Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 02:07:23 Player: LameThyst Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (7166) 7166 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 14003 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 389 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 36/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Point Defense System > --- WEAPON (4) ------- Coil Gun Railgun > --- INVENTORY (5) ---- Light Treads Tesla Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Gravity Neutralizer Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Beamcaster Railgun Railgun Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Wave Gun Railgun Mass Driver [Rating: 99] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . 2 1 . 1 . . . . . 1 Utility 4 | . . . 1 . . . . 1 1 . 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 221 | 5 8 17 5 5 45 6 . 19 26 52 33 Power 33 | 1 1 3 1 1 4 . . 4 3 11 4 Engine 20 | 1 1 3 1 1 4 . . 1 2 4 2 Core 11 | . . . . . . . . 2 1 7 1 Reactor 2 | . . . . . . . . 1 . . 1 Propulsion 65 | 2 2 10 . 1 11 2 . 6 8 19 4 Treads 2 | . 2 . . . . . . . . . . Leg 53 | 2 . 10 . 1 11 2 . 4 5 14 4 Wheel 4 | . . . . . . . . 1 3 . . Hover 1 | . . . . . . . . 1 . . . Flight 5 | . . . . . . . . . . 5 . Utility 53 | . 4 . 3 1 13 4 . 5 6 7 10 Device 33 | . 1 . 2 1 9 2 . 4 4 2 8 Storage 3 | . 2 . . . . . . . . . 1 Processor 3 | . 1 . . . 1 1 . . . . . Hackware 2 | . . . . . . . . . 2 . . Protection 12 | . . . 1 . 3 1 . 1 . 5 1 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 1 4 1 2 17 . . 4 9 15 15 Energy Gun 18 | . 1 2 1 1 2 . . 3 2 2 4 Energy Cannon 7 | . . . . . 2 . . . 3 1 1 Ballistic Gun 29 | 2 . 2 . 1 9 . . 1 1 4 9 Ballistic Cannon 8 | . . . . . 1 . . . 2 5 . Launcher 4 | . . . . . 3 . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . . 1 2 . . 1 2 . 2 Parts Lost 91 | . 1 1 . 4 10 9 . 8 18 7 33 Power 8 | . . 1 . 1 . . . . 1 1 4 Propulsion 35 | . . . . . 6 5 . 3 8 3 10 Utility 19 | . . . . 2 2 2 . 2 2 1 8 Weapon 29 | . 1 . . 1 2 2 . 3 7 2 11 Highest Loss Streak 10 | . 1 1 . 3 3 3 . 4 5 2 10 To Critical Strikes 5 | . . . . . 1 . . . . . 4 Average Backups 11 | 2 6 13 13 14 14 13 15 14 13 4 3 Power 1 | . 1 1 1 1 1 1 1 . 2 . . Propulsion 1 | 1 3 3 2 2 1 . . . . . . Utility 4 | . . 4 5 5 4 5 7 9 6 . . Weapon 4 | . 1 3 5 5 6 7 7 4 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 1 5 1 2 11 . . . 7 2 4 Power 6 | . . . . . 4 . . . 2 . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 10 | . . 2 1 1 3 . . . 3 . . Weapon 12 | . 1 2 . 1 4 . . . 1 2 1 Tool/Special 3 | . . . . . . . . . 1 . 2 Average Slot Usage (%) 88 | . 93 98 99 97 99 72 69 69 90 81 65 Engine 5 | . 14 10 9 8 7 7 7 7 1 3 . Core 2 | . . . . . . . . 3 3 5 6 Leg 31 | . 17 43 45 45 45 19 15 13 19 25 20 Wheel 1 | . . . . . . . . . 6 . . Device 7 | . 3 . 4 5 6 10 7 6 13 7 11 Storage 5 | . 14 11 9 9 7 7 7 6 4 . 1 Processor 2 | . 5 11 9 9 3 . 7 4 . . . Hackware 1 | . . . . . . . . . 4 5 1 Protection 3 | . . . 4 2 4 3 . 3 2 5 5 Energy Gun 4 | . 3 9 5 9 2 7 7 5 3 3 2 Energy Cannon 2 | . . . . . 4 . . . 7 1 1 Ballistic Gun 9 | . 24 12 12 9 13 9 7 7 5 4 8 Ballistic Cannon 2 | . . . . . 