Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.23 @ 21:37:35 Player: AI-57H Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (4870) 4870 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1394) 1394 TOTAL SCORE: 13639 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 486 Awakened Behemoth Slayer 1000 Met Zhirov 300 Friendly Fire -433 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 550/550 System Corruption 30% Temperature Hot (240) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Heavy Antimatter Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Power Amplifier Experimental Power Shielding Improved Medium Armor Plating Graphene Brace Hacking Suite Authchip [Weapon] > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Transdimensional Reconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Shielding Hardened Heavy Armor Plating Graphene Brace Hacking Suite Authchip [Weapon] > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Ripper > --- INVENTORY -------- Hacking Drone Bay Transdimensional Reconstructor Gauss Rifle CR-A16's Behemoth Slayer [Rating: 97] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . 4 . . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 5 | . . . 2 . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . 2 . . . . Parts Attached 139 | 6 11 11 19 6 7 4 1 . 2 5 16 13 6 21 7 4 Power 13 | 1 1 1 1 2 . . . . . 1 1 . 2 2 1 . Engine 8 | 1 1 1 . 2 . . . . . 1 1 . 1 . . . Core 3 | . . . 1 . . . . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 37 | 2 4 6 4 2 2 . . . . . 2 1 3 8 3 . Treads 1 | . . . . . . . . . . . . . . 1 . . Leg 14 | 2 . . . . . . . . . . 2 . . 7 3 . Wheel 18 | . 4 6 4 2 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 3 | . . . . . . . . . . . . 1 2 . . . Utility 50 | 1 3 1 7 . 1 4 . . 2 2 11 8 . 5 3 2 Device 16 | . . 1 2 . 1 . . . 1 1 5 2 . 2 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 11 | . 1 . 4 . . . . . . . 2 4 . . . . Hackware 3 | . . . . . . . . . . . . 2 . 1 . . Protection 18 | . 1 . 1 . . 4 . . 1 1 4 . . 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 3 7 2 4 . 1 . . 2 2 4 1 6 . 2 Energy Gun 15 | 1 1 1 4 . 4 . . . . 1 . . . 3 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 14 | 1 2 2 3 1 . . . . . . . 1 . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . 1 1 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . . . . 1 . . 1 . . 3 . Corrupted Parts 10 | . . . . . . . . . . . 4 . . 4 . 2 System Corruption 33 | . . . . . . . . . . . 12 . . 15 . 6 Parts Lost 49 | . 1 4 . 1 2 3 . . . 6 5 8 10 4 . 5 Power 9 | . . 1 . . . 2 . . . 3 . 2 . 1 . . Propulsion 15 | . . 3 . 1 . . . . . 2 4 1 3 . . 1 Utility 12 | . . . . . . . . . . . 1 2 6 2 . 1 Weapon 13 | . 1 . . . 2 1 . . . 1 . 3 1 1 . 3 Highest Loss Streak 9 | . 1 4 . 1 2 2 . . . 3 1 8 9 3 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 99 99 97 67 60 53 56 61 55 56 46 23 66 83 91 Engine 5 | . 14 14 3 9 10 6 . . . 1 6 2 . . . . Core 2 | . . . 7 1 . . 6 7 7 3 . . . 2 8 5 Leg 2 | . 4 . . . . . . . . 2 2 2 . 13 23 22 Wheel 8 | . 23 27 22 19 7 4 6 . . . . . . . . . Hover 1 | . . . . . . . . 6 7 . . . . 2 . . Device 7 | . . 6 6 . 10 7 7 7 7 10 13 10 1 5 7 11 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 1 . . . . Processor 9 | . 4 7 25 33 11 7 7 7 7 7 4 15 7 . . . Hackware 1 | . . . . . . . . . . . . 2 6 10 11 11 Protection 3 | . 6 . . . . 6 7 7 6 3 4 . . 7 4 10 Energy Gun 7 | . 11 2 8 . 14 11 . 3 15 8 6 2 . 5 5 4 Ballistic Gun 7 | . 15 25 13 21 2 . 3 . . . . 2 1 5 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 50 57 58 54 55 70 61 60 60 68 92 80 12 57 78 79 Greatest Support 127 | 20 20 32 20 20 32 30 46 46 44 127 69 30 12 80 110 110 Greatest Overweight (x) 28 | 3 2 4 2 5 17 4 1 1 1 1 28 4 . 