Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 23:19:09 Player: Greg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1002) 1002 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2997 Bonus ------- None Cogmind --------- Core Integrity 349/550 Matter 300/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Armored Treads Cooling System Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Cooling System Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Armored Treads Cooling System Improved EM Shotgun Advanced Beam Rifle [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 5 29 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 12 . Treads 12 | . . 12 . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 8 1 Device 9 | . 2 6 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 6 | 1 . 4 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 7 | . 3 . 4 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 2 | . 1 . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 3 . 4 To Critical Strikes . | . . . . Average Backups 5 | 2 6 5 4 Power 1 | . 1 1 . Propulsion 2 | 1 3 2 1 Utility 1 | . . 1 1 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 16 | . . 10 6 Power 2 | . . 2 . Propulsion 5 | . . 4 1 Utility 4 | . . 3 1 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 98 95 Engine 10 | . 14 10 8 Treads 26 | . . 32 26 Leg 2 | . 16 . . Wheel 1 | . 11 . . Device 18 | . 11 19 17 Storage 4 | . 14 3 . Processor 1 | . . . 9 Hackware 7 | . . 8 9 Energy Gun 4 | . 5 2 8 Energy Cannon 10 | . . 11 16 Ballistic Gun 8 | . 22 7 . Peak Build Rating 36 | 6 7 26 36 Average Rating 17 | 4 6 16 32 On Entrance 9 | . 6 7 26 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 13 14 20 29 Greatest Support 63 | 20 20 63 60 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 8 | 7 8 8 5 Average Carried 5 | 2 6 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 6 8 5 4 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 778 | 234 83 415 46 Remotely . | . . . . Salvage Created 1555 | . 92 1214 249 Parts 85 | . 11 61 13 Haulers Intercepted 6 | . . 5 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 19 5 Guns 16 | . 5 10 1 Cannons 12 | . . 9 3 Classes Destroyed 10 | . 2 7 1 Worker 3 | . . 3 . Builder 2 | . 1 1 . Hauler 6 | . . 5 1 Operator 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 8 | . 5 . 3 Grunt 12 | . . 12 . Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 44 78 81 Missed 60 | . 15 21 24 Hits 143 | . 29 57 57 Melee 12 | . . 3 9 Projectile 131 | . 29 54 48 AOE 3 | . . . 3 Critical Strikes 9 | . . 1 8 Damage Taken 2167 | . 268 736 1163 Core 340 | . 58 81 201 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 259 | . . 230 29 Core Remaining (%) 85 | 100 76 79 . Volleys Fired 124 | . 18 91 15 Largest 3 | . 2 2 3 Hottest 186 | . 60 136 186 Shots Fired 260 | . 33 182 45 Gun 184 | . 33 136 15 Cannon 76 | . . 46 30 Launcher . | . . . . Special . | . . . . Kinetic 98 | . 24 74 . Thermal 130 | . . 100 30 Explosive . | . . . . Electromagnetic 32 | . 9 8 15 Robot Hit Streak 8 | . 6 8 4 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | . 20 115 22 Core Hits 69 | . 9 52 8 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 5 1 Burn 4 | . . 4 . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2287 | . 250 1544 493 Guns 1203 | . 175 935 93 Cannons 974 | . . 574 400 Explosions 93 | . 58 35 . Melee . | . . . . Ramming 17 | . 17 . . Kinetic 508 | . 121 387 . Thermal 1503 | . 58 1045 400 Explosive . | . . . . Electromagnetic 259 | . 54 112 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 2 1 . Message Errors 2 | . 1 1 . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 25 | . 18 . 7 Projectiles 7 | . . . 7 Explosions 18 | . 18 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 52 306 . Average Temperature 42 | . 19 44 . Received Heat Transfer 552 | . . 309 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . 6 1 Heat Transferred 3406 | . 100 2677 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 97 | 100 93 97 100 Level 1 2 | . 6 2 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 214 | . 214 214 108 Initial 87 | . . 12 87 Average 82 | . 84 93 45 Influence Increases 1211 | . 303 740 168 Destroy 0b10 Robot/C 580 | . 100 380 100 Destroy 0b10 Robot/NC 70 | . 5 50 15 Destroy Leader 164 | . 