3 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 5 Average Capacity 16 | 8 14 15 18 20 17 5 5 5 5 Most Carried 20 | 6 7 15 20 20 20 5 5 5 5 Average Carried 14 | 6 6 11 16 18 16 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 Final Carried 20 | 6 7 15 20 19 3 5 5 5 4 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 18% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Sprinter | -7/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Matter Collected 1905 | 227 63 122 341 775 18 44 . 228 87 Remotely . | . . . . . . . . . . Salvage Created 2405 | 27 217 104 446 1339 . 44 . 228 . Parts 152 | 3 10 3 41 73 . 5 . 17 . Haulers Intercepted 3 | . 1 . 1 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Combat Hostiles Destroyed 51 | . 3 3 8 30 . . . 7 . Melee 3 | . . . . . . . . 3 . Guns 16 | . 1 1 2 8 . . . 4 . Cannons 13 | . . . 4 9 . . . . . AOE 17 | . 1 2 2 12 . . . . . Classes Destroyed 12 | 1 5 2 2 2 . . . . . Worker 5 | . . 1 1 2 . 1 . . . Builder 8 | . 1 . 2 4 . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . Recycler 2 | . 1 . . 1 . . . . . Operator 3 | . . . 2 1 . . . . . Watcher 3 | . . . 1 2 . . . . . Swarmer 16 | . 1 . . 8 . . . 7 . Grunt 24 | . 2 2 4 16 . . . . . Brawler 1 | . . . . 1 . . . . . Sentry 8 | . . 1 4 3 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 6 | 1 3 2 3 6 . 1 . 4 . Combat Bots Only 6 | . 2 2 2 6 . . . 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 1 2 . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Hostile Shots Fired 482 | . 31 21 34 196 82 7 . 60 51 Missed 160 | . 10 2 12 50 33 3 . 16 34 Damage Taken 6134 | . 216 412 315 3217 982 40 . 668 284 Core 792 | . 32 82 27 361 141 12 . 114 23 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . . 5 . 101 . Ignored by Resistances 25 | . . . . . . . . . 25 Regen/Repaired (Parts) 40 | . . . . . . . 40 . . Core Remaining (%) 63 | 100 . 54 93 . . 6 . . . Volleys Fired 193 | 3 20 14 38 91 11 . . 16 . Largest 2 | 2 2 2 2 2 2 . . 2 . Hottest 132 | 90 100 100 110 98 132 . . 46 . Shots Fired 287 | 6 38 23 50 136 16 . . 18 . Gun 172 | 6 36 15 14 83 . . . 18 . Cannon 88 | . . 3 32 37 16 . . . . Launcher 27 | . 2 5 4 16 . . . . . Special . | . . . . . . . . . . Kinetic 116 | . . 3 21 64 10 . . 18 . Thermal 127 | 6 36 15 25 39 6 . . . . Explosive 27 | . 2 5 4 16 . . . . . Electromagnetic 17 | . . . . 17 . . . . . Robot Hit Streak 23 | 5 6 7 14 23 8 . . 3 . Robot Miss Streak 4 | . 2 3 2 2 2 . . 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 219 | 5 24 14 32 111 11 2 . 20 . Core Hits 115 | 1 11 9 21 61 3 1 . 8 . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 12 | . 2 . 3 4 . . . 3 . Burn 5 | . 2 . 2 1 . . . . . Destroy 1 | . . . . 1 . . . . . Blast 1 | . . . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . . Smash 1 | . . . . 1 . . . . . Sever 2 | . . . . . . . . 2 . Impale 1 | . . . . . . . . 1 . Melee Attacks 151 | . . . 25 42 16 17 3 47 1 Impact 83 | . . . 25 42 16 . . . . Slashing 8 | . . . . . . . 1 7 . Piercing 60 | . . . . . . 17 2 40 1 Sneak Attacks 7 | . . . . 5 . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 6393 | 59 436 383 823 3526 351 159 . 656 . Guns 1872 | 59 291 101 135 1076 . . . 210 . Cannons 1464 | . . 38 454 621 351 . . . . Explosions 1798 | . 145 244 228 1181 . . . . . Melee 1253 | . . . . 648 . 159 . 446 . Ramming 6 | . . . 6 . . . . . . Kinetic 1524 | . . 38 293 740 243 . . 210 . Thermal 1441 | 59 291 101 296 586 108 . . . . Explosive 1798 | . 145 244 228 1181 . . . . . Electromagnetic 371 | . . . . 371 . . . . . Impact 648 | . . . . 648 . . . . . Slashing 148 | . . . . . . . . 148 . Piercing 457 | . . . . . . 159 . 298 . Highest Corruption 19 | . . . . 19 19 19 . . 1 Average Corruption 17 | . . . . 16 19 19 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . 48 14 9 . . . Message Errors 10 | . . . . 6 2 2 . . . Matter Fused 16 | . . . . 11 3 2 . . . Heat Flow Errors 11 | . . . . 8 3 . . . . Energy Discharges 6 | . . . . 5 1 . . . . Parts Rejected 2 | . . . . 1 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 5 2 2 . . . Data Loss (major) 2 | . . . . 2 . . . . . Misfires 5 | . . . . 5 . . . . . Alerts 3 | . . . . 2 . 1 . . . Misdirections 5 | . . . . 2 1 2 . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 421 | . . 22 . 364 . 29 . 6 . Projectiles 4 | . . . . 4 . . . . . Explosions 58 | . . 