Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 05:48:30 Player: warlord Good Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (381) 1905 Value Destroyed (20585) 20585 Prototype IDs (308) 6160 Alien Tech Used (9) 1800 Bonus (51935) 51935 TOTAL SCORE: 92885 Bonus ------- High Alert Combat Kills 2519 Follower Combat Kills 1399 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3183 Cogmind --------- Core Integrity 145/1600 Matter 290/300 Energy 97/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (5) ---- Femtoactuators Improved Utility Shielding Vortex Shotgun (32) Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Huge Storage Unit Experimental Targeting Computer Advanced Launcher Guidance Computer Weapon Mount Advanced Target Analyzer Advanced Particle Charger Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Cooled Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Quantum Shading Machine Triangulator Advanced Particle Charger Experimental Powered Armor AEGIS Remote Shield Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Compact HERF Cannon Linear Accelerator Gamma Bomb Array Point Singularity Launcher Field Lobotomy Kit [Rating: 236] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Experimental Biometal Medium Treads Treads Experimental Biometal Medium Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Precision Rocket Launcher Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . 4 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Utility 12 | . . 2 . . . 1 2 . . 3 . . . . . . 1 . . . . 2 . . 1 . . . . . Weapon -1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . -3 . . Parts Attached 548 | 1 25 24 14 2 1 21 21 29 6 12 5 10 5 10 6 12 11 3 6 19 5 22 17 20 20 21 20 38 94 48 Power 43 | . 2 . 2 . . . 2 2 . 1 1 1 . . 1 . 1 . . 1 . . . . 6 1 3 4 11 4 Engine 6 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . Core 8 | . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 Reactor 29 | . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 6 1 2 3 10 3 Propulsion 48 | . 6 5 . . . 2 1 5 3 . . 1 1 . . . 1 . . . 2 1 2 . 1 . 1 5 10 1 Treads 23 | . 2 . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 . 1 4 10 1 Leg 14 | . 4 4 . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . . . 2 1 . 1 . . . 1 . . . . . . . 2 1 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 1 2 7 3 2 . 3 12 19 2 10 3 5 2 2 5 3 6 . 2 6 3 17 5 5 8 6 7 18 45 15 Device 105 | 1 1 . . . . 2 9 11 . 5 . 2 1 1 1 1 1 . 1 3 2 8 1 3 6 3 3 10 23 6 Storage 16 | . . . 1 1 . . . 1 . . 1 1 1 . 1 . . . 1 1 . 1 . 1 . . . . 5 . Processor 27 | . . 2 1 . . . . . . 4 . 1 . . . . 3 . . 1 1 3 . . . . . 3 8 . Hackware 12 | . . 2 . . . . . . . . . 1 . . . . . . . . . 2 3 . 1 1 . 1 1 . Protection 59 | . 1 3 1 1 . 1 3 7 2 1 2 . . 1 3 2 2 . . 1 . 3 1 1 1 2 2 2 7 9 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Weapon 233 | . 15 12 9 . 1 16 6 3 1 1 1 3 2 8 . 9 3 3 4 12 . 4 10 15 5 14 9 11 28 28 Energy Gun 27 | . 7 . . . . 3 . . . . 1 . . . . . . . . 8 . . . 1 . 4 2 . . 1 Energy Cannon 61 | . . 8 5 . . . . . . . . . . 2 . 4 . . 1 . . . . 1 . . . 1 15 24 Ballistic Gun 25 | . 5 . . . . 3 2 . . . . . . 2 . 2 1 . . 2 . 3 5 . . . . . . . Ballistic Cannon 27 | . . . . . . 6 1 2 1 1 . . . . . . 2 2 3 . . . . . . . . 4 5 . Launcher 57 | . . 4 4 . 1 1 . . . . . 3 1 4 . 3 . 1 . 1 . 1 4 7 4 5 5 5 3 . Special Weapon 11 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 6 1 5 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 1 . . . 1 1 1 . . . 2 . . 4 . 1 . . 7 . 3 2 5 4 3 2 2 8 . Corrupted Parts 15 | . . 1 . . . 1 . . . . . . . . . . . . . 2 2 . . 1 . . 3 . 3 2 System Corruption 90 | . . 2 . . . 3 . . . . . . . . . . . . . 20 12 . . 10 . . 20 . 10 13 Parts Lost 59 | . 6 . . . . . 2 19 . . . . 1 . . . 1 . 3 . . . 2 1 3 2 12 . . 7 Power 9 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 . . 1 Propulsion 6 | . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . 1 Utility 33 | . . . . . . . 1 12 . . . . 1 . . . 1 . 3 . . . 1 1 1 2 6 . . 4 Weapon 11 | . 3 . . . . . 1 4 . . . . . . . . . . . . . . . . 1 . 1 . . 1 Highest Loss Streak 18 | . 2 . . . . . 1 18 . . . . 1 . . . 1 . 2 . . . 1 1 2 2 8 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 95 97 94 76 77 96 89 74 76 74 67 75 75 75 83 88 86 94 92 82 90 85 91 78 88 90 72 74 77 83 Engine 1 | . 11 11 3 . . . 4 2 . . . . . . . . . . . . . . . . . . . 3 . . Core 2 | . . . 6 11 11 9 2 . . . . 4 5 5 2 . 1 5 5 3 . . . . . . . . . 4 Reactor 7 | . . . . . . . . 4 7 5 9 5 5 5 7 11 8 5 5 5 5 4 4 4 10 13 8 9 15 12 Treads 6 | . 18 . . . . . . 2 . . . . 2 . . . . 5 5 5 2 . . 4 4 4 3 9 13 16 Leg 2 | . 8 22 22 22 22 17 . 7 1 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 7 1 6 5 5 5 2 5 5 5 4 . . . 5 8 7 . . . . . . . Device 16 | . 7 . . . . 7 18 17 15 16 23 20 22 22 23 17 18 21 22 20 15 13 16 16 20 16 8 13 16 18 Storage 7 | . 14 11 9 11 11 9 7 1 . . 3 5 5 5 9 11 5 5 6 9 10 5 4 8 8 8 8 8 6 4 Processor 11 | . . 15 25 22 22 18 6 . . 16 7 4 5 5 5 5 14 15 15 15 24 23 19 19 13 9 6 8 11 15 Hackware 2 | . . 5 . . . . . . . . . 1 . . . . . . . . . 3 11 6 7 12 12 8 2 . Protection 8 | . 6 10 7 10 11 9 16 24 38 22 8 5 5 4 8 16 14 15 10 4 5 4 6 5 4 6 5 3 7 10 Energy Gun 2 | . 9 1 . . . 10 . . . . . 13 . . . . . . . 13 10 4 . . . . 1 . . . Energy Cannon 2 | . . 18 12 . . . . . . . . . . . . 3 10 10 9 . . . . . . . . . 1 3 Ballistic Gun 2 | . 17 . . . . 3 . 1 . . . . . . . 1 5 5 5 . 10 14 17 . . . . . . . Ballistic Cannon 1 | . . . . . . 9 19 7 7 5 4 . . . . . . 4 5 . . . . . . . . 1 . . Launcher 3 | . . 1 6 . . . . . . . . 3 16 16 17 10 . . . . . . 1 10 16 11 8 . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 285 | 13 17 23 27 53 53 76 83 182 93 101 224 181 178 176 176 162 161 153 154 169 166 199 189 189 179 166 166 195 285 217 Greatest Support 260 | 20 40 34 34 34 34 34 37 37 36 37 37 79 79 37 37 37 84 84 84 84 75 24 60 60 80 80 85 240 260 250 Greatest Overweight (x) 37 | . . 1 . 1 1 3 2 21 3 3 6 4 4 4 4 4 4 1 1 2 13 16 7 3 2 2 37 1 1 1 Average Overweight (x) 1 | . . . . . 