1 4 7 3 3 6 . Peak Build Rating 99 | 5 7 14 19 19 51 33 31 57 79 82 99 Average Rating 45 | 4 6 12 17 17 42 30 31 40 68 64 65 On Entrance 24 | . 5 7 13 17 19 33 31 31 57 4 82 Naked Turns 30 | . . . . . . . . . . . 30 Heaviest Build 81 | 9 29 33 38 38 59 51 48 59 75 78 81 Greatest Support 130 | 20 40 43 50 50 118 52 25 45 90 110 130 Greatest Overweight (x) 4 | . 1 . . . 1 2 1 3 4 3 2 Average Overweight (x) . | . . . . . . 1 1 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 5 9 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 5 8 15 15 15 15 15 15 15 15 5 5 Average Carried 11 | 3 6 13 13 14 14 13 15 14 13 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 8 15 14 15 13 15 15 14 2 5 3 Class Distribution -------------------- 33% | Scavenger-Tank 17% | Tank 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Matter Collected 6956 | 250 210 309 59 475 1644 297 . 414 957 1356 985 Remotely . | . . . . . . . . . . . . Salvage Created 7531 | . 232 538 59 517 1747 401 . 563 1289 884 1301 Parts 356 | . 17 32 1 28 78 12 . 27 59 33 69 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 8 | . . 1 . . . . . 2 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Combat Hostiles Destroyed 132 | . 7 10 1 13 35 8 . 8 19 15 16 Guns 88 | . 7 10 1 12 25 6 . 6 2 8 11 Cannons 37 | . . . . . 9 2 . 2 13 7 4 AOE 4 | . . . . . . . . . 3 . 1 Classes Destroyed 17 | . 3 4 . 1 2 . . 1 4 1 1 Worker 9 | . 1 . . . 2 . . 2 2 . 2 Builder 6 | . . . . . . . . . 1 1 4 Tunneler 1 | . . . . . . . . . 1 . . Hauler 2 | . . 2 . . . . . . . . . Recycler 4 | . . . . . . . . 1 1 1 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . Watcher 2 | . . 1 . . . . . . 1 . . Swarmer 14 | . 3 . . 4 . 2 . . 1 4 . Grunt 58 | . 4 7 . 4 16 4 . 6 9 2 6 Brawler 6 | . . . . 1 3 1 . . . . 1 Duelist 4 | . . 1 . . 2 . . . . . 1 Protector 1 | . . . . . 1 . . . . . . Sentry 22 | . . 2 1 4 7 1 . 1 . 6 . Hunter 6 | . . . . . . . . . 1 1 4 Programmer 19 | . . . . . 6 . . 1 8 . 4 Behemoth 2 | . . . . . . . . . . 2 . Best Kill Streak 7 | . 6 3 1 4 7 4 . 4 6 2 5 Combat Bots Only 7 | . 5 3 1 4 7 4 . 2 4 2 4 Max Kills in Single Turn 4 | . 1 1 1 2 2 1 . 1 4 2 2 Gunslinging 1 | . . . . 1 . . . . . . 1 Exploded 1 | . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Hostile Shots Fired 1483 | . 55 41 6 67 322 83 . 97 186 169 457 Missed 473 | . 14 13 2 18 107 21 . 26 46 55 171 Hits 1010 | . 41 28 4 49 215 62 . 71 140 114 286 Melee 25 | . . 3 . 1 11 4 . . . . 6 Projectile 985 | . 41 25 4 48 204 58 . 71 140 114 280 Critical Strikes 44 | . . . . 1 7 3 . . 6 8 19 Part Disruptions 2 | . . . . . 1 1 . . . . . Damage Taken 16686 | . 431 377 61 715 3093 885 . 1180 2861 2047 5036 Core 2740 | . 43 43 . 82 255 126 . 309 426 303 1153 Absorbed by Shields 93 | . . . . . . 93 . . . . . Core Remaining (%) 70 | 100 82 89 . 85 . . 45 63 . 27 . Volleys Fired 427 | . 22 36 3 38 96 25 . 35 54 48 70 Largest 4 | . 2 2 2 2 3 3 . 3 4 4 4 Hottest 255 | . 60 79 79 79 170 160 . 137 255 216 232 Shots Fired 1161 | . 43 72 6 75 282 71 . 97 168 132 215 Gun 844 | . 43 72 6 75 176 60 . 77 85 63 187 Cannon 304 | . . . . . 100 11 . 20 79 66 28 Launcher 10 | . . . . . 6 . . . 