Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:31:56 Player: VT-MNC Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (870) 4350 Value Destroyed (50960) 50960 Prototype IDs (399) 7980 Alien Tech Used (12) 2400 Bonus (101711) 101711 TOTAL SCORE: 177501 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 25680 Follower Combat Kills 1921 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2354 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed Superfortress 15000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -844 Cogmind --------- Core Integrity 1260/1600 Matter 280/300 Energy 879/880 System Corruption 0% Temperature Cool (2) Movement Flying (11) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Cld. Zero-Quantum Core > --- PROPULSION (5) --- Flying Surge-Siege Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Concept Phasing Heat Sink Concept Antigrav Storage Unit ST Field Compressor Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Concept Core Analysis Suite Concept Core Analysis Suite Experimental Weapon Cycler Concept Reaction Jets Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (5) ------- Warp Phasing Potential Construct/C Sigix Broadsword > --- INVENTORY (25) --- Concept Chromion Battery (800) Precision Energy Filter Experimental Kinecellerator Experimental Kinecellerator Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Experimental Powered Armor Graphene Brace Concept Antimissile System Concept Matter Streamer Concept Plasma Driver Concept Plasma Driver Zionite Alpha Cannon Mk. II Hypervelocity Multirail A3's Sniper Rifle Omega Cannon Concept Rapid Grenade Launcher Concept Tactical Fusion Warhead Advanced Remote Datajack CR-A16's Behemoth Slayer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cld. Zero-Quantum Core > --- PROPULSION ------- Flying Surge-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Antigrav Storage Unit ST Field Compressor Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Concept Core Analysis Suite Concept Core Analysis Suite Experimental Weapon Cycler Concept Reaction Jets Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Warp Phasing Potential Construct/C Sigix Broadsword > --- INVENTORY -------- Concept Chromion Battery Precision Energy Filter Experimental Kinecellerator Experimental Kinecellerator Experimental Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Experimental Powered Armor Graphene Brace Concept Antimissile System Concept Matter Streamer Concept Plasma Driver Concept Plasma Driver Zionite Alpha Cannon Mk. II Hypervelocity Multirail A3's Sniper Rifle Omega Cannon Concept Rapid Grenade Launcher Concept Tactical Fusion Warhead Advanced Remote Datajack CR-A16's Behemoth Slayer Sigix Containment Pod [Rating: 291] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Reactor Reinforced Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 311 | 2 6 17 34 14 9 28 1 4 6 2 12 . 2 5 . 14 6 1 1 5 16 23 6 17 45 8 19 8 Power 23 | . . 1 1 2 . 4 . . . . 1 . . 1 . . 2 1 . 1 3 6 . . . . . . Engine 6 | . . 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 2 5 . . . . . . Propulsion 18 | . . 3 8 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Treads 11 | . . 2 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | 1 4 5 12 5 5 10 1 2 3 . 7 . 1 3 . 10 3 . 1 4 8 11 5 15 31 2 14 5 Device 97 | 1 1 2 6 1 2 5 . 2 . . 4 . . 1 . 8 1 . 1 2 4 7 3 10 23 . 9 4 Storage 12 | . 3 1 . . 1 . . . 1 . . . . 1 . . . . . 1 1 2 . . 1 . . . Processor 17 | . . . 1 . . 1 . . . . 2 . . 1 . . . . . 1 . 1 1 . 5 2 2 . Hackware 9 | . . . . 2 1 1 . . 2 . . . . . . . . . . . . . . 1 . . 2 . Protection 31 | . . 2 5 2 1 3 1 . . . 1 . 1 . . 2 2 . . . 3 1 1 2 2 . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 102 | 1 2 8 13 4 1 13 . 2 3 2 4 . 1 1 . 4 1 . . . 5 6 1 2 14 6 5 3 Energy Gun 25 | . 1 2 5 . . 3 . . 1 . 2 . . 1 . 3 . . . . 1 3 . . 3 . . . Energy Cannon 18 | . . 3 2 1 . 6 . . . . 1 . . . . 1 . . . . . . . . 2 1 1 . Ballistic Gun 12 | 1 . 3 3 . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 Ballistic Cannon 15 | . . . 1 2 . 1 . . . . . . . . . . . . . . 1 . 1 1 2 3 2 1 Launcher 14 | . . . . 1 . 2 . . . 2 . . . . . . . . . . 2 1 . 1 3 1 1 . Special Weapon 7 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 . Impact Weapon 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 4 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 115 | . . . 7 . 1 9 . . . . 3 . . 4 1 5 . . . 4 5 19 1 14 32 . 7 3 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 12 | . . 4 2 1 . 3 . . . . . . . . . . . . . . . . . . 2 . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 3 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 13 22 23 23 21 20 20 20 20 25 24 24 24 23 23 23 23 23 24 24 23 23 23 22 22 22 21 21 Power . | 1 1 1 . . . . . . . . . . . . 1 . 1 1 1 1 1 1 1 . . 1 1 . Propulsion 2 | 4 3 4 6 8 6 . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . 2 4 6 7 7 12 12 13 13 17 17 17 17 14 13 13 14 16 17 17 16 17 16 15 14 13 11 13 Weapon 7 | 1 6 10 9 6 5 5 5 5 5 6 6 6 6 7 8 7 7 5 5 5 5 4 5 5 4 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 141 | 6 3 9 19 3 11 17 1 . 1 2 4 . . 6 . 5 . 2 . . 7 6 4 9 5 2 8 11 Power 12 | 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . 2 1 2 . 2 . Propulsion 25 | 2 1 3 5 1 8 . . . . . . . . . . . . . . . . 1 1 3 . . . . Utility 56 | 2 2 . 2 1 3 12 . . 1 1 4 . . 6 . 3 . . . . 2 3 . 3 2 . 2 7 Weapon 47 | 1 . 4 11 1 . 5 1 . . . . . . . . 2 . 2 . . 4 2 1 2 1 2 4 4 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 99 97 98 86 62 60 59 60 60 63 64 64 63 63 62 57 57 57 57 60 63 57 55 55 59 59 63 Engine 5 | . 14 14 9 9 9 5 6 6 6 6 1 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 2 4 5 5 5 9 5 4 3 . . . Treads 8 | . . 13 26 26 17 1 1 . . . 2 . . . . . 5 5 5 5 4 4 4 4 4 4 3 . Leg 1 | . 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 13 9 9 8 2 . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 13 10 16 13 8 12 13 13 13 13 16 17 16 17 16 15 10 10 10 10 16 18 20 20 22 24 23 28 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 6 | . . . . . . 5 6 6 6 6 11 11 11 16 17 15 15 15 15 15 11 9 8 8 6 11 12 15 Protection 5 | . . 3 8 9 13 5 6 6 6 6 5 5 5 . . 4 4 5 5 5 5 6 4 3 4 4 3 . Energy Gun 1 | . 6 2 5 2 7 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 7 . 1 . 3 13 4 . . 3 5 5 5 2 2 3 . 3 4 . 1 . . 1 . 1 3 Ballistic Gun 3 | . 19 13 8 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 9 5 4 . 2 6 6 1 . . . 2 2 1 5 1 . 3 2 3 4 2 4 2 . Piercing Weapon 1 | . . . 1 1 . . . . . 3 . . 2 . . 3 4 5 5 3 3 3 4 3 3 3 1 . Peak Build Rating 291 | 8 8 16 38 37 53 82 82 82 82 90 114 113 115 128 128 144 145 148 148 155 179 193 207 218 243 257 269 291 Average Rating 102 | 6 8 13 32 33 42 67 81 78 78 84 105 113 112 123 126 135 142 146 147 147 166 181 202 210 229 256 259 270 On Entrance 118 | 6 8 8 16 32 37 47 82 82 78 80 82 113 113 111 126 127 142 140 148 148 151 177 192 205 218 243 257 262 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 14 29 99 121 113 113 115 91 91 127 127 130 120 122 122 124 148 148 147 147 153 178 183 214 195 189 143 143 124 Greatest Support 363 | 20 20 20 62 16 75 127 127 127 127 127 189 189 189 189 189 189 156 227 227 227 227 227 227 258 242 242 363 242 Greatest Overweight (x) 11 | . 1 6 7 7 11 7 . . . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 5 5 6 7 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 24 25 25 24 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 13 23 24 24 22 20 19 20 20 24 24 25 25 24 25 24 24 24 25 24 24 24 23 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 24 Scrap Engine Consumption 220 | . . . . . 22 49 3 2 . 8 28 . 1 1 3 21 2 9 2 6 8 10 12 8 16 1 8 . Constructs Created 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Constructs Modified 100 | . . . . . 7 21 2 2 . 3 12 . . 1 1 10 1 4 1 2 3 5 8 5 6 . 6 . Class Distribution -------------------- 38% | Construct 34% | Mutant 15% | Scavenger-Construct 6% | Commander-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Scavenger-Construct | -2/Protoforge Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 10778 | 263 135 464 1381 718 493 1049 140 298 65 195 444 . 114 81 99 435 196 32 33 159 357 699 290 419 1203 247 424 345 Remotely 347 | . . . . 337 . . . . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 58613 | 270 421 557 2243 1165 182 1614 45 384 . 423 1254 . 174 972 197 2812 1857 435 315 1171 2932 3089 4080 2794 14211 5039 4494 5483 Parts 2978 | 20 34 34 141 70 9 69 3 12 . 20 44 . 16 40 18 113 62 16 22 47 113 154 247 159 528 318 237 432 Haulers Intercepted 31 | . 2 . 6 4 . 3 . . . . 5 . . . . 5 . . . 1 4 1 . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 15 . . . . . 8 . 13 . . 10 . 14 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 649 | . 8 15 32 18 5 32 . 9 . 8 8 . 10 22 11 23 24 6 2 12 26 36 39 18 152 50 33 50 Guns 54 | . 8 9 29 6 1 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 515 | . . 6 . 7 4 15 . 6 . 7 8 . 1 22 1 19 18 6 2 10 25 36 37 18 134 50 33 50 AOE 64 | . . . 3 5 . 13 . 3 . . . . 8 . 9 3 4 . . 1 . . . . 15 . . . Classes Destroyed 35 | 3 4 3 3 2 . 1 1 1 . 1 . . . 1 1 1 . . . . 2 4 . 2 2 1 2 . Worker 26 | 2 . . 2 3 . 3 . . . . 1 . . . . 2 . . . 1 1 1 5 3 . 1 1 . Builder 22 | . . . 3 3 . 1 . . . . 3 . . . . . 1 . . . 1 3 3 2 . 2 . . Tunneler 14 | 7 1 . 3 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 31 | . 2 . 6 4 . 3 . . . . 5 . . . . 5 . . . 1 4 1 . . . . . . Recycler 26 | 1 . . 