1 1 1 2 2 2 4 3 3 4 4 4 3 1 1 1 4 7 6 2 2 1 2 . . . Largest Inventory Capacity 30 | 8 8 8 8 20 20 20 20 30 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 21 | 8 8 8 7 14 20 20 20 10 5 5 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 19 Most Carried 25 | 8 8 8 8 16 17 20 20 24 5 5 14 20 22 25 23 25 25 25 24 25 25 25 25 25 25 25 23 17 25 20 Average Carried 17 | 7 6 7 7 10 16 18 17 8 4 4 7 15 19 20 20 24 24 22 21 23 24 23 23 22 21 23 17 10 17 18 Final Capacity 25 | 8 8 8 8 20 20 20 20 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 6 6 8 8 16 17 18 18 5 5 5 13 18 22 18 23 25 25 24 20 25 25 25 22 22 25 22 5 14 20 5 Scrap Engine Consumption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Constructs Created 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Class Distribution -------------------- 22% | Generator-Mutant 18% | Mutant 10% | Bomber 9% | Derelict-Bomber 9% | Tank 7% | Scavenger-Mutant 5% | Scavenger-Bomber 5% | Hacker-Bomber 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Bomber | -5/Upper Caves Bomber | -5/Upper Caves Bomber | -5/Zhirov Bomber | -4/Proximity Caves Derelict-Bomber | -4/Factory Derelict-Bomber | -4/Upper Caves Derelict-Bomber | -4/Upper Caves Mutant | -4/Warlord Scavenger-Bomber | -3/Proximity Caves Scavenger-Bomber | -3/Research Hacker-Bomber | -3/Armory Hacker-Mutant | -3/Lab Hacker-Bomber | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 14735 | 210 704 313 234 66 54 236 991 561 111 133 40 445 271 268 . 197 417 135 333 216 219 1755 1022 469 594 358 390 499 2420 1074 Remotely 361 | . . . . . . . 361 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21176 | 110 896 534 176 . 19 358 644 713 52 117 292 27 278 98 . 186 497 242 268 . 221 3347 1316 294 3333 763 984 1158 2010 2243 Parts 914 | 14 54 36 7 . 4 27 16 29 4 10 . 3 5 11 . 12 18 20 12 . 5 152 32 7 123 10 44 45 103 111 Haulers Intercepted 7 | . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . Recyclers Shooed 7 | . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 5 7 . 11 . 16 12 . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 310 | . 18 12 4 . 3 11 12 21 1 7 2 1 9 3 . 8 6 8 9 . 4 43 19 4 37 8 10 15 15 20 Melee 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . 1 1 2 1 . Guns 90 | . 17 . . . . 3 . . . . . . . 1 . . 2 1 3 . 3 40 19 . . . . . . 1 Cannons 67 | . . 4 2 . . 4 12 14 1 7 2 . . 1 . 2 4 4 3 . . . . . . . . 3 4 . AOE 75 | . 1 8 2 . 3 4 . . . . . 1 9 1 . 6 . 3 . . . 3 . 1 15 3 5 7 3 . Classes Destroyed 25 | 2 7 2 1 . . 1 . 1 . . 1 . 1 1 . 1 . . . . . 1 . . 4 1 1 . . . Worker 18 | . 1 3 1 . . 4 1 . . . . . . . . . . . . . . 3 . . 1 . . 1 3 . Builder 14 | . 3 . 1 . . . 1 . . . . 1 . . . . . . . . . 5 . . 1 . 2 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 7 | . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . Recycler 14 | 1 . 1 . . . . 6 1 . . . . . . . . . . . . . 2 . . 1 . 1 . 1 . Operator 8 | . 3 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Watcher 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 63 | . 6 4 . . 3 4 2 2 . 5 . . 1 . . 5 . 5 5 . . 6 . . 5 4 5 . 1 . Grunt 107 | . 12 4 . . . 3 7 12 . . . . 5 . . . 3 . . . 1 13 15 3 15 . . 8 6 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 10 | . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 3 . 1 . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 24 | . . 3 . . . 2 2 4 1 . . . 2 1 . . 1 1 . . . . 1 . 2 . 1 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 24 | . . . . . . 2 1 . . . . . . . . . . . . . . 8 . . 3 3 2 . 5 . Programmer 38 | . . . . . . . . 1 . 2 . 1 . 1 . 2 2 2 3 . 2 14 . . 2 . 1 4 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 4 7 2 . 3 6 6 6 1 5 1 1 6 1 . 5 2 5 3 . 2 16 8 3 12 4 7 5 4 6 Combat Bots Only 11 | . 4 4 1 . 3 4 4 6 1 5 1 1 6 1 . 5 2 5 3 . 2 11 8 3 7 4 7 5 4 6 Max Kills in Single Turn 5 | 1 1 3 1 . 2 4 2 1 1 1 1 1 3 1 . 5 2 3 1 . 1 3 1 1 5 2 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 1 2 1 . 2 4 . . . . . 1 3 1 . 5 . 3 . . . 3 . 1 5 2 2 2 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 YI-UF0 (-9/Mines) A5 (-3/Lab) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 27780 | . 1096 320 119 . . 402 756 3163 . 120 20 107 229 31 . 326 599 220 871 55 185 1854 893 809 1614 1032 3934 1615 1004 6406 Core 3503 | . 165 66 30 . . 44 93 480 . 18 . 1 . . . . 43 . 9 7 24 78 126 41 65 113 708 455 128 809 Absorbed by Shields 14269 | . . . . . . . 38 345 . 22 21 109 48 15 . 122 221 83 70 24 176 1944 933 516 144 1005 348 1064 823 6198 Reduced by Siege Mode 672 | . . . . . . . . . . . . . . . . . . . 46 . 11 . . 66 . 131 59 37 49 273 Redirected to Shielding 539 | . . . . . . . 62 . . . . . . . . 21 82 56 43 . . 23 34 64 . . . . . 154 Regen/Repaired (Parts) 3398 | . . . . . . . . . . . 25 7 . . . . . . . 96 . . . 189 396 233 308 792 706 646 Core Remaining (%) 63 | 100 34 . . . 76 92 . . 18 . . . . . . 98 . . . . 92 . . 98 . . 16 . . 9 Volleys Fired 1179 | 5 145 26 23 . 2 21 40 14 . . . 3 6 8 . 8 18 9 24 . 10 104 44 3 28 13 12 35 298 280 Largest 4 | 2 2 2 2 . 1 3 3 3 . . . 3 3 3 . 3 3 4 4 . 4 4 4 4 4 4 4 1 1 1 Hottest 294 | 80 100 120 90 . 33 150 132 111 . . . 129 129 229 . 229 229 294 294 . 226 226 136 196 196 196 196 66 150 120 Shots Fired 2229 | 10 239 43 25 . 2 60 105 82 1 22 50 9 18 14 . 24 52 33 93 . 40 386 175 9 75 25 23 39 299 276 Gun 974 | 10 234 4 . . . 31 2 14 . . . 6 . 6 . 3 16 8 24 . 40 384 175 . . 6 . . . 11 Cannon 824 | . . 30 18 . . 28 103 68 1 22 50 . . 2 . 6 36 24 69 . . . . . . . . 18 89 260 Launcher 215 | . . 9 7 . 2 1 . . . . . 3 18 6 . 15 . 1 . . . 2 . 9 75 19 23 21 4 . Special 216 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 5 Kinetic 1147 | . 199 . . . . 44 105 82 1 22 50 . . 6 . 3 16 16 54 . 20 311 175 . . . . 17 26 . Thermal 656 | . 5 30 18 . . . . . . . . 6 . 2 . 6 36 16 39 . 20 73 . . . 6 . . 240 159 Explosive 68 | . . 9 7 . 2 1 . . . . . 3 18 6 . 15 . 1 . . . 2 . . 4 . . . . . Electromagnetic 341 | 10 35 4 . . . 15 . . . . . . . . . . . . . . . . . 9 71 19 23 22 32 101 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 54 | 4 9 9 8 . . 11 10 10 1 6 30 34 5 14 . 9 33 45 54 . 30 46 44 30 11 10 24 27 37 40 Robot Miss Streak 13 | 1 4 3 2 . . 13 11 7 . 3 1 . 1 . . 2 1 2 1 . 1 2 2 1 2 2 . 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . Secondary Targets 23 | . 1 . . . . . . . . . . . . . . . . . . . . 17 5 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Capacitor 287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 271 Autonomous 116 | . . . . . . . . 