20 110 34 Successful Hack 65 | . 9 45 11 Disable Machine 45 | . 15 30 . Destroy Structure 17 | . 4 5 8 Lose Combat Pursuer 270 | . 150 120 . Influence Decreases 1191 | . 273 562 356 Entered New Map 139 | . . 18 121 Time Decay 849 | . 110 544 195 Lost Part 70 | . 30 . 40 Purge Threat 133 | . 133 . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 21 31 19 Peak Tracking Total 9 | . 8 6 9 Tactical Retreats 10 | . 3 7 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 4 8 5 Terminals 11 | . 3 4 4 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 54 | . 9 34 11 Successful 43 | . 6 27 10 Failed 11 | . 3 7 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 1 4 3 Terminals 31 | . 7 15 9 Fabricators . | . . . . Repair Stations 9 | . . 7 2 Recycling Units 2 | . 2 . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 22 | . 5 9 8 Record 12 | . . 5 7 Prototype ID Bank 3 | . 1 2 . Level Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 6 2 Scan Component 4 | . . 3 1 Repair 4 | . . 3 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 12 | . . 12 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . 2 8 4 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 4 | . . 3 1 Time 166 | . . 115 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2048 | . 340 1708 . Sensors 1826 | . 118 1708 . Terrain 553 | . 222 331 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2739 | 61 410 1813 455 Spaces Moved 1482 | 55 338 875 214 Core 11 | 11 . . . Treads 1079 | . . 865 214 Legs 193 | . 183 10 . Wheels 199 | 44 155 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 170 Average Speed 145 | 84 101 160 170 Slowest Speed 200 | 200 120 170 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 55 53 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 2 3 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 5 | . 2 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1853 | 67 375 1140 271 Wait 117 | . 9 79 29 Move 1479 | 54 337 874 214 Hop . | . . . . Pick Up 34 | 7 4 20 3 Fast Attach 21 | 5 2 11 3 Attach 10 | 1 3 4 2 Detach 1 | . 1 . . Swap 19 | . . 18 1 Drop 47 | . . 43 4 Fire 124 | . 18 91 15 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 6) 155 | -10/Materials | Discovered new exit (range 6) 250 | -10/Materials | Lost 3 parts (1n1u1w) 270 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Discovered new exit (range 14) 1350 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Repaired Imp. Treads+ 1441 | -9/Materials | Repaired Imp. Ion Engine 1652 | -9/Materials | Discovered new exit (range 15) 1921 | -9/Materials | Repaired Adv. Beam Cannon 1991 | -9/Materials | Discovered new exit (range 4) 2278 | -9/Materials | Build established: Mutant 2285 | -9/Materials | Entered another Materials area 2285 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2421 | -8/Materials | Repaired Adv. Beam Cannon 2584 | -8/Materials | Discovered new exit (range 10) 2725 | -8/Materials | Build established: Gunner 2740 | -8/Materials | Self-destructed Last Messages --------------- 02713_ Critical hit (Burn: +37). 02718_ Penetrated by Slug. 02719_ Acquired 5 matter. 02723_ Slug penetrates Wall. 02727_ Deuterium Engine severed. 02727_ Critical hit (Burn: +37). 02727_ Cld. Particle Cannon destroyed. 02729_ Slug penetrates Wall. 02729_ Arm. Treads severed. 02730_ K-01 Serf collects debris. 02731_ Arm. Treads severed. 02731_ K-01 Serf cleans the Fusion Modulator. 02733_ Slug penetrates Wall. 02735_ Arm. Treads severed. 02736_ Shock Rifle destroyed. 02738_ Cryofiber Web destroyed. 02738_ Cooling System severed. 02740_ Deuterium Engine destroyed. 02740_ Critical hit (Blast). 02740_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????? [!????????????????????????? | | ?????????????????????? [?????????????????????????? | | ????????????????????? 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Wheel | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 9% | -9/Materials Imp. Ion Engine | 44% | -9/Materials Adv. Beam Cannon | 61% | -9/Materials Adv. Beam Cannon | 77% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed SalvageActiveUnit Manual? 0 Play Time 00:43:43 Cumulative 3.3 hours Start 2026.02.12 @ 22:36:10 End 2026.02.12 @ 23:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c51a0516-39c7-4de4-9a38-6b87ad11f24c