4 2 . . . . . . 2 . . . . 8 3 . . 1 1 . 1 1 . 1 1 . Carrier 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . . Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Operator 22 | . . . 2 1 . 1 . . . . 2 . . . . . 1 . 5 1 1 1 2 1 . 3 1 . Drone 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Watcher 53 | . 1 . 5 1 . 4 . . . . 2 . . . . 4 1 1 . 1 3 3 6 1 2 10 8 . Swarmer 72 | . 2 3 9 2 . 16 . 3 . . . . 9 . 9 . 5 . . 2 . 3 4 . . 5 . . Cutter 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 5 . . Saboteur 12 | . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . 7 . . . Grunt 186 | . 6 . 17 11 . 6 . 1 . 4 2 . . 12 . 2 13 . . 4 14 14 12 3 51 11 3 . Brawler 19 | . . . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . 1 . 12 1 . . Duelist 28 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 3 . 21 . . . Protector 12 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 8 . 1 . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 1 . . . Sentry 63 | . . 1 6 3 1 4 . 1 . . 3 . . . . . 4 . 2 4 4 . 5 . 15 7 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . Hunter 30 | . . . . 1 . 2 . . . 1 . . . 1 . 6 . . . . 2 1 4 4 . 5 3 . Programmer 68 | . . . . . . 3 . . . . 3 . . 4 . 10 . . . . 3 11 7 4 11 8 4 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 . Behemoth 13 | . . . . . . . . . . 1 . . 1 . 1 1 2 . . 1 1 . 1 . . 2 2 . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decapitator 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 11 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 44 | 4 3 3 13 9 1 5 1 4 . 4 3 . 5 8 8 5 15 4 4 8 17 9 10 6 44 20 11 14 Combat Bots Only 39 | . 2 3 9 5 1 4 . 4 . 4 2 . 5 8 8 4 6 3 2 4 9 7 10 4 39 13 8 14 Max Kills in Single Turn 5 | 1 1 1 3 3 1 3 1 2 . 1 2 . 3 2 3 2 5 1 1 1 1 1 1 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . 2 . 2 . . . . 3 . 3 2 4 . . 1 . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1753 | . 18 73 110 100 17 259 11 47 . 50 40 3 14 20 8 80 49 10 2 38 37 88 72 74 254 20 30 229 Missed 736 | . 8 20 29 27 5 98 6 24 . 20 19 2 7 11 4 32 17 2 . 10 15 21 25 24 97 9 12 192 Hits 1017 | . 10 53 81 73 12 161 5 23 . 30 21 1 7 9 4 48 32 8 2 28 22 67 47 50 157 11 18 37 Melee 17 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . 11 2 . 1 Projectile 1000 | . 10 53 81 73 12 159 4 23 . 30 21 1 7 9 4 48 32 8 2 28 22 67 47 50 146 9 18 36 AOE 18 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 8 6 . . Critical Strikes 42 | . . 1 . 2 2 2 . . . . . . . . . 3 1 . . 1 1 1 2 4 16 1 2 3 Actively Blocked 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 19095 | . 126 1114 1275 1145 249 2267 106 206 . 776 519 20 96 145 106 1365 761 204 52 700 653 1050 695 990 3275 260 278 662 Core 1544 | . 16 116 57 45 48 324 36 11 . 140 38 . 18 . . 164 57 . . . 63 92 . . 223 . . 96 Absorbed by Shields 4956 | . . . . . . . . . . . . . . 19 20 . 44 48 . . 103 449 628 971 1661 273 278 462 Reduced by Siege Mode 369 | . . . . . . . . . . . . . . . . . . . . 32 3 30 . 62 242 . . . Ignored by Resistances 266 | . . . . . . . . . . . . . . . . . . . . . . . . . 123 42 74 27 Regen/Repaired (Parts) 10849 | . . . 360 . 15 1022 298 101 . 523 354 . 13 37 132 856 177 491 . 194 44 1009 348 992 2460 159 1226 38 Core Remaining (%) 75 | 100 . 47 . . 72 . . . . 39 . . . . 94 . . . . 80 . 88 . . 77 . . 78 Volleys Fired 2183 | 24 30 54 141 57 18 88 . 30 1 23 98 2 10 68 7 114 61 42 18 45 94 122 127 103 357 122 102 225 Largest 3 | 2 2 2 2 2 2 3 . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 198 | 60 100 140 143 113 87 141 . 66 45 45 135 37 37 37 37 58 58 62 66 66 66 198 137 137 137 86 86 86 Shots Fired 2487 | 48 58 90 264 105 40 132 1 29 1 23 101 2 10 68 7 114 61 42 18 45 94 119 126 102 339 122 101 225 Gun 426 | 48 56 47 223 20 21 5 . . . . . . . . . . . . . . . . . . 6 . . . Cannon 1964 | . . 30 35 74 19 114 1 27 1 23 101 2 5 68 3 112 60 42 18 42 92 118 126 102 325 118 96 210 Launcher 49 | . . . . 11 . 13 . 2 . . . . 5 . 4 2 1 . . 3 . . . . 8 . . . Special 48 | . 2 13 6 . . . . . . . . . . . . . . . . . 2 1 . . . 4 5 15 Kinetic 1201 | 43 45 29 136 72 19 23 . 26 1 23 31 . . . 1 47 60 42 9 . 6 2 124 102 154 118 88 . Thermal 674 | . 2 51 45 . . 71 . 1 . . 68 2 5 68 2 65 . . 9 42 86 116 2 . 39 . . . Explosive 29 | . . . . . . 4 . 2 . . . . 5 . 4 2 1 . . 3 . . . . 8 . . . Electromagnetic 200 | 5 11 10 83 33 21 34 1 . . . 2 . . . . . . . . . . . . . . . . . Entropic 138 | . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . Phasic 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 210 Robot Hit Streak 41 | 10 9 13 15 8 14 14 6 13 . 6 17 . 1 11 6 9 21 7 6 10 26 22 33 28 37 31 41 25 Robot Miss Streak 9 | 3 3 3 9 7 4 5 . 4 . 4 4 . 5 3 . 6 2 2 2 2 2 1 1 2 3 1 2 4 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 178 Shots Hit Robots 1416 | 29 35 60 156 75 35 97 1 20 . 26 51 . 3 56 2 56 48 13 11 32 69 72 62 59 218 28 42 60 Core Hits 948 | 16 22 25 97 74 15 84 1 13 . 10 19 . 12 35 18 34 25 8 4 18 25 30 30 18 153 49 38 75 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . Critical Parts Destroyed 9 | . 1 . 1 . . 3 . . . . . . . . . . . . . 2 . . . . 2 . . . Critical Strikes 47 | . 1 . 1 . . 4 . . . . . . . . . 2 6 . 2 6 . 7 3 4 10 . 1 . Burn 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 14 | . 1 . 1 . . . . . . . . . . . . . . . 2 6 . . . . 4 . . . Blast 18 | . . . . . . . . . . . . . . . . 2 5 . . . . . 2 4 5 . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Melee Attacks 77 | . . . 17 2 1 27 . . . 10 2 . 1 1 2 1 4 . . 2 1 1 2 . . . 1 2 Impact 31 | . . . . . 1 27 . . . . 2 . . 1 . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing 44 | . . . 17 2 . . . . . 10 . . 1 . 2 1 4 . . 2 1 1 2 . . . 1 . Sneak Attacks 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 298645 | 330 325 1196 3500 2281 623 5074 32 1393 . 1080 3960 . 705 3905 1011 6664 6150 2389 1549 4380 11176 14953 18251 15882 76090 26153 30971 58622 Guns 4564 | 284 321 625 2609 271 322 46 . . . . . . . . . . . . . . . . . . 86 . . . Cannons 282848 | . . 571 521 1166 301 2763 32 1149 . 946 3867 . 39 3905 53 6415 5380 2389 1549 4244 11097 14910 18095 15841 72011 26071 30911 58622 Explosions 9817 | 46 . . 339 844 . 1803 . 244 . . . . 666 . 958 249 500 . . 136 39 . . . 3993 . . . Melee 844 | . . . . . . 462 . . . 134 . . . . . . 124 . . . . . 64 . . . 60 . Ramming 572 | . 4 . 31 . . . . . . . 93 . . . . . 146 . . . 40 43 92 41 . 82 . . Kinetic 136866 | 228 234 414 1309 1116 301 496 . 1149 . 946 851 . . . . 2330 5380 2389 974 . 418 . 17562 15841 27946 26071 30911 . Thermal 57904 | 46 . 673 877 217 . 2377 . . . . 2988 . 39 3905 53 4085 221 . 575 4244 10718 14910 533 . 11443 . . . Explosive 7086 | . . . . . . 619 . 244 . . . . 666 . 958 249 279 . . 78 . . . . 3993 . . . Electromagnetic 4043 | 56 87 109 1283 948 322 1120 32 . . . 28 . . . . . . . . 58 . . . . . . . . Impact 462 | . . . . . . 462 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 382 | . . . . . . . . . . 134 . . . . . . 124 . . . . . 64 . . . 60 . Entropic 32708 | . . . . . . . . . . . . . . . . . . . . . . . . . 32708 . . . Phasic 58622 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58622 Highest Corruption 35 | . . . . 5 11 11 11 11 11 . . . . . . 6 1 1 1 2 3 7 2 10 35 6 9 . Average Corruption 7 | . . . . 4 5 7 11 11 11 . . . . . . 3 1 1 1 1 1 3 1 5 23 5 7 . Corruption Purged 22 | . . . . . . . . . . . . . . . . 6 . . 1 . 4 . . 2 . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 377 | . . . . 4 77 48 10 22 2 . . . . . . 14 2 7 2 1 8 20 6 20 98 12 24 . Message Errors 87 | . . . . 1 19 8 4 7 1 . . . . . . 3 . 2 . . 3 4 4 5 20 1 5 . Matter Fused 83 | . . . . 1 22 10 1 3 . . . . . . . 6 1 3 1 . 2 1 . 5 19 5 3 . Heat Flow Errors 43 | . . . . 1 5 6 1 1 . . . . . . . 1 1 2 . . 2 2 . 3 10 5 3 . Energy Discharges 44 | . . . . . 8 9 2 1 1 . . . . . . . . . . . . 4 . 3 12 . 4 . Parts Rejected 6 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 1 . . . Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 44 | . . . . . 6 8 . 6 . . . . . . . 2 . . . 1 1 2 . 1 12 . 5 . Data Loss (major) 18 | . . . . 1 8 2 . 1 . . . . . . . 2 . . 1 . . . 1 . 2 . . . Misfires 7 | . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . Alerts 13 | . . . . . 3 1 . . . . . . . . . . . . . . . 4 . . 1 1 3 . Misdirections 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 26 | . . . . . . 1 . 1 . . . . . . . . . . . . . 3 1 1 18 . 1 . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 61535 | . . 7 . 4 . 375 . 174 . 37 433 . 8 138 3 1246 929 114 307 661 2564 4340 5769 4349 19911 5434 5706 9026 Projectiles 60784 | . . 7 . . . 15 . 117 . 37 389 . . 138 3 1246 781 114 307 661 2564 4337 5757 4348 19859 5372 5706 9026 Explosions 299 | . . . . 4 . 116 . 57 . . . . 8 . . . 62 . . . . . . . 52 . . . Melee 452 | . . . . . . 244 . . . . 44 . . . . . 86 . . . . 3 12 1 . 62 . . Knockbacks 135 | . . . . 13 8 6 . 2 . 2 1 . . . . 1 15 1 . . 2 1 12 21 26 4 20 . Impact 8 | . . . . . . 3 . . . . . . . . . . 1 . . . 1 1 . 1 . 1 . . Kinetic 118 | . . . . 13 8 3 . 2 . 2 1 . . . . 1 14 1 . . 1 . 10 18 23 3 18 . Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . 2 . Self-Inflicted Damage 361 | . . . 111 72 . 54 . . . . . . . . 16 . 25 . . . 32 . . . 51 . . . Shots 14 | . . . 3 5 . 2 . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . Rammed 10 | . . . 2 . . . . . . . 1 . . . . . 2 . . . . 1 2 1 . 1 . . Targets Rammed 15 | . 1 . 2 . . . . . . . 3 . . . . . 2 . . . 1 1 3 1 . 