Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 07:40:40 Player: goodsprings Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1042) 1042 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3942 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (5) ------- Great Maul > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Kinecellerator Improved Propulsion Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Field Recycling Unit (0) Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Kinecellerator Improved Utility Shielding > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Melee Analysis Suite Kinecellerator Improved Utility Shielding Improved Utility Shielding Improved Field Recycling Unit Proton Missile Launcher Remote Datajack Great Maul [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 1 1 Weapon 3 | . . 1 . 1 1 Parts Attached 38 | 6 3 3 2 4 20 Power 6 | 1 . 1 . 1 3 Engine 6 | 1 . 1 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . . 1 10 Device 3 | . . . . . 3 Storage 5 | 1 2 . . . 2 Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 1 2 2 2 5 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . 1 1 . 1 Ballistic Cannon 7 | . 1 1 1 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . 1 18 Power 5 | . . . . 1 4 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 7 | . . . . . 7 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 2 6 14 15 13 12 Power 3 | . 1 2 3 3 4 Propulsion . | . . . . . . Utility 3 | . . 2 3 3 3 Weapon 4 | 1 4 8 8 6 3 Tool/Special . | . . . . . . Unused Backups 15 | . 1 . . . 14 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 6 | . 1 . . . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 78 | . 90 86 88 89 70 Engine 7 | . 14 11 11 8 5 Treads 15 | . 28 22 22 18 11 Device 1 | . . . . . 1 Storage 18 | . 20 22 22 18 17 Processor 1 | . . . . . 3 Protection 4 | . . . . 9 4 Energy Cannon 3 | . . . . . 5 Ballistic Gun 8 | . 14 11 11 9 6 Ballistic Cannon 14 | . 12 20 22 26 9 Peak Build Rating 24 | 5 7 9 9 13 24 Average Rating 14 | 3 6 8 9 12 18 On Entrance 7 | . 5 7 9 9 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 73 | 12 33 36 35 43 73 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 17 | . . . . 1 17 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 Most Carried 15 | 5 9 15 15 15 15 Average Carried 12 | 2 6 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 9 15 15 15 11 Class Distribution -------------------- 55% | Gunner 28% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1505 | 161 100 258 136 369 481 Remotely . | . . . . . . Salvage Created 1027 | . . 210 82 126 609 Parts 56 | . . 17 13 6 20 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . . 10 6 6 12 Melee 1 | . . . . . 1 Guns 7 | . . 3 1 2 1 Cannons 26 | . . 7 5 4 10 Classes Destroyed 10 | . . 4 . 2 4 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Mechanic 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 18 | . . 5 6 4 3 Grunt 10 | . . 3 . 2 5 Brawler 1 | . . . . . 1 Sentry 4 | . . 2 . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . . 7 3 7 4 Combat Bots Only 7 | . . 7 3 6 3 Max Kills in Single Turn 2 | . . 2 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 439 | . . 102 11 69 257 Missed 118 | . . 27 3 18 70 Hits 321 | . . 75 8 51 187 Melee 3 | . . . . . 3 Projectile 318 | . . 75 8 51 184 Critical Strikes 9 | . . 2 . . 7 Damage Taken 3915 | . . 752 65 495 2603 Core 899 | . . 138 26 34 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 21 | . . . . . 21 Regen/Repaired (Parts) 104 | . . 104 . . . Core Remaining (%) 88 | 100 100 . 59 93 . Volleys Fired 83 | . . 23 5 16 39 Largest 4 | . . 3 3 4 4 Hottest 150 | . . 80 80 110 150 Shots Fired 271 | . . 69 15 62 125 Gun 66 | . . 23 5 14 24 Cannon 205 | . . 46 10 48 101 Launcher . | . . . . . . Special . | . . . . . . Kinetic 244 | . . 69 15 62 98 Thermal 27 | . . . . . 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 8 3 5 9 Robot Miss Streak 7 | . . 4 2 6 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 150 | . . 42 7 27 74 Core Hits 81 | . . 14 8 13 46 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . 2 2 Blast 3 | . . . . 2 1 Smash 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2887 | . . 693 115 454 1625 Guns 488 | . . 202 22 57 207 Cannons 2242 | . . 491 93 390 1268 Explosions . | . . . . . . Melee 150 | . . . . . 150 Ramming 7 | . . . . 7 . Kinetic 2382 | . . 693 115 447 1127 Thermal 348 | . . . . . 348 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 150 | . . . . . 150 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged 6 | . . . . . 6 Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 65 | . . 2 . . 63 Projectiles 2 | . . 2 . . . Explosions . | . . . . . . Melee 63 | . . . . . 63 Knockbacks 39 | . . 6 . 11 22 Impact . | . . . . . . Kinetic 36 | . . 5 . 10 21 Secondary 3 | . . 1 . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 496 | . . 76 27 294 496 Average Temperature 113 | . . 26 11 164 138 Received Heat Transfer 1503 | . . 189 . 108 1206 Effects 5 | . . . . 3 2 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 462 | . . . . . 