43 1 22 50 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1556 | 6 124 24 13 . . 47 89 80 1 17 48 4 12 11 . 15 43 20 61 . 34 272 146 22 37 50 25 30 86 239 Core Hits 950 | 5 53 27 8 . 4 45 92 52 1 5 4 2 30 11 . 12 15 10 10 . 10 128 53 9 84 29 18 26 89 118 Critical Kills 21 | . 1 . . . . . . . . . . . . . . . . . 3 . . 11 5 . . . . . . 1 Critical Parts Destroyed 31 | . 1 . . . . . . . . . . . . . . . . . . . . 14 14 . . . . . 1 1 Critical Strikes 90 | . 2 . . . . . . 9 . 1 . . . . . . . . 4 . 2 32 19 3 . 1 1 3 8 5 Burn 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Destroy 48 | . 2 . . . . . . . . . . . . . . . . . 1 . . 25 19 . . . . . 1 . Blast 11 | . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . 1 2 . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Sever 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 2 . . Melee Attacks 129 | . . . . . . 4 3 22 . . . . 3 . . . . . . 1 . . 1 28 1 41 14 11 . . Impact 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . 4 3 22 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 97 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 28 1 41 14 11 . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Damage Inflicted 66862 | 78 1436 1360 481 . 181 920 1645 4184 89 1103 3591 155 1464 658 . 1253 1412 969 2038 . 1051 8260 3331 1512 5458 4368 1734 2813 6984 8334 Guns 16017 | 78 1304 33 . . . 235 17 77 . . . 61 . 188 . 95 388 159 559 . 1051 7628 3331 . . . . . . 813 Cannons 24867 | . . 457 304 . . 400 1550 3461 89 1103 3591 . . 68 . 206 1020 486 1479 . . . . . . . . 521 2713 7419 Explosions 16043 | . 88 865 130 . 181 264 16 130 . . . 94 1464 402 . 952 . 324 . . . 632 . 395 5448 1132 1044 1778 602 102 Melee 6062 | . . . . . . . 62 511 . . . . . . . . . . . . . . . 1117 . 3229 661 482 . . Ramming 1615 | . 44 5 47 . . 21 . 5 . . . . . . . . 4 . . . . . . . 10 7 29 32 1411 . Kinetic 25202 | . 1046 . . . . 481 1567 3538 89 1103 3591 . . 188 . 95 388 235 1247 . 661 6450 3331 . . . . 521 671 . Thermal 14742 | . 88 457 304 . . 32 . . . . . 61 . 68 . 206 1020 410 791 . 390 1178 . . 238 . 15 433 3673 5378 Explosive 5843 | . . 865 130 . 181 232 . 130 . . . 94 1464 402 . 952 . 324 . . . 632 . . 437 . . . . . Electromagnetic 12585 | 78 258 33 . . . 154 16 . . . . . . . . . . . . . . . . 395 4773 1132 1029 1345 1229 2143 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 573 | . . . . . . . 62 511 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6302 | . . . . . . . . . . . . . . . . . . . . . . . . 1117 . 3229 661 482 . 813 Highest Corruption 33 | . 4 2 2 2 2 3 . 33 33 . . . . . . 2 . . 1 20 32 1 9 24 3 1 29 11 11 19 Average Corruption 8 | . 3 2 2 2 2 3 . 27 33 . . . . . . 1 . . 1 11 26 1 1 20 2 1 13 7 10 8 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Corruption Blocked 186 | . . . . . . . . . . . . . . . . . . . . . . . . . 101 . 40 . 45 . Effects 394 | . 22 4 15 6 4 6 . 42 21 . . . . . . 10 . . 2 8 25 . 3 32 10 8 29 31 91 25 Message Errors 92 | . 4 2 6 5 1 . . 12 6 . . . . . . 4 . . . 2 4 . 1 1 2 2 7 7 21 5 Matter Fused 96 | . 4 . 3 . . . . 13 6 . . . . . . 3 . . . 2 8 . . 13 6 . 6 5 22 5 Heat Flow Errors 43 | . 6 2 1 . . . . 5 2 . . . . . . . . . . 3 2 . . 5 . 2 2 2 10 1 Energy Discharges 49 | . 2 . 1 . 2 2 . 4 2 . . . . . . . . . 1 . 2 . . 6 1 . 5 6 11 4 Parts Rejected 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 8 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . Data Loss (minor) 45 | . . . 1 . 1 2 . 7 3 . . . . . . 2 . . 1 1 2 . 1 3 . 2 3 2 13 1 Data Loss (major) 20 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 4 . . 1 1 1 2 2 4 2 Misfires 14 | . 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 5 3 1 Alerts 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . Misdirections 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 2 5 Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1582 | . . 41 8 . . 52 . 429 . 228 . . 41 . . . 28 58 88 . . 2 . 34 61 51 288 57 103 13 Projectiles 896 | . . 19 6 . . . . 388 . 228 . . . . . . 28 20 88 . . . . . . . . 19 87 13 Explosions 379 | . . 22 . . . 52 . 41 . . . . 41 . . . . 38 . . . 2 . . 61 51 37 34 . . Melee 307 | . . . 2 . . . . . . . . . . . . . . . . . . . . 34 . . 251 4 16 . Knockbacks 103 | . . . 2 . . 10 30 33 . 4 . . . . . . . . 2 . . . . . . . 1 3 18 . Impact 21 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 17 . Kinetic 73 | . . . . . . 9 29 26 . 4 . . . . . . . . 2 . . . . . . . . 3 . . Secondary 9 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 2384 | . 51 21 70 . . 18 . 68 . . . . 95 . . 152 . 32 . . . . . 289 516 164 488 360 . 60 Shots 73 | . 1 2 2 . . 1 . 1 . . . . 3 . . 3 . 1 . . . . . 9 14 6 19 10 . 1 Rammed 121 | . 10 . . . . . . 4 . . . . . . . . 1 . . . . . . . 1 1 1 1 102 . Targets Rammed 158 | . 11 2 22 . . 6 . 7 . . . . . . . . 1 . . . . . . . 1 1 1 2 104 . Kicked 33 | . . 2 22 . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Highest Temperature 466 | 20 195 304 222 . . 369 209 466 246 . . . 3 81 . 334 420 182 110 63 133 44 . 143 52 56 206 128 158 138 Average Temperature 94 | 12 39 130 44 . . 91 68 139 130 . . . 2 48 . 112 171 71 43 40 72 18 . 60 23 56 101 70 86 106 Received Heat Transfer 2551 | . 426 27 . . . 99 264 625 . . . 8 36 6 . . 126 6 72 . 12 199 103 14 75 72 263 66 52 . Effects 6 | . . 2 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . 1 . . . . 3 4 . 1 . . 1 . 1 3 4 6 8 Total Turns 608 | . . . . . . . . . . . . . 15 . . . . 27 77 . 14 . . 59 . 57 33 80 98 148 Longest Duration 61 | . . . . . . . . . . . . . 15 . . . . 17 35 . 14 . . 59 . 57 17 47 61 35 Robots Corrupted 62 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 23 4 4 3 7 18 Combat Hostiles 60 | . . . . . . . . . . . . . . . . . . . . . . . . 2 22 4 4 3 7 18 Parts Fried 138 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 46 17 6 8 15 41 Impact Corruptions 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 Parts Melted 19 | . . . . . . 1 . . . . . . . . . . . 1 5 . 1 5 . . . . . . 1 5 Heat Transferred 13686 | . 50 740 481 . . 50 . . . . . 185 . 100 . 250 1500 550 1100 . 759 2405 . . 200 . 50 300 3345 1621 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 5 . 