Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 23:56:06 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (596) 2980 Value Destroyed (29172) 29172 Prototype IDs (390) 7800 Alien Tech Used (9) 1800 Bonus (61200) 61200 TOTAL SCORE: 113852 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3159 Follower Combat Kills 4441 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2362 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1462 Cogmind --------- Core Integrity 626/1600 Matter 675/675 Energy 2068/2073 System Corruption 6% Temperature Cool (8) Movement Hovering (51) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Quantum-Antimatter Reactor > --- PROPULSION (7) --- Hovering Biometal-Antigrav Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Desublimator Coolant Network Huge Storage Unit ST Field Compressor Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Centrium Linked Plating > --- WEAPON (4) ------- Hvy. Zero Omega Construct/C > --- INVENTORY (25) --- Coolant Network Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Core Analyzer Advanced Particle Accelerator Quantum Capacitor Experimental Weapon Cycler Experimental Powered Armor Heavy Regenerative Plating Architect God Chip D Architect God Chip D High-powered Transdimensional Reconstructor Integrity Redistributor Heavy Quantum Rifle Heavy Quantum Rifle Modified Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun A3's Sniper Rifle Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Biometal-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit ST Field Compressor Experimental Core Analyzer Experimental Weapon Cycler Centrium Linked Plating Architect God Chip A Architect God Chip D > --- WEAPON ----------- Hvy. Zero Omega Construct/C > --- INVENTORY -------- Coolant Network High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Quantum Capacitor Experimental Weapon Cycler Heavy Regenerative Plating High-powered Transdimensional Reconstructor Subatomic Replicator Heavy Quantum Rifle Heavy Quantum Rifle Gatling Beam Vortex Driver Hypervelocity Linear Accelerator Omega Cannon [Rating: 266] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 17 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 1 . . Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 6 15 4 57 15 4 9 . . 5 . 13 . 8 . . 6 . 1 . 3 2 3 5 1 7 9 7 5 7 9 41 16 Power 21 | 1 2 1 10 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Engine 10 | 1 2 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Propulsion 18 | 2 2 . 11 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14 | 2 2 . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 172 | 1 6 1 15 3 2 8 . . 5 . 12 . 2 . . 6 . 1 . 3 2 3 5 1 7 9 7 3 7 9 38 16 Device 101 | . 1 1 5 . 1 3 . . 1 . 7 . 2 . . 4 . . . 3 1 . 5 1 6 7 5 2 6 7 24 9 Storage 15 | 1 3 . 2 . 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 2 2 . Processor 19 | . . . 2 . . 1 . . 3 . 2 . . . . 1 . 1 . . . . . . 1 2 1 1 1 . 2 1 Hackware 16 | . . . 2 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 4 Protection 20 | . 2 . 4 1 . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . 6 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 47 | 2 5 2 21 9 . 1 . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Energy Gun 11 | 1 . . 6 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 1 . 4 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 6 6 1 . . . 4 1 5 . 3 . . 4 . . . . . 1 . . 1 3 7 . 2 1 8 5 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . System Corruption 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Parts Lost 22 | . 1 2 7 1 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . 1 . . . 3 2 Power 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 3 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . 3 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 2 5 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 10 14 21 23 20 14 15 15 15 14 20 23 23 25 25 24 24 24 25 24 23 23 24 23 23 24 23 23 22 21 19 20 Power . | . 1 . . 1 1 1 1 1 . . . 1 2 2 2 . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . 3 5 3 1 3 3 2 1 1 1 1 2 2 3 3 3 3 1 . . . . . 1 . . . . 1 . Utility 10 | . 2 5 6 5 5 7 8 8 8 9 15 19 17 18 18 17 16 16 17 18 20 20 21 20 20 19 18 17 16 14 11 11 Weapon 6 | 1 4 7 10 12 10 3 3 3 3 3 2 2 2 3 3 4 5 5 5 4 3 3 3 3 3 2 2 2 3 4 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 145 | 1 4 1 16 4 8 14 1 . 3 1 15 1 11 . . 8 . 2 . 5 1 . . . . 2 1 . 1 1 18 26 Power 12 | . 1 . 1 . 1 1 . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . 3 . Propulsion 26 | . . . 2 1 1 3 . . 1 1 . 1 . . . 2 . 1 . 2 1 . . . . . 1 . . . 8 1 Utility 34 | 1 2 . 4 1 1 4 . . 1 . 2 . 1 . . 3 . . . 1 . . . . . 1 . . . 1 2 9 Weapon 71 | . 1 1 9 2 5 6 1 . . . 13 . 8 . . 1 . 1 . 2 . . . . . 1 . . 1 . 5 14 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 91 97 97 99 70 53 53 53 53 55 50 50 49 50 50 49 49 50 50 49 50 50 49 49 49 50 48 48 47 49 45 42 Engine 3 | . 14 14 6 1 8 5 6 6 3 . 1 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 11 16 5 . . . . . 2 5 5 5 5 5 5 . . . 4 5 5 5 4 2 1 . . . . . Reactor 1 | . . . . . . . . . 2 6 1 . . . . . . 4 5 5 . . . . . 1 2 4 4 3 3 3 Treads 11 | . 27 25 25 26 12 1 . . . . 3 2 . . . . . . 5 4 . . . . . 2 3 . . . . . Hover 1 | . . . . . . 4 6 6 6 6 . . . . . . . . . . 5 5 5 5 4 1 . . 4 3 . 2 Device 12 | . 4 13 8 8 8 11 13 13 12 12 10 11 15 16 16 15 15 15 20 16 19 10 16 15 17 16 18 20 16 18 13 15 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 10 5 5 4 5 4 4 4 3 6 3 Processor 6 | . . . 2 2 . 4 6 6 9 12 14 16 11 11 11 11 11 10 10 10 10 10 10 9 8 9 8 12 15 15 10 6 Hackware 3 | . . . 10 9 9 7 6 6 2 . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . 1 . 5 6 2 1 . . . 4 1 . . . . . . 5 . 3 . 4 3 5 3 4 2 . . . 1 3 Energy Cannon 3 | . 1 . 4 17 7 5 6 6 3 . 2 . 2 . . . . . . . 5 5 4 5 3 . . . . . 2 . Ballistic Cannon 6 | . 8 24 10 . 4 . . . 2 6 2 5 2 5 5 5 5 5 5 4 . . . . . 4 3 4 4 3 . 2 Peak Build Rating 266 | 6 12 13 51 61 62 87 87 87 103 108 128 130 141 141 141 144 144 172 172 172 172 173 173 172 181 192 210 230 220 228 247 266 Average Rating 117 | 5 8 11 38 50 53 80 86 86 93 105 119 127 134 141 141 142 143 162 169 170 170 172 169 171 179 186 199 220 218 227 236 252 On Entrance 130 | . 6 12 11 51 57 52 87 86 87 100 108 125 130 141 141 141 137 144 172 172 172 170 173 172 170 179 191 210 215 220 232 243 Avg Prop Armor Cover (%) 9 | . . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 14 38 38 122 122 116 66 61 61 60 63 120 115 140 143 143 148 143 146 132 144 148 148 147 150 159 170 189 211 198 214 250 252 Greatest Support 436 | 40 40 40 84 84 84 80 100 100 100 100 178 167 167 167 181 181 181 183 183 183 183 183 183 183 183 265 436 436 323 323 376 342 Greatest Overweight (x) 9 | . . 1 9 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 15 15 15 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 22 25 23 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Most Carried 25 | 5 15 15 25 25 25 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 3 10 14 22 24 20 14 15 15 14 14 20 23 23 25 25 24 24 24 25 24 24 24 25 24 24 24 24 24 24 24 22 24 Final Capacity 25 | 8 15 15 25 25 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 14 25 25 15 15 15 15 15 14 24 25 25 25 25 25 25 25 25 25 24 25 25 24 25 25 24 25 25 25 25 24 Scrap Engine Consumption 438 | . . . . . 35 45 . 1 2 2 35 5 29 2 1 12 6 2 4 9 13 6 . 1 4 4 15 3 3 23 137 39 Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 214 | . . . . . 8 15 1 . 3 . 24 2 11 1 2 . . 9 . 4 1 . 3 . 2 6 8 4 . 1 84 25 Class Distribution -------------------- 32% | Mutant 24% | Construct 18% | Commander-Construct 7% | Generator-Construct 7% | Alien-Construct 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Commander-Construct | -6/Lower Caves Commander-Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Quarantine Alien-Construct | -3/Section 7 Alien-Construct | -2/Research Alien-Construct | -2/Testing Alien-Construct | -1/Access Commander-Construct | -1/Command Generator-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 19149 | 362 756 819 2296 340 110 1031 26 208 75 83 684 437 333 21 31 640 20 39 217 1049 239 151 230 155 250 438 844 409 465 817 2492 3082 Remotely 1189 | . . . 705 . . . . . . . 111 308 . . . . . . . 65 . . . . . . . . . . . . Salvage Created 36632 | 279 966 183 2331 1887 605 2174 . 216 . 25 2746 1115 1072 145 . 