2 . . Average Overweight (x) 1 | . 1 1 2 2 3 1 1 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 9 5 5 5 5 Most Carried 20 | 7 20 20 20 20 19 20 20 20 20 20 20 18 5 5 5 5 Average Carried 15 | 4 11 17 19 19 14 19 19 19 19 19 17 7 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 20 20 20 19 17 20 20 19 20 20 18 5 5 5 5 3 Scrap Engine Consumption 120 | . . . . . 24 41 13 4 8 13 11 6 . . . . Constructs Created 9 | . . . . . 3 2 . 1 . 1 1 1 . . . . Constructs Modified 37 | . . . . . 2 15 8 3 1 5 2 1 . . . . Class Distribution -------------------- 35% | Construct 29% | Mutant 13% | Scavenger-Mutant 7% | Commander-Construct 5% | Hacker-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 2999 | 234 236 570 444 334 79 102 59 5 20 50 205 13 103 378 111 56 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8002 | 79 642 458 816 716 415 1515 380 . . 429 990 207 212 557 340 246 Parts 360 | 12 36 26 54 42 19 71 17 . . 24 20 2 7 19 6 5 Haulers Intercepted 8 | . 2 . 1 3 . 2 . . . . . . . . . . Recyclers Shooed 9 | . 1 2 . . . 3 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 12 . 3 9 . . 5 7 3 4 Prevented 16 | . . . . . . . 4 . . 3 . . . 9 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 119 | . 9 14 19 12 4 12 7 . . 9 11 3 6 8 . 5 Melee 8 | . . . . . . . . . . 1 . . 4 3 . . Guns 86 | . 8 14 19 12 2 9 1 . . 6 4 1 2 4 . 4 Cannons 3 | . . . . . . 1 2 . . . . . . . . . AOE 10 | . . . . . 2 1 3 . . . 4 . . . . . Classes Destroyed 18 | 1 7 1 3 . 1 4 . . . 1 . . . . . . Worker 11 | . 3 3 1 1 . 2 . . . . 1 . . . . . Tunneler 6 | 4 . 1 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 1 3 . 2 . . . . . . . . . . Recycler 18 | . 1 2 1 . 3 9 . . . . 2 . . . . . Mechanic 2 | . 1 . . . . 1 . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . Watcher 7 | . 1 . 2 1 . 2 . . . . 1 . . . . . Swarmer 33 | . 3 5 8 3 . 3 . . . 3 . . 5 . . 3 Grunt 44 | . 6 . 7 4 1 4 5 . . 4 7 2 . 3 . 1 Brawler 5 | . . . . . . 1 . . . . 2 . 1 1 . . Duelist 4 | . . . 1 . . . 1 . . . 1 1 . . . . Sentry 14 | . . . 3 5 2 3 . . . . . . . . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . 1 . . . . 1 . . 4 . . Programmer 4 | . . . . . 1 1 1 . . 1 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 5 9 6 2 8 4 . . 3 4 1 4 2 . 3 Combat Bots Only 8 | . 3 5 8 3 2 3 4 . . 3 4 1 4 2 . 3 Max Kills in Single Turn 3 | 1 1 1 1 1 2 3 3 . . 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 3 . . . 3 . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1098 | . 55 58 88 52 14 100 41 . . 97 172 126 75 147 . 73 Missed 273 | . 19 17 22 13 1 30 8 . . 26 34 39 23 31 . 10 Damage Taken 10797 | . 353 546 557 346 148 996 532 . . 995 2221 1291 718 1117 . 977 Core 1815 | . 51 158 114 85 37 47 65 . . 132 123 322 379 148 . 154 Absorbed by Shields 271 | . . . . . . . . . . . 62 38 . 171 . . Redirected to Shielding 122 | . . . . . . . . . . . . . . . . 122 Ignored by Resistances 3648 | . 108 154 172 104 41 283 131 . . 390 615 355 207 805 . 283 Regen/Repaired (Parts) 1272 | . . . . 18 11 311 388 99 . 85 338 22 . . . . Core Remaining (%) 61 | 100 . 16 . . 41 . . . . 65 85 . . . . . Volleys Fired 455 | 7 49 46 56 43 15 79 32 . . 24 55 14 5 16 . 14 Largest 3 | 2 2 2 2 2 2 2 2 . . 2 1 2 1 3 . 3 Hottest 148 | 60 80 95 90 56 90 124 88 . . 106 74 142 28 148 . 120 Shots Fired 778 | 14 91 92 112 85 26 136 34 . . 32 55 21 5 45 1 29 Gun 752 | 14 91 92 112 82 26 125 25 . . 32 53 20 5 45 1 29 Cannon 18 | . . . . . . 11 7 . . . . . . . . . Launcher 8 | . . . . 3 . . 2 . . . 2 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 452 | 7 41 77 88 82 6 102 1 . . . . . 5 21 1 21 Thermal 117 | . . 