22 . 36 . . . . . Melee 359 | . . . . 324 . 29 . 6 . Knockbacks 3 | . . . . 3 . . . . . Impact 3 | . . . . 3 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 315 | . . 148 3 164 . . . . . Shots 11 | . . 5 . 6 . . . . . Rammed 2 | . . 1 1 . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 398 | 90 398 135 132 256 261 10 . 7 7 Average Temperature 80 | 47 164 50 41 81 107 10 . 2 3 Received Heat Transfer 1515 | . 63 129 129 1008 135 27 . . 24 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 11 | . . . . 11 . . . . . Impact Corruptions 11 | . . . . 11 . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 4 | . 2 1 . 1 . . . . . Heat Transferred 3331 | 149 999 296 703 1036 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Peak Influence 448 | 5 148 119 315 448 340 251 142 401 210 Initial 250 | . 3 57 16 78 250 165 109 99 195 Average 127 | 1 56 55 185 114 266 201 119 190 192 Maximum Alert Level 2 | . . . 1 2 1 1 . 2 1 Low Security (%) 80 | 100 100 100 77 82 . 47 100 64 91 Level 1 18 | . . . 22 13 100 52 . 32 8 Level 2 1 | . . . . 4 . . . 3 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 2 3 . . . . . Investigation 3 | . . 1 1 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Distress Signals 7 | . 1 . 2 3 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 6 9 18 39 14 9 . 13 7 Peak Tracking Total 13 | . 5 3 4 6 13 10 . 6 7 Tactical Retreats 9 | . 1 . 1 1 2 . . 4 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Traps Triggered 6 | . . . . . 1 . . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Machines Disabled 11 | . 1 . 2 3 2 1 1 1 . Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Machines Accessed 23 | . 3 1 5 7 . 4 2 . 1 Terminals 16 | . 3 . 4 6 . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 61 | . 10 1 11 20 . 10 6 . 3 Successful 29 | . 6 1 6 8 . 2 4 . 2 Failed 32 | . 4 . 5 12 . 8 2 . 1 Catastrophic 10 | . . . . 5 . 5 . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 7 . 4 11 . 5 2 . . Terminals 44 | . 10 . 7 19 . 8 . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . 2 4 . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . Terminal Hacks 16 | . 5 1 3 6 . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 2 | . . . 1 . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 3 | . 1 . . 1 . 1 . . . Terminals 3 | . 1 . . 1 . 1 . . . Botnet 3 | . 1 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . 4 7 . 4 2 . 1 Full Trace Events 3 | . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 1 . . . . . . Highest-Rated Group 47 | . . 47 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . 12 13 . . . . . . Total Damage 362 | . . 256 106 . . . . . . Kills 9 | . . 6 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Turns Passed 5603 | 76 340 1121 1066 2011 255 186 94 431 23 Spaces Moved 3206 | 7 165 644 442 907 176 262 100 439 64 Core . | . . . . . . . . . . Treads 1390 | 4 165 644 363 214 . . . . . Legs 3 | 3 . . . . . . . . . Wheels 861 | . . . 79 693 89 . . . . Hover . | . . . . . . . . . . Flight 952 | . . . . . 87 262 100 439 64 Fastest Speed 24 | 120 160 160 120 115 42 42 42 24 24 Average Speed 120 | 142 160 160 157 153 81 42 42 33 24 Slowest Speed 170 | 160 160 160 170 170 165 42 42 106 27 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . 3 . . . . . Exploration Rate (%) 34 | 2 35 94 33 59 35 18 2 36 26 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 86 | . . . 15 28 10 14 1 17 1 Terrain Destroyed 286 | . 8 36 38 156 10 14 1 22 1 Melee 83 | . . . 15 25 10 14 1 17 1 Projectile 14 | . . . 1 8 . . . 5 . AOE 189 | . 8 36 22 123 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Total 4400 | 66 202 713 716 1302 237 312 148 635 69 Wait 558 | 54 10 23 163 186 8 23 38 53 . Move 3196 | 6 164 643 441 905 175 261 99 438 64 Hop . | . . . . . . . . . . Pick Up 64 | . 2 15 11 15 5 6 4 6 . Fast Attach 29 | 1 . 1 4 7 1 1 . 12 2 Attach 31 | . . 1 2 15 6 2 . 4 1 Detach 2 | . . . . 1 1 . . . . Swap 63 | 2 4 5 18 26 8 . . . . Drop 58 | . 2 10 13 12 6 2 4 8 1 Fire 193 | 3 20 14 38 91 11 . . 16 . Melee 148 | . . . 25 42 16 17 3 44 1 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 56 | . . . . 2 . . . 