1425 422 180 1496 1652 974 311 302 544 1066 1104 1734 625 617 2030 3872 4534 Parts 1783 | 25 47 9 132 99 24 46 . 5 . 1 130 18 45 7 . 66 16 13 22 91 43 10 24 22 56 78 99 35 30 109 182 299 Haulers Intercepted 22 | . 2 . 5 6 . 1 . . . . 4 . 2 . . . . . . . . . . 1 1 . . . . . . . Recyclers Shooed 18 | . 2 . 6 3 . 2 . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 11 . . . . . 4 3 22 . . . 7 . . 13 . . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 395 | . 13 9 31 28 10 28 . 3 . 1 21 4 11 4 . 18 6 2 5 29 5 4 . 6 9 14 20 6 7 16 42 43 Melee 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 12 | . 8 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 348 | . 4 9 21 27 10 12 . 2 . 1 17 4 11 4 . 18 6 2 5 29 5 3 . 6 9 14 18 6 7 16 39 43 AOE 18 | . . . 5 . . 7 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Classes Destroyed 32 | 3 4 2 6 1 . 1 . 2 . . 1 1 . 1 . 3 1 . . . 1 . . . . 1 . . . . 4 . Worker 37 | 2 1 . 11 4 . . . . . . 3 . 4 . . . . 1 . 2 . . . . 2 . 1 1 1 . 4 . Builder 18 | . . . 3 1 . 2 . . . . 3 . . . . . . . . 3 . . . . 1 . 2 1 1 1 . . Tunneler 17 | 9 2 . 2 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 5 6 . 1 . . . . 4 . 2 . . . . . . . . . . 1 1 . . . . . . . Recycler 41 | 1 5 . 11 1 1 4 . . . . 6 . . . . . . . . . 3 . . . 1 . 1 1 1 4 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 23 | . . . 4 2 . 2 . . . . 1 . 1 . . . . . . . . . 8 . 2 . . . . 1 2 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 34 | . 3 . 5 2 . 1 . . . . 6 . . . . . . . . 2 1 . . 1 1 2 1 . 2 4 3 . Swarmer 67 | . 3 1 9 3 . 4 . . . 1 1 . . 4 . . 1 . . 14 . . . . 5 . 7 . 4 . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 87 | . 10 . 8 13 . 11 . 1 . . 10 . 2 . . 8 1 . . 3 1 . . 2 . 2 2 1 . 1 11 . Brawler 12 | . . . 1 2 . 1 . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . 3 . Duelist 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 56 | . . . 9 9 1 4 . . . . 2 . 3 . . . 1 2 . 6 2 . . 2 3 . 4 1 . 3 4 . Specialist 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 21 | . . . 2 . . 3 . . . . 2 . 4 . . . 2 . . 2 . . . . . . . 2 . . 4 . Programmer 55 | . . . . . . 4 . . . . 5 . 2 . . 2 . . . 4 . . . 2 . 11 3 2 3 12 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . 2 . . . . . Compactor 9 | . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 16 | . . 8 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 5 3 7 4 2 8 . 2 . 1 10 1 5 4 . 7 5 1 3 13 3 4 8 3 6 3 10 2 5 6 9 7 Combat Bots Only 12 | . 3 3 3 4 2 8 . 2 . 1 4 1 3 4 . 7 5 1 3 12 1 4 . 3 5 3 8 2 4 4 6 7 Max Kills in Single Turn 9 | 1 2 1 3 2 1 4 . 1 . 1 9 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 01-MTF (-8/Recycling) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2735 | . 81 76 179 119 17 207 . . . . 57 . 25 7 . 53 31 1 . 179 38 2 1 32 49 65 113 20 31 47 150 1155 Missed 971 | . 22 28 43 35 9 86 . . . . 14 . 8 2 . 24 12 1 . 38 13 . 1 14 19 18 36 7 13 23 47 458 Hits 1764 | . 59 48 136 84 8 121 . . . . 43 . 17 5 . 29 19 . . 141 25 2 . 18 30 47 77 13 18 24 103 697 Melee 10 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 Projectile 1754 | . 59 48 136 81 8 120 . . . . 43 . 17 5 . 29 19 . . 141 25 2 . 16 30 47 77 13 18 24 102 694 AOE 7 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 2 . Critical Strikes 77 | . 2 1 2 7 . 5 . . . . 5 . . . . 1 1 . . 3 2 1 . 1 . 7 5 1 1 2 5 25 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 29099 | . 699 623 2018 1229 180 1708 . . . 21 985 . 332 76 . 497 396 . . 2375 552 33 . 838 485 928 1367 244 203 489 2288 10533 Core 2496 | . 133 79 222 136 21 115 . . . . 114 . . 16 . 51 . . . 133 21 . . 88 12 71 47 . . 47 145 1045 Absorbed by Shields 11961 | . . . . . . . . . . . 120 . . . . 296 . . . . 168 20 . . 261 300 272 117 214 149 1221 8823 Reduced by Siege Mode 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . 121 Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . Ignored by Resistances 461 | . . . 27 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 420 Regen/Repaired (Parts) 20749 | . 79 . 217 332 . 630 306 . 240 . 831 71 104 37 682 . 49 937 . 1329 103 . 243 . 527 1114 1168 581 . 329 2318 8522 Core Remaining (%) 68 | 100 . 15 . . 31 . . . . 86 . . . . . . 81 . . . . . . 78 . . 90 . 100 . . 39 Volleys Fired 2128 | 34 97 68 185 115 30 108 8 18 . 7 113 29 74 19 4 46 14 8 22 111 29 9 18 41 45 60 87 34 46 68 172 409 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 354 | 70 110 100 160 160 160 248 124 124 . 74 133 104 185 185 185 185 185 185 118 118 118 118 118 82 82 82 82 82 82 82 136 354 Shots Fired 2572 | 68 189 116 343 222 52 107 8 18 . 7 113 28 72 19 4 46 14 8 21 108 27 9 18 41 45 60 87 34 46 68 170 404 Gun 258 | 68 138 . 47 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2282 | . 48 96 291 217 52 103 8 18 . 7 113 28 72 19 4 46 14 8 21 108 27 9 18 41 45 60 87 34 46 68 170 404 Launcher 24 | . . 17 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1278 | 34 137 96 219 5 3 8 . . . 7 62 28 14 . . . . 7 21 83 . . . . . 60 71 34 46 68 . 275 Thermal 792 | 34 52 3 121 217 49 23 . . . . 51 . 54 19 4 46 14 1 . 25 27 9 18 . . . 16 . . . . 9 Explosive 24 | . . 17 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . . 72 8 18 . . . . 4 . . . . . . . . . . . . . . . . . 15 . Entropic 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 120 Phasic 214 | . . . . . . . . . . . . . . . . . . . . . . . . 41 45 . . . . . 128 . Robot Hit Streak 20 | 14 20 18 16 20 10 9 . 3 . 3 7 6 6 3 . 9 7 9 16 9 5 4 3 5 11 4 19 11 3 8 12 16 Robot Miss Streak 7 | 4 4 3 7 3 3 4 . 1 . 1 5 2 4 1 . 5 2 . 1 4 3 2 4 6 4 3 3 1 2 3 2 5 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Shots Hit Robots 1384 | 40 112 50 211 126 38 53 . 5 . 3 37 18 26 5 . 24 7 3 17 45 13 5 10 11 27 23 39 9 12 32 96 287 Core Hits 670 | 13 38 19 90 55 17 40 . 1 . 1 36 4 16 4 . 19 5 3 5 28 8 3 5 4 12 10 18 7 3 15 43 148 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 35 | 4 5 3 5 . . 1 . . . . . . . . . 3 3 . 2 5 . . . . . . . 1 . 2 . 1 Burn 7 | 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 23 | . 1 3 3 . . . . . . . . . . . . 3 3 . 2 5 . . . . . . . 1 . 2 . . Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 34 | . . . 30 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . 24 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 9 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 168147 | 500 1536 1184 5400 3385 973 6137 . 647 . 300 7375 2037 2876 597 . 4562 1255 459 2816 7529 2275 887 1645 2102 5012 4779 7481 1935 3026 7587 25379 56471 Guns 2163 | 500 1038 . 533 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 160712 | . 480 1078 3655 3223 973 4929 . 647 . 300 5813 2037 2772 521 . 4562 1255 437 2816 7270 2275 887 1645 2054 5012 4779 7058 1771 3026 7587 25379 56471 Explosions 3296 | . . 106 258 . . 1205 . . . . 1357 . . . . . . . . . . . . . . . 370 . . . . . Melee 841 | . . . 841 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1135 | . 18 . 113 70 . 3 . . . . 205 . 104 76 . . . 22 . 259 . . . 48 . . 53 164 . . . . Kinetic 79593 | 252 1094 1078 2748 92 24 478 . . . 300 3692 2037 478 . . . . 283 2816 5896 . . . . . 4779 5473 1771 3026 7587 . 35689 Thermal 28159 | 248 424 . 1440 3223 949 1227 . . . . 3478 . 1948 521 . 4562 1255 154 . 1374 2275 887 1645 . . . 1585 . . . . 964 Explosive 1531 | . . 106 258 . . 797 . . . . . . . . . . . . . . . . . . . . 370 . . . . . Electromagnetic 5512 | . . . . . . 3632 . 647 . . . . 346 . . . . . . . . . . . . . . . . . 887 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 841 | . . . 841 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 24269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4451 19818 Phasic 27107 | . . . . . . . . . . . . . . . . . . . . . . . . 2054 5012 . . . . . 20041 . Highest Corruption 24 | . . . . . . 4 4 4 4 . 1 16 16 11 11 11 . . 17 18 18 18 18 5 . 11 11 1 2 9 24 6 Average Corruption 8 | . . . . . . 3 4 4 4 . 1 12 14 11 11 11 . . 8 16 18 18 14 5 . 6 4 1 1 2 10 6 Corruption Purged 91 | . . . . . . . . . . . . . 7 . . . . . . 4 . . 18 . . . . . . . 62 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 517 | . . . . . . 31 5 14 . . 13 10 47 17 13 1 . . 6 52 38 10 11 . . 12 25 2 3 15 105 87 Message Errors 122 | . . . . . . 9 1 1 . . 1 2 8 3 3 . . . 2 9 9 5 5 . . 4 3 . 1 4 26 26 Matter Fused 147 | . . . . . . 9 1 6 . . 4 4 12 4 2 1 . . 2 15 10 2 2 . . 4 7 . 2 5 29 26 Heat Flow Errors 48 | . . . . . . 2 . 3 . . 