Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:07:46 Player: Perdix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (465) 465 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2785 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 65/100 System Corruption 0% Temperature Cool (15) Movement Rolling (95) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Machine Analyzer Recalibrator > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Large Storage Unit Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Drone Bay Riot Gun Beamcaster Heavy Beamcaster Ion Cannon Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Machine Analyzer Recalibrator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Large Storage Unit Signal Interpreter Terrain Scan Processor Hacking Suite Ion Cannon Ion Cannon Ion Cannon Enhanced Autogun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 58 | 14 2 41 1 . . Power 5 | 2 . 3 . . . Engine 5 | 2 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 5 1 11 . . . Treads 1 | . . 1 . . . Leg 3 | 3 . . . . . Wheel 7 | 2 . 5 . . . Hover 1 | . . 1 . . . Flight 5 | . 1 4 . . . Utility 16 | 4 1 11 . . . Device 6 | 3 . 3 . . . Storage 4 | 1 . 3 . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 20 | 3 . 16 1 . . Energy Gun 2 | 2 . . . . . Energy Cannon 6 | . . 5 1 . . Ballistic Gun 11 | 1 . 10 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 9 | . . 7 2 . . Power 2 | . . 1 1 . . Propulsion 3 | . . 2 1 . . Utility 1 | . . 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 6 | . . 6 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 96 74 84 67 66 Engine 4 | . 13 9 3 . . Treads 1 | . . 5 . . . Leg 2 | . 24 . . . . Wheel 8 | . . 5 14 11 11 Flight 1 | . 1 3 . . . Device 17 | . 27 4 22 22 22 Storage 9 | . . 10 11 11 11 Processor 10 | . . 12 11 11 11 Protection 1 | . . 6 . . . Energy Gun 1 | . 13 . . . . Energy Cannon 7 | . . 3 11 11 11 Ballistic Gun 5 | . 13 11 11 1 . Naked Turns . | . . . . . . Heaviest Build 42 | 14 11 42 20 20 17 Greatest Support 26 | 20 20 26 26 16 16 Greatest Overweight (x) 2 | 2 2 2 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 5 15 10 10 10 Average Capacity 9 | 7 5 9 10 10 10 Most Carried 15 | 8 5 15 8 10 10 Average Carried 8 | 6 4 8 8 9 9 Final Capacity 10 | 5 5 10 10 10 10 Final Carried 10 | 4 5 8 8 10 10 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1068 | 340 . 585 46 97 . Remotely 70 | . . 70 . . . Salvage Created 929 | 155 . 728 46 . . Parts 74 | 14 . 60 . . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 4 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 13 1 . . Guns 12 | . . 11 1 . . Cannons 2 | . . 2 . . . Classes Destroyed 10 | 2 . 8 . . . Worker 2 | . . 2 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 8 | . . 8 . . . Grunt 2 | . . 1 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | 3 . 6 1 . . Combat Bots Only 6 | . . 6 1 . . Max Kills in Single Turn 2 | 1 . 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 148 | . . 116 26 . 6 Missed 43 | . . 36 6 . 1 Damage Taken 1343 | . . 990 260 . 93 Core 409 | . . 279 76 . 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 100 | 14 . 81 3 . 2 Largest 2 | 2 . 2 2 . 1 Hottest 120 | 90 . 120 85 . 60 Shots Fired 147 | 28 . 111 6 . 2 Gun 119 | 28 . 88 3 . . Cannon 24 | . . 19 3 . 2 Launcher . | . . . . . . Special 4 | . . 4 . . . Kinetic 91 | . . 88 3 . . Thermal 56 | 28 . 23 3 . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 . 17 3 . 4 Robot Miss Streak 3 | 1 . 3 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 96 | 17 . 75 3 . 1 Core Hits 36 | 6 . 28 2 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1636 | 212 . 1284 92 . 48 Guns 1241 | 212 . 981 48 . . Cannons 395 | . . 303 44 . 48 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1029 | . . 981 48 . . Thermal 607 | 212 . 303 44 . 48 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . 7 . . . Projectiles 7 | . . 7 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | 110 . 195 181 . 15 Average Temperature 39 | 36 . 35 95 . 10 Received Heat Transfer 444 | . . 273 162 . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1175 | 546 . 481 74 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 271 | 25 16 271 125 . . Initial 105 | . 16 13 105 . . Average 86 | 8 16 133 107 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 81 | 100 100 68 100 . . Level 1 18 | . . 31 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 2 31 3 . 6 Peak Tracking Total 11 | . 1 9 3 . 11 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 5 . . . Successful 4 | . . 4 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 3 | . . 3 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3591 | 282 327 943 36 1773 230 Spaces Moved 2594 | 122 269 655 29 1357 162 Core 99 | 70 . 29 . . . Treads 179 | . . 179 . . . Legs 261 | 27 234 . . . . Wheels 1770 | 25 . 197 29 1357 162 Hover 5 | . . 5 . . . Flight 280 | . 35 245 . . . Fastest Speed 37 | 50 40 37 80 95 95 Average Speed 99 | 111 114 101 92 95 95 Slowest Speed 240 | 150 200 240 95 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 34 28 13 85 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3483 | 236 292 844 32 1842 237 Wait 631 | 71 8 4 . 477 71 Move 2585 | 121 268 650 28 1356 162 Hop 2 | . . 2 . . . Pick Up 52 | 11 4 31 . 5 1 Fast Attach 17 | 5 1 11 . . . Attach 24 | 3 1 20 . . . Detach 8 | . 2 6 . . . Swap 18 | 6 . 11 1 . . Drop 46 | 5 8 28 . 4 1 Fire 100 | 14 . 81 3 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 749 | -9/Materials | Lost 6 parts (1p2n1u2w) 1043 | -9/Materials | Build established: Scavenger-Mutant 1384 | -9/Materials | Core integrity fell below 50% 1544 | -9/Materials | Discovered new exit (range 8) 1553 | -9/Materials | Entered Mines 1560 | -9/Mines | Core integrity fell below 20% 1577 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1589 | -9/Mines | Entered Zion 1665 | -7/Zion | Discovered new exit (range 16) 1670 | -7/Zion | Given the Hacking Drone Bay 1672 | -7/Zion | Found Prototype Device 2027 | -7/Zion | Learned Factory terminal intel 2084 | -7/Zion | Learned location of Extension (-6) 2835 | -7/Zion | Imprinted 2837 | -7/Zion | Declared Zion's savior 3362 | -7/Zion | Entered Proximity Caves 3362 | -6/Proximity Caves | Accompanied by 4 allies 3592 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Adv. Targeting Computer. Found Imp. Particle Charger. Found Mak. Hover Unit. Found Humpback. Found 30 Matter. Dropped Terrain Scan Processor. Acquired Adv. Targeting Computer. Searching scrap... Found Kinecellerator. Found Gauss Cannon. Found Hcp. Matter Pod. Found Authchip [R/Combat]. Found 11 Matter. Searching scrap... Found Mak. Light Armor Plating. Found Mak. Axe. Found Mak. Hammer. Found 28 Matter. S-27 Virus springs to life. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | $??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ???????# ???????????????????????????????????????? | | ???????# ?????????????######????????????????????? | | ???????# ?????????????# ?????????????????????? | | ???????# ???????????### ??????????????????????? | | #??????# ?????????### #??????????????????????? | | #????### #???????## #??????????????????????? | | #????? #??????## #??????????????????????? | | #?????? #??????# #??????????????????????? | | #??????? ##???### #?????"""??????????????? | | ????????# #???# #??# """" #??????????? | | ????????# ##### # gg ????????????? | | ????????# ## @Y #???????????????????? | | ######### / #???????????????????? | | M #ss#???????????????????? | | # s#???????????????????? | | ########### ### #? ??????????????????? | | ??????????####?## #?? ?????????????????? | | ????????????????## ### #???" ????????????????? | | ?????????????????#####?# #???"" ???????????????? | | ???????????????????????# #????#+++??????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Chainsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Robot Respite Shopping List The One Tourist Universal Adapter Challenges ------------ None Game ------ Seed Perdix Manual? 1 Play Time 01:19:08 Cumulative 4.4 hours Start 2024.04.01 @ 17:54:01 End 2024.04.02 @ 16:07:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 159aeaee-1017-466e-ad72-b602e5de7153