15 . . . 20 15 . . 32 12 13 . 2 . 8 Explosive 3 | . . . . 3 . . . . . . . . . . . . Electromagnetic 206 | 7 50 . 24 . 20 14 18 . . . 43 8 . 22 . . Robot Hit Streak 47 | 8 22 13 35 47 34 25 31 . . 32 16 18 23 24 5 19 Robot Miss Streak 4 | 1 2 3 1 1 1 4 1 . . 1 1 1 . 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 6 | . . 3 . 1 . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . 1 . 1 Shots Hit Robots 648 | 9 67 59 85 67 21 105 33 . . 35 51 19 12 46 10 29 Core Hits 283 | 4 27 27 36 29 8 46 16 . . 13 26 5 8 22 6 10 Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . 1 . . Critical Strikes 15 | . . . 2 1 . 2 . . . 3 2 . 3 2 . . Burn 4 | . . . . . . . . . . 3 1 . . . . . Destroy 5 | . . . 1 1 . 2 . . . . . . . 1 . . Corrupt 2 | . . . 1 . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . 3 . . . Melee Attacks 43 | . . . . . . . . . . 9 3 . 8 10 9 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . 10 9 4 Piercing 20 | . . . . . . . . . . 9 3 . 8 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13273 | 116 997 807 1213 1021 449 2686 528 . . 768 1607 413 353 916 723 676 Guns 9709 | 116 897 807 1184 1021 263 1761 257 . . 574 1188 343 101 674 . 523 Cannons 300 | . . . . . . 182 118 . . . . . . . . . Explosions 1629 | . 100 . 29 . 186 743 153 . . . 351 67 . . . . Melee 1624 | . . . . . . . . . . 186 68 . 252 242 723 153 Ramming 11 | . . . . . . . . . . 8 . 3 . . . . Kinetic 5211 | 27 350 622 893 1021 73 1453 13 . . . . . 101 288 . 370 Thermal 2466 | . 100 185 29 . 186 475 225 . . 574 324 195 . 20 . 153 Explosive 480 | . . . . . . 480 . . . . . . . . . . Electromagnetic 3481 | 89 547 . 291 . 190 278 290 . . . 1215 215 . 366 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1118 | . . . . . . . . . . . . . . 242 723 153 Piercing 506 | . . . . . . . . . . 186 68 . 252 . . . Highest Corruption 30 | . 1 6 . . . 1 2 2 2 2 18 1 7 22 22 30 Average Corruption 6 | . 1 4 . . . 1 1 2 2 1 12 1 4 14 22 23 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 130 | . 1 36 . . . 2 1 6 1 6 19 4 6 27 11 10 Message Errors 38 | . . 11 . . . . . 3 1 . 3 . 4 10 3 3 Matter Fused 22 | . 1 7 . . . . 1 1 . . 4 1 1 4 2 . Heat Flow Errors 22 | . . 5 . . . 1 . . . 2 4 2 1 5 1 1 Energy Discharges 14 | . . 4 . . . . . 2 . 1 3 . . 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . 5 . . . . . . . 3 3 . . 4 1 1 Data Loss (major) 6 | . . 1 . . . . . . . . 1 . . 2 1 1 Misfires 4 | . . 1 . . . . . . . . . . . 1 1 1 Alerts 3 | . . 1 . . . 1 . . . . 1 . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 355 | . 6 . . . 37 172 . . . . . 11 . . 112 17 Projectiles 34 | . . . . . . 34 . . . . . . . . . . Explosions 192 | . 6 . . . 37 138 . . . . . 11 . . . . Melee 129 | . . . . . . . . . . . . . . . 112 17 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . 43 . . . . 115 . . . . 70 20 . . . . Shots 9 | . 2 . . . . 4 . . . . 2 1 . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . . . . . . . . 1 1 1 . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . Highest Temperature 536 | . 126 309 126 3 90 280 223 . . 398 536 246 104 383 138 515 Average Temperature 123 | . 43 133 45 2 32 73 77 . . 133 231 103 64 147 69 218 Received Heat Transfer 3577 | . 168 . 201 126 81 276 117 . . 336 1114 591 54 285 . 228 Effects 30 | . . . . . . 2 . . . 1 18 . . 3 . 6 Shutdowns 14 | . . . . . . . . . . 1 10 . . 1 . 2 Energy Bleed 5 | . . . . . . . . . . . 2 . . 1 . 2 Interference 6 | . . . . . . 2 . . . . 3 . . . . 1 Matter Decay 2 | . . . . . . . . . . . 1 . . 1 . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . . . . 1 . . . 5 2 . 1 . . Combat Hostiles 8 | . 1 . . . . . 1 . . . 3 2 . 1 . . Parts Fried 26 | . 4 . 