2 1 6 3 2 . . . . 9 3 . 1 . . 1 3 . . . 9 3 Energy Discharges 67 | . . . . . . 3 1 3 . . 3 1 8 2 2 . . . 1 3 5 3 . . . 1 4 1 . 1 13 12 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 1 Parts Fused 6 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 59 | . . . . . . 5 1 . . . 1 1 4 3 3 . . . . 5 5 . 2 . . 1 2 1 . 3 12 10 Data Loss (major) 29 | . . . . . . 1 . 1 . . 2 . 3 1 1 . . . . 4 3 . 1 . . . 4 . . . 5 3 Alerts 10 | . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . . . 1 . . . 2 1 Misdirections 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Weapon Failures 17 | . . . . . . 1 . . . . . 1 2 . . . . . 1 3 2 . . . . . . . . . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24516 | . 3 15 253 33 4 1344 . 342 . . 1164 . 303 59 . 566 76 . . 1263 289 37 485 692 817 1279 1749 391 1790 2768 5360 3434 Projectiles 23932 | . 3 15 98 33 4 1275 . 342 . . 1017 . 278 . . 566 76 . . 1179 289 37 485 664 817 1279 1732 391 1790 2768 5360 3434 Explosions 270 | . . . 39 . . 69 . . . . 145 . . . . . . . . . . . . . . . 17 . . . . . Melee 314 | . . . 116 . . . . . . . 2 . 25 59 . . . . . 84 . . . 28 . . . . . . . . Knockbacks 297 | . 5 17 16 1 1 5 . . . . 6 . 1 . . . . . . 6 . . . . . 8 5 4 2 3 . 217 Impact 5 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . Kinetic 285 | . 5 14 16 . 1 4 . . . . 5 . 1 . . . . . . 4 . . . . . 8 5 2 1 3 . 216 Secondary 7 | . . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Self-Inflicted Damage 215 | . . 22 60 . . . . . . . 76 . . . . . . . . 33 . . . 24 . . . . . . . . Shots 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 41 | . 4 . 16 7 . 2 . . . . 4 . . . . . . 1 . 5 . . . 1 . . 1 . . . . . Targets Rammed 67 | . 5 . 19 8 . 2 . . . . 8 . 5 1 . . . 3 . 7 . . . 1 . . 1 7 . . . . Kicked 17 | . . . . . . . . . . . 2 . 5 1 . . . 2 . . . . . . . . . 7 . . . . Crushed 9 | . 1 . 3 1 . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 502 | 81 311 5 325 363 204 371 245 259 . 84 339 262 480 337 206 234 95 158 . 247 242 36 191 . . 260 263 . 52 . 429 502 Average Temperature 81 | 31 80 5 75 105 54 111 105 77 . 34 86 103 174 121 64 73 49 58 . 45 45 16 37 . . 65 62 . 37 . 78 59 Received Heat Transfer 3020 | . 375 156 675 648 30 259 . . . 9 168 . 18 . . 8 87 . . 85 104 . . 114 29 20 50 9 . 8 83 85 Effects 25 | . 3 . 2 7 . 3 . . . . 1 3 2 . . . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . 1 . 2 4 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . 9 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 3 . Combat Hostiles 12 | . . . . . . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 83 | . . . . . 1 51 . 3 . . 2 . 5 3 . . . . . 4 . . . . . . . 1 . . 13 . Impact Corruptions 13 | . . . . 1 . 1 . . . . 1 . 1 2 . . . . . 4 . . . 1 . . . 1 1 . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 43 | 3 4 . 5 13 8 1 . . . . . . . 2 . 3 2 . . . . 2 . . . . . . . . . . Heat Transferred 19147 | 962 1517 . 2517 6200 1435 509 . . . . 1387 . 611 250 . 1375 450 50 . 333 545 222 407 . . . 350 . . . . 27 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 1 2 . 3 . . . . 2 1 3 . . . . . . 2 3 2 1 3 2 2 3 2 2 2 5 . Low Security (%) 36 | 100 100 . 61 19 100 15 . . . . 21 48 24 . . . . 100 100 74 . . 1 5 . . . . . 51 . . Level 1 23 | . . . 38 77 . 24 . . . . 8 51 9 . . . . . . 5 6 . 98 9 18 38 32 . 60 37 . . Level 2 17 | . . . . 3 . 16 . . . . 69 . 65 . . . . . . 19 68 100 . 46 81 61 43 100 40 10 7 . Level 3 4 | . . . . . . 43 . . . . . . . . . . . . . . 25 . . 37 . . 23 . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1753 | 15 129 . 312 431 148 1029 . . . . 666 233 722 . . . . 30 4 641 826 593 354 941 608 536 929 531 468 466 1753 . Initial 515 | . . . 42 131 127 235 . . . . 49 233 86 . . . . . 4 . 311 442 197 86 421 324 285 515 240 237 294 . Average 285 | 2 29 . 170 278 18 574 . . . . 383 191 403 . . . . 6 . 181 546 541 299 610 457 426 509 468 382 224 823 . Influence Increases 23374 | 60 559 225 1257 1099 208 1826 . 117 . 516 1297 70 1226 90 . 882 140 90 2 1037 951 191 267 1178 385 613 1132 231 402 691 3857 2775 Destroy 0b10 Robot/C 9020 | . 260 60 620 560 20 580 . 80 . 260 460 . 440 80 . 560 120 40 . 620 460 80 80 380 180 280 400 120 140 340 1800 . Destroy 0b10 Robot/NC 1030 | 60 65 . 205 80 5 60 . . . . 125 . 55 . . 10 . 5 . 35 20 5 40 10 40 10 25 15 25 50 85 . Destroy Leader 1792 | . 60 . 190 136 . 134 . 10 . 30 132 . 116 10 . . 20 20 . 144 52 . . 84 54 54 82 30 24 88 322 . Allied During Kill 2627 | . . . . . . . . 27 . 226 37 . 110 . . 162 . . . 23 291 85 120 379 . . . . . 6 1161 . Successful Hack 194 | . 46 . 17 23 25 40 . . . . 7 . . . . . . . . . . . . . . 24 . . . 7 5 . Select Force Hacks 210 | . 60 . . . 120 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2025 | . 45 . 90 180 30 465 . . . . 180 . 45 . . . . 15 . 45 75 15 15 15 30 120 165 . 105 75 120 195 Anti-Garrison Action 450 | . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . 150 . . . . . Destroy Structure 4626 | . 8 . 90 60 8 107 . . . . 176 70 160 . . . . 10 2 140 38 6 12 130 66 80 310 66 48 95 364 2580 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . 15 . . . . 15 . 30 . . . . . . 15 . . . . . 15 . . . 15 . . Lose Combat Pursuer 1095 | . 15 165 45 60 . 195 . . . . 165 . 120 . . 150 . . . 15 15 . . 30 15 30 . . 60 15 . . Influence Decreases 20619 | 60 445 256 1028 1083 452 883 587 338 219 437 710 613 627 498 283 351 702 78 14 400 798 488 514 620 613 680 724 720 434 627 1218 3119 Entered New Map 8644 | . . 55 41 181 201 49 381 84 219 . 30 433 37 268 61 31 562 . 8 . 326 348 296 160 383 252 224 402 188 159 166 3099 Time Decay 9663 | 60 435 181 695 702 251 634 206 254 . 317 550 100 470 230 222 220 140 78 6 400 362 140 198 170 230 428 490 318 246 428 502 . Lost Part 220 | . 10 20 70 10 . 10 . . . . 20 . . . . 10 . . . . . . . 10 . . 10 . . . 30 20 Lost Ally 1540 | . . . 10 . . 40 . . . 120 110 80 120 . . 90 . . . . 110 . 20 280 . . . . . 40 520 . Purge Threat 552 | . . . 212 190 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 3 . 7 1 . 13 . . . . 9 . 7 . . . . . . 5 2 . . 7 2 4 7 4 3 4 13 . Investigation 15 | . 3 . 1 . . 6 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . Extermination 30 | . . . . . . 4 . . . . 2 . 2 . . . . . . 3 . . . . 1 4 2 2 2 4 4 . Reinforcement 20 | . . . 4 1 . 2 . . . . 5 . 1 . . . . . . 2 . . . 3 . . . 1 . . 1 . Assault 22 | . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . 3 1 . 5 1 . . 7 . Garrison 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 45 | . 3 . 8 2 . 3 . . . . 4 . 1 . . 1 . . . 1 . 1 . 5 1 1 2 . . 1 11 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 2 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 2 . . . . Times Spotted 749 | . 21 11 59 41 9 48 . 5 . 9 41 5 23 2 . 74 5 2 4 36 22 5 16 28 10 20 25 11 14 24 59 120 Peak Tracking Total 28 | . 5 3 4 4 1 8 . 4 . 4 6 2 7 2 . 28 5 1 2 9 6 5 2 9 5 3 8 4 5 5 5 9 Tactical Retreats 49 | . 1 4 3 4 2 8 . . . . 5 . 6 . . 3 . . . 1 1 . . 1 1 2 . . 4 1 . 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 33 | . . . 2 2 . 5 . . . . 3 . . . . . . 1 . 4 3 . . 3 1 . 1 . 1 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 156 | . 3 3 6 12 3 31 . . . . 12 . 4 . . 1 . 1 . 3 7 2 1 2 2 8 16 . 10 5 8 16 Max in Single Turn 15 | . 1 1 1 2 1 15 . . . . 5 . . . . 1 . 1 . . 1 1 1 . 1 2 2 . 1 1 1 2 Garrison Access 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 94 | . 11 2 16 10 9 17 1 . . . 8 . 2 1 . 1 . 2 . 3 . . . 1 . 2 . . 2 2 2 2 Terminals 43 | . 8 . 11 8 3 10 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Fabricators 8 | . . . . . . 2 . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 17 | . 2 . 1 . 5 3 . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . 2 1 . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 248 | . 35 6 51 27 22 36 1 . . . 16 . 3 1 . 1 . 3 . 5 . . . 2 . 4 . . 2 5 4 24 Successful 155 | . 23 6 36 17 17 13 1 . . . 8 . 1 1 . 1 . . . 2 . . . . . 1 . . . 2 2 24 Failed 92 | . 11 . 15 10 5 23 . . . . 8 . 2 . . . . 3 . 3 . . . 2 . 3 . . 2 3 2 . Catastrophic 20 | . . . 1 1 . 10 . . . . 2 . 1 . . . . . . 2 . . . . . 1 . . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 358 | . 27 . 22 7 16 20 . . . . 39 . 31 . . . . 6 . 44 24 1 . 14 15 17 18 6 9 20 20 2 Terminals 116 | . 28 . 37 16 7 22 . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Fabricators 17 | . . . . . . 4 . . . . 10 . . . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 22 | . 3 . 