1 . . Kicked 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Highest Temperature 484 | 20 44 259 306 297 262 277 115 170 . 12 141 12 20 20 19 410 222 307 183 189 347 326 484 154 459 255 242 55 Average Temperature 70 | 13 14 51 62 68 61 83 72 43 . 5 25 11 12 8 11 51 59 114 81 65 99 65 119 54 79 49 37 39 Received Heat Transfer 3238 | . 42 471 423 558 63 327 18 42 . 165 90 9 . 37 9 99 102 9 9 93 118 127 16 . 387 8 12 4 Effects 12 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 3 . 3 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 3 2 . . Siege Activations 41 | . . . . . . . . . . . . . . . . . . . 1 7 2 6 4 4 17 . . . Total Turns 603 | . . . . . . . . . . . . . . . . . . . 10 64 6 155 32 60 276 . . . Longest Duration 109 | . . . . . . . . . . . . . . . . . . . 10 24 5 80 22 20 109 . . . Martial Activations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Turns 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Longest Duration 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 4 . . . . . . . . . . 1 . . . . 1 2 1 2 1 . . Combat Hostiles 6 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 2 . . . Parts Fried 28 | . . . 1 1 . 5 . . . . 2 . . . . . 6 . . 1 2 1 2 . 4 3 . . Impact Corruptions 29 | . . . . . . 7 . . . . 2 . . . . . 3 . . . 1 1 3 2 4 2 4 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 38 | . . 4 1 1 . 4 . . . . 2 . . 1 . 1 . . . . 10 11 . . 3 . . . Heat Transferred 18246 | 50 . 1124 1205 500 . 3695 . . . . 1577 . 25 1936 25 1110 200 . . . 2158 3211 100 . 1330 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | 1 . . 4 5 . 4 . . . . . . . . . . 2 . . 2 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 2 . 4 . . . . . . . . . 2 4 3 2 5 4 4 5 4 5 5 5 . Low Security (%) 40 | 100 100 . 69 49 100 . . . . . 100 . . . . 30 . . . 3 . . . . . . . . Level 1 7 | . . . 30 38 . 4 . . . . . . . . . 11 7 . 3 19 . . . . . . . . Level 2 10 | . . . . 12 . 36 . . . . . . . . . 57 60 1 96 1 . . . . . . . . Level 3 17 | . . . . . . 49 . . . . . . . . . . 24 98 . 30 48 59 38 51 15 . . . Level 4 9 | . . . . . . 9 . . . . . . . . . . 7 . . 39 51 40 46 48 13 . . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . 6 . . 14 . 29 100 93 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4617 | 10 85 . 272 425 178 1398 . . . . 141 . . . . 691 1161 863 503 1731 1529 1557 1741 1403 4617 4458 3691 . Initial 2848 | . . . . 4 153 550 . . . . . . . . . 134 332 636 282 154 903 843 872 978 771 2769 2848 . Average 699 | 1 23 . 117 186 16 744 . . . . 40 . . . . 404 713 771 469 987 1183 1091 1231 1145 2160 3432 3306 . Influence Increases 25552 | 50 335 110 1112 674 228 2252 5 175 . 248 620 60 230 684 404 1105 1245 413 271 1957 1060 1172 1267 743 4288 2127 2446 271 Destroy 0b10 Robot/C 13040 | . 160 80 640 360 20 660 . 100 . 160 220 . 200 440 200 480 600 160 80 600 580 780 780 440 3100 1060 1140 . Destroy 0b10 Robot/NC 1150 | 50 20 . 130 70 . 70 5 10 . . 80 . . . 5 105 45 10 25 35 75 55 85 45 80 85 65 . Destroy Leader 2274 | . 26 . 162 110 . 144 . 20 . 40 86 . 30 . 30 150 46 . . 144 168 98 182 42 394 270 132 . Allied During Kill 2950 | . . . . . . 2 . . . 18 25 . . 64 19 10 339 170 105 746 171 . . . . 529 752 . Successful Hack 217 | . 7 . 15 12 27 70 . . . . . . . . . 34 14 . . . . 26 . . 12 . . . Select Force Hacks 240 | . 60 . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1230 | . . . 75 30 . 120 . . . . 15 . . . . 30 75 15 45 90 . 120 15 150 240 45 45 120 Anti-Garrison Action 600 | . . . . . . 200 . . . . . . . . . . . . . 200 . . . . 150 . 50 . Destroy Structure 1801 | . 2 . 60 32 1 121 . . . . 134 . . . . 116 96 58 16 142 66 78 85 51 267 108 262 106 Advance Influence 550 | . . . . . . 550 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . 15 . . . . 30 . . . . 15 . . . . . 15 30 . 15 30 . 45 Lose Combat Pursuer 1305 | . 60 30 30 60 . 300 . 45 . 30 30 60 . 180 150 165 30 . . . . . 90 15 30 . . . Influence Decreases 25281 | 50 273 172 1100 292 622 854 608 470 500 248 479 143 162 260 740 640 787 843 535 679 1282 1120 1077 1113 1042 2294 2172 4724 Entered New Map 15522 | . . 30 . 8 241 . 518 152 500 . . 53 12 126 550 80 347 501 425 289 818 656 679 763 600 1848 1602 4724 Time Decay 7945 | 50 273 112 636 274 381 654 90 318 . 228 439 90 150 134 170 510 380 302 110 170 404 464 398 350 422 326 110 . Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Lost Part 110 | . . 30 20 10 . 30 . . . . . . . . . . . . . . . . . . 20 . . . Lost Ally 1110 | . . . . . . 20 . . . 20 40 . . . 20 50 60 40 . 220 60 . . . . 120 460 . Purge Threat 444 | . . . 444 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 135 | . 4 . 7 8 . 15 . . . . 7 . . . 1 11 2 . . 4 10 6 8 5 35 9 3 . Investigation 23 | . 3 . 3 . . 4 . . . . 1 . . . . 1 2 . . 2 3 . 1 1 . 1 1 . Extermination 32 | . . . . . . 5 . . . . 4 . . . . 3 . . . . 2 4 3 3 3 4 1 . Reinforcement 26 | . 1 . 3 3 . 4 . . . . 2 . . . . 5 . . . 2 3 . 1 . . 2 . . Assault 46 | . . . . . . . . . . . . . . . 1 2 . . . . 2 2 3 1 32 2 1 . Garrison 8 | . . . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 63 | . 2 . 4 5 . 3 . . . . 1 . . 1 . 7 2 2 . 3 2 2 1 2 1 . 25 . Communications Jammed 55 | . . . . . . . . . . . . . . . . . 21 . . . 34 . . . . . . . Distress Signals 54 | . . . . . . . . . . . . . . . . . 21 . . . 33 . . . . . . . Times Spotted 832 | . 13 18 56 29 7 61 5 15 . 9 21 4 8 39 10 46 30 10 3 27 34 40 47 24 161 31 25 59 Peak Tracking Total 15 | . 3 6 6 7 1 10 5 7 . 3 4 4 5 15 10 6 6 5 2 7 5 6 8 5 12 6 4 7 Tactical Retreats 44 | . 4 1 1 2 1 8 . 1 . 1 3 1 . 4 3 5 2 . . . . . 4 1 2 . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 50 | . 2 3 2 5 . 6 . . . . . . . . . 6 1 . . 3 4 . . 3 9 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 93 | . . 1 5 2 . 8 . . . . 1 . . 4 1 2 5 1 3 6 . 9 1 10 18 3 5 8 Max in Single Turn 2 | . . 1 1 1 . 2 . . . . 1 . . 1 1 2 1 1 1 1 . 1 1 1 1 1 2 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . 3 . . . 1 . 1 . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 88 | . 7 2 13 3 13 11 . 1 . . 1 . . 2 1 9 9 . . 1 3 3 2 1 3 1 1 1 Terminals 43 | . 5 . 10 3 6 5 . . . . . . . . . 1 9 . . . . . . 1 1 1 1 . Fabricators 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . Repair Stations 8 | . . . 2 . . 4 . . . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 9 | . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . 2 1 . 1 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . 3 . . . 1 . 1 1 . . . . . Total Hacks 238 | . 14 4 37 3 37 33 . 1 . . 4 . . 3 1 19 14 . . 1 16 13 3 1 9 2 6 17 Successful 112 | . 6 4 17 3 17 13 . 1 . . 1 . . 3 1 10 4 . . 1 5 4 1 1 2 . 1 17 Failed 125 | . 7 . 20 . 20 20 . . . . 3 . . . . 9 10 . . . 11 9 2 . 7 2 5 . Catastrophic 22 | . . . 3 . 4 3 . . . . 1 . . . . 2 3 . . . . 1 2 . 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 360 | . 11 . 15 1 30 6 . . . . 46 . . . . 30 5 1 . 28 45 30 21 21 14 38 18 . Terminals 102 | . 12 . 26 3 27 8 . . . . . . . . . 2 14 . . . . . . 1 1 2 6 . Fabricators 23 | . . . . . . . . . . . 4 . . . . 3 . . . . 16 . . . . . . . Repair Stations 29 | . . . 8 . . 15 . . . . . . . . . 3 . . . . . . . . 3 . . . Recycling Units 13 | . 2 . . . 8 . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 32 | . . . 3 . . 8 . . . . . . . . . 5 . . . . . 10 1 . 5 . . . Garrison Access 11 | . . . . . . 2 . . . . . . . . . 3 . . . 1 . 3 2 . . . . . Terminal Hacks 55 | . 2 4 7 3 8 1 . 1 . . . . . 3 1 1 4 . . . . . . 1 1 . 1 17 Record 24 | . . 3 . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . 17 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . 3 . . . 1 . . . . . 1 . 1 4 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 16 | . . . 6 . . 7 . . . . . . . . . 2 . . . . . . . . 1 . . . Scan Component 10 | . . . 3 . . 5 . . . . . . . . . 1 . . . . . . . . 1 . . . Repair 6 | . . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . 4 . . . . . . . . . 2 . . . . . 2 1 . . . . . Insert Component 8 | . . . 1 . . 2 . . . . . . . . . 2 . . . . . 2 1 . . . . . Analyze 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 4 . 2 . 8 1 . . . . . . . . . 2 . . . 1 3 1 . . . . . . Terminals 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 12 1 6 10 . . . . 1 . . . . 5 7 . . . 1 2 1 . 2 1 1 . Full Trace Events 14 | . 1 . 3 . 5 1 . . . . 1 . . . . 1 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . 3 . 3 . . . . . . . . . 5 10 . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 231 | . 1 . 1 . . 2 . . 16 . 39 . . . . 12 . . . 16 23 24 8 50 4 8 27 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Time 179 | . . . 84 . . 45 . . . . . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 6 Robot Hacks Applied 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 6 parse_system 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 6 Relay Couplers Released 15 | . . . . . . 4 . . . . 2 . . . . 4 . . . . . . . 4 1 . . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Programmers 12 | . . . . . . 4 . . . . . . . . . 4 . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 1 . . . . . . . 5 . . 12 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Total Allies 91 | . . . . . . 1 . . 4 . 3 . . 5 . 4 27 5 . 1 2 . . . . 10 29 . Largest Group 25 | . . . . . . 1 . . 4 4 3 . . 5 5 3 22 25 23 22 3 . . . . 9 20 . Highest-Rated Group 1696 | . . . . . . 32 . . 153 153 197 . . 320 320 206 1252 1661 1527 1395 261 . . . . 1040 1696 . Highest-Rated Ally 269 | . . . . . . 32 . . 39 39 85 . . 64 64 103 159 159 159 165 165 . . . . 