Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.12 @ 00:05:05 Player: Exp. Geonium Core Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (493) 493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 5137 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1000 Matter 164/300 Energy 96/100 System Corruption 6% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Weapon Shielding Shock Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biomechanical Wings > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Improved Weapon Shielding Heavy Flak Cannon Shock Maul [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Processor Advanced Melee Analysis Suite Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Heavy Flak Cannon Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . 2 . 1 Utility 6 | . . 2 2 . 2 . Weapon . | . . . . . . . Parts Attached 28 | 3 . . 2 12 10 1 Power 1 | . . . . 1 . . Engine 1 | . . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 5 2 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . 2 5 2 . Utility 11 | . . . . 4 7 . Device 2 | . . . . 1 1 . Storage . | . . . . . . . Processor 9 | . . . . 3 6 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 1 . . . 2 1 1 Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 21 | . . 2 1 4 8 6 Power 1 | . . . . . 1 . Propulsion 10 | . . 2 1 1 5 1 Utility 6 | . . . . . 2 4 Weapon 4 | . . . . 3 . 1 Highest Loss Streak 6 | . . 2 1 3 4 6 Average Slot Usage (%) 49 | . 42 29 21 68 59 39 Engine 1 | . . . . 6 . . Treads 3 | . 28 18 . . . . Flight 13 | . . . 12 30 17 1 Device 3 | . . . . 4 8 1 Processor 20 | . . . . 17 30 32 Energy Gun 3 | . 14 11 9 4 . . Impact Weapon 1 | . . . . 3 . 2 Naked Turns . | . . . . . . . Heaviest Build 13 | 1 1 1 1 13 8 4 Greatest Support 20 | 3 3 3 10 20 20 6 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | 4 . . 4 3 4 3 Average Carried 1 | 2 . . 2 . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | . . . 4 . 3 2 Class Distribution -------------------- 51% | Mutant 42% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 385 | 200 . . . 45 95 45 Remotely . | . . . . . . . Salvage Created 407 | . . . . 45 . 362 Parts 17 | . . . . 4 . 13 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 11 | . . . . 1 . 10 Melee 2 | . . . . 1 . 1 Cannons 7 | . . . . . . 7 Classes Destroyed 6 | . . . . 1 . 5 Builder 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 7 | . . . . . . 7 Grunt 1 | . . . . . . 1 Programmer 3 | . . . . 1 . 2 Best Kill Streak 7 | . . . . 1 . 7 Combat Bots Only 7 | . . . . 1 . 7 Max Kills in Single Turn 2 | . . . . 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2707 | . 107 277 177 329 487 1330 Core 1469 | . 25 31 114 73 211 1015 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 90 92 79 89 75 . Volleys Fired 22 | . 4 . . . . 18 Largest 1 | . 1 . . . . 1 Hottest 53 | . 40 . . . . 53 Shots Fired 22 | . 4 . . . . 18 Gun 4 | . 4 . . . . . Cannon 18 | . . . . . . 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 18 | . . . . . . 18 Thermal 4 | . 4 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 1 . . . . 9 Robot Miss Streak 7 | . 3 . . . . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 32 | . 1 . . 4 . 27 Core Hits 30 | . 1 . . 2 . 27 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 18 | . . . . 8 1 9 Impact 18 | . . . . 8 1 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1241 | . 11 . . 167 . 1063 Guns 11 | . 11 . . . . . Cannons 470 | . . . . . . 470 Explosions . | . . . . . . . Melee 754 | . . . . 167 . 587 Ramming 6 | . . . . . . 6 Kinetic 470 | . . . . . . 470 Thermal 11 | . 11 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 754 | . . . . 167 . 587 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 222 | . . . . 28 . 194 Projectiles 3 | . . . . . . 3 Explosions . | . . . . . . . Melee 219 | . . . . 28 . 191 Knockbacks 16 | . . . . 2 . 14 Impact 5 | . . . . 2 . 3 Kinetic 6 | . . . . . . 6 Secondary 5 | . . . . . . 5 Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 116 | . 27 . 1 . . 116 Average Temperature 33 | . 14 . 1 . . 76 Received Heat Transfer 507 | . 78 126 63 21 120 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 1 . 