6 11 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 33 | . 4 . 1 . 13 7 . . . . 2 . 3 . . . . 1 . 2 . . . . . . . . . . . . Scanalyzers 20 | . . . 6 . . 2 . . . . 3 . . . . . . . . 2 . . . . . 2 . . 2 3 . . Garrison Access 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 81 | . 10 6 17 8 5 5 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 2 24 Record 22 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Part Schematic 8 | . 1 . 3 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 5 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . 3 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 6 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 9 | . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 8 | . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . 1 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . . . 1 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 9 . 6 1 11 4 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Terminals 18 | . 6 . 6 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 3 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 8 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 9 . 14 7 1 16 . . . . 5 . 2 . . . . 2 . 2 . . . 1 . 2 . . 2 1 1 . Full Trace Events 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 1 . 5 1 1 2 . . . . 14 . 9 . . . . . . . . . . . 8 . 14 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 316 | . 26 . 114 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 19 . . . 9 5 . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 4 . 3 . . . . . . . . . . 1 . . 1 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 4 . . . . . . . 5 . . . . 5 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Total Allies 133 | . 2 . 1 . . 2 . 4 11 . 3 18 1 . . 5 . . . 4 19 5 . . . . . . . 2 56 . Largest Group 48 | . 2 2 1 . . 2 . 4 15 15 9 18 6 . . 5 . . . 4 16 21 21 19 . . . . . 2 48 . Highest-Rated Group 4868 | . 20 20 10 . . 64 . 110 485 485 320 638 246 . . 263 . . . 406 923 1401 1401 1200 . . . . . 244 4868 . Highest-Rated Ally 269 | . 10 10 10 . . 32 . 30 51 51 70 50 127 . . 68 . . . 103 159 159 159 103 . . . . . 122 269 . Zionite Dispatches 8 | . . . . . . . . . . . 1 . 1 . . . . . . 2 3 . . . . . . . . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 41 | . 5 1 3 . . . . . . . . . . . . 16 . . . 1 2 3 5 1 . . . . . . 4 . STAY 18 | . 3 1 2 . . . . . . . . . . . . 7 . . . . 1 . 1 1 . . . . . . 2 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . FOLLOW 12 | . 2 . 1 . . . . . . . . . . . . 2 . . . . . 2 3 . . . . . . . 2 . AID 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 733 | . . . . . . 6 . 15 . 48 28 77 42 . . 32 . . . 8 78 18 15 90 . . . . . 5 271 . Total Damage 37310 | . . . . . . 169 . 469 . 1088 714 1959 2280 . . 1776 . . . 876 3884 360 766 5004 . . . . . 499 17466 . Kills 155 | . . . . . . 1 . 2 . 12 3 4 14 . . 12 . . . 2 18 1 4 18 . . . . . 1 63 . Allies Corrupted 28 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 23 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 34551 | . 633 5356 3697 . . 1324 426 507 1003 872 1621 128 1198 491 465 899 404 237 123 1140 654 . 226 333 493 1059 1291 704 525 1052 7690 . Optics 12821 | . . . . . . . . . 7 . . . . . . 2 . . . . . . . . 491 1059 1291 704 525 1052 7690 . Sensors 16372 | . . . . . . 1322 426 507 996 872 1621 128 1198 491 465 896 404 237 123 1085 651 . 226 333 365 831 1041 679 470 1005 . . IFF 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 1496 | . . 1282 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 8914 | . 633 4074 3697 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 509 . Triangulation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cloaking 5029 | . . . . . . . . . . . . . . . . 1 . . . 147 23 . . . 408 584 1054 701 492 1034 585 . Jamming 910 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 220 . 656 26 . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 2 1 1 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Intel Received 62 | . . . . . . . . . . . 8 . 8 . . . . 1 . 11 4 . . 3 4 4 5 1 2 5 6 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Branch Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . Emergency Access 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Guard Positions 5 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . Prototype Stockpiles 7 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 1 . . 1 . . Component Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 2 . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Active Garrisons 6 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 1 . . . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Depthwide Sectors/-1 7 | . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . 1 1 . 1 . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 56359 | 294 2042 5710 10970 3391 2230 2229 427 551 1011 875 1816 205 1198 491 465 1290 468 245 123 1335 824 289 408 353 493 1059 1291 704 525 1052 8717 3278 Spaces Moved 37196 | 108 1024 1704 3022 1042 891 2241 791 744 1567 1037 1423 144 1328 661 515 1296 642 311 102 1496 783 125 175 379 589 1144 989 447 449 1042 5510 3475 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13379 | 104 1024 1704 2936 1042 541 225 . . . . 772 33 . . . . . 24 102 1207 . . . . . 624 933 34 . . 1623 451 Legs 7527 | . . . . . . . . . . . 38 111 1328 661 515 1296 642 196 . . . . . . . . 43 393 . . 2295 9 Wheels 523 | . . . 86 . 350 87 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15350 | . . . . . . 1929 791 744 1567 1037 291 . . . . . . . . 289 783 125 175 379 589 520 13 20 449 1042 1592 3015 Flight 413 | . . . . . . . . . . . 322 . . . . . . 91 . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 140 240 131 61 50 50 50 50 48 67 67 67 67 67 67 67 67 51 51 51 51 51 51 51 68 79 79 79 54 51 Average Speed 98 | 155 160 180 225 240 184 76 50 50 50 50 90 81 67 67 67 67 67 67 67 63 51 51 51 51 51 60 92 126 79 79 83 68 Slowest Speed 556 | 160 160 240 480 240 556 216 61 50 50 50 122 122 67 67 67 67 67 67 67 67 51 51 51 51 51 68 129 129 79 79 270 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 27 | . . . . . . . . . . . . . . . . 3 . . . 2 . . . 4 2 . 5 . . . . 11 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 66 | 6 99 84 89 91 87 58 81 82 89 87 48 71 33 82 75 88 81 11 89 51 84 60 72 36 16 96 67 21 42 34 83 98 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 52 | . 2 3 . . 4 1 . . 2 2 9 . 9 . . . 1 . . 3 3 . . . 3 2 2 . 2 2 2 . Known Exits Taken 23 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . . . . 3 3 1 3 . . . 3 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 317 | . 1 9 22 9 . 13 7 11 . 4 32 . 16 6 3 4 3 8 . 21 3 . . 16 3 13 50 17 9 11 16 10 Terrain Destroyed 1693 | . 4 63 88 62 8 121 8 13 . 10 94 4 43 13 4 9 5 8 1 53 5 2 2 28 48 56 138 24 17 24 53 685 Melee 13 | . . . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1372 | . 4 2 30 61 8 37 8 13 . 10 65 4 43 13 4 9 5 8 1 53 5 2 2 28 12 56 86 24 17 24 53 685 AOE 308 | . . 61 46 . . 84 . . . . 29 . . . . . . . . . . . . . 36 . 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Total 54500 | 163 1233 4197 6780 1689 1442 2648 812 901 1794 1386 1822 199 1572 689 630 1673 664 340 133 1755 1175 340 471 493 731 1441 1262 544 576 1223 9539 4183 Wait 13596 | 10 54 2380 3293 467 473 223 11 80 208 333 197 17 104 9 112 240 4 6 8 94 323 202 270 64 71 193 139 36 54 77 3650 194 Move 37143 | 107 1023 1703 3021 1031 890 2240 790 743 1566 1036 1413 143 1327 660 514 1295 641 311 101 1495 782 124 174 377 588 1143 988 446 448 1041 5509 3473 Hop 10 | . . . . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 5 17 5 55 13 10 27 1 . 3 2 28 2 23 . . 12 1 4 . 8 . . . . 3 4 . 4 2 2 43 29 Fast Attach 149 | 6 8 . 19 6 2 1 . . 5 3 4 . 5 . . 3 . . . 2 . 1 3 4 4 3 15 2 4 5 28 16 Attach 69 | . 2 3 6 3 3 6 . . . 1 1 . 4 . . 1 1 1 . 2 . . . 1 2 . 1 1 . 1 19 10 Detach 26 | . 3 . 2 . 4 1 . . . . 2 . . . . . . . . . . 1 . . 1 . 1 . 1 . 7 3 Swap 435 | . 11 33 83 23 1 15 1 5 4 . 31 7 2 . . 9 3 4 2 27 7 2 5 4 12 30 22 10 14 26 33 9 Drop 382 | 1 13 5 67 13 29 25 1 . 8 4 20 1 27 . . 15 . 3 . 9 1 1 1 . 5 8 8 4 7 3 64 39 Fire 2128 | 34 97 68 185 115 30 108 8 18 . 7 113 29 74 19 4 46 14 8 22 111 29 9 18 41 45 60 87 34 46 68 172 409 Melee 34 | . . . 30 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ram 5 | . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . Kick 17 | . . . . . . . . . . . 