122 269 . Zionite Dispatches 14 | . . . . . . . . . . . 2 . . . . 3 2 . . 1 . . . . . 6 . . Heavy 5 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 19 | . . . . . . 1 . . . . 2 . . 4 . 2 . . 2 2 1 . . . . . 5 . STAY 8 | . . . . . . 1 . . . . . . . 2 . . . . 1 . 1 . . . . . 3 . ROAM 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 2 . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Ally Attacks 412 | . . . . . . 2 . . . 24 7 . . . . 7 54 39 10 79 32 . . . . 25 133 . Total Damage 19854 | . . . . . . 77 . . . 526 525 . . . . 552 1901 1954 507 3521 1201 . . . . 1103 7987 . Kills 109 | . . . . . . 1 . . . 1 4 . . . . 3 11 3 2 24 7 . . . . 4 49 . Allies Corrupted 6 | . . . . . . . . . . 2 . . . . . 2 . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 25023 | 217 1438 2968 3339 589 1518 1889 . 623 909 786 1787 194 317 644 342 1153 119 . . . 821 384 539 616 1006 731 1405 689 Optics 2823 | . . . . . . . . . . . . . . . . . . . . . . . . . . 730 1404 689 Sensors 10798 | . . . 1938 . . . . 19 . . 1786 194 317 644 342 1153 95 . . . 651 360 539 616 226 731 498 689 Terrain 1495 | . . 1149 345 . . 1 . . . . . . . . . . . . . . . . . . . . . . Seismic 10826 | 217 1438 1819 1056 589 1518 1888 . 604 909 786 2 . . . . . . . . . . . . . . . . . Cloaking 212 | . . . . . . . . . . . . . . . . . . . . . . . . . 212 . . . Jamming 2187 | . . . . . . . . . . . . . . . . . 24 . . . 760 379 . . 993 . 31 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 1 . 2 . 1 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Zionite Intel Received 66 | . . . . . . . . . . . 12 . . . . 3 . . . 7 10 8 6 6 2 7 5 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . Emergency Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 1 . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . Component Stockpiles 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . . Prototype Stockpiles 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . . . Component Schematics 8 | . . . . . . . . . . . 2 . . . . . . . . 1 1 1 . 2 . . 1 . Prototype Schematics 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 1 . Unaware Schematics 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Unaware Analyses 6 | . . . . . . . . . . . 2 . . . . . . . . 1 1 1 1 . . . . . Trap Installations 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . 1 1 . Active Terminals 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Active Garrisons 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 33940 | 236 1439 4200 3888 832 3021 2434 180 710 915 786 1787 194 317 644 342 1381 883 666 232 357 973 1168 950 797 1780 734 1405 689 Spaces Moved 34192 | 47 719 1990 1596 304 1182 1898 127 853 1525 1196 2281 454 704 1101 317 2466 882 321 102 439 1589 1458 1559 1128 2236 1591 1773 2354 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14928 | . . . 88 . 130 362 . . . 180 1063 . . . . 411 882 321 102 439 1589 1458 1559 1128 2236 1591 1389 . Legs 1521 | 47 719 63 . . . 98 . . . . 594 . . . . . . . . . . . . . . . . . Wheels 4818 | . . 1927 1508 304 1051 28 . . . . . . . . . . . . . . . . . . . . . . Hover 4319 | . . . . . 1 1391 127 853 1525 422 . . . . . . . . . . . . . . . . . . Flight 8606 | . . . . . . 19 . . . 594 624 454 704 1101 317 2055 . . . . . . . . . . 384 2354 Fastest Speed 11 | 120 120 175 175 190 144 52 55 49 49 36 36 36 36 29 29 29 29 29 29 29 29 29 29 29 29 29 19 11 Average Speed 60 | 120 181 177 191 193 213 70 55 49 49 40 36 36 36 29 29 29 29 29 29 29 29 29 29 29 29 29 27 16 Slowest Speed 295 | 120 190 190 241 205 295 185 55 49 49 49 92 36 36 36 29 29 29 29 29 29 29 29 29 29 29 29 29 22 Overloaded Moves 13 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 3 . . 1 . 12 . . . . . . . . . . . . Potential Cave-ins 35 | . . . . . . . . . . . . . . . . . . . . . . 1 10 . 24 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 67 | 3 98 92 90 40 98 60 31 90 89 96 51 56 77 90 52 51 87 76 76 59 45 92 36 85 41 46 50 92 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 26 | . 2 1 . . 6 . . . . . 6 . 1 . . 8 . . . . . . 2 . . . . . Known Exits Taken 19 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 4 . . . . 3 3 2 5 . 1 1 . 1 . . . . . . . . . . . . . Spaces Dug 256 | . 2 . 19 . 1 22 . . . . 39 2 4 . . 19 . 14 5 1 12 33 36 12 15 15 4 1 Terrain Destroyed 949 | 6 2 . 58 27 1 121 . 70 . 49 62 4 48 15 46 59 41 24 6 32 25 37 52 16 30 22 69 27 Melee 32 | . . . 14 . 1 13 . . . . 2 . . . . . . . . . . 1 . . . . . 1 Projectile 559 | . 2 . 22 4 . 18 . 40 . 49 60 4 9 15 3 56 19 24 6 10 24 36 52 16 30 22 12 26 AOE 358 | 6 . . 22 23 . 90 . 30 . . . . 39 . 43 3 22 . . 22 1 . . . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Total 45589 | 186 799 2532 2151 440 1645 2831 236 1111 1690 1455 3174 483 757 1374 557 3044 1418 862 292 629 2021 2122 1948 1510 3207 1816 2660 2639 Wait 7353 | 110 23 406 198 37 365 658 106 214 136 217 730 26 36 150 226 400 272 494 169 111 254 420 208 194 418 65 686 24 Move 34130 | 46 718 1989 1595 303 1181 1897 126 852 1524 1195 2274 453 703 1098 316 2441 881 320 101 438 1588 1457 1558 1127 2234 1590 1772 2353 Hop 16 | . . . . . . . . . . . 3 . . 1 . 12 . . . . . . . . . . . . Pick Up 297 | 3 11 27 45 8 20 32 1 . 8 3 14 1 . 5 . 13 2 2 . 2 15 10 7 11 26 8 22 1 Fast Attach 312 | 1 . . 13 1 12 26 . 5 7 1 12 . 2 6 2 23 4 1 2 8 17 37 7 29 60 6 16 14 Attach 70 | . . 6 13 1 1 8 . . . . 4 . . . . 1 1 . . . 4 1 3 2 11 3 9 2 Detach 24 | . . . 4 . 1 5 . . . . 1 . . 1 . 1 . . . . . 1 2 1 3 2 . 2 Swap 335 | 1 9 33 62 22 12 27 1 6 4 2 8 . 3 2 3 12 13 . . 7 15 23 19 7 20 8 13 3 Drop 551 | 1 7 15 54 9 33 56 1 4 10 4 25 1 2 13 1 26 6 3 2 10 32 49 12 35 77 11 39 13 Fire 2183 | 24 30 54 141 57 18 88 . 30 1 23 98 2 10 68 7 114 61 42 18 45 94 122 127 103 357 122 102 225 Melee 77 | . . . 17 2 1 27 . . . 10 2 . 1 1 2 1 4 . . 2 1 1 2 . . . 1 2 Ram 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Crush 11 | . . . 1 . . . . . . . 1 . . . . . 2 . . . 1 1 3 1 . 1 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 174 | . . . . . . 5 . . . . . . . 29 . . 140 . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 48 | . . . 7 . 1 2 . . . . . . . . . . 32 . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 559 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Discovered new exit (range 7) 1014 | -10/Materials | Discovered new exit (range 15) 1257 | -10/Materials | Central database locked down 1284 | -10/Materials | Discovered new exit (range 13) 1460 | -10/Materials | Discovered new exit (range 15) 1676 | -10/Materials | Entered Subcaves 1894 | -10/Subcaves | Learned location of Zion (-6) 1894 | -10/Subcaves | Met a Zionite searching for "candidates" 2171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2183 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2354 | -10/Subcaves | Discovered new exit (range 9) 2464 | -10/Subcaves | Learned Materials security intel 2473 | -10/Subcaves | Learned 2 Materials zone layouts 2494 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2496 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2593 | -10/Subcaves | Visited Clippyterm 2598 | -10/Subcaves | Learned Factory fabricator intel 4237 | -10/Subcaves | Discovered new exit (range 16) 4258 | -10/Subcaves | Core integrity fell below 50% 4485 | -10/Subcaves | Disturbed a concealed Subdweller 4810 | -10/Subcaves | Discovered new exit (range 6) 5345 | -10/Subcaves | Visited 4L-MR0's lab 5368 | -10/Subcaves | Found Cargo Legs 5876 | -10/Subcaves | Entered Materials 5876 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5877 | -8/Materials | Identified exit to Factory 5887 | -8/Materials | Discovered new exit (range 16) 6364 | -8/Materials | Destroyed 9 combat bots 7003 | -8/Materials | Identified exit to Storage 7011 | -8/Materials | Garrison activated, responded to threat 7702 | -8/Materials | Repaired Lgt. Treads 7735 | -8/Materials | Repaired Spk. Treads 7762 | -8/Materials | Repaired Lgt. Treads 8397 | -8/Materials | Discovered exit to Factory (range 10) 9444 | -8/Materials | Build established: Scavenger-Mutant 9764 | -8/Materials | Entered Storage 9987 | -8/Storage | Used back door to open Recycling access 9987 | -8/Storage | Discovered new exit (range 5) 10003 | -8/Storage | Garrison activated, responded to threat 10344 | -8/Storage | Build established: Mutant 10449 | -8/Storage | Garrison activated, responded to threat 10596 | -8/Storage | Entered Recycling 10814 | -8/Recycling | Entered Scraplab 11343 | -8/Recycling | Discovered new exit (range 16) 12209 | -8/Recycling | Found Prototype Device 12209 | -8/Recycling | Identified Scrap Engine 12626 | -8/Recycling | Build established: Construct 13598 | -8/Recycling | System corruption reached 10% 13617 | -8/Recycling | Entered Factory 13617 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13618 | -6/Factory | Loaded intel: 6 fabricator locations 13741 | -6/Factory | Repaired Hrd. Medium Armor Plating 13892 | -6/Factory | Build established: Mutant 13947 | -6/Factory | Discovered new exit (range 8) 13967 | -6/Factory | Search patrols dispatched 14000 | -6/Factory | Garrison activated, responded to threat 14198 | -6/Factory | Repaired Seismic Detector 14297 | -6/Factory | Found Hvy. Insulated Plating 14361 | -6/Factory | Build established: Construct 15323 | -6/Factory | Identified exit to Lower Caves 15387 | -6/Factory | System corruption reached 10% 15414 | -6/Factory | Discovered new exit (range 7) 15606 | -6/Factory | Discovered