Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 21:33:49 Player: Edstelm Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (3060) 3060 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 7695 Bonus ------- High Alert Combat Kills 340 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Trap Scanner Improved Light Armor Plating Improved Spread Laser Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Shield Generator Hacking Suite > --- WEAPON ----------- Spread Laser Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Deuterium Engine Improved Gravmag System Improved Gravmag System [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 1 1 1 . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 110 | 7 14 28 29 1 20 11 Power 15 | 1 4 3 4 . 2 1 Engine 14 | 1 4 3 4 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 37 | 2 3 9 12 . 7 4 Treads 29 | 2 3 9 12 . 3 . Leg 2 | . . . . . 1 1 Wheel . | . . . . . . . Hover 6 | . . . . . 3 3 Flight . | . . . . . . . Utility 35 | 2 5 10 7 1 6 4 Device 21 | 1 2 4 6 1 5 2 Storage 5 | 1 3 1 . . . . Processor 2 | . . . . . . 2 Hackware 2 | . . 1 . . 1 . Protection 5 | . . 4 1 . . . Artifact . | . . . . . . . Weapon 23 | 2 2 6 6 . 5 2 Energy Gun 10 | . . 1 4 . 4 1 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 5 | 2 2 . 1 . . . Ballistic Cannon 3 | . . 3 . . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 Parts Lost 38 | . 2 . 7 . 12 17 Power 4 | . . . 1 . 1 2 Propulsion 15 | . . . 2 . 6 7 Utility 12 | . 1 . 3 . 3 5 Weapon 7 | . 1 . 1 . 2 3 Highest Loss Streak 5 | . 1 . 4 . 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 99 97 92 83 34 Engine 8 | . 13 11 8 7 5 . Treads 21 | . 27 22 27 23 16 . Hover 1 | . . . . . 1 11 Device 13 | . 13 8 11 30 26 9 Storage 9 | . 14 11 9 7 5 . Hackware 2 | . . 1 7 . . 2 Protection 4 | . . 12 5 . . . Energy Gun 9 | . . 4 18 15 17 3 Energy Cannon 1 | . . 6 . . . . Ballistic Gun 8 | . 27 7 1 7 . . Ballistic Cannon 2 | . . 9 1 . . . Launcher 3 | . . 4 5 . 4 . Naked Turns 98 | . . . . . . 98 Heaviest Build 49 | 14 28 40 42 43 49 20 Greatest Support 60 | 40 40 40 60 60 60 40 Greatest Overweight (x) 3 | 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 12 5 Most Carried 15 | 8 15 15 15 14 15 5 Average Carried 12 | 4 12 14 14 14 11 2 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 8 15 15 15 14 4 5 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Tank 15% | Tank 11% | Scavenger-Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1788 | 294 274 493 486 . 103 138 Remotely . | . . . . . . . Salvage Created 3487 | 89 577 792 1409 . 555 65 Parts 190 | 5 42 51 69 . 22 1 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 68 | . 10 17 29 . 10 2 Guns 48 | . 10 4 25 . 8 1 Cannons 13 | . . 12 1 . . . AOE 5 | . . 1 3 . . 1 Classes Destroyed 13 | 2 6 2 2 . 1 . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 2 . . . . Recycler 3 | 1 1 1 . . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 2 2 1 . . . Swarmer 6 | . 3 . 2 . . 1 Grunt 34 | . 7 9 14 . 3 1 Brawler 4 | . . 2 2 . . . Duelist 1 | . . . 1 . . . Sentry 15 | . . 6 9 . . . Specialist 6 | . . . . . 6 . Hunter 2 | . . . 1 . 1 . Best Kill Streak 7 | 2 6 7 6 . 3 2 Combat Bots Only 7 | . 4 7 6 . 3 2 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 537 | . 55 74 134 . 82 192 Missed 184 | . 11 26 32 . 33 82 Damage Taken 5637 | . 495 618 1711 . 1104 1709 Core 1446 | . 91 81 202 . 185 887 Absorbed by Shields 42 | . . . . . . 42 Regen/Repaired (Parts) 103 | . 103 . . . . . Core Remaining (%) 75 | 100 63 79 63 . 73 . Volleys Fired 220 | 6 50 54 73 . 26 11 Largest 3 | 2 2 3 3 . 3 3 Hottest 187 | 40 40 130 183 . 187 187 Shots Fired 490 | 12 100 127 165 . 71 15 Gun 404 | 12 100 55 152 . 70 15 Cannon 76 | . . 68 8 . . . Launcher 10 | . . 4 5 . 1 . Special . | . . . . . . . Kinetic 207 | 12 100 75 20 . . . Thermal 273 | . . 48 140 . 70 15 Explosive 9 | . . 4 5 . . . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 25 | 5 9 17 25 . 15 7 Robot Miss Streak 5 | 1 5 3 4 . 4 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 359 | 9 66 89 122 . 60 13 Core Hits 179 | 4 34 33 65 . 35 8 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 26 | . 2 3 13 . 8 . Burn 23 | . . 3 12 . 8 . Destroy 3 | . 