3 2 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1245 | 20 341 643 265 . 85 259 336 350 182 642 162 766 . . . . 193 . . . . 968 1245 . 943 630 496 570 444 . Initial 576 | . 13 83 250 . . 33 116 152 102 576 146 . . . . . . . . . . . 508 . . 445 213 104 268 . Average 320 | 11 220 278 140 . 21 173 219 223 95 538 103 387 . . . . 87 . . . . 415 909 . 510 498 330 386 252 . Maximum Alert Level 4 | . 1 2 1 . . 1 1 1 . 2 . 3 . . . . . . . . . 3 4 . 3 2 2 2 2 . Low Security (%) 26 | 100 27 56 58 . 100 58 31 42 100 . 100 16 . . . . 100 . . . . 39 . . 19 . . 11 12 . Level 1 53 | . 72 18 41 . . 41 68 57 . 7 . 35 . . . . . . . . . 3 . . 14 23 75 27 87 . Level 2 14 | . . 25 . . . . . . . 92 . 46 . . . . . . . . . 25 27 . 30 76 23 60 . . Level 3 4 | . . . . . . . . . . . . 1 . . . . . . . . . 31 42 . 35 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 2 . . . 3 4 5 . . . 3 . . . . 3 . . . . 13 5 . 3 5 7 5 7 . Investigation 14 | . 1 1 . . . 1 . . . . . . . . . . 2 . . . . 1 4 . 1 1 1 . 1 . Extermination 22 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . 4 1 . . 3 3 2 4 . Reinforcement 26 | . 4 1 . . . 2 1 3 . . . . . . . . . . . . . 4 . . 2 1 3 3 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 7 | . . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . 1 . . . 2 1 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 38 | . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . 12 . 1 3 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 49 16 7 . 3 17 16 25 . 7 6 14 10 6 . 3 7 8 9 8 4 56 42 4 35 9 30 28 36 46 Peak Tracking Total 11 | . 6 4 2 . 3 4 4 9 . 6 5 5 3 4 . 2 5 4 4 10 2 11 8 4 6 4 9 9 6 6 Tactical Retreats 24 | . 4 . 3 . . 1 . 3 . . . . 1 . . . 1 . 1 . . 1 . . 4 . . 2 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . 4 . . . . . . 3 . 1 . 2 . . . . 1 . . . . 2 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . 1 . . 1 . . . . . . 20 1 . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 42 | . 2 3 . . . 1 2 2 . . . 5 1 . . . . . . 1 . . 3 5 . 7 3 1 2 4 Max in Single Turn 2 | . 1 1 . . . 1 1 1 . . . . 1 . . . . . . 1 . . 1 2 . 2 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 47 | . 4 3 . 2 . 1 1 2 10 . . 3 . 3 . . 1 . . 2 . 2 3 . 1 . . 2 7 . Terminals 27 | . 3 2 . . . . 1 2 3 . . 2 . . . . 1 . . . . 2 1 . 1 . . 2 7 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 108 | . 9 9 . 2 . 1 3 4 17 . . 7 . 5 . . 2 . . 5 . 10 7 . 4 . . 4 19 . Successful 64 | . 4 6 . 2 . 1 1 2 8 . . 6 . 5 . . 1 . . 5 . 4 5 . 2 . . 1 11 . Failed 44 | . 5 3 . . . . 2 2 9 . . 1 . . . . 1 . . . . 6 2 . 2 . . 3 8 . Catastrophic 8 | . 1 . . . . . 1 1 3 . . . . . . . 1 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 8 6 . 1 . 1 . 3 13 . . 3 . . . . 2 . . . . 6 . . . . . . 6 . Terminals 78 | . 7 8 . . . . 3 4 8 . . 6 . . . . 2 . . . . 10 3 . 4 . . 4 19 . Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 1 . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 5 . 2 . . 1 2 1 . . 3 . 5 . . 1 . . 5 . 4 1 . 2 . . 1 7 . Record 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . . . . . . 2 . . . . . 2 . . . . . 1 . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 1 . . . 1 . . 7 . . 3 . . . . . . . . . . . . . . . . 4 . Terminals 8 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Botnet 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Operators 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 1 1 . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 2 . . . . 1 1 3 . . 3 . . . . 1 . . . . 1 2 . 1 . . 2 5 . Full Trace Events 7 | . . . . . . . . . 3 . . . . . . . 1 . . . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 249 | . . . . . . . . . . . . . . . . . . . . . . . 249 . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 34 | . . . . . . . . . . . 19 . . . . . . . . . . . 12 . . . . . . 3 Largest Group 18 | . . . . . . . . . . . 18 18 3 . . . . . . . . . 10 . . . . . . 1 Highest-Rated Group 656 | . . . . . . . . . . . 656 655 99 . . . . . . . . . 481 . . . . . . 196 Highest-Rated Ally 196 | . . . . . . . . . . . 50 50 46 . . . . . . . . . 93 . . . . . . 196 Total Orders 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . 5 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . 3 RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 215 | . . . . . . . . . . . 30 130 5 . . . . . . . . . 44 . . . . . . 6 Total Damage 6502 | . . . . . . . . . . . 746 3357 84 . . . . . . . . . 2132 . . . . . . 183 Kills 48 | . . . . . . . . . . . 3 26 3 . . . . . . . . . 15 . . . . . . 1 Allies Corrupted 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . . . . . 1 2 . 1 . 1 1 . . . . . . . . . . . Drone Launches 11 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . 3 Drone Recoveries 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 33456 | 88 1700 383 960 732 177 731 548 1032 388 553 598 894 1842 847 197 636 430 1100 1724 1635 443 1395 674 634 993 1051 807 848 8758 658 Spaces Moved 15144 | 35 859 186 533 443 86 228 280 294 247 366 316 521 819 497 114 251 206 390 598 543 169 502 243 156 269 273 335 560 4633 192 Core 93 | . . . 74 . . . . 1 . . . . . . . . . . . . . . . . . . 7 . . 11 Treads 8547 | . 551 . . . . . . 75 . . . 1 278 . . . 9 390 598 543 47 . 22 156 269 273 189 351 4614 181 Legs 1888 | 35 308 186 459 443 86 218 . 137 16 . . . . . . . . . . . . . . . . . . . . . Wheels 4249 | . . . . . . 10 280 81 231 366 316 520 541 497 114 251 197 . . . 122 502 221 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 50 130 200 125 110 120 145 130 130 160 160 160 160 160 145 260 260 260 180 180 180 330 330 250 215 151 147 50 Average Speed 185 | 120 145 130 118 161 200 230 124 265 152 142 166 160 214 160 160 160 158 260 260 264 227 198 205 338 332 339 324 173 156 142 Slowest Speed 1900 | 120 160 190 130 200 200 270 130 1100 260 145 190 320 320 160 160 160 260 260 260 360 360 330 410 410 340 340 1900 231 243 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 1 Microwarps 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 16 1 . Exploration Rate (%) 45 | 4 95 26 86 70 33 21 13 69 57 8 95 14 86 65 56 52 4 60 77 86 40 23 21 76 12 44 17 16 64 24 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 14 | . 1 1 1 1 . 1 . . 7 . . . . . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . Unknown Exits Taken 20 | 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . 2 . . . . . . . . . 2 1 . 3 . 3 3 . 3 . . . . . . . . . Spaces Dug 167 | . 3 25 17 . 26 8 1 2 . . . . 3 55 . . . 4 7 . . 5 1 1 1 . 3 3 2 . Terrain Destroyed 916 | . 15 88 46 . 26 14 24 21 . 10 6 18 129 80 . 98 4 17 27 . 6 65 1 1 68 . 26 35 45 46 Melee 17 | . . . . . . 3 1 2 . . . . 3 . . . . . . . . . 1 1 1 . 3 2 . . Projectile 180 | . 4 4 1 . . . . 8 . 10 6 . . . . 2 4 12 27 . 6 43 . . . . . 7 17 29 AOE 718 | . 11 84 45 . 26 11 23 11 . . . 18 126 80 . 96 . 5 . . . 21 . . 67 . 23 26 28 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 19137 | 72 1080 281 835 464 90 379 388 465 260 398 393 575 887 535 128 464 270 458 712 747 202 678 361 231 333 357 334 542 5668 550 Wait 1549 | 26 21 17 219 . . 73 21 61 . 9 62 24 44 14 . 188 16 46 71 140 13 9 41 4 2 5 38 54 320 11 Move 14787 | 34 858 185 532 442 85 227 279 293 246 366 315 520 818 496 113 250 205 389 597 542 168 501 242 155 268 272 218 366 4614 191 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 3 8 10 8 11 1 11 10 17 2 2 1 6 5 4 4 3 7 5 6 12 2 11 3 5 4 7 3 7 72 10 Fast Attach 234 | 1 8 8 2 2 . 8 6 13 3 9 2 6 2 1 4 1 8 . 1 12 4 12 9 6 9 5 6 24 56 6 Attach 155 | . 6 3 9 . 1 7 3 12 3 2 2 2 2 3 2 1 2 . 4 1 1 2 5 7 5 6 10 11 33 10 Detach 131 | . . 2 7 . 1 2 3 2 . 2 5 4 3 2 2 1 2 . . 8 1 4 2 6 5 2 1 18 45 1 Swap 172 | . 11 13 3 . . 6 12 4 . 1 1 2 1 6 1 10 1 3 1 6 . 8 4 9 6 11 9 4 6 33 Drop 363 | 3 12 15 10 9 . 14 11 20 6 7 5 5 3 1 2 2 10 6 8 25 3 19 10 8 4 9 13 10 105 8 Fire 1179 | 5 145 26 23 . 2 21 40 14 . . . 3 6 8 . 8 18 9 24 . 10 104 44 3 28 13 12 35 298 280 Melee 114 | . . . . . . 4 3 22 . . . . 3 . . . . . . 1 . . 1 28 1 26 14 11 . . Ram 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kick 33 | . . 2 22 . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . Crush 122 | . 11 . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 1 2 104 . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 9 . . . Rewire 18 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 89 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 3) 356 | -10/Materials | Build established: Mutant 570 | -10/Materials | Core integrity fell below 50% 687 | -10/Materials | Discovered new exit (range 6) 844 | -10/Materials | Discovered new exit (range 13) 896 | -10/Materials | Discovered new exit (range 8) 1789 | -10/Materials | Entered another Materials area 1789 | -9/Materials | Evolved 2 slots: Utility x2 1871 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Entered Mines 2173 | -9/Mines | Assembled infested the area 2173 | -9/Mines | Learned location of Storage (-7) 2178 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2418 | -9/Mines | Learned 8 Materials zone layouts 2420 | -9/Mines | Learned location of 1 exit from Materials 2548 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2611 | -9/Mines | Destroyed YI-UF0 2715 | -9/Mines | Discovered new exit (range 5) 2979 | -9/Mines | Discovered new exit (range 9) 3127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3127 | -9/Mines | Discovered new exit (range 5) 3132 | -9/Mines | Entered Exiles 3150 | -9/Exiles | Discovered new exit (range 15) 3166 | -9/Exiles | Met 8R-AWN 3188 | -9/Exiles | Met EX-HEX 3236 | -9/Exiles | Met EX-DEC 3260 | -9/Exiles | Learned location of Zion (-6) 3283 | -9/Exiles | Met EX-BIN 3301 | -9/Exiles | Aligned with FarCom system 3302 | -9/Exiles | Given EX-Vault access code 3332 | -9/Exiles | Opened EX-Vault 3343 | -9/Exiles | Found AWS/Autocannon 3346 | -9/Exiles | Found Field Lobotomy Kit 3354 | -9/Exiles | Found Trap Reconfigurator 3383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3838 | -9/Exiles | Discovered new exit (range 14) 3864 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, AWS/Autocannon, Field Lobotomy Kit 3864 | -9/Exiles | Entered Mines 4021 | -8/Mines | Discovered new exit (range 3) 4041 | -8/Mines | Entered Materials 4041 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4042 | -8/Materials | Identified exit to Factory 4772 | -8/Materials | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Utility x2 4774 | -7/Factory | FarCom data flow suspended 4865 | -7/Factory | Garrison activated, responded to threat 4943 | -7/Factory | Identified exit to Storage 4943 | -7/Factory | Identified exit to Lower Caves 5157 | -7/Factory | Garrison activated, responded to threat 5320 | -7/Factory | Entered Storage 5520 | -7/Storage | Crushed by falling debris 5528 | -7/Storage | Crushed by falling debris 5528 | -7/Storage | System corruption reached 10% 5542 | -7/Storage | Crushed by falling debris 5557 | -7/Storage | Crushed by falling debris 5557 | -7/Storage | Core integrity fell below 50% 5558 | -7/Storage | Crushed by falling debris 5564 | -7/Storage | Crushed by falling debris 5589 | -7/Storage | Crushed by falling debris 5589 | -7/Storage | System corruption reached 30% 5620 | -7/Storage | Lost 18 parts (1p2n12u3w) 5831 | -7/Storage | Discovered new exit (range 60) 6061 | -7/Storage | Build established: Tank 6147 | -7/Storage | Core integrity fell below 20% 6341 | -7/Storage | Used back door to open Recycling access 6341 | -7/Storage | Discovered new exit (range 5) 6352 | -7/Storage | Entered Recycling 6371 | -7/Recycling | Found Scrap Engine 6652 | -7/Recycling | Build established: Mutant 6718 | -7/Recycling | Discovered new exit (range 15) 6740 | -7/Recycling | Entered Factory 6740 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 7040 | -5/Factory | Search patrols dispatched 7293 | -5/Factory | Manually triggered Chute Trap 7293 | -5/Factory | Sucked down chute 7293 | -5/Factory | Entered Waste 7294 | -5/Waste | Met a frightened Derelict 7307 | -5/Waste | Spotted C-40 Crusher 7321 | -5/Waste | Spotted C-40 Crusher 7321 | -5/Waste | Spotted C-40 Crusher 7343 | -5/Waste | Spotted C-40 Crusher 7349 | -5/Waste | Destroyed C-40 Crusher 7357 | -5/Waste | Spotted C-40 Crusher 7368 | -5/Waste | Spotted C-40 Crusher 7383 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7396 | -5/Waste | Warlord forces began an assault 7397 | -5/Waste | Allies destroyed C-40 Crusher 7401 | -5/Waste | Destroyed C-40 Crusher 7402 | -5/Waste | Allies