1 . 1 . 2 . . . 8 5 . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . 1 1 . . . . 1 Combat Hostiles 3 | . . . . . . 1 . . . 1 . . . . . 1 Parts Melted 18 | . . . . . . 8 5 . . 3 1 . . . . 1 Heat Transferred 4951 | . 150 333 50 . 250 947 555 . . 1258 631 444 . 37 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 3 . 1 . 2 3 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 553 | 20 288 241 397 553 116 256 . . . . 200 183 . . . . Initial 116 | . 11 68 1 85 116 9 . . . . 22 60 . . . . Average 116 | 7 143 56 285 323 54 97 . . . . 70 79 . . . . Maximum Alert Level 2 | . 1 1 1 2 . 1 . . . . 1 . . . . . Low Security (%) 79 | 100 61 91 22 26 100 86 . . . . 99 100 . . . . Level 1 18 | . 38 8 77 42 . 13 . . . . . . . . . . Level 2 1 | . . . . 31 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 1 . 9 . . . . 6 1 . 1 . . Investigation 5 | . 1 . 2 . . . . . . . 1 1 . . . . Extermination 3 | . . . . . . 2 . . . . 1 . . . . . Reinforcement 8 | . . . . . . 7 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . 1 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . . . 3 1 . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 216 | . 17 24 23 18 3 31 7 . . 9 19 17 19 22 . 7 Peak Tracking Total 12 | . 4 12 11 4 1 5 4 . . 3 5 9 10 8 . 5 Tactical Retreats 29 | . 3 3 1 1 . 1 . . . . 3 6 6 5 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . 1 2 . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 2 2 . . 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 17 | . 1 . 1 3 1 9 . . . . 1 1 . . . . Max in Single Turn 2 | . 1 . 1 1 1 2 . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 43 | . 3 1 7 6 6 4 1 1 . . 2 5 1 1 5 . Terminals 25 | . 3 . 6 5 6 4 . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Total Hacks 125 | . 11 1 23 21 25 11 1 1 . . 4 7 1 1 18 . Successful 77 | . 8 1 12 10 18 3 1 1 . . 1 2 1 1 18 . Failed 46 | . 2 . 10 11 7 8 . . . . 3 5 . . . . Catastrophic 4 | . . . 1 . . 1 . . . . 1 1 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 66 | . 11 . 16 17 8 9 . . . . 2 3 . . . . Terminals 86 | . 11 . 18 19 25 11 . . . . 2 . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . 5 . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . 2 2 . . . . Terminal Hacks 54 | . 6 1 6 5 13 1 1 1 . . . . 1 1 18 . Record 7 | . . . . . . . . . . . . . 1 . 6 . Part Schematic 17 | . 3 . 3 2 5 . . . . . . . . . 4 . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 9 | . 1 . 2 . 2 . . . . . . . . . 4 . Open Door 5 | . . 1 . 1 . . 1 1 . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 3 3 5 2 . . . . 1 1 . . . . Terminals 16 | . 2 . 3 3 5 2 . . . . 1 . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 12 | . 2 . 3 3 3 . . . . . 1 . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 7 6 5 4 . . . . 2 5 . . . . Full Trace Events 4 | . . . 2 . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 3 . 4 2 5 . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 Robots Rewired 8 | . . . . . 7 . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 12 | . . 2 1 . 7 1 . . . . . . . 1 . . Largest Group 7 | . . 2 . . 7 7 . . . . . . . 1 . . Highest-Rated Group 137 | . . 41 . . 137 137 . . . . . . . 29 . . Highest-Rated Ally 34 | . . 31 . . 34 34 . . . . . . . 29 . . Total Orders 11 | . . . 6 . . . . . . . . 5 . . . . ROAM 3 | . . . 3 . . . . . . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . . . RETURN 6 | . . . 1 . . . . . . . . 5 . . . . Ally Attacks 59 | . . 7 13 . 4 28 . . . . . . . 7 . . Total Damage 2139 | . . 106 44 . 84 1788 . . . . . . . 117 . . Kills 23 | . . 1 4 . 1 16 . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . . . . 2 2 2 1 . . 1 2 . . Drone Launches 19 | . . . 