Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.29 @ 11:11:33 Player: sherwood Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (4399) 4399 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 11279 Bonus ------- Follower Combat Kills 310 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 100/100 System Corruption 10% Temperature Cool (19) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Large Storage Unit High-capacity Storage Unit Compact Battery (200) Advanced Hacking Suite Relay Coupler [Behemoth] (11) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Energy Filter Cloaking Device > --- WEAPON ----------- Plasma Rifle Assault Cannon Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Cooling System Large Storage Unit Compact Battery Improved Targeting Computer Advanced Hacking Suite System Shield Relay Coupler [Behemoth] Advanced Assault Cannon [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . 2 Power 2 | . . . 1 . 1 . . . . . . . Propulsion 3 | . . . . 1 . . . . . 1 . 1 Utility 3 | . . . 1 1 . . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 103 | 6 4 4 9 16 11 5 8 2 3 3 7 25 Power 15 | 1 1 1 1 2 2 . . . . . 1 6 Engine 7 | 1 1 . 1 2 1 . . . . . . 1 Core 7 | . . 1 . . 1 . . . . . 1 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 25 | 2 . . 4 5 2 . 4 . 1 1 3 3 Treads . | . . . . . . . . . . . . . Leg 25 | 2 . . 4 5 2 . 4 . 1 1 3 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 3 . 3 2 2 . 2 . . 1 1 7 Device 9 | . 2 . 2 1 1 . . . . . . 3 Storage 5 | 1 1 . . 1 . . . . . 1 . 1 Processor 6 | . . . 1 . 1 . 2 . . . 1 1 Hackware 2 | . . . . . . . . . . . . 2 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 . 3 1 7 5 5 2 2 2 1 2 9 Energy Gun 8 | 1 . . . . . 2 . . . 1 2 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 1 . 2 1 3 2 1 1 1 2 . . 1 Ballistic Cannon 7 | . . . . 2 1 1 . . . . . 3 Launcher 3 | . . . . 2 . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 2 1 1 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 57 | . . 2 . 12 1 5 4 . 2 . 6 25 Power 12 | . . . . 3 1 1 1 . . . 1 5 Propulsion 17 | . . . . 4 . 2 1 . 1 . 3 6 Utility 11 | . . 1 . 2 . 1 1 . . . . 6 Weapon 17 | . . 1 . 3 . 1 1 . 1 . 2 8 Highest Loss Streak 8 | . . 2 . 6 1 5 3 . 2 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 85 89 69 82 77 68 74 75 74 72 85 Engine 5 | . 14 7 11 7 6 7 5 . . . . 4 Core 3 | . . 6 11 3 3 3 . . . . 1 6 Leg 20 | . 28 28 21 16 23 15 12 23 22 22 18 25 Device 6 | . 10 . 3 8 12 11 5 . . . . 6 Storage 8 | . 14 14 11 9 7 7 7 7 7 12 13 5 Processor 11 | . . . 9 7 4 7 14 23 23 20 20 12 Energy Gun 6 | . 14 . . . . 12 13 7 2 2 12 5 Ballistic Gun 10 | . 14 24 22 11 14 5 6 8 19 17 5 . Ballistic Cannon 2 | . . . . 5 6 3 . . . . . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 13 22 22 28 39 50 50 41 31 31 31 39 124 Greatest Support 91 | 20 20 20 20 37 47 47 45 45 46 56 76 91 Greatest Overweight (x) 31 | 1 1 1 2 7 1 2 2 . . . 1 31 Average Overweight (x) . | . . . 1 1 . 1 1 . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 9 10 10 10 15 15 15 15 15 15 15 24 Most Carried 15 | 5 7 9 10 10 13 14 15 14 15 15 15 15 Average Carried 11 | 2 5 8 9 7 11 12 13 13 14 14 14 10 Final Capacity 25 | 8 10 10 10 15 15 15 15 15 15 15 15 25 Final Carried 15 | 2 7 9 10 8 12 13 14 13 15 14 15 5 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 24% | Gunner 11% | Scavenger-Mutant 8% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2922 | 218 20 111 210 533 221 414 136 . 159 . 192 708 Remotely . | . . . . . . . . . . . . . Salvage Created 3837 | . 37 194 363 718 212 538 395 . 110 . 333 937 Parts 170 | . 5 4 19 32 9 16 16 . 6 . 7 56 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 23 16 . 14 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 90 | . 