destroyed C-40 Crusher 7404 | -5/Waste | Allies destroyed C-40 Crusher 7441 | -5/Waste | Found Damper Plating 7566 | -5/Waste | Found Damper Plating 7604 | -5/Waste | Discovered new exit (range 13) 7606 | -5/Waste | Build established: Tank 7841 | -5/Waste | Identified exit to Factory 7891 | -5/Waste | Entered Factory 7891 | -5/Factory | Accompanied by 18 allies 8303 | -5/Factory | Discovered new exit (range 13) 8433 | -5/Factory | Garrison activated, responded to threat 8457 | -5/Factory | Identified exit to Upper Caves 8457 | -5/Factory | Identified exit to Extension 8457 | -5/Factory | Identified exit to Factory 8674 | -5/Factory | P-70 Sage assimilated allied ZH-DBB(g) 8721 | -5/Factory | P-70 Sage assimilated allied Q4-U00(d) 8785 | -5/Factory | Entered Upper Caves 8785 | -5/Upper Caves | Accompanied by 3 allies 9659 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9675 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9786 | -5/Upper Caves | Build established: Bomber 9973 | -5/Upper Caves | Encountered a Warlord checkpoint 10047 | -5/Upper Caves | Discovered new exit (range 16) 10117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10627 | -5/Upper Caves | Entered another Upper Caves area 10628 | -5/Upper Caves | Encountered a Warlord checkpoint 10706 | -5/Upper Caves | Learned Factory security intel 10738 | -5/Upper Caves | Learned Extension terminal intel 10738 | -5/Upper Caves | Learned Research security intel 10738 | -5/Upper Caves | Learned Armory emergency access door positions 10868 | -5/Upper Caves | Discovered exit to Factory (range 3) 11094 | -5/Upper Caves | Learned 4 Factory zone layouts 11141 | -5/Upper Caves | Spotted NV-DUY(f) 11141 | -5/Upper Caves | Spotted F4-3LR(f) 11141 | -5/Upper Caves | Spotted IA-QM3(f) 11141 | -5/Upper Caves | Spotted FC-HUN(f) 11141 | -5/Upper Caves | Discovered new exit (range 14) 11141 | -5/Upper Caves | Destroyed IA-QM3(f) 11142 | -5/Upper Caves | Encountered a Master Thief 11142 | -5/Upper Caves | Encountered a Master Thief 11142 | -5/Upper Caves | Encountered a Master Thief 11146 | -5/Upper Caves | AWS/Autocannon stolen by Master Thief 11146 | -5/Upper Caves | Imp. Focal Shield stolen by Master Thief 11149 | -5/Upper Caves | Damper Plating stolen by Master Thief 11342 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11474 | -5/Upper Caves | Entered Zhirov 11474 | -5/Zhirov | Discovered new exit (range 3) 11503 | -5/Zhirov | Met Zhirov 11544 | -5/Zhirov | Found Alien Artifact 11544 | -5/Zhirov | Identified Integrated Dissipator 11544 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11612 | -5/Zhirov | Found Alien Artifact 11671 | -5/Zhirov | Entered Proximity Caves 12014 | -4/Proximity Caves | Spotted B-86 Titan 12027 | -4/Proximity Caves | Destroyed B-86 Titan 12282 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12307 | -4/Proximity Caves | Entered Factory 12307 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12320 | -4/Factory | Found Prototype Processor 12320 | -4/Factory | Identified Exp. Targeting Computer 12323 | -4/Factory | Found Exp. Targeting Computer 12329 | -4/Factory | Found Exp. Targeting Computer 12332 | -4/Factory | Found Faulty Exp. Targeting Computer 12375 | -4/Factory | Identified exit to Upper Caves 12395 | -4/Factory | Build established: Derelict-Bomber 12737 | -4/Factory | Entered Upper Caves 12987 | -4/Upper Caves | Learned Research garrison access intel 13760 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13782 | -4/Upper Caves | Discovered new exit (range 14) 13837 | -4/Upper Caves | Entered another Upper Caves area 14372 | -4/Upper Caves | Spotted B-86 Titan 14409 | -4/Upper Caves | Destroyed B-86 Titan 15312 | -4/Upper Caves | Build established: Bomber 15500 | -4/Upper Caves | Discovered new exit (range 12) 15561 | -4/Upper Caves | Entered Warlord 15657 | -4/Warlord | System corruption cleaned by Quarantine Array 15852 | -4/Warlord | Build established: Mutant 16302 | -4/Warlord | Visited the Vortex Lab 16308 | -4/Warlord | Warlord's base attacked by MAIN.C 16312 | -4/Warlord | Found Prototype Energy Gun 16312 | -4/Warlord | Identified Vortex Shotgun 16316 | -4/Warlord | Found Vortex Shotgun 16328 | -4/Warlord | Found Prototype Piercing Weapon 16332 | -4/Warlord | Found Prototype Piercing Weapon 16335 | -4/Warlord | Found Prototype Piercing Weapon 16339 | -4/Warlord | Found Prototype Piercing Weapon 16612 | -4/Warlord | Build established: Derelict-Bomber 16658 | -4/Warlord | Warlord forces counterattacked 16691 | -4/Warlord | Met Warlord 16714 | -4/Warlord | Identified Vortex Lance (x4) 16727 | -4/Warlord | Found Prototype Reactor 16727 | -4/Warlord | Identified Vortex Chain Reactor 16735 | -4/Warlord | Found Exp. Targeting Computer 16747 | -4/Warlord | Found Prototype Device 16747 | -4/Warlord | Identified Exp. Focal Shield 16761 | -4/Warlord | Found Prototype Hackware 16983 | -4/Warlord | Warlord base infiltrated, sounded retreat 17052 | -4/Warlord | Spotted Executioner 17071 | -4/Warlord | System corruption reached 10% 17108 | -4/Warlord | Spotted Executioner 17165 | -4/Warlord | Discovered new exit (range 14) 17196 | -4/Warlord | Entered Proximity Caves 17207 | -3/Proximity Caves | Spotted B-86 Titan 17229 | -3/Proximity Caves | Destroyed B-86 Titan 17367 | -3/Proximity Caves | Build established: Bomber 17393 | -3/Proximity Caves | System corruption reached 30% 17573 | -3/Proximity Caves | Discovered new exit (range 15) 17639 | -3/Proximity Caves | Entered Research 17639 | -3/Research | Evolved 2 slots: Utility x2 17641 | -3/Research | Loaded intel: 4 garrison access locations 17723 | -3/Research | Build established: Scavenger-Bomber 17901 | -3/Research | Identified System Mapper 17903 | -3/Research | Identified exit to Armory 17903 | -3/Research | Identified exit to Testing 17993 | -3/Research | Garrison activated, responded to threat 18262 | -3/Research | Destroyed 11 combat bots 18701 | -3/Research | Found Hvy. Reactive Plating 18881 | -3/Research | Destroyed 7 combat bots 18933 | -3/Research | First assault squad dispatched 19034 | -3/Research | Entered Armory 19126 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 19399 | -3/Armory | Fabricated A-27 Freighter? 