4 . . Special 3 | . . . . . . . . . . 3 . Kinetic 732 | . 38 38 3 37 180 36 . 65 86 92 157 Thermal 349 | . . 34 3 38 96 35 . 32 40 32 39 Explosive 5 | . . . . . 2 . . . 3 . . Electromagnetic 72 | . 5 . . . 4 . . . 39 5 19 Robot Hit Streak 15 | . 5 9 8 13 14 14 . 15 9 12 11 Robot Miss Streak 7 | . 4 7 . 5 7 3 . 5 5 4 5 Penetration Max 2 | . . . . . 1 . . 1 1 1 2 Secondary Targets 8 | . 2 1 . 1 . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . 1 Shots Hit Robots 742 | . 27 47 5 55 187 48 . 66 97 72 138 Core Hits 358 | . 13 28 2 25 89 20 . 28 47 33 73 Critical Kills 5 | . 1 . . . 1 . . . 3 . . Critical Parts Destroyed 15 | . . . . 1 1 1 . 1 6 . 5 Critical Strikes 34 | . 1 . 1 3 3 2 . 4 11 2 7 Burn 8 | . . . 1 2 1 1 . 1 . . 2 Destroy 20 | . 1 . . 1 2 1 . 1 9 . 5 Blast 5 | . . . . . . . . 2 1 2 . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18436 | . 370 666 77 833 4562 921 . 1511 3541 2105 3850 Guns 11142 | . 370 666 77 833 2379 736 . 1140 967 784 3190 Cannons 5995 | . . . . . 2019 185 . 371 1517 1321 582 Explosions 1221 | . . . . . 164 . . . 1057 . . Melee 72 | . . . . . . . . . . . 72 Ramming 6 | . . . . . . . . . . . 6 Kinetic 11073 | . 329 426 34 463 2574 469 . 1059 1135 1667 2917 Thermal 5806 | . . 240 43 370 1824 452 . 452 1455 389 581 Explosive 338 | . . . . . 45 . . . 293 . . Electromagnetic 1141 | . 41 . . . 119 . . . 658 49 274 Impact . | . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . 72 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 2 . . . 13 16 16 . 16 16 10 Average Corruption 9 | . 2 . . . 5 15 16 . 5 16 5 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 224 | . . . . . 49 41 2 . 40 70 22 Message Errors 64 | . . . . . 13 11 . . 13 19 8 Matter Fused 37 | . . . . . 8 8 1 . 6 11 3 Heat Flow Errors 26 | . . . . . 6 5 . . 4 9 2 Energy Discharges 24 | . . . . . 6 4 1 . 5 7 1 Parts Rejected 7 | . . . . . 1 . . . 2 3 1 Parts Fused 4 | . . . . . 1 1 . . . 1 1 Data Loss (minor) 21 | . . . . . 4 4 . . 4 7 2 Data Loss (major) 12 | . . . . . 4 2 . . 4 1 1 Misfires 7 | . . . . . 2 2 . . . 3 . Alerts 2 | . . . . . . 1 . . . 1 . Misdirections 3 | . . . . . . . . . 1 2 . Weapon Failures 17 | . . . . . 4 3 . . 1 6 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 378 | . . . . . 108 18 . . 180 32 40 Projectiles 241 | . . . . . 108 18 . . 43 32 40 Explosions 137 | . . . . . . . . . 137 . . Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . . . 6 . . 2 5 6 5 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . . . 5 . . 2 5 5 5 Secondary 2 | . . . . . 1 . . . . 1 . Self-Inflicted Damage 93 | . . . . . . . . . 90 . 3 Shots 2 | . . . . . . . . . 2 . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 642 | . 57 120 54 252 392 291 . 505 642 303 190 Average Temperature 112 | . 24 35 30 86 139 88 . 122 159 78 64 Received Heat Transfer 3637 | . 183 150 18 315 927 338 . 390 474 390 452 Effects 28 | . . . . 2 3 . . 3 20 . . Shutdowns 9 | . . . . . 1 . . 2 6 . . Energy Bleed 3 | . . . . 2 . . . . 1 . . Interference 5 | . . . . . 1 . . . 4 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 4 | . . . . . 1 . . . 3 . . Damage (major) 3 | . . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Robots Corrupted 2 | . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . Parts Fried 9 | . . . . . 2 . . . 5 . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 9 | . . . . 1 6 1 . . . 1 . Heat Transferred 9973 | . . 594 185 1110 2719 966 . 962 1631 666 1140 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Maximum Alert Level 2 | . . . . . 2 . . . 2 1 . Low Security (%) 71 | 100 100 100 100 100 69 . . 100 64 21 100 Level 1 19 | . . . . . 10 . . . 19 78 . Level 2 9 | . . . . . 19 . . . 16 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 601 | . 125 68 31 135 601 . . 47 504 338 164 Initial 241 | . . 22 13 4 46 . . 31 6 241 98 Average 133 | . 64 33 9 40 156 . . 19 154 239 87 Influence Increases 4838 | . 175 322 31 383 1029 185 . 235 1017 749 712 Destroy 0b10 Robot/C 2780 | . 140 200 20 260 680 160 . 160 380 420 360 Destroy 0b10 Robot/NC 155 | . 5 15 . . 15 5 . 15 35 25 40 Destroy Leader 602 | . 30 46 10 70 180 20 . 40 92 44 70 Allied During Kill 83 | . . . . . . . . . . 46 37 Successful Hack 139 | . . 15 . 37 21 . . . 12 54 . Disable Machine 465 | . . . . . 30 . . . 390 15 30 Destroy Structure 269 | . . 1 1 1 13 . . 5 108 70 70 Partial Spotted 60 | . . . . . 30 . . . . . 30 Lose Combat Pursuer 285 | . . 45 . 15 60 . . 15 . 75 75 Influence Decreases 4819 | . 120 345 52 291 532 698 37 271 537 1041 895 Entered New Map 739 | . . 33 19 7 57 222 17 19 8 253 104 Time Decay 2871 | . 110 302 33 219 385 386 20 181 357 518 360 Lost Part 864 | . 10 10 . 40 90 90 . 71 172 70 311 Lost Ally 320 | . . . . . . . . . . 200 120 Purge Threat 25 | . . . . 25 . . . . . . . Squads Dispatched 38 | . . 1 . 1 18 . . 1 9 2 6 Investigation 2 | . . . . . 2 . . . . . . Extermination 11 | . . . . . 6 . . . 3 . 2 Reinforcement 16 | . . 1 . 1 4 . . 1 3 2 4 Assault 2 | . . . . . 2 . . . . . . Garrison 7 | . . . . . 4 . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 1 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Distress Signals 17 | . . 2 . 1 3 . . 3 . 3 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 228 | . 8 22 2 17 50 11 . 14 30 34 40 Peak Tracking Total 7 | . 6 3 2 4 5 5 . 4 7 6 7 Tactical Retreats 12 | . . 2 . 1 1 . . 1 . 2 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Traps Triggered 11 | . 1 . . . 4 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Machines Disabled 31 | . . . . . 2 . . . 26 1 2 Max in Single Turn 9 | . . . . . 1 . . . 9 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Machines Accessed 29 | . 1 4 . 7 7 . . . 2 7 1 Terminals 22 | . 1 3 . 5 5 . . . 2 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 5 | . . . . 1 2 . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 68 | . 3 11 . 14 15 . . . 7 17 1 Successful 33 | . 2 5 . 8 5 . . . 5 7 1 Failed 35 | . 1 6 . 6 10 . . . 2 10 . Catastrophic 8 | . 1 1 . . 3 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 55 | . 3 9 . 10 12 . . . 7 14 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 2 . 2 . . . . . . . Recycling Units 9 | . . . . 2 3 . . . . 3 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 2 4 . 7 5 . . . 5 6 . Record 6 | . . . . . 1 . . . 3 2 . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . Open Door 5 | . . . . 