2 . 5 1 . . . 2 . . . . . . . . . 7 . . . . Crush 45 | . 5 . 18 8 . 2 . . . . 5 . . . . . . 1 . 5 . . . . . . 1 . . . . . Escape Stasis 9 | . . . . 2 . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . 1 Rewire 149 | . . . . . . . . 55 . . . . . . . 52 . . . . 28 . . . . . . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Discovered new exit (range 6) 1028 | -10/Materials | Discovered new exit (range 12) 1101 | -10/Materials | Core integrity fell below 50% 1348 | -10/Materials | Repaired Lgt. Assault Rifle 1601 | -10/Materials | Discovered new exit (range 9) 1669 | -10/Materials | Central database locked down 1999 | -10/Materials | Discovered new exit (range 9) 2122 | -10/Materials | Discovered new exit (range 6) 2337 | -10/Materials | Entered Subcaves 2337 | -10/Subcaves | Accompanied by 2 allies 2338 | -10/Subcaves | Approached by a straggling Scientist 2353 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2441 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2542 | -10/Subcaves | Learned location of Storage (-8) 2556 | -10/Subcaves | Visited Clippyterm 2561 | -10/Subcaves | Identified exit to Recycling 2561 | -10/Subcaves | Learned location of Deep Caves (-6) 2569 | -10/Subcaves | Discovered new exit (range 5) 3849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4833 | -10/Subcaves | Discovered new exit (range 9) 6767 | -10/Subcaves | Visited 4L-MR0's lab 6916 | -10/Subcaves | Core integrity fell below 20% 6961 | -10/Subcaves | Found Power Bank 8047 | -10/Subcaves | Entered Materials 8047 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8650 | -8/Materials | Build established: Scavenger-Mutant 8884 | -8/Materials | Garrison activated, responded to threat 9048 | -8/Materials | Repaired Lgt. Treads 9240 | -8/Materials | Discovered new exit (range 5) 9257 | -8/Materials | Identified exit to Storage 10735 | -8/Materials | Lost 5 parts (1p3n1u) 10770 | -8/Materials | Discovered new exit (range 15) 10957 | -8/Materials | Build established: Hacker-Mutant 11092 | -8/Materials | Garrison activated, responded to threat 11405 | -8/Materials | Discovered new exit (range 3) 12034 | -8/Materials | Repaired Med. Treads 12079 | -8/Materials | Repaired Med. Treads 13552 | -8/Materials | Build established: Mutant 19017 | -8/Materials | Entered Storage 19301 | -8/Storage | Used back door to open Recycling access 19301 | -8/Storage | Discovered exit to Recycling (range 6) 19937 | -8/Storage | Repaired Plasma Cannon 20053 | -8/Storage | Repaired Med. Treads 20099 | -8/Storage | Repaired Med. Treads 20143 | -8/Storage | Core integrity fell below 50% 20144 | -8/Storage | Repaired Imp. Cooling System 20298 | -8/Storage | Build established: Hacker-Mutant 20340 | -8/Storage | Allied Derelicts emerged from ambush trap array 20786 | -8/Storage | Build established: Mutant 21394 | -8/Storage | Discovered new exit (range 16) 21789 | -8/Storage | Met 01-MTF 21936 | -8/Storage | Found Prototype Energy Gun 21936 | -8/Storage | Identified 01-MTF's Shockpuncher 22408 | -8/Storage | Entered Recycling 22408 | -8/Recycling | Accompanied by 1 ally (01-MTF) 22917 | -8/Recycling | Discovered new exit (range 9) 23066 | -8/Recycling | Entered Scraplab 23095 | -8/Recycling | Found Prototype Device 23095 | -8/Recycling | Identified Scrap Engine 23790 | -8/Recycling | Build established: Construct 24518 | -8/Recycling | Destroyed 01-MTF 24638 | -8/Recycling | Entered Factory 24638 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 24753 | -6/Factory | Destroyed 8 combat bots 24781 | -6/Factory | Discovered new exit (range 8) 24945 | -6/Factory | Build established: Hacker-Construct 25306 | -6/Factory | Discovered new exit (range 8) 25314 | -6/Factory | Identified exit to Factory 25370 | -6/Factory | Build established: Construct 26177 | -6/Factory | Spotted B-75 Beast 26285 | -6/Factory | Discovered exit to Factory (range 16) 26575 | -6/Factory | Identified exit to Lower Caves 26738 | -6/Factory | First assault squad dispatched 26867 | -6/Factory | Entered Lower Caves 26968 | -6/Lower Caves | Learned Factory machine intel 27153 | -6/Lower Caves | Learned Factory emergency access door positions 27175 | -6/Lower Caves | Discovered new exit (range 12) 27292 | -6/Lower Caves | Identified exit to Lower Caves 27294 | -6/Lower Caves | Entered another Lower Caves area 27296 | -6/Lower Caves | Discovered exit to Factory (range 14) 27354 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 27481 | -6/Lower Caves | Learned 8 Factory zone layouts 27722 | -6/Lower Caves | Build established: Commander-Construct 27762 | -6/Lower Caves | Discovered new exit (range 7) 27766 | -6/Lower Caves | Identified exit to Zion 27845 | -6/Lower Caves | Entered Zion 27845 | -6/Zion | Accompanied by 4 allies 27865 | -6/Zion | System corruption cleaned by Quarantine Array 27965 | -6/Zion | Learned location of Testing (-2) 27983 | -6/Zion | Learned 4 Factory zone layouts 28009 | -6/Zion | Given the Hacking Drone Bay 28299 | -6/Zion | Found Prototype Processor 28299 | -6/Zion | Identified Spectral Analyzer 28301 | -6/Zion | Found Prototype Processor 28301 | -6/Zion | Identified Exp. Signal Interpreter 28304 | -6/Zion | Found Prototype Processor 28304 | -6/Zion | Identified Exp. Core Analyzer 28307 | -6/Zion | Found Spectral Analyzer 28448 | -6/Zion | Met Imprinter 28458 | -6/Zion | Imprinted 28460 | -6/Zion | Declared Zion's savior 28569 | -6/Zion | Found Prototype Device 28569 | -6/Zion | Identified Hacking Drone Bay 28596 | -6/Zion | Gained Derelict followers 28629 | -6/Zion | Gained Derelict followers 28697 | -6/Zion | Found Prototype Hackware 28702 | -6/Zion | Discovered new exit (range 10) 28706 | -6/Zion | Identified exit to Proximity Caves 28856 | -6/Zion | Entered Proximity Caves 28856 | -5/Proximity Caves | Accompanied by 15 allies 28933 | -5/Proximity Caves | Lost 4 allies 29096 | -5/Proximity Caves | Found Alien Artifact 29096 | -5/Proximity Caves | Identified Core Expander 29096 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 29114 | -5/Proximity Caves | Learned location of Warlord (-5) 29189 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29201 | -5/Proximity Caves | Build established: Construct 29360 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29495 | -5/Proximity Caves | Discovered exit to Factory (range 8) 29731 | -5/Proximity Caves | Entered Factory 29731 | -5/Factory | Accompanied by 9 allies 29731 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 29732 | -5/Factory | Identified exit to Upper Caves 29734 | -5/Factory | Loaded intel: 230 machine locations 29907 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 29942 | -5/Factory | Lost 4 allies 30109 | -5/Factory | Identified Exp. Hacking Suite 30246 | -5/Factory | Retrieved Zion intel report: Active Garrisons 30329 | -5/Factory | Retrieved Zion intel report: Active Terminals 30394 | -5/Factory | Retrieved Zion intel report: Branch Access 30428 | -5/Factory | Retrieved Zion intel report: Component Schematics 30433 | -5/Factory | Retrieved Zion intel report: Emergency Access 30553 | -5/Factory | Found Prototype Processor 30553 | -5/Factory | Identified Exp. Targeting Computer 30562 | -5/Factory | Found Exp. Targeting Computer 30564 | -5/Factory | Found Exp. Targeting Computer 30657 | -5/Factory | Fabricated Lrn. Sensor Array? 