14 . . . . . . . . 5 . . . . Drone Recoveries 15 | . . . 10 . . . . . . . . 5 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 11503 | 125 585 1271 922 464 1383 1815 469 414 861 583 783 544 256 605 243 180 Spaces Moved 7142 | 72 339 815 599 215 425 684 284 349 727 512 317 695 440 391 172 106 Core 287 | 16 . . . . 42 . . . . . 4 19 206 . . . Treads 523 | . . . . . . 177 . . . 318 . . . 28 . . Legs 934 | 56 69 . . . . . . . . 162 78 36 . 255 172 106 Wheels 2979 | . 270 815 599 215 383 431 262 4 . . . . . . . . Hover 1323 | . . . . . . 76 22 345 727 32 . . 13 108 . . Flight 1096 | . . . . . . . . . . . 235 640 221 . . . Fastest Speed 35 | 50 110 105 110 110 110 138 138 117 117 80 126 45 35 70 120 120 Average Speed 125 | 120 112 110 110 115 240 224 138 117 117 91 194 56 46 117 120 120 Slowest Speed 1450 | 200 120 145 110 155 900 261 138 138 117 126 1450 400 70 320 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 63 103 66 38 95 15 53 64 80 76 8 26 65 56 61 20 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . 1 1 3 . . . . . 3 . Known Exits Taken 7 | . 1 1 1 1 . 1 . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 . . . . 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 11 | . . 1 . . . . 1 1 3 3 . . 1 1 . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 85 | . 7 . . 21 . 45 . . . . 11 . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 3 | . . . . . . 3 . . . . . . . . . . AOE 81 | . 7 . . 21 . 42 . . . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total 8851 | 94 452 1089 755 345 767 830 329 355 738 577 431 816 472 478 194 129 Wait 803 | . 30 208 46 57 279 43 7 2 3 21 17 70 9 11 . . Move 7115 | 71 338 814 598 214 424 683 283 348 726 511 316 683 439 390 171 106 Hop 4 | . . . . . . . . . . . . 4 . . . . Pick Up 90 | 8 18 6 12 4 6 10 2 2 4 2 6 4 2 3 1 . Fast Attach 69 | 6 1 1 9 2 2 2 . . . 3 6 7 3 18 7 2 Attach 41 | . 2 5 4 1 5 1 1 . . . 8 6 3 3 . 2 Detach 21 | . . . 4 . 3 1 1 . . 1 7 2 2 . . . Swap 30 | . 8 5 6 3 . 1 . . 2 2 2 . . . 1 . Drop 101 | 2 6 4 20 5 14 10 3 3 3 3 10 7 1 4 5 1 Fire 455 | 7 49 46 56 43 15 79 32 . . 24 55 14 5 16 . 14 Melee 43 | . . . . . . . . . . 9 3 . 8 10 9 4 Ram 1 | . . . . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . Escape Stasis 34 | . . . . 16 . . . . . . . 18 . . . . Rewire 42 | . . . . . 19 . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Identified exit to Mines 711 | -10/Materials | Entered Mines 741 | -10/Mines | Discovered exit to Materials (range 8) 798 | -10/Mines | Discovered exit to Materials (range 12) 917 | -10/Mines | Assembled infested the area 922 | -10/Mines | Assisted by a Guerilla fighting off Assembled 922 | -10/Mines | Learned location of Storage (-9) 967 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Lost 4 parts (1p3n) 1161 | -10/Mines | Core integrity fell below 20% 1353 | -10/Mines | Found the Drone Emporium 1358 | -10/Mines | Found Prototype Device 1359 | -10/Mines | Identified Splice Drone Bay 1378 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1982 | -10/Mines | Entered Materials 1982 | -9/Materials | Evolved 2 slots: Utility x2 2024 | -9/Materials | Lost 4 allies 2133 | -9/Materials | Destroyed 8 combat bots 2161 | -9/Materials | Discovered new exit (range 14) 2285 | -9/Materials | Build established: Scavenger-Mutant 2436 | -9/Materials | Discovered new exit (range 3) 2501 | -9/Materials | Discovered new exit (range 14) 2559 | -9/Materials | Discovered new exit (range 16) 2626 | -9/Materials | Identified exit to Materials 2787 | -9/Materials | Central database locked down 2879 | -9/Materials | Discovered new exit (range 12) 2880 | -9/Materials | Identified exit to Storage 