3 4 7 17 6 13 10 . 4 . 5 21 Melee 2 | . . 2 . . . . . . . . . . Guns 51 | . 1 2 7 7 3 9 10 . 4 . 4 4 Cannons 26 | . . . . 7 3 4 . . . . . 12 AOE 10 | . 2 . . 3 . . . . . . . 5 Classes Destroyed 14 | . 1 1 2 3 . 2 . . . . 2 3 Worker 3 | . . . . 1 . . . . . . . 2 Builder 3 | . . . . . . . . . . . . 3 Hauler 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 8 | . . . 2 2 1 . . . . . . 3 Swarmer 19 | . 3 . . . 3 3 3 . 3 . . 4 Grunt 44 | . . 4 7 14 1 5 7 . . . 3 3 Brawler 3 | . . . . . . 2 . . . . . 1 Duelist 3 | . . . . . . 1 . . 1 . . 1 Sentry 10 | . . . . 3 2 2 . . . . . 3 Specialist 1 | . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . 1 2 Programmer 6 | . . . . . . . . . . . . 6 Heavy 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 2 3 6 3 4 3 . 3 . 4 5 Combat Bots Only 4 | . 3 2 2 3 3 4 3 . 3 . 4 4 Max Kills in Single Turn 4 | . 2 1 1 1 1 2 2 . 1 . 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . 2 . . 1 . . . . . . . 3 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Damage Taken 7395 | . 117 186 208 1434 228 759 453 . 194 . 619 3197 Core 1701 | . 34 42 37 255 14 97 75 . 19 . 123 1005 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 55 | . . . 55 . . . . . . . . . Core Remaining (%) 77 | 100 . 69 90 53 . . . . 70 . 85 . Volleys Fired 267 | . 9 9 33 62 11 28 19 . 11 . 18 67 Largest 4 | . 2 2 2 2 3 3 3 . 3 . 3 4 Hottest 215 | . 60 40 45 67 100 182 161 . 81 . 215 203 Shots Fired 578 | . 12 13 66 110 33 78 49 . 27 . 48 142 Gun 420 | . 12 13 66 69 22 59 49 . 27 . 48 55 Cannon 143 | . . . . 31 11 19 . . . . . 82 Launcher 14 | . . . . 10 . . . . . . . 4 Special 1 | . . . . . . . . . . . . 1 Kinetic 411 | . 3 8 66 100 33 50 19 . 27 . 13 92 Thermal 124 | . . . . . . 28 30 . . . 31 35 Explosive 14 | . . . . 10 . . . . . . . 4 Electromagnetic 28 | . 9 5 . . . . . . . . 4 10 Robot Hit Streak 41 | . 3 15 16 24 8 26 25 . 9 . 41 23 Robot Miss Streak 5 | . 3 . 3 4 3 5 3 . 4 . 1 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 9 | . . 1 . . . . 4 . 1 . 2 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . 1 1 Shots Hit Robots 466 | . 6 17 47 86 30 68 42 1 18 . 45 106 Core Hits 298 | . 4 9 18 57 24 66 38 . 13 . 17 52 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 21 | . . 1 . 2 . 1 . . . . 3 14 Burn 7 | . . . . . . 1 . . . . 2 4 Destroy 1 | . . . . . . . . . . . . 1 Blast 10 | . . . . 2 . . . . . . . 8 Corrupt 2 | . . . . . . . . . . . 1 1 Smash 1 | . . 1 . . . . . . . . . . Melee Attacks 8 | . . 6 . . . 1 . 1 . . . . Impact 6 | . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10218 | . 152 301 551 2021 532 1250 817 . 359 . 877 3358 Guns 5923 | . 73 129 551 816 347 1053 817 . 359 . 877 901 Cannons 2539 | . . . . 524 185 197 . . . . . 1633 Explosions 1584 | . 79 . . 681 . . . . . . . 824 Melee 172 | . . 172 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5741 | . 16 65 551 1340 532 680 199 . 359 . 210 1789 Thermal 2634 | . 79 . . . . 570 618 . . . 603 764 Explosive 1312 | . . . . 681 . . . . . . . 631 Electromagnetic 359 | . 57 64 . . . . . . . . 64 174 Impact 172 | . . 172 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 10 Average Corruption 5 | . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 Effects 27 | . . . . . . . . . . . . 27 Message Errors 5 | . . . . . . . . . . . . 5 Matter Fused 11 | . . . . . . . . . . . . 11 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 108 | . . 19 . 49 . . . . . . . 40 Projectiles 24 | . . . . . . . . . . . . 24 Explosions 65 | . . . . 49 . . . . . . . 16 Melee 19 | . . 19 . . . . . . . . . . Knockbacks 35 | . . 1 . 14 3 9 . . . . . 8 Impact 1 | . . 1 . . . . . . . . . . Kinetic 31 | . . . . 13 3 8 . . . . . 7 Secondary 3 | . . . . 1 . 1 . . . . . 1 Self-Inflicted Damage 79 | . 5 . . 56 . . . . . . . 18 Shots 5 | . 