30897 | -5/Factory | Retrieved Zion intel report: Guard Positions 31163 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 31164 | -5/Factory | Zion Light squad teleported in 31273 | -5/Factory | Terminal network hard line cut 31299 | -5/Factory | Found Prototype Protection 31299 | -5/Factory | Identified Zio. Weapon Casing 31498 | -5/Factory | Discovered new exit (range 12) 31547 | -5/Factory | Sucked down chute 31547 | -5/Factory | Entered Waste 31562 | -5/Waste | EMP discharged 31562 | -5/Waste | System corruption reached 10% 31572 | -5/Waste | Spotted C-40 Crusher 31582 | -5/Waste | Destroyed C-40 Crusher 31617 | -5/Waste | Spotted C-40 Crusher 31632 | -5/Waste | Destroyed C-40 Crusher 31662 | -5/Waste | EMP discharged 31667 | -5/Waste | Met Warlord forces unprepared to attack 31670 | -5/Waste | Spotted C-40 Crusher 31675 | -5/Waste | Destroyed C-40 Crusher 31677 | -5/Waste | Spotted C-40 Crusher 31682 | -5/Waste | Allies destroyed C-40 Crusher 31701 | -5/Waste | Spotted C-40 Crusher 31702 | -5/Waste | Spotted C-40 Crusher 31707 | -5/Waste | Destroyed C-40 Crusher 31730 | -5/Waste | Allies destroyed C-40 Crusher 31738 | -5/Waste | Discovered new exit (range 12) 31749 | -5/Waste | Identified exit to Factory 31752 | -5/Waste | Entered Factory 31752 | -5/Factory | Accompanied by 6 allies 31760 | -5/Factory | Lost 6 allies 32113 | -5/Factory | Retrieved Zion intel report: Active Garrisons 32158 | -5/Factory | Garrison activated, responded to threat 32176 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 32214 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 32271 | -5/Factory | Retrieved Zion intel report: Trap Installations 32371 | -5/Factory | Discovered new exit (range 10) 32377 | -5/Factory | Identified exit to Factory 32515 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 32546 | -5/Factory | Retrieved Zion intel report: Emergency Access 32573 | -5/Factory | Retrieved Zion intel report: Guard Positions 32577 | -5/Factory | Discovered exit to Upper Caves (range 6) 32652 | -5/Factory | First assault squad dispatched 32658 | -5/Factory | Retrieved Zion intel report: Active Terminals 32659 | -5/Factory | Zion hero teleported in (CL-ANK) 32950 | -5/Factory | Entered Upper Caves 33095 | -5/Upper Caves | Found DCF Scrap (14 items) 33194 | -5/Upper Caves | Learned Factory terminal intel 33334 | -5/Upper Caves | Discovered new exit (range 14) 33342 | -5/Upper Caves | Identified exit to Upper Caves 33441 | -5/Upper Caves | Entered another Upper Caves area 33460 | -5/Upper Caves | Discovered exit to Factory (range 6) 33490 | -5/Upper Caves | Learned Factory emergency access door positions 33866 | -5/Upper Caves | Discovered new exit (range 7) 33869 | -5/Upper Caves | Identified exit to Warlord 33906 | -5/Upper Caves | Entered Warlord 33929 | -5/Warlord | System corruption cleaned by Quarantine Array 34136 | -5/Warlord | Found Prototype Device 34136 | -5/Warlord | Identified Exp. Cloaking Device 34145 | -5/Warlord | Found Prototype Device 34145 | -5/Warlord | Identified Exp. Focal Shield 34155 | -5/Warlord | Found Prototype Hackware 34177 | -5/Warlord | Found Exp. Core Analyzer 34370 | -5/Warlord | Build established: Commander-Construct 34376 | -5/Warlord | Warlord's base attacked by MAIN.C 34394 | -5/Warlord | Found Prototype Energy Cannon 34396 | -5/Warlord | Found Prototype Energy Cannon 34459 | -5/Warlord | Rebuked by Warlord 34581 | -5/Warlord | Warlord forces counterattacked 34584 | -5/Warlord | Destroyed 7 combat bots 34700 | -5/Warlord | Spotted Executioner 34712 | -5/Warlord | Destroyed Executioner 34747 | -5/Warlord | Destroyed 7 combat bots 34749 | -5/Warlord | Lost 11 allies 34753 | -5/Warlord | Found Exp. Core Analyzer 34833 | -5/Warlord | Lost 5 allies 35011 | -5/Warlord | Lost 3 allies 35022 | -5/Warlord | Spotted Executioner 35051 | -5/Warlord | Warlord base infiltrated, sounded retreat 35094 | -5/Warlord | Lost 4 allies 35105 | -5/Warlord | Spotted Striker 35181 | -5/Warlord | Spotted Striker 35184 | -5/Warlord | Spotted Striker 35188 | -5/Warlord | Discovered new exit (range 15) 35189 | -5/Warlord | Spotted Executioner 35195 | -5/Warlord | Identified exit to Proximity Caves 35196 | -5/Warlord | Entered Proximity Caves 35203 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35290 | -4/Proximity Caves | Found DCF Scrap (16 items) 35325 | -4/Proximity Caves | Build established: Construct 35358 | -4/Proximity Caves | Destroyed B-86 Titan 35485 | -4/Proximity Caves | Discovered exit to Factory (range 5) 35548 | -4/Proximity Caves | Learned location of Quarantine (-3) 35664 | -4/Proximity Caves | Entered Factory 35664 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35666 | -4/Factory | Loaded intel: 28 terminal locations 35730 | -4/Factory | Retrieved Zion intel report: Emergency Access 35909 | -4/Factory | Sucked down chute 35909 | -4/Factory | Entered Waste 35916 | -4/Waste | Spotted C-40 Crusher 35924 | -4/Waste | EMP discharged 35924 | -4/Waste | Destroyed C-40 Crusher 35941 | -4/Waste | Spotted C-40 Crusher 35942 | -4/Waste | Destroyed C-40 Crusher 35955 | -4/Waste | Spotted C-40 Crusher 35960 | -4/Waste | Spotted C-40 Crusher 35964 | -4/Waste | Destroyed C-40 Crusher 35972 | -4/Waste | Destroyed C-40 Crusher 35978 | -4/Waste | Spotted C-40 Crusher 35985 | -4/Waste | Destroyed C-40 Crusher 36015 | -4/Waste | Spotted C-40 Crusher 36023 | -4/Waste | Discovered new exit (range 10) 36024 | -4/Waste | EMP discharged 36024 | -4/Waste | System corruption reached 10% 36030 | -4/Waste | Identified exit to Factory 36032 | -4/Waste | Entered Factory 36240 | -4/Factory | Discovered new exit (range 6) 36243 | -4/Factory | Identified exit to Upper Caves 36264 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 36296 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 36317 | -4/Factory | Discovered new exit (range 15) 36330 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 36344 | -4/Factory | Found Quantum Capacitor 36372 | -4/Factory | Identified exit to Research 36403 | -4/Factory | Found Exp. Hacking Suite 36457 | -4/Factory | Retrieved Zion intel report: Guard Positions 36532 | -4/Factory | Noticed a derelict Sapper rigging charges 36718 | -4/Factory | Retrieved Zion intel report: Main Access 36753 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 36795 | -4/Factory | Retrieved Zion intel report: Emergency Access 36800 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 37027 | -4/Factory | Retrieved Zion intel report: Active Terminals 37139 | -4/Factory | Destroyed 12 combat bots 37143 | -4/Factory | Found Exp. Hacking Suite 37152 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 37160 | -4/Factory | Retrieved Zion intel report: Branch Access 37160 | -4/Factory | Identified exit to Extension 37160 | -4/Factory | Identified exit to Armory 37161 | -4/Factory | Zion Heavy squad teleported in 37325 | -4/Factory | Zion Heavy squad teleported in 37367 | -4/Factory | Entered Extension 37367 | -4/Extension | Accompanied by 4 allies 37518 | -4/Extension | Zion Kinetic Resupply teleported in 37552 | -4/Extension | Rescued a captive Derelict 37554 | -4/Extension | Rescued a captive Derelict 37568 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-3 37617 | -4/Extension | First assault squad dispatched 37793 | -4/Extension | Spotted B-86 Titan 37803 | -4/Extension | Destroyed B-86 Titan 37815 | -4/Extension | Spotted B-86 Titan 37846 | -4/Extension | Destroyed B-86 Titan 37865 | -4/Extension | Rescued a captive Derelict 37866 | -4/Extension | Lost 3 allies 37944 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 37945 | -4/Extension | Zion Heavy squad teleported in 37951 | -4/Extension | Zion Fire squad teleported in 37952 | -4/Extension | Rescued a captive Derelict 37956 | -4/Extension | Rescued a captive Derelict 38044 | -4/Extension | Rescued a captive Derelict 38066 | -4/Extension | Rescued a captive Derelict 38069 | -4/Extension | Retrieved Zion intel report: Active Garrisons 38076 | -4/Extension | Retrieved Zion intel report: Trap Installations 38089 | -4/Extension | Rescued A7 38099 | -4/Extension | Discovered exit to Research (range 10) 38100 | -4/Extension | Discovered new exit (range 6) 38114 | -4/Extension | Identified exit to Cetus 38191 | -4/Extension | Entered Cetus 38191 | -4/Cetus | Accompanied by 16 allies (A7) 38196 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 38210 | -4/Cetus | Spotted Cetus Guard 38210 | -4/Cetus | Spotted Cetus Guard 38210 | -4/Cetus | Spotted Cetus Guard 38211 | -4/Cetus | Spotted Cetus Guard 38215 | -4/Cetus | Destroyed Cetus Guard 38217 | -4/Cetus | Destroyed Cetus Guard 38219 | -4/Cetus | Destroyed Cetus Guard 38222 | -4/Cetus | Destroyed Cetus Guard 38259 | -4/Cetus | Started Cetus Manufacturing Module 38271 | -4/Cetus | Escorted A7 to Cetus Mainframe 38284 | -4/Cetus | Manufactured an Enhanced Grunt 38309 | -4/Cetus | Manufactured an Enhanced Grunt 38317 | -4/Cetus | Discovered new exit (range 15) 38329 | -4/Cetus | Identified exit to Archives 38334 | -4/Cetus | Manufactured an Enhanced Grunt 38335 | -4/Cetus | Build established: Commander-Construct 38359 | -4/Cetus | Manufactured an Enhanced Grunt 38384 | -4/Cetus | Manufactured an Enhanced Grunt 38480 | -4/Cetus | Entered Archives 38480 | -4/Archives | Accompanied by 21 allies (A7) 38485 | -4/Archives | Received a hacking code to weaken MAIN.C 38517 | -4/Archives | Discovered new exit (range 13) 38522 | -4/Archives | Identified exit to Hub_04(d) 38667 | -4/Archives | Discovered exit to Research (range 16) 38888 | -4/Archives | Entered Hub_04(d) 38888 | -4/Hub_04(d) | Accompanied by 19 allies 38901 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 38927 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 38941 | -4/Hub_04(d) | Lost 5 allies 38965 | -4/Hub_04(d) | Discovered exit to Research (range 7) 39014 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 39054 | -4/Hub_04(d) | Discovered exit to Research (range 15) 39104 | -4/Hub_04(d) | Garrison activated, responded to threat 39138 | -4/Hub_04(d) | First assault squad dispatched 39217 | -4/Hub_04(d) | Crushed by falling debris 39234 | -4/Hub_04(d) | Lost 8 allies 39241 | -4/Hub_04(d) | Entered Research 39241 | -3/Research | Evolved 2 slots: Power x1, Utility x1 39348 | -3/Research | Retrieved Zion intel report: Emergency Access 39362 | -3/Research | Retrieved Zion intel report: Active Garrisons 39459 | -3/Research | Build established: Construct 39491 | -3/Research | First assault squad dispatched 39496 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 39518 | -3/Research | Retrieved Zion intel report: Prototype Schematics 39541 | -3/Research | Discovered new exit (range 16) 39647 | -3/Research | Spotted B-90 Cyclops 39648 | -3/Research | Identified exit to Research 39651 | -3/Research | Discovered new exit (range 23) 39659 | -3/Research | Destroyed B-90 Cyclops 39697 | -3/Research | Identified exit to Quarantine 39734 | -3/Research | Entered Quarantine 39737 | -3/Quarantine | Spotted Alpha 7 39771 | -3/Quarantine | Destroyed Alpha 7 39778 | -3/Quarantine | Found Prototype Processor 39778 | -3/Quarantine | Identified Exp. Target Analyzer 39783 | -3/Quarantine | Found Prototype Device 39783 | -3/Quarantine | Identified Exp. ECM Suite 39825 | -3/Quarantine | Cryocooling Duct disabled 39840 | -3/Quarantine | Ambient heat levels rising (+20) 39840 | -3/Quarantine | Non-combat units ordered to evacuate 39844 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 39901 | -3/Quarantine | Retrieved Zion intel report: Main Access 40009 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 40117 | -3/Quarantine | Identified Ghost Barrier 40130 | -3/Quarantine | Found Alien Artifact 40314 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 40351 | -3/Quarantine | Found Alien Artifact 40353 | -3/Quarantine | Found Alien Artifact 40593 | -3/Quarantine | Spotted Fortress 40640 | -3/Quarantine | System corruption reached 10% 40728 | -3/Quarantine | Discovered new exit (range 6) 40728 | -3/Quarantine | Discovered new exit (range 7) 40731 | -3/Quarantine | Identified exit to Section 7 40733 | -3/Quarantine | Identified exit to Protoforge 40793 | -3/Quarantine | Entered Section 7 40813 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 40844 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 40877 | -3/Section 7 | Found Alien Artifact 40877 | -3/Section 7 | Identified Spacefold Activator 40915 | -3/Section 7 | Found Alien Artifact 40915 | -3/Section 7 | Identified Integrated Mediator 40915 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40944 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 40987 | -3/Section 7 | Spotted B-86 Titan 41012 | -3/Section 7 | Discovered exit to Research (range 9) 41015 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 41027 | -3/Section 7 | Found Alien Artifact 41027 | -3/Section 7 | Identified Core Reset Matrix 41027 | -3/Section 7 | Identified Transdimensional Reconstructor 41027 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 41027 | -3/Section 7 | Identified Subatomic Replicator 41027 | -3/Section 7 | Used Core Reset Matrix 41031 | -3/Section 7 | Detected hypermatrix surge 41031 | -3/Section 7 | Sensed 21 artifacts in vicinity 41034 | -3/Section 7 | Discovered exit to Research (range 19) 41137 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 41197 | -3/Section 7 | Spotted Executioner 41197 | -3/Section 7 | Spotted Executioner 41241 | -3/Section 7 | Destroyed Executioner 41252 | -3/Section 7 | Destroyed Executioner 41263 | -3/Section 7 | Found Prototype Device 41263 | -3/Section 7 | Identified Adv. Kinecellerator 41303 | -3/Section 7 | Spotted B-99 Colossus 41321 | -3/Section 7 | Build established: Alien-Construct 41370 | -3/Section 7 | Found Core Expander 41370 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 41404 | -3/Section 7 | Found LRC Matter Compressor 41404 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41409 | -3/Section 7 | Found LRC Matter Compressor 41409 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41411 | -3/Section 7 | Found LRC Matter Compressor 41411 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41556 | -3/Section 7 | Destroyed B-99 Colossus 41793 | -3/Section 7 | First assault squad dispatched 41816 | -3/Section 7 | Destroyed B-86 Titan 41837 | -3/Section 7 | Destroyed 8 combat bots 42021 | -3/Section 7 | Terminal network hard line cut 42084 | -3/Section 7 | Entered Research 42084 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42334 | -2/Research | First assault squad dispatched 42452 | -2/Research | Retrieved Zion intel report: Branch Access 42452 | -2/Research | Identified exit to Testing 42788 | -2/Research | Entered Testing 42816 | -2/Testing | Found Prototype Ballistic Cannon 42912 | -2/Testing | Found Prototype Device 42912 | -2/Testing | Identified 2N-1CE's Frost Array 43042 | -2/Testing | Found Prototype Ballistic Cannon 43125 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 43135 | -2/Testing | Discovered new exit (range 6) 43181 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 43292 | -2/Testing | Identified exit to Access 43313 | -2/Testing | Entered Access 43313 | -1/Access | Evolved 1 slot: Utility x1 43345 | -1/Access | Retrieved Zion intel report: Emergency Access 43439 | -1/Access | Retrieved Zion intel report: Guard Positions 43557 | -1/Access | Retrieved Zion intel report: Active Garrisons 43775 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 43819 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 43929 | -1/Access | Identified Perforator 44134 | -1/Access | Discovered new exit (range 9) 44224 | -1/Access | Zion Heavy squad teleported in 44347 | -1/Access | Identified exit to Command 44365 | -1/Access | Entered Command 44661 | -1/Command | Retrieved Zion intel report: Trap Installations 44755 | -1/Command | Retrieved Zion intel report: Branch Access 44821 | -1/Command | Found Prototype Device 44821 | -1/Command | Identified Exp. Shield Generator 44865 | -1/Command | First assault squad dispatched 44884 | -1/Command | Retrieved Zion intel report: Unaware Schematics 44899 | -1/Command | Retrieved Zion intel report: Unaware Analyses 45060 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 45066 | -1/Command | Spotted B-99 Colossus 45105 | -1/Command | Retrieved Zion intel report: Unaware Analyses 45165 | -1/Command | System corruption reached 10% 45388 | -1/Command | Disengaged cave seal 45388 | -1/Command | Zionites emerged from the dark tunnel 45429 | -1/Command | Disengaged cave seal 45429 | -1/Command | Zionites emerged from the dark tunnel 45566 | -1/Command | Terminal network hard line cut 45566 | -1/Command | Spotted M Guard 45566 | -1/Command | Spotted M Guard 45567 | -1/Command | Spotted Combat Programmer 45567 | -1/Command | Spotted Combat Programmer 45578 | -1/Command | Destroyed M Guard 45581 | -1/Command | Destroyed M Guard 45584 | -1/Command | Combat Programmer assimilated allied QH-HG9(i) 45586 | -1/Command | Allies destroyed Combat Programmer 45590 | -1/Command | Allies destroyed Combat Programmer 45590 | -1/Command | All MAIN.C guards destroyed 45617 | -1/Command | Lost 6 allies 45621 | -1/Command | Found Prototype Processor 45621 | -1/Command | Identified Exp. Target Analyzer 45706 | -1/Command | Found Corrupted Prototype Protection 45710 | -1/Command | High security lockdown imminent 45735 | -1/Command | Met MAIN.C 45747 | -1/Command | Build established: Commander-Construct 45754 | -1/Command | Allies destroyed MAIN.C Shell 45754 | -1/Command | 0b10 Conduit disabled 45755 | -1/Command | MAIN.C activated Command garrisons 45759 | -1/Command | Allies destroyed MAIN.C 45765 | -1/Command | Identified Hvy. Regenerative Plating 45765 | -1/Command | Identified Omega Cannon 45765 | -1/Command | Discovered new