2892 | -9/Materials | Identified exit to Mines 2904 | -9/Materials | Entered Storage 3050 | -9/Storage | Garrison activated, responded to threat 3323 | -9/Storage | Repaired Imp. Terrain Scanner 3346 | -9/Storage | Used back door to open Recycling access 3346 | -9/Storage | Discovered new exit (range 5) 3349 | -9/Storage | Identified exit to Recycling 3368 | -9/Storage | Entered Recycling 3381 | -9/Recycling | Found Scrap Engine 3686 | -9/Recycling | Build established: Mutant 4248 | -9/Recycling | Core integrity fell below 50% 4656 | -9/Recycling | Build established: Commander-Construct 4705 | -9/Recycling | Discovered new exit (range 7) 4751 | -9/Recycling | Entered Factory 4751 | -7/Factory | Accompanied by 7 allies 4751 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5254 | -7/Factory | Identified exit to Lower Caves 5641 | -7/Factory | Build established: Construct 6060 | -7/Factory | Cargo convoy interrupted 6566 | -7/Factory | Entered Lower Caves 7005 | -7/Lower Caves | Encountered a Warlord checkpoint 7017 | -7/Lower Caves | Learned location of 1 exit from Factory 7027 | -7/Lower Caves | Discovered new exit (range 7) 7035 | -7/Lower Caves | Entered another Lower Caves area 7108 | -7/Lower Caves | Encountered a Warlord checkpoint 7408 | -7/Lower Caves | Discovered new exit (range 15) 7449 | -7/Lower Caves | Entered Zion 7472 | -7/Zion | Given A8's code to call for help 7507 | -7/Zion | Discovered new exit (range 10) 7557 | -7/Zion | System corruption cleaned by Quarantine Array 7610 | -7/Zion | Given the Hacking Drone Bay 7618 | -7/Zion | Found Prototype Device 7619 | -7/Zion | Identified Hacking Drone Bay 7929 | -7/Zion | Found CR-A16's Pointy Stick 7998 | -7/Zion | Learned location of Warlord (-4) 8137 | -7/Zion | Learned Factory terminal intel 8310 | -7/Zion | Entered Proximity Caves 8367 | -6/Proximity Caves | Learned location of 1 exit from Factory 8375 | -6/Proximity Caves | Spotted B-75 Beast 8402 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8405 | -6/Proximity Caves | Destroyed B-75 Beast 8672 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 8888 | -6/Proximity Caves | Discovered new exit (range 5) 8893 | -6/Proximity Caves | Entered Factory 8893 | -6/Factory | Evolved 2 slots: Utility x2 8894 | -6/Factory | Identified exit to Lower Caves 8894 | -6/Factory | Identified exit to Factory 8895 | -6/Factory | Loaded intel: 25 terminal locations 9100 | -6/Factory | Discovered exit to Factory (range 5) 9217 | -6/Factory | Garrison activated, responded to threat 9264 | -6/Factory | System corruption reached 10% 9676 | -6/Factory | Entered another Factory area 9676 | -5/Factory | Evolved 2 slots: Weapon x2 9677 | -5/Factory | Identified exit to Upper Caves 9867 | -5/Factory | Lost 8 parts (2p1n2u3w) 9894 | -5/Factory | Identified exit to Extension 10049 | -5/Factory | Spotted B-75 Beast 10190 | -5/Factory | Identified exit to Factory 10220 | -5/Factory | Entered Upper Caves 10266 | -5/Upper Caves | Build established: Hacker-Mutant 10275 | -5/Upper Caves | Learned Factory emergency access door positions 10320 | -5/Upper Caves | Core integrity fell below 50% 10342 | -5/Upper Caves | Lost 9 parts (2n6u1w) 10361 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10459 | -5/Upper Caves | Discovered new exit (range 6) 10476 | -5/Upper Caves | Entered another Upper Caves area 10504 | -5/Upper Caves | Learned Factory security intel 10729 | -5/Upper Caves | System corruption reached 10% 10955 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11028 | -5/Upper Caves | Core integrity fell below 20% 11038 | -5/Upper Caves | Discovered new exit (range 6) 11050 | -5/Upper Caves | Lost 