1 . . 3 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 25 62 79 83 12 204 219 . 2 . 328 423 Average Temperature 99 | . 10 22 19 29 6 44 67 . 2 . 140 157 Received Heat Transfer 2713 | . . 141 150 1008 54 246 288 . 27 . 198 601 Effects 21 | . . . . . . . . . . . 1 20 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . 4 Interference 11 | . . . . . . . . . . . . 11 Matter Decay 4 | . . . . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 6 | . 1 . . . . . 1 . . . 2 2 Heat Transferred 4863 | . 50 . . . . 735 708 . . . 1700 1670 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Peak Influence 314 | . 82 121 190 314 212 . . . . . 96 255 Initial 102 | . . 26 39 2 102 . . . . . . 43 Average 87 | . 23 92 67 208 108 . . . . . 45 83 Maximum Alert Level 1 | . . . . 1 1 . . . . . . 1 Low Security (%) 90 | 100 100 100 100 47 85 . . . . 100 100 94 Level 1 9 | . . . . 52 14 . . . . . . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . 4 2 4 . . . . . 1 10 Investigation 5 | . . . 2 1 1 . . . . . . 1 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 8 | . . . 2 1 1 . . . . . 1 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . . . 2 . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 3 | . . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 6 4 16 26 7 18 11 . 9 . 7 36 Peak Tracking Total 8 | . 3 2 3 6 3 8 4 . 4 . 4 7 Tactical Retreats 7 | . . . . 1 . 2 1 . 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 9 | . . . . 2 . . . . . . . 7 Max in Single Turn 2 | . . . . 1 . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 17 | . 3 . 2 . 2 . 1 4 . 2 . 3 Terminals 8 | . 3 . 1 . 1 . . . . 1 . 2 Fabricators 2 | . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 58 | . 6 . 7 . 3 . 1 31 . 3 . 7 Successful 48 | . 2 . 5 . 1 . 1 31 . 2 . 6 Failed 10 | . 4 . 2 . 2 . . . . 1 . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . . . . . . . 11 5 . 1 . 1 Terminals 16 | . 6 . 3 . 2 . . . . 2 . 3 Fabricators 5 | . . . . . 1 . . . . . . 4 Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 2 . 2 . . . 1 31 . 1 . 2 Record 12 | . . . . . . . 1 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . 2 Build 3 | . . . . . 1 . . . . . . 2 Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 3 . 2 . 2 . . . . 1 . 2 Full Trace Events 4 | . . . 2 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . Robots Built 9 | . . . . . 3 . . . . . . 6 Authchips 1 | . . . . . . . . . . . . 1 Time 335 | . . . . . 49 . . . . . . 286 Total Robot Build Rating 33 | . . . . . 6 . . . . . . 27 Part Schematics Acquired 11 | . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . 1 . 1 . . . . parse_system 2 | . . . . . . 1 . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies 10 | . . . . . 3 . . . 1 . . 6 Largest Group 6 | . . . . . 3 . . . 1 1 1 6 Highest-Rated Group 177 | . . . . . 30 . . . 96 96 96 177 Highest-Rated Ally 96 | . . . . . 10 . . . 96 96 96 30 Total Orders . | . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 2 . . . 17 . 8 36 Total Damage 1582 | . . . . . . . . . 568 . 278 736 Kills 9 | . . . . . . . . . 5 . 2 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 8878 | 59 499 282 875 557 672 1511 1539 155 889 135 191 1514 Spaces Moved 4159 | 45 267 189 305 189 342 636 698 121 654 83 88 542 Core 34 | 13 . . . 16 . . . . . . . 5 Treads . | . . . . . . . . . . . . . Legs 4125 | 32 267 189 305 173 342 636 698 121 654 83 88 537 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 123 123 123 120 126 126 125 120 120 Average Speed 175 | 102 167 120 190 187 148 221 206 126 126 125 127 198 Slowest Speed 1600 | 120 190 190 260 400 193 270 270 126 130 126 190 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 40 46 22 22 8 76 72 75 84 4 82 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 18 | . . . . . . 