1 . . . . . 4 . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 5 | . 1 . . 3 . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 6 | . . 2 . 2 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 1 . 1 . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 1 . 5 7 . . . 2 5 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 1 1 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 1 Non-combat 2 | . . . . . . . . . . 1 1 Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 2 1 parse_system 2 | . . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Total Allies 16 | . . . . . . . . . . 16 . Largest Group 6 | . . . . . . . . . . 6 6 Highest-Rated Group 166 | . . . . . . . . . . 166 166 Highest-Rated Ally 39 | . . . . . . . . . . 39 39 Total Orders 6 | . . . . . . . . . . 6 . FOLLOW 1 | . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . 1 . AID 4 | . . . . . . . . . . 4 . Ally Attacks 86 | . . . . . . . . . . 68 18 Total Damage 1626 | . . . . . . . . . . 1359 267 Kills 11 | . . . . . . . . . . 9 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Active Infowar (turns) 2710 | . . . 50 260 474 203 40 35 1641 . 7 Sensors 1219 | . . . 32 221 . 203 40 35 688 . . Terrain 1560 | . . . 18 39 474 . . . 1022 . 7 Cloaking 1176 | . . . . . . . . . 1176 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Turns Passed 10030 | 90 264 680 100 598 2913 904 40 439 1719 1424 859 Spaces Moved 5376 | 67 126 375 53 321 1769 383 22 137 751 830 542 Core 357 | 3 . . . . . . . . 35 74 245 Treads 17 | . 17 . . . . . . . . . . Legs 4820 | 64 109 375 53 321 1769 383 22 135 626 666 297 Wheels 92 | . . . . . . . . 2 90 . . Hover . | . . . . . . . . . . . . Flight 90 | . . . . . . . . . . 90 . Fastest Speed 32 | 50 120 120 120 120 114 114 190 115 50 32 50 Average Speed 132 | 116 138 120 120 120 123 207 190 200 155 119 91 Slowest Speed 400 | 120 190 120 120 120 196 265 190 330 400 272 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 36 39 7 44 50 53 5 4 26 58 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 144 | . . . . . 7 1 . 4 51 37 44 Melee . | . . . . . . . . . . . . Projectile 95 | . . . . . 5 1 . 4 6 37 42 AOE 47 | . . . . . 2 . . . 45 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Ext Fac Total 7439 | 76 170 539 83 461 2302 445 21 228 1192 1170 752 Wait 923 | . 4 77 18 73 288 20 . 23 305 78 37 Move 5365 | 66 125 374 52 320 1768 382 21 136 750 829 542 Hop . | . . . . . . . . . . . . Pick Up 128 | 5 5 16 1 10 34 6 . 2 10 19 20 Fast Attach 105 | 5 2 1 1 . 4 4 . 10 25 33 20 Attach 67 | . 2 4 2 4 13 3 . 6 8 13 12 Detach 20 | . . . 1 . 2 1 . 4 2 7 3 Swap 147 | . 7 15 3 10 52 2 . 6 10 28 14 Drop 158 | . 3 16 2 6 45 2 . 6 28 30 20 Fire 427 | . 22 36 3 38 96 25 . 35 54 48 70 Melee 3 | . . . . . . . . . . . 3 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 94 | . . . . . . . . . . 