Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 21:09:22 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (680) 680 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1820 Bonus ------- None Cogmind --------- Core Integrity 258/400 Matter 165/300 Energy 280/280 System Corruption 0% Temperature Cool (39) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Improved Heat Sink Weight Redist. System Light Cannon Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Light Cannon Light Cannon Rocket Launcher [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 30 | 6 10 14 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 14 | 2 5 7 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 4 | . 2 2 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 5 7 Power 1 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 5 | . 2 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 93 | . 89 97 Engine 12 | . 14 11 Leg 24 | . 28 21 Device 5 | . . 10 Storage 12 | . 14 11 Processor 8 | . 4 11 Hackware 5 | . . 10 Energy Gun 7 | . 14 1 Ballistic Gun 4 | . 8 2 Ballistic Cannon 11 | . 4 17 Peak Build Rating 18 | 6 9 18 Average Rating 10 | 5 6 14 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 12 16 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 772 | 240 207 325 Remotely . | . . . Salvage Created 1039 | . 376 663 Parts 66 | . 20 46 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 6 14 Guns 7 | . 6 1 Cannons 10 | . . 10 AOE 3 | . . 3 Classes Destroyed 10 | . 4 6 Worker 2 | . . 2 Builder 3 | . . 3 Hauler 3 | . 1 2 Recycler 4 | . . 4 Mechanic 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 7 | . . 7 Grunt 12 | . 6 6 Sentry 1 | . . 1 Best Kill Streak 8 | . 3 8 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | . 54 107 Missed 46 | . 13 33 Hits 115 | . 41 74 Projectile 115 | . 41 74 Critical Strikes 2 | . 1 1 Damage Taken 1347 | . 538 809 Core 311 | . 169 142 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 81 | . 39 42 Largest 2 | . 2 2 Hottest 105 | . 105 68 Shots Fired 160 | . 78 82 Gun 95 | . 72 23 Cannon 62 | . 6 56 Launcher 3 | . . 3 Special . | . . . Kinetic 104 | . 36 68 Thermal 42 | . 42 . Explosive 3 | . . 3 Electromagnetic 11 | . . 11 Robot Hit Streak 10 | . 10 7 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | . 53 46 Core Hits 52 | . 20 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2061 | . 681 1380 Guns 890 | . 629 261 Cannons 616 | . 50 566 Explosions 545 | . . 545 Melee . | . . . Ramming 10 | . 2 8 Kinetic 998 | . 323 675 Thermal 487 | . 356 131 Explosive 414 | . . 414 Electromagnetic 152 | . . 152 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 360 | . 279 360 Average Temperature 81 | . 72 97 Received Heat Transfer 606 | . 321 285 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1226 | . 1076 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 66 Level 1 16 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 315 | . 85 315 Initial 26 | . . 26 Average 89 | . 46 138 Influence Increases 673 | . 205 468 Destroy 0b10 Robot/C 400 | . 120 280 Destroy 0b10 Robot/NC 80 | . 20 60 Destroy Leader 90 | . 36 54 Successful Hack 24 | . 12 12 Disable Machine 15 | . . 15 Destroy Structure 19 | . 2 17 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 386 | . 143 243 Entered New Map 36 | . . 36 Time Decay 320 | . 133 187 Lost Part 30 | . 10 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 12 25 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 4 | . 2 2 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Registered Components 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 400 | . . 400 Sensors 400 | . . 400 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 840 | 56 356 428 Spaces Moved 419 | 39 162 218 Core 6 | 6 . . Treads . | . . . Legs 413 | 33 162 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 121 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 41 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 594 | 48 246 300 Wait 34 | 2 20 12 Move 417 | 38 161 218 Hop . | . . . Pick Up 10 | 2 7 1 Fast Attach 16 | 6 4 6 Attach 2 | . 1 1 Detach 1 | . . 1 Swap 14 | . 5 9 Drop 17 | . 8 9 Fire 81 | . 39 42 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Core integrity fell below 50% 402 | -10/Materials | Discovered new exit (range 10) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Discovered new exit (range 10) 700 | -9/Materials | Destroyed 7 combat bots 841 | -9/Materials | Self-destructed Last Messages --------------- 00810_ K-01 Serf collects debris. 00811_ R-06 Scavenger collects Com. Wheel. 00812_ K-01 Serf collects debris. 00815_ Ion Engine fried. 00815_ G-34 Mercenary destroyed. 00815_ Destroyed Com. Wheel. 00815_ K-01 Serf collects debris. 00819_ Acquired 79 matter. 00821_ Kicked K-01 Serf. 00822_ K-01 Serf collects debris. 00831_ Aluminum Leg destroyed. 00832_ Chain reaction triggered in Ion Engine. 00834_ R-06 Scavenger collects Tractor Beam. 00834_ W-16 Scout sends out distress signal. 00834_ K-01 Serf collects debris. 00837_ R-06 Scavenger collects Sml. Storage Unit. 00838_ K-01 Serf collects debris. 00838_ Aluminum Leg destroyed. 00841_ R-06 Scavenger collects Com. Wheel. 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T"???????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed MassRecyclingBotcube Manual? 0 Play Time 00:12:09 Cumulative 57.4 hours Start 2026.02.11 @ 20:57:38 End 2026.02.11 @ 21:09:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb20cc4d-bfc5-4ea9-bad0-a0c8c3ea13d3