1 13 . 4 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 85 | . 3 . . 51 . . . . . . . 31 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . . 7 AOE 78 | . 3 . . 51 . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Total 5269 | 57 307 221 541 293 481 675 760 124 697 113 132 868 Wait 626 | . 18 11 183 14 104 2 23 . 22 27 4 218 Move 4147 | 44 266 188 304 188 341 635 697 120 653 82 87 542 Hop . | . . . . . . . . . . . . . Pick Up 85 | 7 8 3 8 11 10 2 9 . 5 1 9 12 Fast Attach 5 | 1 . . . . . . . . 1 . 3 . Attach 73 | 5 1 1 5 12 8 3 6 2 1 2 4 23 Detach 10 | . . . . . 3 2 1 1 . . 1 2 Swap 25 | . 3 3 4 4 3 2 2 . 1 1 . 2 Drop 23 | . 2 . 4 2 1 . 3 . 3 . 6 2 Fire 267 | . 9 9 33 62 11 28 19 . 11 . 18 67 Melee 8 | . . 6 . . . 1 . 1 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Entered Mines 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 828 | -10/Mines | Discovered new exit (range 8) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 892 | -9/Materials | Repaired Aluminum Leg 1654 | -9/Materials | Discovered new exit (range 11) 1716 | -9/Materials | Entered another Materials area 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -8/Materials | Build established: Scavenger-Mutant 1952 | -8/Materials | Lost 6 parts (1p2n1u2w) 2159 | -8/Materials | Build established: Mutant 2182 | -8/Materials | Discovered new exit (range 13) 2202 | -8/Materials | Lost 4 parts (1p1n1u1w) 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2383 | -7/Factory | Fabricated B-36 Bruiser (x3) 2566 | -7/Factory | Build established: Gunner 2824 | -7/Factory | Garrison activated, responded to threat 2925 | -7/Factory | Discovered new exit (range 9) 2945 | -7/Factory | Entered Lower Caves 2970 | -7/Lower Caves | Build established: Scavenger-Gunner 2973 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3318 | -7/Lower Caves | Learned Factory terminal intel 3383 | -7/Lower Caves | Spotted B-75 Beast 3446 | -7/Lower Caves | Encountered a Warlord checkpoint 3799 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3922 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3993 | -7/Lower Caves | Identified exit to Lower Caves 4153 | -7/Lower Caves | Build established: Gunner 4234 | -7/Lower Caves | Learned Factory terminal intel 4456 | -7/Lower Caves | Entered another Lower Caves area 4763 | -7/Lower Caves | Discovered new exit (range 12) 5684 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5704 | -7/Lower Caves | Learned Factory security intel 5751 | -7/Lower Caves | Discovered new exit (range 10) 5995 | -7/Lower Caves | Entered Data Miner 5995 | -7/Data Miner | Discovered new exit (range 6) 6019 | -7/Data Miner | Met Data Miner 6024 | -7/Data Miner | Build established: Mutant 6058 | -7/Data Miner | Learned location of Section 7 (-3) 6058 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6084 | -7/Data Miner | Received God Mode back door access code from Data Miner 6150 | -7/Data Miner | Entered Proximity Caves 6353 | -6/Proximity Caves | Learned location of 1 exit from Factory 6407 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Proximity Caves | Escorted by Enhanced Grunt 6665 | -6/Proximity Caves | Learned location of Extension (-4) 6889 | -6/Proximity Caves | Build established: Derelict-Gunner 7029 | -6/Proximity Caves | Discovered new exit (range 9) 7039 | -6/Proximity Caves | Entered Factory 7039 | -6/Factory | Accompanied by 1 ally 7039 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7040 | -6/Factory | Identified exit to Lower Caves 7042 | -6/Factory | Loaded intel: 26 terminal locations 7166 | -6/Factory | Identified exit to DSF 7174 | -6/Factory | Entered DSF 7174 | -6/DSF | Accompanied by 1 ally 7213 | -6/DSF | Additional patrols routed to DSF 7290 | -6/DSF | Discovered new exit (range 14) 7359 | -6/DSF | Lost 5 parts (1p2n2w) 7365 | -6/DSF | Entered Factory 7365 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7366 | -5/Factory | Loaded intel: 25 terminal locations 8290 | -5/Factory | Fabricated G-50 Soldier (x3) 8387 | -5/Factory | Build established: Scavenger-Gunner 8446 | -5/Factory | Cargo convoy interrupted 8467 | -5/Factory | Incoming assault squad redirected 8482 | -5/Factory | Incoming investigation squad redirected 8595 | -5/Factory | Fabricated L-41 Fighter? 