new exit (range 10) 16051 | -6/Factory | Entered Lower Caves 16210 | -6/Lower Caves | Discovered new exit (range 10) 16218 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16231 | -6/Lower Caves | Entered another Lower Caves area 16322 | -6/Lower Caves | Discovered new exit (range 9) 16373 | -6/Lower Caves | Encountered a Warlord checkpoint 16430 | -6/Lower Caves | Learned Factory terminal intel 16689 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16762 | -6/Lower Caves | Discovered new exit (range 4) 16841 | -6/Lower Caves | Ambushed by wild Derelicts 16941 | -6/Lower Caves | Entered Zion 16959 | -6/Zion | Discovered new exit (range 16) 16979 | -6/Zion | System corruption cleaned by Quarantine Array 17138 | -6/Zion | Learned Factory emergency access door positions 17252 | -6/Zion | Learned Factory garrison access intel 17323 | -6/Zion | Given A8's code to call for help 17359 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17526 | -6/Zion | Met Imprinter 17535 | -6/Zion | Imprinted 17537 | -6/Zion | Declared Zion's savior 17605 | -6/Zion | Found Prototype Hackware 17630 | -6/Zion | Found CR-A16's Pointy Stick 17856 | -6/Zion | Entered Proximity Caves 17856 | -5/Proximity Caves | Accompanied by 4 allies 18042 | -5/Proximity Caves | Spotted B-75 Beast 18081 | -5/Proximity Caves | Core integrity fell below 50% 18096 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18099 | -5/Proximity Caves | Destroyed B-75 Beast 18141 | -5/Proximity Caves | Lost 4 allies 18422 | -5/Proximity Caves | Discovered new exit (range 7) 18581 | -5/Proximity Caves | Learned Factory emergency access door positions 18642 | -5/Proximity Caves | Entered Factory 18642 | -5/Factory | Evolved 2 slots: Utility x2 18644 | -5/Factory | Loaded intel: 26 terminal locations 18645 | -5/Factory | Loaded intel: 4 garrison access locations 18668 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18681 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 19011 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19207 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19353 | -5/Factory | Retrieved Zion intel report: Component Schematics 19375 | -5/Factory | Retrieved Zion intel report: Emergency Access 19380 | -5/Factory | Retrieved Zion intel report: Trap Installations 19399 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19411 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19412 | -5/Factory | Zion Heavy squad teleported in 19587 | -5/Factory | Discovered new exit (range 4) 19588 | -5/Factory | Identified exit to Upper Caves 19599 | -5/Factory | Retrieved Zion intel report: Component Schematics 19660 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19661 | -5/Factory | Zion Heavy Resupply teleported in 19763 | -5/Factory | Discovered new exit (range 13) 19767 | -5/Factory | Identified exit to Factory 19851 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19967 | -5/Factory | Terminal network hard line cut 20429 | -5/Factory | Entered Upper Caves 20561 | -5/Upper Caves | Discovered new exit (range 13) 20565 | -5/Upper Caves | Learned Factory stockpile data 20619 | -5/Upper Caves | Identified exit to Upper Caves 20623 | -5/Upper Caves | Entered another Upper Caves area 20647 | -5/Upper Caves | Discovered exit to Factory (range 12) 20678 | -5/Upper Caves | Encountered a Warlord checkpoint 20715 | -5/Upper Caves | Identified exit to Warlord 20759 | -5/Upper Caves | Spotted B-75 Beast 20795 | -5/Upper Caves | Destroyed B-75 Beast 20940 | -5/Upper Caves | Entered Warlord 20995 | -5/Warlord | Found Prototype Device 20995 | -5/Warlord | Identified Thermal Barrier 20999 | -5/Warlord | Found Prototype Processor 20999 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21005 | -5/Warlord | Found Prototype Reactor 21008 | -5/Warlord | Found Prototype Hackware 21196 | -5/Warlord | Warlord's base attacked by MAIN.C 21217 | -5/Warlord | Found Prototype Energy Gun 21217 | -5/Warlord | Identified Vortex Rifle 21220 | -5/Warlord | Found Vortex Rifle 21395 | -5/Warlord | Build established: Commander-Construct 21424 | -5/Warlord | Warlord forces counterattacked 21493 | -5/Warlord | Destroyed 8 combat bots 21500 | -5/Warlord | Rebuked by Warlord 21557 | -5/Warlord | Discovered new exit (range 9) 21568 | -5/Warlord | Identified exit to Proximity Caves 21573 | -5/Warlord | Lost 10 allies 21584 | -5/Warlord | Entered Proximity Caves 21584 | -4/Proximity Caves | Accompanied by 5 allies 21588 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21598 | -4/Proximity Caves | Found Alien Artifact 21598 | -4/Proximity Caves | Identified Dimensional Node Initializer 21598 | -4/Proximity Caves | Initialized slip node 21649 | -4/Proximity Caves | Spotted B-86 Titan 21656 | -4/Proximity Caves | Destroyed B-86 Titan 21692 | -4/Proximity Caves | Destroyed 8 combat bots 21732 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21803 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21926 | -4/Proximity Caves | Entered Factory 21926 | -4/Factory | Accompanied by 3 allies 21926 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21947 | -4/Factory | Build established: Construct 22023 | -4/Factory | Identified Exp. Hacking Suite 22030 | -4/Factory | Retrieved Zion intel report: Active Terminals 22054 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 22061 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22069 | -4/Factory | Discovered new exit (range 6) 22070 | -4/Factory | Identified exit to Extension 22255 | -4/Factory | Identified System Mapper 22391 | -4/Factory | Spotted B-86 Titan 22423 | -4/Factory | Destroyed B-86 Titan 22866 | -4/Factory | Zion Heavy squad teleported in 22871 | -4/Factory | Zion Thermal Resupply teleported in 22926 | -4/Factory | First assault squad dispatched 23197 | -4/Factory | Repaired Adv. Sensor Array 23286 | -4/Factory | Zion Thermal Resupply teleported in 23307 | -4/Factory | Entered Extension 23437 | -4/Extension | Rescued A7 23542 | -4/Extension | Rescued a captive Derelict 23562 | -4/Extension | Rescued a captive Derelict 23563 | -4/Extension | Rescued a captive Derelict 23796 | -4/Extension | Spotted B-86 Titan 23799 | -4/Extension | Spotted B-86 Titan 23801 | -4/Extension | Destroyed B-86 Titan 23805 | -4/Extension | Destroyed B-86 Titan 23834 | -4/Extension | Rescued a captive Derelict 23882 | -4/Extension | Rescued a captive Derelict 23893 | -4/Extension | Rescued a captive Derelict 23903 | -4/Extension | Rescued a captive Derelict 23905 | -4/Extension | Build established: Commander-Construct 23928 | -4/Extension | Rescued a captive Derelict 23930 | -4/Extension | Rescued a captive Derelict 24008 | -4/Extension | Rescued a captive Derelict 24009 | -4/Extension | Rescued a captive Derelict 24020 | -4/Extension | Zion Heavy squad teleported in 24024 | -4/Extension | Zion Heavy squad teleported in 24062 | -4/Extension | Discovered new exit (range 10) 24062 | -4/Extension | Discovered new exit (range 6) 24067 | -4/Extension | Identified exit to Cetus 24190 | -4/Extension | Entered Cetus 24190 | -4/Cetus | Accompanied by 21 allies (A7) 24194 | -4/Cetus | Spotted Cetus Guard 24194 | -4/Cetus | Spotted Cetus Guard 24194 | -4/Cetus | Destroyed Cetus Guard 24195 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24200 | -4/Cetus | Destroyed Cetus Guard 24202 | -4/Cetus | Spotted Cetus Guard 24202 | -4/Cetus | Spotted Cetus Guard 24208 | -4/Cetus | Allies destroyed Cetus Guard 24213 | -4/Cetus | Destroyed Cetus Guard 24231 | -4/Cetus | Started Cetus Manufacturing Module 24256 | -4/Cetus | Manufactured an Enhanced Grunt 24281 | -4/Cetus | Manufactured an Enhanced Grunt 24306 | -4/Cetus | Manufactured an Enhanced Grunt 24331 | -4/Cetus | Manufactured an Enhanced Grunt 24356 | -4/Cetus | Manufactured an Enhanced Grunt 24396 | -4/Cetus | Discovered new exit (range 15) 24410 | -4/Cetus | Spotted Cetus Guard 24410 | -4/Cetus | Spotted Cetus Guard 24417 | -4/Cetus | Destroyed Cetus Guard 24422 | -4/Cetus | Destroyed Cetus Guard 24426 | -4/Cetus | Spotted Cetus Guard 24430 | -4/Cetus | Spotted Cetus Guard 24431 | -4/Cetus | Destroyed Cetus Guard 24433 | -4/Cetus | Allies destroyed Cetus Guard 24438 | -4/Cetus | Discovered new exit (range 16) 24448 | -4/Cetus | Scared off Revision 17 24754 | -4/Cetus | Escorted A7 to Cetus Mainframe 24761 | -4/Cetus | Identified exit to Archives 24856 | -4/Cetus | Entered Archives 24856 | -4/Archives | Accompanied by 23 allies (A7) 24861 | -4/Archives | Received a hacking code to weaken MAIN.C 24877 | -4/Archives | Discovered new exit (range 15) 24916 | -4/Archives | Discovered new exit (range 16) 25031 | -4/Archives | Identified exit to Hub_04(d) 25088 | -4/Archives | Entered Hub_04(d) 25088 | -4/Hub_04(d) | Accompanied by 22 allies 25119 | -4/Hub_04(d) | Discovered new exit (range 7) 25151 | -4/Hub_04(d) | Identified exit to Research 25153 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 25157 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 25199 | -4/Hub_04(d) | Lost 3 allies 25251 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 25253 | -4/Hub_04(d) | Discovered exit to Research (range 10) 25270 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 25271 | -4/Hub_04(d) | Zion hero teleported in (ME-RLN) 25304 | -4/Hub_04(d) | Network Hub disabled 25311 | -4/Hub_04(d) | Spotted Lightning 25311 | -4/Hub_04(d) | Spotted Lightning 25311 | -4/Hub_04(d) | Allies destroyed Lightning 25312 | -4/Hub_04(d) | Spotted