2 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6310 | 89 636 1857 2480 . 987 261 Guns 4457 | 89 636 400 2120 . 987 225 Cannons 991 | . . 912 79 . . . Explosions 826 | . . 545 281 . . . Melee . | . . . . . . . Ramming 36 | . . . . . . 36 Kinetic 1739 | 89 636 800 214 . . . Thermal 3709 | . . 512 1985 . 987 225 Explosive 826 | . . 545 281 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . 4 . 1 19 Average Corruption 5 | . . . 4 . 1 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 4 . 2 15 Message Errors 5 | . . . 2 . . 3 Matter Fused 5 | . . . 1 . 2 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . 1 . . 3 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 90 | . . . 31 . 26 33 Shots 3 | . . . 2 . 1 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 547 | . 18 547 544 . 342 208 Average Temperature 132 | . 7 134 141 . 168 54 Received Heat Transfer 1778 | . 231 216 675 . 171 485 Effects 26 | . . 12 12 . 2 . Shutdowns 2 | . . 1 1 . . . Energy Bleed 5 | . . 1 2 . 2 . Interference 9 | . . 3 6 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 6 | . . 6 . . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 11 | . . 2 6 . 3 . Heat Transferred 9440 | . . 1406 5069 . 2513 452 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 780 | 10 205 343 780 359 536 376 Initial 354 | . 6 18 123 354 251 278 Average 249 | 3 76 151 435 354 386 251 Maximum Alert Level 3 | . 1 1 3 1 2 1 Low Security (%) 47 | 100 97 70 10 . . 37 Level 1 35 | . 2 29 49 100 52 62 Level 2 13 | . . . 28 . 47 . Level 3 3 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 14 | . 2 1 7 . 2 2 Investigation 4 | . . 1 1 . . 2 Extermination . | . . . . . . . Reinforcement 7 | . 2 . 3 . 2 . Assault 1 | . . . 1 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 1 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 21 24 41 . 17 27 Peak Tracking Total 11 | . 3 7 6 . 3 11 Tactical Retreats 15 | . . 1 1 . 6 7 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 11 | . 2 2 4 . 1 2 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed 8 | . . . . . 8 . Triggered 4 | . . . . . 4 . Most Traps Carried 6 | . . . . . 6 . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 6 | . . 2 4 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 26 | . 7 5 6 1 . 7 Terminals 18 | . 6 4 4 1 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 Garrison Access 3 | . . . 1 . . 2 Total Hacks 74 | . 19 20 22 1 . 12 Successful 39 | . 10 8 16 1 . 4 Failed 35 | . 9 12 6 . . 8 Catastrophic 9 | . 1 3 . . . 5 Database Lockouts . | . . . . . . . Manual 39 | . 9 15 11 . . 4 Terminals 54 | . 16 17 13 1 . 7 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . 3 8 . . 1 Garrison Access 3 | . . . 1 . . 2 Terminal Hacks 18 | . 5 4 6 1 . 2 Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 3 | . 3 . . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 3 | . 1 1 1 . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . 1 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . 2 8 . . . Insert Component 5 | . . 1 4 . . . Analyze 5 | . . 1 4 . . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks 6 | . 3 2 1 . . . Terminals 6 | . 3 2 1 . . . Botnet 6 | . 3 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 5 5 1 . 6 Full Trace Events 9 | . 1 4 2 . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 67 | . . . . . . 67 Total Robot Build Rating 8 | . . . . . . 8 Part Schematics Acquired 5 | . . 1 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 1 4 . . . Part Schematics Acquired 5 | . . 1 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 64 | . . . . . . 64 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 166 | . . . . . . 166 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4038 | 125 888 939 1032 40 566 448 Spaces Moved 2406 | 59 420 426 462 25 299 715 Core 307 | 6 . . . . 3 298 Treads 1578 | 53 420 426 462 25 192 . Legs 87 | . . . . . 61 26 Wheels . | . . . . . . . Hover 434 | . . . . . 43 391 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 160 50 48 Average Speed 125 | 152 160 160 160 160 136 53 Slowest Speed 240 | 160 160 160 160 160 240 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 69 48 48 1 91 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 59 | . . 