85 9 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 353 | -10/Materials | Identified exit to Materials 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x2 1016 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Identified exit to Materials 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -8/Materials | Discovered new exit (range 13) 1084 | -8/Materials | Build established: Scavenger-Mutant 1132 | -8/Materials | Identified exit to Storage 1135 | -8/Materials | Entered Storage 1405 | -8/Storage | Lost 3 parts (1p1u1w) 1683 | -8/Storage | Discovered new exit (range 15) 1732 | -8/Storage | Identified exit to Factory 1733 | -8/Storage | Entered Factory 1733 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1994 | -7/Factory | Build established: Scavenger-Skirmisher 3058 | -7/Factory | Build established: Tank 4028 | -7/Factory | Garrison activated, responded to threat 4133 | -7/Factory | First assault squad dispatched 4145 | -7/Factory | Identified exit to Lower Caves 4183 | -7/Factory | System corruption reached 10% 4253 | -7/Factory | Destroyed 7 combat bots 4581 | -7/Factory | Garrison activated, responded to threat 4615 | -7/Factory | Lost 3 parts (2n1w) 4646 | -7/Factory | Entered Lower Caves 4665 | -7/Lower Caves | Build established: Scavenger-Gunner 4702 | -7/Lower Caves | Identified exit to Lower Caves 4782 | -7/Lower Caves | Lost 3 parts (2n1u) 4998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5008 | -7/Lower Caves | Lost 3 parts (2n1w) 5027 | -7/Lower Caves | Core integrity fell below 50% 5046 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5253 | -7/Lower Caves | Build established: Scavenger-Tank 5550 | -7/Lower Caves | Entered another Lower Caves area 5581 | -7/Lower Caves | Discovered new exit (range 5) 5588 | -7/Lower Caves | Identified exit to Factory 5590 | -7/Lower Caves | Entered Factory 5590 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5933 | -6/Factory | Lost 4 parts (1n2u1w) 6002 | -6/Factory | Discovered new exit (range 14) 6029 | -6/Factory | Entered another Factory area 6029 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6606 | -5/Factory | Build established: Scavenger-Skirmisher 6998 | -5/Factory | Garrison activated, responded to threat 7289 | -5/Factory | Lost 5 parts (2n1u2w) 7523 | -5/Factory | Spotted B-75 Beast 7530 | -5/Factory | Build established: Scavenger-Tank 7606 | -5/Factory | System corruption reached 10% 7716 | -5/Factory | Released all parts (11) 7724 | -5/Factory | Lost 4 parts (2n1u1w) 7730 | -5/Factory | Found Prototype Launcher 7730 | -5/Factory | Identified Tesla Bomb Launcher 7746 | -5/Factory | Discovered new exit (range 4) 7748 | -5/Factory | Entered Extension 7772 | -5/Extension | Lost 3 parts (1p2w) 7787 | -5/Extension | Core integrity fell below 50% 8271 | -5/Extension | Rescued a captive Derelict 8273 | -5/Extension | Rescued a captive Derelict 8334 | -5/Extension | Rescued a captive Derelict 8344 | -5/Extension | Rescued a captive Derelict 8371 | -5/Extension | Spotted B-75 Beast 8435 | -5/Extension | Destroyed B-75 Beast 8447 | -5/Extension | Lost 4 allies 8465 | -5/Extension | Spotted B-75 Beast 8608 | -5/Extension | Destroyed B-75 Beast 8854 | -5/Extension | Rescued a captive Derelict 8855 | -5/Extension | Rescued a captive Derelict 9158 | -5/Extension | Discovered new exit (range 3) 9172 | -5/Extension | Entered Factory 9172 | -4/Factory | Accompanied by 6 allies 9172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9305 | -4/Factory | Lost 3 allies 9460 | -4/Factory | Lost 3 allies 9530 | -4/Factory | Lost 10 parts (1p4n3u2w) 9742 | -4/Factory | Lost 10 parts (2p2n3u3w) 9779 | -4/Factory | System corruption reached 10% 9851 | -4/Factory | Core integrity fell below 50% 9864 | -4/Factory | Released all parts (4) 9893 | -4/Factory | Lost 9 parts (1p2n2u4w) 9953 | -4/Factory | Core integrity fell below 20% 10031 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10012_ W-44 Eye sends out distress signal. 10016_ Drone sends a signal. 10018_ Slug penetrates Wall. 10018_ Penetrated by Slug. 10018_ Slug penetrates Wall. 10021_ Penetrated by Slug. 10022_ H-77 Assassin misfires. 10024_ Slug penetrates H-77 Assassin. 10024_ Slug penetrates Wall. 10025_ Penetrated by Slug. 10025_ Slug penetrates Wall. 10027_ Slug penetrates H-77 Assassin. 10028_ Penetrated by Slug. 10028_ Slug penetrates Wall. 10031_ Wall collapses. 10031_ Slug penetrates Terminal. 10031_ Terminal disabled. 10031_ Penetrated by Slug. 10031_ Slug penetrates Wall. 10031_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# """"""""" #?????? | | ????################## #?????? | | ????# + """"""""" #?????? | | ????# # #?????? | | ????# # """"""""" #?????? | | ????# + #?????? | | ????# ########## """"""""" #?????? | | ????# #????????# #?????? | | ????# #????????# """"""""" #?????? | | ????# #????????# #?????? | | ????# #????????# #???"?? | | ????# +????###########"######## "## | | ????# #????# | | ????# #????# | | #####+## #????# | | # # #????# | | # """ # #????# | | # """ # #????# ###+##### | | # """ # ###### #???????? | | # # #???????? | | # """ # h #???????? | | # """ + #???????? | | # """ # h #???????? | | # ### #???????? | | # """ #?#+##+;h;######+#########???????? | | # """ #?# @ # #????????? | | # """ #?# ! #% #????????? | | #! #?# ! #%"""""" #????????? | | #??#####?# ! """ #%"""""" #????????? | | ?????????# """ #%"""""" #????????? | | ?????????# ! """ #%"""""" #????????? | | ?????????# # #????????? | | ?????????# """ # """""" #????????? | | ?????????# """ # """""" #????????? | | ?????????# T" """ # """"""%#????????? | | ?????????# "" # """""" #????????? | | ?????????# # % #????????? | | ?????????############## "%"""" #????????? | | ?????????????????????## """""" #????????? | | ??????????????????????#%"""" #????????? | | ??????????????????????# "" % #????????? | | ??????????????????????# #????????? | | ??????????????????????#%%%= #????????? | | ??????????????????????#/########????????? | | ??????????????????????# ##### #?????????? | | ??????????????????????# #????# #????????? | | ??????????????????????# #?????# #???????? | | ??????????????????????# #??????# ######## | | ?????????????????????## ############ """ | | ?????????????????????# + "Y" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 35 Energy Capacity 525 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 600 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystIntegrityTurbovents Manual? 0 Play Time 02:31:52 Cumulative 39.3 hours Start 2025.06.29 @ 22:13:32 End 2025.06.30 @ 02:07:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7d6c917-0859-445b-a2bb-62264226131b