8612 | -5/Factory | Garrison activated, responded to threat 8695 | -5/Factory | Lost 8 parts (2p1n2u3w) 8706 | -5/Factory | P-70 Sage assimilated allied Fighter 6c 8723 | -5/Factory | System corruption reached 10% 8747 | -5/Factory | Lost 4 parts (2n1u1w) 8819 | -5/Factory | Lost 6 parts (1p2n1u2w) 8845 | -5/Factory | Core integrity fell below 50% 8876 | -5/Factory | Core integrity fell below 20% 8879 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 08866_ Mic. Fission Core blown off. 08866_ E-15 Imp destroyed. 08867_ K-01 Serf collects debris. 08868_ G-50 Soldier misfires. 08868_ W-25 Informer distress signal alerts nearby ally. 08868_ U-05 Engineer lays Concrete. 08870_ U-05 Engineer builds a Wall. 08870_ U-05 Engineer lays Concrete. 08870_ R-10 Processor collects Antigrav System. 08871_ U-05 Engineer lays Concrete. 08871_ K-01 Serf collects debris. 08873_ U-05 Engineer lays Concrete. 08873_ U-05 Engineer destroyed. 08873_ Cooling System destroyed. 08874_ U-05 Engineer lays Concrete. 08874_ K-01 Serf collects debris. 08876_ G-50 Soldier IFF system glitched. 08876_ Critical hit (Burn: +50). 08876_ R-10 Processor collects Wheel. 08879_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????# # ???????????????????????????????? | | ????????+ #???????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ######### #????????????????????????????????? | | ## ##########???????????????????????? | | #???????????????????????? | | ^ #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ! #???????????????????????? | | #???????????????????????? | | ####+############ #???????????????????????? | | ######### #?# #???????????????????????? | | ????????# #?# #?????????????=!!???????? | | ????????# !#?# ####?###????? =!! ?????? | | ????????# ### ######;####?? !!! #????? | | ????????# ### #? #????? | | ######### ! * #?; #? ] #????? | | # !### # #????? | | """" # ! /=%%% # ] ?????? | | "" # *##ggg%%! u##+# ######??? | | """" # ##g% !%% ??? | | """" # # =|! ?? | | # # *[@ x ?? | | """" ####+##########=%% % =*==%%x ? | | """" #?????????????# = % %%= ! #???? | | """" #?????????????# R % *!! ##???? | | """" #?????????????# %%| #??? | | #?????????????# #### ;#!= #??? | | ! """" #?????????????# #??### # ###??? | | = """" #???????????? #???? # ##??? | | = """" #???????????#####+#??? ! # % #??? | | "" # #??????????????? # ##??? | | % ^+ +??????????????!!! % ???? | | #+####### #?????????????#!!] # ???? | | % #?????????????????????#?! # ???? | | * #?????????????????????? % ????? | | #??????????????????????###+## " " ????? | | #???????????????????????????? ??????? | | "???????????????????????????? ? ????????? | | "#???????????????????????????### ???????????? | | ##??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????"T"??????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Authchip L-41 Fighter | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! More Dakka Please My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed TachyonReactiveGun Manual? 0 Play Time 01:17:47 Cumulative 14.2 hours Start 2022.08.28 @ 23:00:19 End 2022.08.29 @ 11:11:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 7 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a069bbd-d24d-4bac-8102-dc8eaba0cfa9