Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.06 @ 20:15:58 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (314) 314 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1864 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 507/600 Matter 290/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Terrain Scanner Targeting Computer A0-MCA's Component Scanner > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (5) ---- Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Armor Plating Assault Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Protection Light Armor Plating Weapon Mining Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 5 | 5 . . . . Power . | . . . . . Propulsion 2 | 2 . . . . Utility 2 | 2 . . . . Weapon 1 | 1 . . . . Parts Attached 15 | 8 2 4 . 1 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 3 . 3 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 4 | 2 1 . . 1 Device 1 | 1 . . . . Storage . | . . . . . Processor 2 | 1 . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | 2 . 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . 1 1 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 Engine 1 | . 5 . . . Core 9 | . 5 11 11 11 Wheel 10 | . 33 4 . . Flight 22 | . . 28 33 33 Device 11 | . 11 11 11 11 Processor 11 | . 11 11 11 12 Protection 10 | . 10 11 11 9 Ballistic Gun 14 | . 11 18 11 11 Special Weapon 7 | . 11 3 11 11 Peak Build Rating 21 | 10 13 13 13 21 Average Rating 12 | 4 11 12 13 13 On Entrance 9 | . 10 13 13 13 Naked Turns . | . . . . . Heaviest Build 12 | 7 12 12 11 11 Greatest Support 30 | 30 30 30 12 12 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 4 4 5 5 5 Average Capacity 4 | 4 4 4 5 5 Most Carried 3 | 3 2 3 1 2 Average Carried . | . . 1 1 1 Final Capacity 5 | 4 4 5 5 5 Final Carried 2 | . 1 1 1 2 Class Distribution -------------------- 100% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 585 | 313 103 169 . . Remotely . | . . . . . Salvage Created 316 | 109 103 104 . . Parts 27 | 8 8 11 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 9 | . 4 5 . . Guns 9 | . 4 5 . . Classes Destroyed 6 | 2 1 3 . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Grunt 4 | . 4 . . . Sentry 1 | . . 1 . . Best Kill Streak 6 | 2 4 6 . . Combat Bots Only 4 | . 4 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 162 | . 48 114 . . Missed 65 | . 18 47 . . Hits 97 | . 30 67 . . Projectile 97 | . 30 67 . . Critical Strikes 2 | . 1 1 . . Damage Taken 629 | . 228 401 . . Core 446 | . 161 285 . . Absorbed by Shields . | . . . . . Redirected to Core 359 | . 153 206 . . Ignored by Resistances 412 | . 146 266 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | 11 32 27 . . Largest 2 | 2 1 2 . . Hottest 120 | 120 20 100 . . Shots Fired 85 | 12 32 41 . . Gun 81 | 11 32 38 . . Cannon . | . . . . . Launcher . | . . . . . Special 4 | 1 . 3 . . Kinetic 81 | 11 32 38 . . Thermal 4 | 1 . 3 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 9 17 25 . . Robot Miss Streak 1 | 1 1 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 10 30 34 . . Core Hits 27 | 4 9 14 . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 889 | 120 402 367 . . Guns 889 | 120 402 367 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 889 | 120 402 367 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 28 | . 28 3 . . Average Temperature 8 | . 8 2 . . Received Heat Transfer 507 | . 231 276 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 5 60 . . . Initial . | . . . . . Average 9 | 2 14 . . . Influence Increases 305 | 15 90 200 . . Destroy 0b10 Robot/C 220 | . 80 140 . . Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 10 | . 10 . . . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 305 | 15 90 200 . . Time Decay 305 | 15 90 200 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 5 14 . . Peak Tracking Total 6 | . 