4 Impact Corruptions 11 | . . . . 2 . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 25 | . 25 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 371 | . 30 62 66 141 184 371 Initial 89 | . . 12 21 25 53 89 Average 91 | . 20 34 39 71 101 170 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 79 Level 1 4 | . . . . . . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 2 . 2 1 Investigation 3 | . . 1 1 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 6 5 12 8 17 19 Peak Tracking Total 15 | . 5 6 12 4 8 15 Tactical Retreats 7 | . . . . 1 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . . 1 2 2 1 . Terminals 6 | . . 1 2 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . . 2 7 5 4 . Successful 3 | . . . . 3 . . Failed 15 | . . 2 7 2 4 . Catastrophic 5 | . . 2 3 . . . Database Lockouts . | . . . . . . . Manual 13 | . . 2 3 5 3 . Terminals 18 | . . 2 7 5 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . Terminals 3 | . . . . 3 . . Assimilate 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 2 2 1 . Full Trace Events 4 | . . 1 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 26 | . . . . 26 . . Highest-Rated Ally 26 | . . . . 26 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 658 | 5 50 63 52 143 200 145 Spaces Moved 1444 | 1 83 125 125 392 538 180 Core 345 | 1 83 125 28 . . 108 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1099 | . . . 97 392 538 72 Fastest Speed 26 | 50 50 50 32 26 26 40 Average Speed 35 | 50 50 50 36 26 31 46 Slowest Speed 50 | 50 50 50 50 26 40 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . 2 1 8 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 1 26 20 25 17 22 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 1522 | 5 86 124 128 415 552 212 Wait 11 | . . . . 5 4 2 Move 1417 | . 82 124 120 389 522 180 Hop 10 | . . . 2 1 7 . Pick Up 9 | . . . 4 . 5 . Fast Attach 17 | . . . 2 7 8 . Attach 9 | 3 . . . 4 1 1 Detach . | . . . . . . . Swap 2 | . . . . 1 1 . Drop 3 | 2 . . . . 1 . Fire 22 | . 4 . . . . 18 Melee 18 | . . . . 8 1 9 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 8) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 71 | -9/Materials | Discovered new exit (range 15) 114 | -9/Materials | Discovered new exit (range 8) 119 | -9/Materials | Entered another Materials area 119 | -8/Materials | Evolved 2 slots: Utility x2 170 | -8/Materials | Discovered new exit (range 4) 171 | -8/Materials | Entered Factory 171 | -7/Factory | Evolved 2 slots: Propulsion x2 312 | -7/Factory | Discovered new exit (range 8) 314 | -7/Factory | Entered another Factory area 314 | -6/Factory | Evolved 2 slots: Utility x2 316 | -6/Factory | Lost 3 parts (1n2w) 436 | -6/Factory | Lost 3 parts (2n1u) 498 | -6/Factory | Lost 4 parts (3n1u) 499 | -6/Factory | Discovered new exit (range 16) 511 | -6/Factory | Identified exit to Factory 514 | -6/Factory | Entered another Factory area 514 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 516 | -5/Factory | Spotted B-75 Beast 588 | -5/Factory | Core integrity fell below 50% 610 | -5/Factory | Core integrity fell below 20% 634 | -5/Factory | Lost 6 parts (1n4u1w) 659 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00603_ Adv. Melee Analysis Suite destroyed. 00606_ S-27 Virus misfires. 00607_ P-70 Sage resets S-27 Virus, system corruption cleaned. 00609_ P-70 Sage resets P-70 Sage, system corruption cleaned. 00627_ Destroyed Lgt. Nuclear Core. 00629_ S-27 Virus destroyed. 00631_ P-70 Sage destroyed. 00635_ S-27 Virus destroyed. 00637_ G-50 Soldier knocked back. 00639_ S-27 Virus knocked back. 00641_ G-50 Soldier knocked back. 00643_ S-27 Virus destroyed. 00650_ K-01 Serf collects debris. 00651_ G-50 Soldier destroyed. 00653_ G-50 Soldier knocked back. 00654_ K-01 Serf collects debris. 00655_ G-50 Soldier knocked back. 00655_ R-10 Processor collects Autogun. 00657_ G-50 Soldier knocked back. 00658_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????"" """ # """ | | ????????????????????????????????? ?#! | | ?????????????????????????????????" """ ?# | | ?????????????????????????????????? """ ??# | | ?????????????????????????????????? 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