20 39 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 59 | . . 20 39 . . . Terrain Rammed 4 | . . . . . . 4 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 3038 | 80 555 589 612 25 408 769 Wait 122 | 1 42 38 18 . 15 8 Move 2400 | 58 419 425 461 24 298 715 Hop . | . . . . . . . Pick Up 83 | 8 17 20 15 . 18 5 Fast Attach 33 | 7 5 3 4 . 8 6 Attach 37 | . 2 7 11 1 11 5 Detach 9 | . . 1 2 . 3 3 Swap 40 | . 7 18 14 . 1 . Drop 73 | . 13 23 14 . 20 3 Fire 220 | 6 50 54 73 . 26 11 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap 8 | . . . . . 8 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 735 | -10/Materials | Repaired Lgt. Treads 902 | -10/Materials | Discovered new exit (range 10) 908 | -10/Materials | Identified exit to Mines 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1024 | -9/Materials | Identified exit to Mines 1600 | -9/Materials | Build established: Scavenger-Tank 1688 | -9/Materials | Destroyed 7 combat bots 1816 | -9/Materials | Discovered new exit (range 15) 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2440 | -8/Materials | Build established: Tank 2452 | -8/Materials | Discovered new exit (range 16) 2617 | -8/Materials | Discovered new exit (range 13) 2684 | -8/Materials | Garrison activated, responded to threat 2753 | -8/Materials | First assault squad dispatched 2815 | -8/Materials | Lost 4 parts (1n2u1w) 2985 | -8/Materials | Entered Factory 2985 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3023 | -7/Factory | Identified exit to DSF 3025 | -7/Factory | Entered DSF 3100 | -7/DSF | Additional patrols routed to DSF 3371 | -7/DSF | Build established: Scavenger-Skirmisher 3413 | -7/DSF | Sterilization system engaged 3433 | -7/DSF | Ambient heat levels rising (+10) 3435 | -7/DSF | Lost 4 parts (2n1u1w) 3437 | -7/DSF | Discovered new exit (range 15) 3448 | -7/DSF | Ambient heat levels rising (+10) 3463 | -7/DSF | Ambient heat levels rising (+10) 3478 | -7/DSF | Ambient heat levels rising (+10) 3493 | -7/DSF | Ambient heat levels rising (+10) 3493 | -7/DSF | Lost 5 parts (1p3n1u) 3508 | -7/DSF | Ambient heat levels rising (+10) 3523 | -7/DSF | Ambient heat levels rising (+10) 3538 | -7/DSF | Ambient heat levels rising (+10) 3553 | -7/DSF | Ambient heat levels rising (+10) 3568 | -7/DSF | Ambient heat levels rising (+10) 3583 | -7/DSF | Ambient heat levels rising (+10) 3591 | -7/DSF | Entered Factory 3591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3684 | -6/Factory | Lost 3 parts (1u2w) 3749 | -6/Factory | Lost 3 parts (2n1w) 3767 | -6/Factory | System corruption reached 10% 3772 | -6/Factory | Fabricated Y-54 Guardian? 3800 | -6/Factory | Lost 5 parts (2n3u) 3840 | -6/Factory | Core integrity fell below 50% 3870 | -6/Factory | Lost 5 parts (2p2n1u) 3900 | -6/Factory | Core integrity fell below 20% 3962 | -6/Factory | Build established: Mutant 4039 | -6/Factory | Core destroyed Last Messages --------------- 04020_ H-66 Slayer suffers critical hit (Destroy). 04024_ Penetrated by Slug. 04025_ Imp. Carbon-fiber Leg destroyed. 04027_ |CYHIXEUOERT&HZ%5WTI%>E FF:M 04035_ Connecting with Terminal... Feedback: System corruption (+1%). 04035_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 04036_ Slammed into Fusion Modulator. 04036_ Destabilizing: System corrupted (+1). 04036_ Adv. Terrain Scan Processor broken. 04036_ Destabilizing: Short circuit. 04037_ Slammed into Fusion Modulator. 04037_ Imp. Signal Interpreter broken. 04037_ Destabilizing: Short circuit. 04037_ Destabilizing: System corrupted (+2). 04038_ Slammed into Fusion Modulator. 04038_ Destabilizing: System corrupted (+1). 04039_ Slammed into Fusion Modulator. 04039_ Destabilizing: Core damaged (-42). 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" " #?????????# | | ???????????????????????" " " ########### | | ???????????????????????" " " # # | | ???????????????????????Y " " # ###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Resistance: TH 20 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcLaserMatter Manual? 0 Play Time 01:19:33 Cumulative 48.8 hours Start 2024.06.27 @ 11:11:47 End 2024.06.27 @ 21:33:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36747df-63bd-4692-a4c5-885628837949