4 6 . . Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 3 | . . 2 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 5 . 1 Successful 6 | . . 5 . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 . 1 Record 4 | . . 4 . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1084 | 19 272 499 52 242 Terrain 1084 | 19 272 499 52 242 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 1164 | 99 272 499 52 242 Spaces Moved 1752 | 89 178 685 140 660 Core 42 | 42 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 240 | 47 178 15 . . Hover . | . . . . . Flight 1470 | . . 670 140 660 Fastest Speed 34 | 50 80 34 34 34 Average Speed 40 | 65 80 35 34 34 Slowest Speed 200 | 80 80 200 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 39 38 33 75 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 4 | . . 3 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 2105 | 115 275 897 141 677 Wait 230 | . 49 162 4 15 Move 1744 | 88 177 684 135 660 Hop 2 | . . . 2 . Pick Up 16 | 8 3 4 . 1 Fast Attach . | . . . . . Attach 12 | 8 1 3 . . Detach . | . . . . . Swap 6 | . 1 4 . 1 Drop 5 | . 1 4 . . Fire 70 | 11 32 27 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 20 | . 11 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 13) 100 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered exit to Mines (range 15) 301 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Discovered exit to Materials (range 13) 310 | -10/Materials | Build established: Scavenger-Mutant 310 | -10/Materials | Identified exit to Subcaves 310 | -10/Materials | Discovered exit to Subcaves (range 15) 372 | -10/Materials | Entered Subcaves 373 | -10/Subcaves | Identified exit to Recycling 373 | -10/Subcaves | Discovered exit to Recycling (range 11) 375 | -10/Subcaves | Reached level 2 531 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 534 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 573 | -10/Subcaves | Learned location of Zion (-7) 573 | -10/Subcaves | Met a Zionite searching for "candidates" 625 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 660 | -10/Subcaves | Identified exit to Materials 660 | -10/Subcaves | Discovered exit to Materials (range 13) 785 | -10/Subcaves | Visited Clippyterm 786 | -10/Subcaves | Learned Factory stockpile data 818 | -10/Subcaves | Visited 4L-MR0's lab 871 | -10/Subcaves | Entered Recycling 873 | -7/Recycling | Reached level 3 873 | -7/Recycling | Reached level 4 873 | -7/Recycling | Reached level 5 873 | -7/Recycling | Reached level 6 873 | -7/Recycling | Reached level 7 900 | -7/Recycling | Identified exit to Factory 900 | -7/Recycling | Discovered exit to Factory (range 9) 915 | -7/Recycling | Scanned before Scraplab entrance 920 | -7/Recycling | Identified exit to Scraptown 920 | -7/Recycling | Discovered exit to Scraptown (range 9) 920 | -7/Recycling | Entered Scraplab 923 | -7/Recycling | Entered Scraptown 925 | -7/Scraptown | Reached level 8 936 | -7/Scraptown | Visited Cyclists 944 | -7/Scraptown | Visited IN-MT5's Study 947 | -7/Scraptown | Visited Fellowship of the Rings 955 | -7/Scraptown | Visited CPS Storage 959 | -7/Scraptown | Visited TADAMA 969 | -7/Scraptown | Visited Comm Corps 992 | -7/Scraptown | Discovered exit to Factory (range 13) 1075 | -7/Scraptown | Visited UFD Registry 1075 | -7/Scraptown | Registered with UFD as "Wrenchtank" 1086 | -7/Scraptown | Visited Modified Component R&D 1091 | -7/Scraptown | Visited Science Guys 1106 | -7/Scraptown | Visited Observation Area 1127 | -7/Scraptown | Visited A0-MCA Data Center 1131 | -7/Scraptown | Given an A+ rating by A0-MCA 1134 | -7/Scraptown | Found A0-MCA's Component Scanner 1143 | -7/Scraptown | Visited Derelict Rescue Squad 1147 | -7/Scraptown | Visited Supply Room 1152 | -7/Scraptown | Visited Analyses Database 1158 | -7/Scraptown | Visited Botcube Research 1163 | -7/Scraptown | Visited Sword Containment 1165 | -7/Scraptown | Self-destructed Last Messages --------------- 01134_ Acquired A0-MCA's Component Scanner. A0-MCA: I am going to pretend I did not see you do that. For my sanity. 