Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 03:26:08 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1275) 1275 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3166 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 71/100 System Corruption 12% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Targeting Computer Field Recycling Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Grenade Launcher Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Targeting Computer Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 47 | 7 4 19 17 Power 6 | 1 . 3 2 Engine 4 | 1 . 3 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 3 2 5 6 Treads 4 | 2 . 1 1 Leg 8 | . . 3 5 Wheel 1 | 1 . . . Hover 2 | . 2 . . Flight 1 | . . 1 . Utility 12 | 1 2 4 5 Device 4 | . . 1 3 Storage 6 | 1 1 2 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 7 4 Energy Gun 2 | . . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . 1 . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . . 2 System Corruption 11 | . . . 11 Parts Lost 22 | . . 7 15 Power 4 | . . 1 3 Propulsion 10 | . . 3 7 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 13 | . . 3 13 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 81 | . 97 77 76 Engine 8 | . 14 10 5 Treads 9 | . 23 7 6 Leg 9 | . . 5 17 Hover 3 | . 3 5 . Device 2 | . . 2 4 Storage 7 | . 13 6 6 Processor 17 | . 13 18 18 Energy Gun 5 | . . 12 . Energy Cannon 6 | . . 1 14 Ballistic Gun 7 | . 28 4 . Peak Build Rating 20 | 6 7 13 20 Average Rating 9 | 4 6 8 13 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 32 | 11 11 21 32 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 3 | 3 3 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 7 7 7 8 Most Carried 5 | 1 5 5 4 Average Carried 3 | . 3 4 2 Final Capacity 10 | 8 8 10 10 Final Carried 4 | 1 4 3 . Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 60 132 277 249 Remotely . | . . . . Salvage Created 1314 | . 32 667 615 Parts 54 | . 2 28 24 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . . 19 12 Melee 3 | . . . 3 Guns 12 | . . 12 . Cannons 5 | . . 1 4 AOE 6 | . . 5 1 Classes Destroyed 12 | . 2 7 3 Worker 2 | . 1 . 1 Builder 2 | . . 2 . Tunneler 1 | . 1 . . Hauler 2 | . . 2 . Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 23 | . . 14 9 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 13 | . 1 13 5 Combat Bots Only 8 | . . 8 5 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 244 | . . 81 163 Missed 56 | . . 23 33 Damage Taken 2722 | . 114 698 1910 Core 640 | . . 89 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 38 | . . 38 . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 82 | . 6 49 27 Largest 2 | . 2 2 2 Hottest 150 | . 40 150 136 Shots Fired 135 | . 12 82 41 Gun 87 | . 12 75 . Cannon 39 | . . . 39 Launcher 8 | . . 6 2 Special 1 | . . 1 . Kinetic 26 | . 12 14 . Thermal 101 | . . 62 39 Explosive 8 | . . 6 2 Electromagnetic . | . . . . Robot Hit Streak 21 | . 3 16 21 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | . 7 64 45 Core Hits 83 | . 4 64 15 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 6 | . . 3 3 Burn 2 | . . 2 . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2840 | . 126 1364 1350 Guns 926 | . 100 826 . Cannons 613 | . . . 613 Explosions 785 | . 26 514 245 Melee 484 | . . . 484 Ramming 8 | . . . 8 Kinetic 188 | . 100 88 . Thermal 1375 | . . 762 613 Explosive 785 | . 26 514 245 Electromagnetic . | . . . . Impact 484 | . . . 484 Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 141 | . . 3 138 Projectiles . | . . . . Explosions 6 | . . 3 3 Melee 135 | . . . 135 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . 114 . 70 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 496 | . . 279 496 Average Temperature 133 | . . 66 233 Received Heat Transfer 1296 | . . 297 999 Effects 6 | . . . 6 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 1 | . . . 1 Impact Corruptions 5 | . . . 5 Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 8 | . . 4 4 Heat Transferred 2736 | . . 1626 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 585 | . 93 585 403 Initial 171 | . . 39 171 Average 219 | . 25 318 233 Maximum Alert Level 2 | . . 2 2 Low Security (%) 56 | 100 100 27 60 Level 1 26 | . . 30 38 Level 2 17 | . . 