54 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Storage History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 2) 77 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 417 | -10/Materials | Entered Mines 475 | -10/Mines | Met a Derelict shopkeep closing up shop 547 | -10/Mines | Discovered new exit (range 7) 629 | -10/Mines | Learned 4 Materials zone layouts 950 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Found a hidden stash of uninstalled traps 1416 | -10/Mines | Build established: Scavenger-Mutant 1499 | -10/Mines | Discovered new exit (range 15) 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Accompanied by 1 ally 1538 | -9/Materials | Evolved 2 slots: Propulsion x2 1539 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2541 | -9/Materials | Identified exit to Materials 2604 | -9/Materials | Entered another Materials area 2604 | -8/Materials | Evolved 2 slots: Utility x2 2905 | -8/Materials | Build established: Hacker-Mutant 3088 | -8/Materials | Lost 3 parts (1n2u) 3638 | -8/Materials | Crushed by falling debris 3638 | -8/Materials | System corruption reached 10% 3768 | -8/Materials | Crushed by falling debris 3782 | -8/Materials | Crushed by falling debris 4001 | -8/Materials | Core integrity fell below 50% 4070 | -8/Materials | Build established: Scavenger-Mutant 4615 | -8/Materials | Identified exit to Garrison 4615 | -8/Materials | Entered Garrison 4773 | -8/Garrison | Spotted B-75 Beast 4808 | -8/Garrison | Core integrity fell below 20% 4847 | -8/Garrison | Triggered checkpoint 4848 | -8/Garrison | Lost 4 parts (3n1u) 4849 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Triggered checkpoint 4867 | -8/Garrison | Discovered new exit (range 8) 4870 | -8/Garrison | Entered Materials 5036 | -8/Materials | Identified exit to Factory 5056 | -8/Materials | Entered Factory 5056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5062 | -7/Factory | Build established: Mutant 5106 | -7/Factory | Repaired Lgt. Nuclear Core 5139 | -7/Factory | Identified exit to Garrison 5150 | -7/Factory | Entered Garrison 5152 | -7/Garrison | Triggered checkpoint 5242 | -7/Garrison | Installed Relay Interface Framework 5358 | -7/Garrison | Triggered checkpoint 5433 | -7/Garrison | Garrison Relay disabled 5527 | -7/Garrison | Lost 5 parts (2n3u) 5540 | -7/Garrison | Discovered new exit (range 13) 5581 | -7/Garrison | Entered Storage 5604 | -7/Storage | Self-destructed Last Messages --------------- 05599_ Acquired 56 matter. 05599_ Triggered Proton Bomb Trap. 05599_ A bubble of electromagnetic force engulfs the area. 05599_ Proton Bomb Trap short circuited. 05599_ A-02 Transporter destroyed. 05599_ Terminal disabled. 05599_ Proton Bomb Trap short circuited. 05599_ A bubble of electromagnetic force engulfs the area. 05599_ Proton Bomb Trap short circuited. 05599_ A bubble of electromagnetic force engulfs the area. 05599_ Terminal disabled. 05600_ Acquired 31 matter. 05601_ K-01 Serf destroyed. 05601_ VTOL Module destroyed. 05602_ Autogun destroyed. 05603_ VTOL Module destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????#;##??????????????????????? | | ???????????????????????##@#####??????????????????? | | ???????????????????????# ! #??????????????????? | | ???????????????????????#!! ##?????????????????? | | ???????????????????????# ==Y #?????????????????? | | ???????????????????????# =! #####??????????????? | | ???????????????????????# ! s## #??????????????? | | ???????????????????????# [% #####??????????? | | ?????????????????????##### * #??????????? | | ?????????????? Y! #??????????? | | ?????????????? # " #########??? | | ?????????????? # """ ## #??? | | ?????????????? #"""#s""" ## #??? | | ??????????????? ##+##### #"T"# ## #??? | | ??????????????? ?????????#u#" "####+#### #??? | | ?????????????????????????+ + #??? | | ?????????????????????????# ##### # #??? | | ?????????????????????????# ! ??###+########??? | | ?????????????????????????? ??# #???? | | ?????????????????????????# """ ??# #???? | | ???????????????????? # "G ### #???? | | ???????????????????# """ # = #???? | | ???????????????????# + ! #???? | | ???????????????????# # #???? | | ???????????????????? ###"T"### # ! #???? | | ???????????????????????????##????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AntigravTimingBay Manual? 0 Play Time 01:30:52 Cumulative 71.1 hours Start 2024.11.18 @ 05:47:45 End 2024.11.18 @ 07:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 616fff2c-5999-4f0c-b501-e3c64490b84d