462 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | . . 150 116 124 60 Initial 46 | . . . 46 33 . Average 24 | . . 43 64 48 10 Influence Increases 886 | . . 247 140 168 331 Destroy 0b10 Robot/C 680 | . . 200 120 120 240 Destroy 0b10 Robot/NC 30 | . . 5 . 10 15 Destroy Leader 124 | . . 30 20 22 52 Successful Hack 34 | . . 12 . . 22 Destroy Structure 3 | . . . . 1 2 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 870 | . . 127 174 254 315 Entered New Map 127 | . . . 74 53 . Time Decay 643 | . . 127 100 191 225 Lost Part 100 | . . . . 10 90 Squads Dispatched 6 | . . 1 . 2 3 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . 1 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 2 19 6 11 26 Peak Tracking Total 8 | . 2 8 3 6 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 2 . 2 6 Terminals 6 | . 1 . . 1 4 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 26 | . 2 6 . 7 11 Successful 16 | . 1 6 . 4 5 Failed 10 | . 1 . . 3 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 2 . . 2 8 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . 4 . . . Recycling Units 5 | . . . . 5 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . . 4 Record 2 | . 1 . . . 1 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 4 | . . . . 4 . Process 1 | . . . . 1 . Retrieve Matter 3 | . . . . 3 . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter 19 | . . . . 19 . Retrieved Matter 19 | . . . . 19 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 79 | . . . . . 79 Optics 79 | . . . . . 79 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2786 | 59 166 377 217 438 1529 Spaces Moved 1079 | 37 96 181 124 158 483 Core 25 | 12 . . . . 13 Treads 1054 | 25 96 181 124 158 470 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 223 | 124 160 160 160 238 279 Slowest Speed 900 | 160 160 160 160 240 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 23 19 30 17 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1266 | 50 110 217 133 183 573 Wait . | . . . . . . Move 1074 | 36 95 180 123 157 483 Hop . | . . . . . . Pick Up 47 | 7 9 7 1 4 19 Fast Attach 4 | 1 1 2 . . . Attach 30 | 5 1 1 1 4 18 Detach 1 | 1 . . . . . Swap 6 | . 1 2 1 . 2 Drop 15 | . 3 2 2 1 7 Fire 83 | . . 23 5 16 39 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Discovered new exit (range 10) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 374 | -9/Materials | Repaired Lgt. Cannon 408 | -9/Materials | Repaired Lgt. Cannon 523 | -9/Materials | Destroyed 7 combat bots 595 | -9/Materials | Discovered new exit (range 6) 603 | -9/Materials | Entered Mines 656 | -9/Mines | Learned Materials trap positions 704 | -9/Mines | Build established: Gunner 751 | -9/Mines | Discovered new exit (range 9) 820 | -9/Mines | Entered Materials 820 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -8/Materials | Loaded intel: 28 trap records 1125 | -8/Materials | Build established: Tank 1129 | -8/Materials | Met 7R-MNS 1237 | -8/Materials | Discovered new exit (range 7) 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1259 | -7/Factory | Caught up to 7R-MNS 1367 | -7/Factory | 7R-MNS lamented failing the tripod run 1430 | -7/Factory | Lost 8 parts (1p2n2u3w) 1602 | -7/Factory | Discovered new exit (range 15) 2611 | -7/Factory | Build established: Gunner 2709 | -7/Factory | Lost 5 parts (1p2n2w) 2743 | -7/Factory | Core integrity fell below 50% 2771 | -7/Factory | Core integrity fell below 20% 2774 | -7/Factory | Lost 3 parts (1p1u1w) 2787 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02694_ K-01 Serf collects debris. 02700_ Critical hit (Burn: +37). 02701_ K-01 Serf collects debris. 02713_ System Restoration Module destroyed. 02714_ K-01 Serf collects debris. 02715_ Flak Cannon destroyed. 02718_ K-01 Serf collects debris. 02724_ Critical hit (Burn: +37). 02727_ K-01 Serf collects debris. 02731_ K-01 Serf destroyed. 02734_ K-01 Serf collects debris. 02743_ Deuterium Engine destroyed. 02756_ Critical hit (Burn: +37). 02774_ G-47 Trooper suffers critical hit (Smash). 02774_ Destroyed Aluminum Leg. 02774_ G-47 Trooper system corrupted by crushing effect. 02774_ Lgt. Nuclear Core fried. 02774_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????##############?????? #?? | | ?????????????????????????# #?????? #?# | | ?????????????????????????# #######+#?# | | ?????????????????????????# #? | #?# | | ?????????????????????????# #? ! #?# | | ?????????????????????????# #?? ??# | | ?????????????????????????# #??! ]??# | | ?????????????????????????# ! #??? ???# | | ?????????????????????????# #??? 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Light Armor Plating | -9/Materials | Scanalyzed Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 52% | -9/Materials Lgt. Cannon | 60% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Spot Them First Challenges ------------ None Game ------ Seed DynamicAngularClaw Manual? 0 Play Time 00:39:27 Cumulative 26.2 hours Start 2025.11.16 @ 06:58:37 End 2025.11.16 @ 07:40:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 32 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d71cbae-0dce-42c7-822d-324d42966b86