01136_ Component scanned: Expert System. 01143_ LOCAL NARROWCAST: Derelict Rescue Squad. Who you gonna call? 01145_ Component scanned: Enh. Autogun [O7-9S6(E)]. 01147_ LOCAL NARROWCAST: Supplies. 01152_ LOCAL NARROWCAST: DB 12. 01158_ LOCAL NARROWCAST: Botcube Research. ON-0BC(j): Oh our new Wrenchtank, tell me for real, when you first heard the name "Scraptown" you probably thought this place was a junk heap, yeah? I've heard of Zion, now that is a junk heap. Sure we love to make good use of scrap, but we don't want to live in it! Organize, organize, organize. 01163_ LOCAL NARROWCAST: The Sword. Beware. Map ----- +----------------------------------------------------+ | #?#######" | | ######?##" | | ###??##?#" | | ## #?##?####" | | ## #####"""" """""""""""""""""""""""" | | ## ##?##"""" """""""""""""""""""""""" | | ?# #####"""" ""###### ############## | | ## #####"""" ""#? ? ###??#### | | ## #####"""" ""# ? X???###### | | ## ###"#"""" ""# "" ""?? ######### | | ## ""#"#"""" ""# ?"? ??? ?"##?###?# | | ## """"#"""" ""# " ? ? ?? ?######### | | ## ""#######" "" "" ? ? | | ## ###?###?#" "" "" ? ?? | | ## #########" ""# " ?" ???####### | | ## ""# "" "? ??#?#??### | | ## ""#? "" "" ? ##?####?# | | ?# ""# ?? ? X???#??### | | ## ""#? ? ????##?#?? | | ## ""###### ############## | | """""""""""""""""""""""" | | """""""""""""""""""""""" | | | | | | | | #""""#" @ | | #"""?#" j | | #""?"#"""""" """"""""""" """"""""""" | | #### ### #### ?" ####### ########### ########### | | ? # ##?#? ?"??### #?"? ?##?#? | | "# #### ##### ##" """#??## | | #### "# #??? ? ##?## ## " &""#???#"" | | ?"?#" "# ##?? " ###?#### X####"" """###?#"" | | ?#" "# #?#??" ??##??###"##?#?"" """"#?###"" | | " ?# "# ####? ??#? ?? ???###"#######?#?#"" | | #+## "# #?#?""" #??????? ?#?? ""???#??##### | | ? "# ##?# " ???##?? ????? ##? ? ??#?#?#?? | | """""""# ##?#" ??#### ? ????#???? ???#??##### | | ??###### ###?##??##?? ???? ????"??"??"?###????# | | ?#?##?## #?#??#???#?#? ?????????###?????##??#? | | #?###### #?????##?##???#?#????#????#????#?#????? | | """""""" ##????###?#??#?????#?##????????????#??? | | "" """"" ###??? ????? #??????""??????????????? | | " " "" #?##?#??????"???????????"??"??????????? | | #?###? "??""??????????????????????????? | | "" "" " #?#??? ?""????????????????????????????? | | ?""""""" #?#?## ??"????????????????????????????? | | """""""" ##?##????"?"??????????????????????????? | | ##?##### #?#?#?? ????? ????????????????????????? | | ######## #?##?#?###??#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 7 | . . 1 5 1 XP Earned 17640 | 6000 450 1700 8143 1347 XP Spent 7500 | 5870 . 1630 . . Upgrades 15 | 12 . 3 . . Propulsion Slot 2 | 2 . . . . Utility Slot 2 | 2 . . . . Weapon Slot 1 | 1 . . . . Inventory Capacity 5 | 4 . 1 . . Terrain Scan Density 5 | 3 . 2 . . Protomatter Created 142 | . 78 64 . . Integrity Restored 419 | . 227 192 . . Core 353 | . 161 192 . . Parts 66 | . 66 . . . Protomatter Decayed . | . . . . . Game ------ Seed ExpertWarpLaser Manual? 0 Play Time 00:14:16 Cumulative 979.8 hours Start 2025.07.06 @ 20:00:19 End 2025.07.06 @ 20:15:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 270 Rogue 104 Adventurer 111 Explorer 55 Win Type - Total 46 Types 21/8/1/7/2/1/1/1/1/3 Lore% 95 Gallery% 98 Achievement% 96 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f0fdc1e-fa1c-4120-871b-0162de942fb6