19409 | -3/Armory | Fabricated A-27 Freighter? 19481 | -3/Armory | Build established: Hacker-Bomber 19527 | -3/Armory | Destroyed 8 combat bots 19550 | -3/Armory | Spotted B-86 Titan 19552 | -3/Armory | Identified Transdimensional Reconstructor 19552 | -3/Armory | Warped through subspace to slip node 19552 | -3/Armory | Discovered new exit (range 1) 19647 | -3/Armory | Found Prototype Launcher 19647 | -3/Armory | Identified Com. Tesla Bomb Launcher 19653 | -3/Armory | Found Com. Tesla Bomb Launcher 19658 | -3/Armory | Found Com. Tesla Bomb Launcher 19664 | -3/Armory | Found Com. Tesla Bomb Launcher 19669 | -3/Armory | Found Com. Tesla Bomb Launcher 19674 | -3/Armory | Found Com. Tesla Bomb Launcher 19708 | -3/Armory | Entered Lab 19709 | -3/Lab | Discovered new exit (range 9) 19766 | -3/Lab | Detected for breach 19769 | -3/Lab | Gained access to the hidden lab's interior 19776 | -3/Lab | Disabled Active System Cloaker 19779 | -3/Lab | Confronted by A5 19779 | -3/Lab | System corruption reached 10% 19800 | -3/Lab | MAIN.C forces arrive to investigate 19843 | -3/Lab | Destroyed A5 19854 | -3/Lab | Found Prototype Hackware 19862 | -3/Lab | Found Corrupted Prototype Protection 19862 | -3/Lab | Identified Med. Regenerative Plating 19886 | -3/Lab | Found Alien Artifact 19973 | -3/Lab | Found Prototype Energy Cannon 19973 | -3/Lab | Identified Potential Cannon 19982 | -3/Lab | Found Prototype Energy Gun 19982 | -3/Lab | Identified Tachyon Dispersion Ray 20011 | -3/Lab | Found Prototype Device 20011 | -3/Lab | Identified AEGIS Remote Shield 20019 | -3/Lab | Found Prototype Hackware 20062 | -3/Lab | Build established: Hacker-Mutant 20132 | -3/Lab | Found Transdimensional Reconstructor 20149 | -3/Lab | Found Integrated Dissipator 20149 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20167 | -3/Lab | Found Alien Artifact 20167 | -3/Lab | Identified Core Regenerator 20167 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 20342 | -3/Lab | Entered Research 20342 | -2/Research | Warlord forces began assault on 0b10 20342 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20399 | -2/Research | Identified Deep Network Scanner 20400 | -2/Research | Identified exit to Quarantine 20452 | -2/Research | Research machine network offline 20488 | -2/Research | Build established: Hacker-Bomber 20578 | -2/Research | Destroyed 7 combat bots 20601 | -2/Research | Spotted Striker 20603 | -2/Research | Destroyed Striker 20605 | -2/Research | Borebot progress halted 20626 | -2/Research | Destroyed 7 combat bots 20679 | -2/Research | Borebot progress halted 20681 | -2/Research | Borebot progress halted 20890 | -2/Research | Spotted Executioner 20893 | -2/Research | Spotted Executioner 20895 | -2/Research | Destroyed Executioner 20900 | -2/Research | Destroyed Executioner 20937 | -2/Research | Spotted Striker 20940 | -2/Research | Spotted Striker 20952 | -2/Research | Destroyed Striker 20955 | -2/Research | Destroyed Striker 21035 | -2/Research | Met up with Warlord 21122 | -2/Research | Spotted Executioner 21123 | -2/Research | Spotted Striker 21123 | -2/Research | Destroyed Executioner 21123 | -2/Research | Destroyed Striker 21335 | -2/Research | Entered Quarantine 21335 | -2/Quarantine | Identified Core Reset Matrix 21335 | -2/Quarantine | Used Core Reset Matrix 21339 | -2/Quarantine | Detected hypermatrix surge 21339 | -2/Quarantine | Sensed 11 artifacts in vicinity 21411 | -2/Quarantine | Cryocooling Duct disabled 21426 | -2/Quarantine | Ambient heat levels rising (+20) 21426 | -2/Quarantine | Non-combat units ordered to evacuate 21478 | -2/Quarantine | Identified Exp. System Shield 21479 | -2/Quarantine | Found Transdimensional Reconstructor 21487 | -2/Quarantine | Found Transdimensional Reconstructor 21491 | -2/Quarantine | Found Transdimensional Reconstructor 21496 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21637 | -2/Quarantine | Found Subatomic Replicator 21682 | -2/Quarantine | Found Terrabomb 21708 | -2/Quarantine | Found Terrabomb 22039 | -2/Quarantine | Build established: Wizard-Bomber 22063 | -2/Quarantine | Spotted Fortress 22136 | -2/Quarantine | Destroyed Fortress 22150 | -2/Quarantine | Found Unknown Device 22150 | -2/Quarantine | Identified Antimissile System 22361 | -2/Quarantine | Build established: Wizard-Mutant 22373 | -2/Quarantine | Discovered new exit (range 5) 22386 | -2/Quarantine | Entered Section 7 22387 | -2/Section 7 | Sensed 22 artifacts in vicinity 22425 | -2/Section 7 | Spotted S7 Guard 22449 | -2/Section 7 | Warped through subspace 22570 | -2/Section 7 | System corruption reached 10% 22578 | -2/Section 7 | Destroyed 7 combat bots 22659 | -2/Section 7 | Warped through subspace 22659 | -2/Section 7 | Discovered new exit (range 2) 22662 | -2/Section 7 | Found Microwarp Drive 22849 | -2/Section 7 | Scanned by Researcher 22867 | -2/Section 7 | Found Core Physics Calibrator 22878 | -2/Section 7 | Destroyed S7 Guard 22907 | -2/Section 7 | Found Corrupted Prototype Protection 22908 | -2/Section 7 | Lost 8 parts (2p1n4u1w) 22927 | -2/Section 7 | Warped through subspace 23020 | -2/Section 7 | Identified Hvy. Regenerative Plating 23098 | -2/Section 7 | Core integrity fell below 50% 23101 | -2/Section 7 | Warped through subspace 23135 | -2/Section 7 | Spotted S7 Guard 23157 | -2/Section 7 | Found Integrated Thermoelectric Network 23157 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23187 | -2/Section 7 | Core integrity fell below 20% 23193 | -2/Section 7 | Entered Access 23193 | -1/Access | Evolved 2 slots (calibrated): Power x1, Propulsion x4, -Weapon x3 23195 | -1/Access | Used Subatomic Replicator to replicate AEGIS Remote Shield 23645 | -1/Access | Build established: Scavenger-Mutant 23693 | -1/Access | Energy Cycler disabled 23706 | -1/Access | System corruption reached 10% 23952 | -1/Access | Found Prototype Launcher 23952 | -1/Access | Identified Point Singularity Launcher 24026 | -1/Access | Discovered new exit (range 8) 24041 | -1/Access | Entered Command 24193 | -1/Command | Build established: Hacker-Mutant 24510 | -1/Command | Disengaged cave seal 24510 | -1/Command | Derelicts emerged from the dark tunnel 24510 | -1/Command | Welcomed Warlord to Command 24534 | -1/Command | Build established: Generator-Mutant 24630 | -1/Command | P-80 Master assimilated allied E9-1BG(g) 24704 | -1/Command | Found Unknown Launcher 24704 | -1/Command | Identified Gamma Bomb Array 25304 | -1/Command | Warlord commented on Warlord statues 25374 | -1/Command | Combat Programmer assimilated allied QF-TSX(g) 25379 | -1/Command | Combat Programmer assimilated allied HN-5PN(b) 25402 | -1/Command | Spotted Combat Programmer 25435 | -1/Command | Destroyed Combat Programmer 25444 | -1/Command | Spotted Combat Programmer 25464 | -1/Command | All MAIN.C guards destroyed 25511 | -1/Command | Found Prototype Reactor 25511 | -1/Command | Identified Zero-point Reactor 25514 | -1/Command | Found Prototype Energy Cannon 25514 | -1/Command | Identified Cld. Nova Cannon 25537 | -1/Command | Found Prototype Launcher 25537 | -1/Command | Identified Adv. Micro-nuke Launcher 25774 | -1/Command | Disengaged cave seal 25774 | -1/Command | Derelicts emerged from the dark tunnel 25785 | -1/Command | Found Unknown Device 25785 | -1/Command | Identified Antimissile System 25975 | -1/Command | Met MAIN.C 25978 | -1/Command | 0b10 Conduit disabled 25987 | -1/Command | Warlord shut down involuntarily 25999 | -1/Command | MAIN.C activated Command garrisons 26023 | -1/Command | Discovered new exit (range 35) 26023 | -1/Command | Discovered new exit (range 87) 26023 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26037 | -1/Command | Found Exp. Powered Armor 26088 | -1/Command | Spotted B-99 Colossus 26471 | -1/Command | Found Exp. System Purifier 27005 | -1/Command | Attacked by Warlord forces 28115 | -1/Command | Found Exp. Powered Armor 29666 | -1/Command | Found Exp. Core Analyzer 29668 | -1/Command | Found Corrupted Exp. Targeting Computer 30129 | -1/Command | Found Exp. Phase Shifter 30371 | -1/Command | Found Quantum Capacitor 30597 | -1/Command | Found Exp. Core Analyzer 30893 | -1/Command | Build established: Scavenger-Mutant 31073 | -1/Command | Found Multirail 32792 | -1/Command | Warped through subspace to slip node 32792 | -1/Command | Discovered new exit (range 4) 32799 | -1/Command | Entered Access_0 32800 | -1/Access_0 | Sensed 3 artifacts in vicinity 32800 | -1/Access_0 | Met Architect 32824 | -1/Access_0 | Architect warped through subspace 32853 | -1/Access_0 | Destroyed A8 32869 | -1/Access_0 | Architect warped through subspace 32913 | -1/Access_0 | Architect warped through subspace 32939 | -1/Access_0 | Subspace Access Node disabled 32952 | -1/Access_0 | Core integrity fell below 50% 32964 | -1/Access_0 | Architect warped through subspace 32998 | -1/Access_0 | Subspace Access Node disabled 33009 | -1/Access_0 | Architect warped through subspace 33042 | -1/Access_0 | Architect warped through subspace 33069 | -1/Access_0 | Architect warped through subspace 33090 | -1/Access_0 | Build established: Generator-Mutant 33100 | -1/Access_0 | Architect warped through subspace 33107 | -1/Access_0 | Assimilated Enhanced Hunter with FLK Orb 33143 | -1/Access_0 | Architect warped through subspace 33148 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 33160 | -1/Access_0 | Found Exp. Targeting Computer 33172 | -1/Access_0 | Architect warped through subspace 33190 | -1/Access_0 | A6 warped into view 33192 | -1/Access_0 | Architect warped through subspace 33195 | -1/Access_0 | Assimilated A6 with FLK Orb 33204 | -1/Access_0 | Destroyed A6 33210 | -1/Access_0 | Architect warped through subspace 33238 | -1/Access_0 | Architect warped through subspace 33253 | -1/Access_0 | Architect warped through subspace 33263 | -1/Access_0 | Found Enh. Force Lance 33272 | -1/Access_0 | Found Femtoactuators 33288 | -1/Access_0 | Architect warped through subspace 33289 | -1/Access_0 | Subspace Access Node disabled 33318 | -1/Access_0 | Architect warped through subspace 33334 | -1/Access_0 | Architect warped through subspace 33348 | -1/Access_0 | Architect warped through subspace 33356 | -1/Access_0 | Assimilated Enhanced Hunter with FLK Orb 33389 | -1/Access_0 | Lost 3 parts (1p1n1u) 33396 | -1/Access_0 | Architect warped through subspace 33396 | -1/Access_0 | Core integrity fell below 20% 33426 | -1/Access_0 | Architect warped through subspace 33435 | -1/Access_0 | Subspace Access Node disabled 33449 | -1/Access_0 | Destroyed Architect 33450 | -1/Access_0 | Architect triggered a singularity event 33450 | -1/Access_0 | Released all parts (21) 33452 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33452 | -1/Access_0 | Warped through subspace to slip node 33452 | -1/Access_0 | Discovered new exit (range 8) 33457 | *** | Escaped singularity! Last Messages --------------- 33450_ Released Rnf. Quantum Reactor. 33450_ Released Quantum Capacitor. 33450_ Released Rnf. Quantum Reactor. 33450_ Released Exp. Phase Shifter. 33450_ Released Imp. Fusion Compressor. 33450_ Released Arm. Heavy Treads. 33450_ Released Rnf. Quantum Reactor. 33450_ Released Lyr. Medium Armor Plating. 33450_ Released Vortex Shotgun. 33451_ A0_COM: 10. 33451_ Extracted 217 matter. 33452_ A0_COM: 9. 33452_ Acquired Hpw. Transdimensional Reconstructor. 33452_ Warped through subspace, drawn to slip node. 33452_ EXIT=FOUND 33453_ A0_COM: 8. 33454_ A0_COM: 7. 33455_ A0_COM: 6. 33456_ A0_COM: 5. 33457_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Coolant Potential 100 Energy Generation 141 Energy Capacity 1700 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 70 Additional Mass Support 9 EM Shielding 4 Armor Coverage 3200 Resistance: KI 40 Resistance: EM 90 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 53 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-27 Freighter | x1 | -3/Armory A-27 Freighter | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Microwarp Drive High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Physics Calibrator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedMachinePod Manual? 0 Play Time 03:14:18 Cumulative 2481.6 hours Start 2023.04.24 @ 02:23:51 End 2023.04.24 @ 05:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2850 Rogue 2842 Adventurer 0 Explorer 8 Win Type 6 Total 307 Types 49/32/103/3/3/5/109/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18b521c8-31e0-458c-bc98-6642758840b4