42 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 5 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 29 14 Peak Tracking Total 9 | . 2 9 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 2 4 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . . 6 9 Successful 7 | . . 2 5 Failed 8 | . . 4 4 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 6 | . . 3 3 Terminals 8 | . . 3 5 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events 3 | . . 2 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1153 | 59 201 464 429 Spaces Moved 533 | 32 119 217 165 Core 16 | 11 1 4 . Treads 210 | 21 96 92 1 Legs 196 | . . 32 164 Wheels . | . . . . Hover 111 | . 22 89 . Flight . | . . . . Fastest Speed 50 | 50 76 76 120 Average Speed 142 | 150 145 126 158 Slowest Speed 260 | 200 200 200 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 28 22 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . 35 17 5 Melee . | . . . . Projectile . | . . . . AOE 57 | . 35 17 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 753 | 41 136 323 253 Wait 47 | . . 29 18 Move 530 | 31 118 216 165 Hop . | . . . . Pick Up 7 | 1 3 1 2 Fast Attach 32 | 7 3 11 11 Attach 10 | . 1 5 4 Detach 9 | 1 3 4 1 Swap 5 | . . 3 2 Drop 10 | 1 2 5 2 Fire 82 | . 6 49 27 Melee 19 | . . . 19 Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Met 8R-AWN 246 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 352 | -9/Materials | Repaired Lgt. Ion Engine 417 | -9/Materials | Lost 3 parts (1p2n) 421 | -9/Materials | Destroyed 8 combat bots 639 | -9/Materials | Lost 3 parts (1n1u1w) 642 | -9/Materials | Discovered new exit (range 8) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Utility x2 725 | -8/Materials | Discovered new exit (range 15) 910 | -8/Materials | Build established: Scavenger-Mutant 1103 | -8/Materials | Core integrity fell below 50% 1125 | -8/Materials | Core integrity fell below 20% 1148 | -8/Materials | System corruption reached 10% 1154 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01139_ G-47 Trooper system corrupted by crushing effect. 01139_ G-47 Trooper destroyed. 01143_ R-06 Scavenger collects Tractor Beam. 01143_ K-01 Serf collects debris. 01143_ Acquired Sml. Storage Unit. 01144_ U-05 Engineer builds a Wall. 01145_ R-06 Scavenger collects Aluminum Leg. 01146_ K-01 Serf collects debris. 01147_ Acquired Corrupted Aluminum Leg. 01147_ Integrated Corrupted Aluminum Leg (+6). 01149_ U-05 Engineer lays Concrete. 01149_ Acquired Imp. Heat Sink. 01149_ R-06 Scavenger collects Imp. Heat Sink. 01150_ K-01 Serf collects debris. 01151_ U-05 Engineer lays Concrete. 01152_ System corrupted: Component data lost. 01152_ U-05 Engineer builds a Wall. 01152_ Acquired 82 matter. 01153_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#u ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#u #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##########?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# # " """ #?????????????? | | ??????????????????????# u# T "" #?????????????? | | ??????????????????????# *g#% "" #?????????????? | | ??????????????????????# @% %= #?????????????? | | ??????????????????????# % * "" #?????????????? | | ??????????????????????#ak r% "" #?????????????? | | ??????????????????????# % " #?????????????? | | ??????????????????????# % #?????????????? | | ??????????????????????# ##########?????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????###### #??????????????????????? | | ?????????????????# # #??????###########?????? | | ?????????????????# " # #??????# #?????? | | ?????????????????# T # ######## * #?????? | | ?????????????????# " # ## # #?????? | | ?????????????????# + * # """ #?????? | | ?????????????????# # < + """ "" #?????? | | ?????????????????# [ # = # """ """#?????? | | ?????????????????# # #### # S"#?????? | | ?????????????????# # #??## ## #?????? | | ?????????????????###### #???# ############?????? | | ??????????????????????# #???# #????????????????? | | ??????????????????#####+##### #????????????????? | | ??????????????????# """ # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombTacticalMegatreads Manual? 0 Play Time 00:14:24 Cumulative 55.1 hours Start 2024.09.19 @ 03:13:50 End 2024.09.19 @ 03:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a47fb3-62c7-4bef-8c72-5627de654cfa