exit (range 33) 45765 | -1/Command | Discovered new exit (range 97) 45765 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46081 | -1/Command | Spotted B-99 Colossus 46095 | -1/Command | Allies destroyed B-99 Colossus 46431 | -1/Command | Found Zero-point Reactor 46433 | -1/Command | Found Vortex Chain Reactor 46447 | -1/Command | Found Adv. Particle Accelerator 46449 | -1/Command | Found Exp. System Purifier 46864 | -1/Command | Lost 6 allies 49336 | -1/Command | Found Prototype Protection 49336 | -1/Command | Identified Zio. Weapon Casing 49352 | -1/Command | Found Prototype Protection 49352 | -1/Command | Identified Zio. Shade Carapace 51732 | -1/Command | Found Exp. Targeting Computer 51752 | -1/Command | Found Multirail 51754 | -1/Command | Found Multirail 51772 | -1/Command | Found Multirail 52187 | -1/Command | Found Prototype Protection 52187 | -1/Command | Identified Zio. Shade Armor 52359 | -1/Command | Lost 8 allies 52394 | -1/Command | Lost 6 allies 52627 | -1/Command | Build established: Generator-Construct 52848 | -1/Command | Found Corrupted AEGIS Remote Shield 53075 | -1/Command | Warped through subspace to slip node 53075 | -1/Command | Discovered new exit (range 5) 53082 | -1/Command | Entered Access_0 53083 | -1/Access_0 | Sensed 3 artifacts in vicinity 53083 | -1/Access_0 | Met Architect 53098 | -1/Access_0 | Architect warped through subspace 53107 | -1/Access_0 | Destroyed A8 53144 | -1/Access_0 | Architect warped through subspace 53170 | -1/Access_0 | Architect warped through subspace 53189 | -1/Access_0 | Found Exp. Weapon Cycler 53194 | -1/Access_0 | Architect warped through subspace 53205 | -1/Access_0 | Subspace Access Node disabled 53215 | -1/Access_0 | Architect warped through subspace 53232 | -1/Access_0 | Architect warped through subspace 53253 | -1/Access_0 | Architect warped through subspace 53271 | -1/Access_0 | Architect warped through subspace 53279 | -1/Access_0 | A6 warped into view 53285 | -1/Access_0 | Destroyed 7 combat bots 53285 | -1/Access_0 | Destroyed A6 53288 | -1/Access_0 | Architect warped through subspace 53319 | -1/Access_0 | Subspace Access Node disabled 53327 | -1/Access_0 | Architect warped through subspace 53363 | -1/Access_0 | Architect warped through subspace 53388 | -1/Access_0 | Architect warped through subspace 53418 | -1/Access_0 | Architect warped through subspace 53438 | -1/Access_0 | Architect warped through subspace 53458 | -1/Access_0 | Architect warped through subspace 53473 | -1/Access_0 | Architect warped through subspace 53492 | -1/Access_0 | Architect warped through subspace 53548 | -1/Access_0 | Architect warped through subspace 53571 | -1/Access_0 | A5 warped into view 53578 | -1/Access_0 | Architect warped through subspace 53580 | -1/Access_0 | Destroyed A5 53650 | -1/Access_0 | Architect warped through subspace 53682 | -1/Access_0 | Architect warped through subspace 53721 | -1/Access_0 | Architect warped through subspace 53778 | -1/Access_0 | Architect warped through subspace 53799 | -1/Access_0 | Found Core Regenerator 53799 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 53810 | -1/Access_0 | Architect warped through subspace 53851 | -1/Access_0 | Architect warped through subspace 53873 | -1/Access_0 | Architect warped through subspace 53920 | -1/Access_0 | Architect warped through subspace 53946 | -1/Access_0 | Architect warped through subspace 53974 | -1/Access_0 | Architect warped through subspace 53999 | -1/Access_0 | Architect warped through subspace 54001 | -1/Access_0 | Found Exp. Weapon Cycler 54006 | -1/Access_0 | Found Prototype Device 54006 | -1/Access_0 | Identified Desublimator 54041 | -1/Access_0 | Subspace Access Node disabled 54045 | -1/Access_0 | Architect warped through subspace 54078 | -1/Access_0 | Architect warped through subspace 54123 | -1/Access_0 | Architect warped through subspace 54163 | -1/Access_0 | Architect warped through subspace 54202 | -1/Access_0 | Architect warped through subspace 54217 | -1/Access_0 | Architect warped through subspace 54224 | -1/Access_0 | Architect warped through subspace 54249 | -1/Access_0 | Architect warped through subspace 54269 | -1/Access_0 | Architect warped through subspace 54278 | -1/Access_0 | A4 warped into view 54288 | -1/Access_0 | Architect warped through subspace 54297 | -1/Access_0 | Destroyed A4 54306 | -1/Access_0 | Architect warped through subspace 54361 | -1/Access_0 | Architect warped through subspace 54385 | -1/Access_0 | Architect warped through subspace 54408 | -1/Access_0 | Architect warped through subspace 54430 | -1/Access_0 | Architect warped through subspace 54448 | -1/Access_0 | Architect warped through subspace 54467 | -1/Access_0 | Architect warped through subspace 54492 | -1/Access_0 | Architect warped through subspace 54500 | -1/Access_0 | Architect warped through subspace 54513 | -1/Access_0 | Architect warped through subspace 54570 | -1/Access_0 | Architect warped through subspace 54589 | -1/Access_0 | Found Exp. Weapon Cycler 54600 | -1/Access_0 | Found Exp. Phase Shifter 54623 | -1/Access_0 | Architect warped through subspace 54639 | -1/Access_0 | Architect warped through subspace 54669 | -1/Access_0 | Architect warped through subspace 54684 | -1/Access_0 | Architect warped through subspace 54705 | -1/Access_0 | Destroyed A2 54710 | -1/Access_0 | Architect warped through subspace 54721 | -1/Access_0 | Found Hvy. Regenerative Plating 54722 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 54729 | -1/Access_0 | Architect warped through subspace 54757 | -1/Access_0 | Architect warped through subspace 54771 | -1/Access_0 | Started Test 138-B, establishing a local singularity 54773 | -1/Access_0 | Singularity Gate disabled 54774 | -1/Access_0 | Singularity Gate disabled 54783 | -1/Access_0 | Architect warped through subspace 54815 | -1/Access_0 | Core integrity fell below 50% 54816 | -1/Access_0 | Architect warped through subspace 54835 | -1/Access_0 | Architect warped through subspace 54846 | -1/Access_0 | Architect warped through subspace 54853 | -1/Access_0 | Architect warped through subspace 54860 | -1/Access_0 | Architect warped through subspace 54868 | -1/Access_0 | Architect warped through subspace 54872 | -1/Access_0 | Subspace Access Node disabled 54891 | -1/Access_0 | Destroyed Architect 54894 | -1/Access_0 | Found Prototype Hackware 54894 | -1/Access_0 | Identified Architect God Chip A 54897 | -1/Access_0 | Found Architect God Chip A 54899 | -1/Access_0 | Found Prototype Hackware 54899 | -1/Access_0 | Identified Architect God Chip D 54902 | -1/Access_0 | Found Prototype Protection 54902 | -1/Access_0 | Identified Centrium Linked Plating 54905 | -1/Access_0 | Found Architect God Chip D 54907 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 55036 | -1/Access_0 | Found Prototype Device 55036 | -1/Access_0 | Identified ST Field Compressor 55304 | -1/Access_0 | Found Integrity Redistributor 55338 | -1/Access_0 | A3 warped into view 55343 | -1/Access_0 | Destroyed A3 55346 | -1/Access_0 | Found Prototype Ballistic Gun 55388 | -1/Access_0 | Found Exp. Powered Armor 55455 | -1/Access_0 | Found Desublimator 55538 | -1/Access_0 | Found Exp. Weapon Cycler 55563 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 55566 | -1/Access_0 | Found Modified Sigix Sheargun 55719 | -1/Access_0 | Found Sigix Corpse 56031 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 56084 | -1/Access_0 | Found Modified Sigix Sheargun 56086 | -1/Access_0 | Found Modified Sigix Sheargun 56089 | -1/Access_0 | Found Architect God Chip D 56091 | -1/Access_0 | Found Architect God Chip D 56119 | -1/Access_0 | Crushed by falling debris 56353 | -1/Access_0 | Warped through subspace to slip node 56353 | -1/Access_0 | Discovered new exit (range 8) 56360 | *** | Heading to fleet! Last Messages --------------- 56115_ TTY6 IQTW>>RZI6H54 &U259DII4UM 56119_ The unstable cave ceiling collapses. 56119_ Crushed by falling debris. 56205_ System corrupted: Matter fused (-9). 56220_ System corrupted: Component data lost. 56271_ System corrupted: Matter fused (-7). 56309_ Connecting with Architect Logs... 56309_ Vortex penetrates Wall. 56310_ Vortex penetrates Architect Logs. 56310_ Architect Logs disabled. 56312_ Vortex penetrates Wall. 56317_ Vortex penetrates Earth. 56318_ Vortex penetrates Wall. 56339_ Connecting with Gate Controls... 56339_ Gate Controls disabled. 56342_ ZP/YO