Lightning 25334 | -4/Hub_04(d) | Allies destroyed Lightning 25340 | -4/Hub_04(d) | Allies destroyed Lightning 25351 | -4/Hub_04(d) | Found Prototype Processor 25351 | -4/Hub_04(d) | Identified Exp. Targeting Computer 25359 | -4/Hub_04(d) | Found Prototype Device 25359 | -4/Hub_04(d) | Identified Exp. EM Shield 25363 | -4/Hub_04(d) | Lost 6 allies 25375 | -4/Hub_04(d) | Spotted B-86 Titan 25383 | -4/Hub_04(d) | Destroyed B-86 Titan 25398 | -4/Hub_04(d) | Network Hub disabled 25407 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 25411 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 25422 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 25432 | -4/Hub_04(d) | Found Prototype Device 25432 | -4/Hub_04(d) | Identified Exp. Thermal Shield 25445 | -4/Hub_04(d) | Entered Research 25445 | -3/Research | Accompanied by 2 allies (ME-RLN) 25445 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25446 | -3/Research | Identified exit to Armory 25485 | -3/Research | Found Gamma Bomb Array 25487 | -3/Research | Found Gamma Bomb Array 25608 | -3/Research | Spotted B-86 Titan 25612 | -3/Research | Destroyed B-86 Titan 25625 | -3/Research | Retrieved Zion intel report: Branch Access 25625 | -3/Research | Identified exit to Testing 25905 | -3/Research | Build established: Scavenger-Construct 25925 | -3/Research | Retrieved Zion intel report: Active Garrisons 25930 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25939 | -3/Research | Retrieved Zion intel report: Active Terminals 25945 | -3/Research | First assault squad dispatched 26054 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 26069 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 26126 | -3/Research | Destroyed 9 combat bots 26127 | -3/Research | Retrieved Zion intel report: Guard Positions 26130 | -3/Research | Retrieved Zion intel report: Unaware Schematics 26165 | -3/Research | Retrieved Zion intel report: Emergency Access 26204 | -3/Research | Retrieved Zion intel report: Component Stockpiles 26210 | -3/Research | Found Prototype Launcher 26210 | -3/Research | Identified Tactical Quantum Warhead 26282 | -3/Research | Retrieved Zion intel report: Component Schematics 26356 | -3/Research | Found Prototype Launcher 26356 | -3/Research | Identified Adv. Micro-nuke Launcher 26403 | -3/Research | Retrieved Zion intel report: Unaware Analyses 26418 | -3/Research | Entered Testing 26440 | -3/Testing | Retrieved Zion intel report: Trap Installations 26470 | -3/Testing | Spotted PP-3K87UQFF1R 26484 | -3/Testing | Destroyed PP-3K87UQFF1R 26495 | -3/Testing | Found Prototype Reactor 26495 | -3/Testing | Identified Zero-point Reactor 26518 | -3/Testing | Found Prototype Device 26518 | -3/Testing | Identified Exp. Hardlight Generator 26589 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 26673 | -3/Testing | Retrieved Zion intel report: Component Schematics 26709 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 26757 | -3/Testing | Spotted Striker 26769 | -3/Testing | Found System Mapper 26774 | -3/Testing | Retrieved Zion intel report: Branch Access 26918 | -3/Testing | First assault squad dispatched 26956 | -3/Testing | Spotted Striker 26962 | -3/Testing | Destroyed Striker 26979 | -3/Testing | Found Prototype Launcher 26979 | -3/Testing | Identified Z-bomb Delivery System 27102 | -3/Testing | Destroyed 7 combat bots 27114 | -3/Testing | Destroyed Striker 27121 | -3/Testing | Spotted Alpha 7 27124 | -3/Testing | Destroyed Alpha 7 27141 | -3/Testing | Found Prototype Energy Gun 27141 | -3/Testing | Identified Enh. Gamma Rifle 27196 | -3/Testing | Found Prototype Energy Gun 27198 | -3/Testing | Identified Warp Gun 27207 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 27260 | -3/Testing | Found Prototype Protection 27260 | -3/Testing | Identified SHELL Armor 27287 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 27298 | -3/Testing | Found Prototype Ballistic Gun 27298 | -3/Testing | Identified Hyp. Multirail 27456 | -3/Testing | Discovered new exit (range 15) 27540 | -3/Testing | Found Prototype Processor 27540 | -3/Testing | Identified Exp. Signal Interpreter 27545 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 27557 | -3/Testing | Identified exit to Research 27570 | -3/Testing | Build established: Construct 27586 | -3/Testing | Entered Research 27586 | -2/Research | Evolved 2 slots: Utility x2 27692 | -2/Research | Retrieved Zion intel report: Branch Access 27692 | -2/Research | Identified exit to Quarantine 27692 | -2/Research | Spotted B-90 Cyclops 27805 | -2/Research | Destroyed B-90 Cyclops 27830 | -2/Research | Retrieved Zion intel report: Active Garrisons 27938 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 28086 | -2/Research | First assault squad dispatched 28116 | -2/Research | Retrieved Zion intel report: Unaware Analyses 28136 | -2/Research | Discovered new exit (range 11) 28141 | -2/Research | Identified exit to Access 28157 | -2/Research | Destroyed 10 combat bots 28451 | -2/Research | Found Exp. Signal Interpreter 28485 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 28493 | -2/Research | Retrieved Zion intel report: Prototype Schematics 28536 | -2/Research | Entered Quarantine 28544 | -2/Quarantine | Found Alien Slashing Weapon 28553 | -2/Quarantine | Found Alien Artifact 28553 | -2/Quarantine | Identified Phase Redirector 28708 | -2/Quarantine | Found Alien Artifact 28708 | -2/Quarantine | Identified Phase Armor 28726 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 28775 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 28783 | -2/Quarantine | Found Alien Artifact 28783 | -2/Quarantine | Identified Core Reset Matrix 28783 | -2/Quarantine | Identified Sigix Broadsword 28783 | -2/Quarantine | Used Core Reset Matrix 28787 | -2/Quarantine | Detected hypermatrix surge 28787 | -2/Quarantine | Sensed 14 artifacts in vicinity 28831 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 28847 | -2/Quarantine | Found Unknown Launcher 28847 | -2/Quarantine | Identified Fusion Bomb Launcher 28854 | -2/Quarantine | Door terminal overloaded 28855 | -2/Quarantine | Met incapacitated Sigix Warrior 28855 | -2/Quarantine | Lockdown squad dispatched 28860 | -2/Quarantine | Found Sigix Containment Pod 28941 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 28961 | -2/Quarantine | Found Subatomic Replicator 28975 | -2/Quarantine | Found Dimensional Node Initializer 28979 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 29011 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 29026 | -2/Quarantine | Spotted Lightning 29026 | -2/Quarantine | Spotted Lightning 29030 | -2/Quarantine | Spotted Lightning 29036 | -2/Quarantine | First assault squad dispatched 29043 | -2/Quarantine | Destroyed Lightning 29049 | -2/Quarantine | Destroyed Lightning 29054 | -2/Quarantine | System corruption reached 10% 29083 | -2/Quarantine | Found Prototype Device 29083 | -2/Quarantine | Identified Exp. Phase Shifter 29107 | -2/Quarantine | Found Terrabomb 29135 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 29142 | -2/Quarantine | Discovered exit to Access (range 8) 29174 | -2/Quarantine | Spotted Fortress 29244 | -2/Quarantine | Destroyed Fortress 29257 | -2/Quarantine | Found Prototype Protection 29257 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29259 | -2/Quarantine | Found Prototype Device 29259 | -2/Quarantine | Identified Exp. Force Field 29265 | -2/Quarantine | Found Prototype Device 29265 | -2/Quarantine | Identified Thermal Barrier 29267 | -2/Quarantine | Found Prototype Device 29267 | -2/Quarantine | Identified Exp. EM Shield 29302 | -2/Quarantine | Discovered new exit (range 15) 29303 | -2/Quarantine | Discovered new exit (range 14) 29306 | -2/Quarantine | Identified exit to Protoforge 29331 | -2/Quarantine | Identified exit to Section 7 29333 | -2/Quarantine | Entered Protoforge 29334 | -2/Protoforge | Sensed 2 artifacts in vicinity 29346 | -2/Protoforge | Spotted Hotshot 29348 | -2/Protoforge | Spotted Hotshot 29375 | -2/Protoforge | Spotted Hotshot 29380 | -2/Protoforge | Discovered exit to Access (range 12) 29387 | -2/Protoforge | Initialized slip node 29423 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 29429 | -2/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 29431 | -2/Protoforge | Spotted Hotshot 29431 | -2/Protoforge | Spotted Hotshot 29441 | -2/Protoforge | Found Prototype Protection 29441 | -2/Protoforge | Identified Cep. Core Shell 29448 | -2/Protoforge | Found Prototype Slashing Weapon 29448 | -2/Protoforge | Identified Exp. Terror Saw 29456 | -2/Protoforge | Found Prototype Device 29456 | -2/Protoforge | Identified Cep. Antimissile System 29458 | -2/Protoforge | Found Cep. Antimissile System 29463 | -2/Protoforge | Found Prototype Device 29463 | -2/Protoforge | Identified Cep. Recoil Nullifier 29480 | -2/Protoforge | Found Prototype Launcher 29480 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 29544 | -2/Protoforge | Spotted Decapitator 29558 | -2/Protoforge | Destroyed Decapitator 29558 | -2/Protoforge | Spotted Decapitator 29559 | -2/Protoforge | Spotted Decapitator 29561 | -2/Protoforge | Destroyed Decapitator 29564 | -2/Protoforge | Destroyed Decapitator 29566 | -2/Protoforge | Destroyed Decapitator 29582 | -2/Protoforge | Found Prototype Device 29583 | -2/Protoforge | First assault squad dispatched 29588 | -2/Protoforge | Spotted Immortal 29589 | -2/Protoforge | Spotted