3 parts (1p2u) 11081 | -5/Upper Caves | Entered Zhirov 11081 | -5/Zhirov | Discovered new exit (range 3) 11103 | -5/Zhirov | Met Zhirov 11126 | -5/Zhirov | Learned location of Quarantine (-2) 11126 | -5/Zhirov | Learned location of Testing (-3) 11126 | -5/Zhirov | Learned location of Command (-1) 11144 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11150 | -5/Zhirov | Build established: Scavenger-Tank 11166 | -5/Zhirov | Found Alien Artifact 11180 | -5/Zhirov | Found Alien Artifact 11180 | -5/Zhirov | Identified Integrated Reactor 11180 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11324 | -5/Zhirov | Entered Proximity Caves 11441 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11502 | -4/Proximity Caves | System corruption reached 30% 11504 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11482_ A#OBJNKRVE%KFPV5OR5,IJAH=ZTN=VBP 11483_ Flexi-carbon Leg destroyed. 11483_ Penetrated by Slug. 11485_ Hvy. Laser destroyed. 11486_ Penetrated by Slug. 11488_ Y-64 Sentinel heat damages core (-13). 11488_ Neutrino Core melted. 11489_ Acquired 56 matter. 11490_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 11491_ Overheating: System interference. 11491_ Ripper temporarily disabled. 11491_ Acquired Imp. Medium Armor Plating. 11493_ Slug penetrates G-67 Veteran. 11495_ Ripper destroyed. 11497_ Slug penetrates G-67 Veteran. 11498_ System corrupted: FCS attempts to trigger Gauss Rifle. 11498_ System corrupted: Gauss Rifle misfires. 11498_ Slug penetrates G-67 Veteran. 11501_ G-67 Veteran destroyed. 11503_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???####?????????????????????????????????????????? | | ##### #?????????????????????????#???????????????? | | #?????????????????????##? ?????????????? | | ####?????????????????? ## ???????????? | | ##????????????????? ???????????? | | ##??????????????? ??????????? | | ### #??????????????? ??????????? | | ##### #??????????????? ?????????? | | ### #??????????????? ?????????? | | ### #?????????????? ?????????? | | ## #?####????????? ????????? | | ### ### #????????? ?????????? | | ###### #????????## ?????????????? | | ##### #????????# ?????????????????? | | ########## #????????????????????? | | ## #????????????????????? | | #### ;; [ @ ##????????????????????? | | ###??# #### %p##?????????????????????? | | ##????# #?# %##??????????????????????? | | #?????# #?# ##???????????????????????? | | #????? #?# ## ##????????????????????????? | | ##????## ?## ########?????????????????????????? | | #??????# ??# ##????????????????????????????????? | | ??????? ??# ??????????????????????????????????? | | ??????? ? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ?????? ####??????????????????????????????????? | | ??????### #?????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 59 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 30 Corruption Block 6 Armor Coverage 750 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Utility Shielding | -9/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Imp. Targeting Computer | -9/Storage | Hacked Propulsion Shielding | -9/Storage | Hacked Imp. Treads | -9/Recycling | Hacked Shock Bomb Launcher | -9/Recycling | Hacked System Shield | -9/Recycling | Hacked Flak Gun | -9/Recycling | Hacked Remote Datajack | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed DirtySuperchargedSuite Manual? 0 Play Time 01:51:22 Cumulative 304.4 hours Start 2023.12.23 @ 19:42:48 End 2023.12.23 @ 21:37:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 52 Adventurer 14 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 66 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bba8e6b-4012-4dc2-a6bd-21790ab7cc6d