Decapitator 29589 | -2/Protoforge | Spotted Decapitator 29589 | -2/Protoforge | Spotted Decapitator 29589 | -2/Protoforge | Spotted Decapitator 29594 | -2/Protoforge | Destroyed Decapitator 29596 | -2/Protoforge | Destroyed Decapitator 29599 | -2/Protoforge | Destroyed Decapitator 29647 | -2/Protoforge | Found Prototype Device 29647 | -2/Protoforge | Identified Exp. Weapon Cycler 29657 | -2/Protoforge | Found Prototype Energy Gun 29657 | -2/Protoforge | Identified Enh. Gamma Rifle 29668 | -2/Protoforge | Identified Crosscalibrator 29674 | -2/Protoforge | Spotted Immortal 29678 | -2/Protoforge | Destroyed Immortal 29687 | -2/Protoforge | Destroyed Immortal 29699 | -2/Protoforge | Found Prototype Processor 29699 | -2/Protoforge | Identified Exp. Melee Analysis Suite 29712 | -2/Protoforge | Found Cep. Reaction Jets 29834 | -2/Protoforge | Spotted Decapitator 29834 | -2/Protoforge | Spotted Decapitator 29834 | -2/Protoforge | Spotted Decapitator 29836 | -2/Protoforge | Destroyed Decapitator 29837 | -2/Protoforge | Destroyed Decapitator 29843 | -2/Protoforge | Destroyed Decapitator 29864 | -2/Protoforge | Destroyed 18 combat bots 29932 | -2/Protoforge | Build established: Scavenger-Construct 29949 | -2/Protoforge | Found Cep. Matter Streamer 29951 | -2/Protoforge | Found Cep. Chromion Battery 29956 | -2/Protoforge | Found Cep. Antigrav Storage Unit 30013 | -2/Protoforge | Additional patrols dispatched to research labs 30015 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 30015 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 30080 | -2/Protoforge | Spotted Immortal 30080 | -2/Protoforge | Spotted Immortal 30094 | -2/Protoforge | Destroyed Immortal 30097 | -2/Protoforge | Destroyed Immortal 30106 | -2/Protoforge | Spotted V602-i 30159 | -2/Protoforge | Spotted Decapitator 30159 | -2/Protoforge | Spotted Decapitator 30159 | -2/Protoforge | Spotted Decapitator 30159 | -2/Protoforge | Spotted Decapitator 30163 | -2/Protoforge | Destroyed Decapitator 30166 | -2/Protoforge | Destroyed Decapitator 30169 | -2/Protoforge | Destroyed Decapitator 30170 | -2/Protoforge | Destroyed Decapitator 30194 | -2/Protoforge | Found Prototype Ballistic Cannon 30194 | -2/Protoforge | Identified Cep. Helical Railcannon 30198 | -2/Protoforge | Found Prototype Energy Cannon 30198 | -2/Protoforge | Identified Cep. Plasma Driver 30350 | -2/Protoforge | Superfortress began startup sequence 30362 | -2/Protoforge | High security lockdown imminent 30362 | -2/Protoforge | Destroyed Superfortress 30410 | -2/Protoforge | Found Cep. Zero-point Core 30411 | -2/Protoforge | Found Cep. Zero-point Core 30412 | -2/Protoforge | Destroyed 8 combat bots 30419 | -2/Protoforge | Found Exp. Force Field 30421 | -2/Protoforge | Found Cep. Zero-point Core 30436 | -2/Protoforge | Spotted Decapitator 30436 | -2/Protoforge | Spotted Decapitator 30436 | -2/Protoforge | Spotted V452-y 30436 | -2/Protoforge | Spotted V239-k 30436 | -2/Protoforge | Spotted Decapitator 30442 | -2/Protoforge | High security lockdown engaged 30446 | -2/Protoforge | Found Prototype Launcher 30446 | -2/Protoforge | Identified Cep. Tactical Fusion Warhead 30452 | -2/Protoforge | Used Terrabomb 30456 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 30472 | -2/Protoforge | Spotted V915-c 30472 | -2/Protoforge | Spotted V088-y 30478 | -2/Protoforge | Found Prototype Device 30478 | -2/Protoforge | Identified Cep. Networked Targeting System 30481 | -2/Protoforge | Found Prototype Device 30481 | -2/Protoforge | Identified Cep. Hypertargeting System 30483 | -2/Protoforge | Found Prototype Processor 30483 | -2/Protoforge | Identified Cep. Melee Reflex Suite 30493 | -2/Protoforge | Spotted V661-p 30495 | -2/Protoforge | Destroyed V661-p 30505 | -2/Protoforge | Destroyed V088-y 30514 | -2/Protoforge | System corruption reached 30% 30517 | -2/Protoforge | Destroyed V602-i 30525 | -2/Protoforge | Destroyed V915-c 30536 | -2/Protoforge | Found Prototype Piercing Weapon 30536 | -2/Protoforge | Identified Exp. Jetlance 30547 | -2/Protoforge | Found Prototype Device 30547 | -2/Protoforge | Identified Exp. Shock Absorption System 30549 | -2/Protoforge | Found Prototype Device 30549 | -2/Protoforge | Identified Exp. Shield Generator 30558 | -2/Protoforge | Found Faulty Exp. Kinecellerator 30579 | -2/Protoforge | Spotted AP7-3 30579 | -2/Protoforge | Spotted AP7-3 30583 | -2/Protoforge | Destroyed AP7-3 30587 | -2/Protoforge | Destroyed AP7-3 30614 | -2/Protoforge | Found Prototype Device 30614 | -2/Protoforge | Identified Exp. ECM Suite 30620 | -2/Protoforge | Found Prototype Ballistic Gun 30620 | -2/Protoforge | Identified Cep. XC Strikerail 30623 | -2/Protoforge | Found Prototype Processor 30623 | -2/Protoforge | Identified Exp. Target Analyzer 30639 | -2/Protoforge | Found Prototype Impact Weapon 30639 | -2/Protoforge | Identified Cep. Blasthammer 30642 | -2/Protoforge | Found Prototype Device 30642 | -2/Protoforge | Identified Cep. Dimensional Manipulator 30645 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Exp. Kinecellerator 30653 | -2/Protoforge | Found Cep. Core Analysis Suite 30676 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 30776 | -2/Protoforge | Destroyed 22 combat bots 30829 | -2/Protoforge | Destroyed Investigator 30884 | -2/Protoforge | Destroyed 18 combat bots 30888 | -2/Protoforge | Found Transdimensional Reconstructor 31008 | -2/Protoforge | Destroyed 39 combat bots 31015 | -2/Protoforge | Crushed by falling debris 31031 | -2/Protoforge | Spotted V950-q 31031 | -2/Protoforge | Spotted V085-n 31032 | -2/Protoforge | Spotted V498-n 31034 | -2/Protoforge | Spotted V710-d 31034 | -2/Protoforge | Found Cep. Plasma Driver 31036 | -2/Protoforge | Found Cep. Plasma Driver 31037 | -2/Protoforge | Warped through subspace to slip node 31113 | -2/Protoforge | Entered Access 31113 | -1/Access | Evolved 2 slots: Utility x2 31173 | -1/Access | Spotted Executioner 31174 | -1/Access | Destroyed Executioner 31195 | -1/Access | Spotted Executioner 31197 | -1/Access | Destroyed Executioner 31200 | -1/Access | Spotted B-99 Colossus 31201 | -1/Access | Destroyed B-99 Colossus 31205 | -1/Access | Spotted Executioner 31206 | -1/Access | Destroyed Executioner 31210 | -1/Access | Spotted Executioner 31211 | -1/Access | Destroyed Executioner 31218 | -1/Access | Retrieved Zion intel report: Active Terminals 31232 | -1/Access | Destroyed 12 combat bots 31250 | -1/Access | Retrieved Zion intel report: Active Garrisons 31320 | -1/Access | Retrieved Zion intel report: Prototype Schematics 31331 | -1/Access | Retrieved Zion intel report: Main Access 31331 | -1/Access | Identified exit to Surface 31362 | -1/Access | Found Unknown Launcher 31362 | -1/Access | Identified Fusion Bomb Launcher 31412 | -1/Access | Spotted Striker 31435 | -1/Access | Retrieved Zion intel report: Component Stockpiles 31564 | -1/Access | Retrieved Zion intel report: Branch Access 31564 | -1/Access | Identified exit to Command 31565 | -1/Access | Zion hero teleported in (12-ASH) 31581 | -1/Access | Zion Heavy squad teleported in 31594 | -1/Access | Zion Light squad teleported in 31596 | -1/Access | Zion Light squad teleported in 31613 | -1/Access | First assault squad dispatched 31650 | -1/Access | Destroyed B-99 Colossus 31671 | -1/Access | Destroyed 9 combat bots 31712 | -1/Access | Retrieved Zion intel report: Trap Installations 31713 | -1/Access | Zion Recon squad teleported in 31788 | -1/Access | Zion Trap Resupply teleported in 31790 | -1/Access | Destroyed 13 combat bots 31795 | -1/Access | Lost 3 allies 31847 | -1/Access | Entered Command 31847 | -1/Command | Accompanied by 2 allies (12-ASH) 31861 | -1/Command | Spotted Executioner 31863 | -1/Command | Destroyed Executioner 31863 | -1/Command | Spotted Executioner 31866 | -1/Command | Destroyed Executioner 31874 | -1/Command | Retrieved Zion intel report: Emergency Access 31878 | -1/Command | Phase Generator disabled 31886 | -1/Command | Retrieved Zion intel report: Trap Installations 31892 | -1/Command | Retrieved Zion intel report: Component Schematics 31917 | -1/Command | Retrieved Zion intel report: Active Garrisons 31925 | -1/Command | Retrieved Zion intel report: Prototype Schematics 31937 | -1/Command | Disengaged cave seal 31947 | -1/Command | Destroyed B-99 Colossus 31958 | -1/Command | Spotted Striker 31959 | -1/Command | Spotted Striker 31963 | -1/Command | Destroyed Striker 31968 | -1/Command | Destroyed Striker 32082 | -1/Command | High security lockdown imminent 32100 | -1/Command | Spotted M Guard 32100 | -1/Command | Spotted M Guard 32100 | -1/Command | Spotted Combat Programmer 32104 | -1/Command | Spotted Combat Programmer 32108 | -1/Command | Destroyed Combat Programmer 32111 | -1/Command | Destroyed Combat Programmer 32118 | -1/Command | Destroyed M Guard 32121 | -1/Command | Destroyed M Guard 32121 | -1/Command | All MAIN.C guards destroyed 32130 | -1/Command | Found Prototype Device 32130 | -1/Command | Identified AEGIS Remote Shield 32137 | -1/Command | Found Prototype Launcher 32137 | -1/Command | Identified Hellfire Missile Launcher 32145 | -1/Command | Found Prototype Energy Cannon 32145 | -1/Command | Identified Cld. Nova Cannon 32148 | -1/Command | Found Prototype Reactor 32162 | -1/Command | High security lockdown engaged 32171 | -1/Command | Met MAIN.C 32175 | -1/Command | Destroyed MAIN.C Shell 32177 | -1/Command | MAIN.C activated Command garrisons 32179 | -1/Command | Destroyed MAIN.C 32293 | -1/Command | 0b10 Conduit disabled 32367 | -1/Command | Destroyed 8 combat bots 32373 | -1/Command | Spotted B-99 Colossus 32377 | -1/Command | Destroyed B-99 Colossus 32618 | -1/Command | Found Prototype Device 32618 | -1/Command | Identified Exp. System Purifier 32719 | -1/Command | Identified Zero-point Reactor 32719 | -1/Command | Discovered exit to Surface (range 45) 32719 | -1/Command | Discovered exit to Surface (range 92) 32719 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32733 | -1/Command | Murdered Z-Experimental 32740 | -1/Command | Found Exp. Weapon Cycler 32766 | -1/Command | Found Imp. Potential Cannon 32819 | -1/Command | Found Zio. Alpha Cannon Mk. II 32825 | -1/Command | Found Omega Cannon 33142 | -1/Command | Found Exp. Powered Armor 33152 | -1/Command | Found Zio. Weapon Casing 33154 | -1/Command | Found Zio. Weapon Casing 33182 | -1/Command | Found Quantum Capacitor 33247 | -1/Command | Warped through subspace to slip node 33247 | -1/Command | Discovered new exit (range 5) 33250 | -1/Command | Identified exit to Access_0 33252 | -1/Command | Entered Access_0 33253 | -1/Access_0 | Sensed 4 artifacts in vicinity 33253 | -1/Access_0 | Met Architect 33260 | -1/Access_0 | Architect warped through subspace 33261 | -1/Access_0 | Destroyed A8 33293 | -1/Access_0 | Architect warped through subspace 33308 | -1/Access_0 | Subspace Access Node disabled 33310 | -1/Access_0 | Found Prototype Device 33310 | -1/Access_0 | Identified Desublimator 33320 | -1/Access_0 | Subspace Access Node disabled 33328 | -1/Access_0 | A6 warped into view 33336 | -1/Access_0 | Destroyed A6 33350 | -1/Access_0 | Found Exp. Phase Shifter 33352 | -1/Access_0 | Architect warped through subspace 33380 | -1/Access_0 | Architect warped through subspace 33396 | -1/Access_0 | Destroyed 7 combat bots 33421 | -1/Access_0 | Architect warped through subspace 33436 | -1/Access_0 | Architect warped through subspace 33438 | -1/Access_0 | Subspace Access Node disabled 33439 | -1/Access_0 | A5 warped into view 33441 | -1/Access_0 | Destroyed A5 33446 | -1/Access_0 | Architect warped through subspace 33455 | -1/Access_0 | Architect warped through subspace 33479 | -1/Access_0 | Architect warped through subspace 33489 | -1/Access_0 | Architect warped through subspace 33495 | -1/Access_0 | Destroyed 14 combat bots 33507 | -1/Access_0 | Destroyed A2 33510 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 33526 | -1/Access_0 | Architect warped through subspace 33531 | -1/Access_0 | A4 warped into view 33537 | -1/Access_0 | Destroyed A4 33545 | -1/Access_0 | Singularity Gate disabled 33547 | -1/Access_0 | Architect warped through subspace 33585 | -1/Access_0 | Architect warped through subspace 33585 | -1/Access_0 | Destroyed 8 combat bots 33630 | -1/Access_0 | Architect warped through subspace 33646 | -1/Access_0 | Architect warped through subspace 33650 | -1/Access_0 | Architect warped through subspace 33658 | -1/Access_0 | Architect warped through subspace 33663 | -1/Access_0 | Found Core Expander 33663 | -1/Access_0 | Installed Core Expander, added new Weapon slot 33670 | -1/Access_0 | Architect warped through subspace 33700 | -1/Access_0 | A3 warped into view 33705 | -1/Access_0 | Destroyed A3 33713 | -1/Access_0 | Architect warped through subspace 33714 | -1/Access_0 | Found A3's Sniper Rifle 33717 | -1/Access_0 | Found ST Field Compressor 33724 | -1/Access_0 | Found Integrated Dissipator 33724 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33742 | -1/Access_0 | Architect warped through subspace 33750 | -1/Access_0 | Architect warped through subspace 33752 | -1/Access_0 | Subspace Access Node disabled 33768 | -1/Access_0 | Found Sigix Broadsword 33782 | -1/Access_0 | Destroyed Architect 33784 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33785 | -1/Access_0 | Found Exp. Phase Shifter 33787 | -1/Access_0 | Found Prototype Protection 33787 | -1/Access_0 | Identified Centrium Linked Plating 33933 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33934 | -1/Access_0 | Warped through subspace to slip node 33934 | -1/Access_0 | Discovered exit to Surface (range 8) 33941 | *** | Destroyed 0b10! Last Messages --------------- 33826_ Destroyed Enh. Flexi-carbon Leg. 33828_ Destroyed Adv. Heat Sink. 33828_ Destroyed Lyr. Medium Armor Plating. 33829_ Destroyed Enh. Flexi-carbon Leg. 33829_ Enhanced Grunt destroyed. 33830_ Destroyed Enh. Flexi-carbon Leg. 33832_ Enhanced Grunt destroyed. 33887_ Dropped Sigix Broadsword. 33887_ Acquired Prototype Ballistic Cannon. 33887_ Identified Hyp. Linear Accelerator. 33889_ Dropped Hyp. Linear Accelerator. 33890_ Acquired Sigix Broadsword. 33895_ Acquired 20 matter. 33933_ Dropped Exp. Phase Shifter. 33933_ Acquired Hpw. Transdimensional Reconstructor. 33934_ Warped through subspace, drawn to slip node. 33934_ EXIT=FOUND: SURFACE [Achievement: Collector] [Achievement: Payload Armed] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 157 Energy Capacity 1562 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 EM Shielding 4 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EM 75 Resistance: I 20 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 105 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 16 Armor Integrity Analysis 50 Recoil Reduction 5 Energy Filtering 50 Kinecelleration 66 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Cld. Q-thruster | -2/Quarantine | Archive Imp. Point Defense System | -2/Quarantine | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Imp. Armor Integrity Analyzer | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Linear Gravjet | -2/Quarantine | Z-intel Imp. Thunder Leg | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Adv. Coolant Injector | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Imp. Kinecellerator | -2/Quarantine | Z-intel Hvy. Siege Treads | -2/Quarantine | Z-intel Hcp. Storage Unit | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Exp. Actuator Array | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Z-intel Hvy. Gatling Laser | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Z-intel Electron Diverter | -2/Quarantine | Z-intel Adv. Thermal Defense Suite | -2/Quarantine | Z-intel Lgt. Antimatter Cannon | -2/Quarantine | Z-intel Adv. Kinecellerator | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Hds. Centrium Wheel | -2/Quarantine | Z-intel Hvy. Hardcell Cannon | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Adv. Signal Interpreter | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Biometal Leg | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Impulse Thruster | -2/Quarantine | Z-intel Thunder Leg | -2/Quarantine | Z-intel Hvy. Disruptor Cannon | -2/Quarantine | Z-intel Imp. Hardlight Generator | -2/Quarantine | Z-intel Matter Neutralizer | -2/Quarantine | Z-intel Hpw. Shock Rifle | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Kinetic Spear | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Protoforge | Archive Hds. Centrium Leg | -2/Protoforge | Archive Enh. Armored Medium Treads | -2/Protoforge | Archive Enh. Multireflex Exoskeleton | -2/Protoforge | Archive Cld. Gravmag System | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Imp. Thermal Defense Suite | -1/Access | Z-intel Exp. EM Disruption Field | -1/Access | Z-intel Prc. Phase Gun | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Exp. Myomer Leg | -1/Access | Z-intel Graviton Cannon | -1/Access | Z-intel Com. Battery | -1/Command | Z-intel Field Propulsion Array | -1/Command | Z-intel Imp. Remote Force Field | -1/Command | Z-intel Antigrav System | -1/Command | Z-intel Imp. Gyrokinetic Inverter | -1/Command | Z-intel Hardcell Cannon | -1/Command | Z-intel Matter Compressor | -1/Command | Z-intel Adv. Remote Force Field | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Arm. Medium Treads | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Drone Bay | -1/Command | Z-intel Centrium Wheel | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Remote Force Field | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Gravity Flail | -1/Command | Z-intel Adv. EM Disruption Field | -1/Command | Z-intel Exp. Terrain Scan Processor | -1/Command | Z-intel Centrium Heavy Armor Plating | -1/Command | Z-intel Tiamat Missile Launcher | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Exp. Targeting Computer | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive G-67 Veteran | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -8/Materials Spk. Treads | 29% | -8/Materials Lgt. Treads | 40% | -8/Materials Hrd. Medium Armor Plating | 4% | -6/Factory Seismic Detector | 15% | -6/Factory Adv. Sensor Array | 16% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Phase Redirector Phase Armor Core Reset Matrix Concept Nanofilaments [Tensile] Terrabomb Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Expander Integrated Dissipator Sigix Broadsword Achievements -------------- Collector Derelict Escape Heroic Deeds Payload Armed Challenges ------------ None Game ------ Seed StrikeChromionMembrane Manual? 0 Play Time 09:24:22 Cumulative 201.3 hours Start 2025.05.22 @ 13:26:36 End 2025.05.24 @ 19:31:56 Sessions 245 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 19 Adventurer 4 Explorer 3 Win Type 3 Total 20 Types 10/2/2/1/1/0/1/2/0/1 Lore% 66 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30024db-b4b3-43a8-92e3-5d673aff9d52