Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:29:18 Player: jihakuz Result: Destroyed by 7R-MNS with Wave Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1328) 1328 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-261) -261 TOTAL SCORE: 2997 Bonus ------- High Alert Combat Kills 36 Friendly Fire -297 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 70/100 System Corruption 8% Temperature Cool (33) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (2) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- Heavy EM Shotgun Faulty Heavy EM Shotgun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heavy Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Small Storage Unit Power Shielding EM Pulse Gun Particle Gun Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 64 | 7 11 22 24 Power 10 | 2 1 2 5 Engine 9 | 2 1 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 2 10 8 Treads 2 | . . 1 1 Leg 17 | 2 2 9 4 Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 11 | 1 3 4 3 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 8 | . 2 4 2 Artifact . | . . . . Weapon 21 | 2 5 6 8 Energy Gun 11 | 2 1 4 4 Energy Cannon 2 | . 2 . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 29 | . 1 9 19 Power 7 | . . 2 5 Propulsion 10 | . . 3 7 Utility 3 | . 1 1 1 Weapon 9 | . . 3 6 Highest Loss Streak 19 | . 1 6 19 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 89 87 75 Engine 12 | . 14 9 14 Core 1 | . . . 4 Leg 32 | . 28 39 28 Storage 9 | . 14 11 2 Protection 9 | . 10 9 7 Energy Gun 7 | . 10 9 2 Ballistic Gun 3 | . . 3 7 Launcher 5 | . 8 4 4 Naked Turns . | . . . . Heaviest Build 41 | 14 23 22 41 Greatest Support 52 | 20 20 52 49 Greatest Overweight (x) 3 | 1 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 6 8 8 7 Average Carried 5 | 3 5 5 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 6 5 6 . Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1003 | 249 182 303 269 Remotely . | . . . . Salvage Created 1698 | . 349 551 798 Parts 111 | . 29 38 44 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 16 9 Guns 13 | . 1 10 2 AOE 17 | . 5 5 7 Classes Destroyed 13 | . 6 3 4 Worker 1 | . . 1 . Builder 4 | . . . 4 Tunneler 1 | . . 1 . Hauler 2 | . 1 . 1 Recycler 7 | . 2 1 4 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 4 | . 2 1 1 Swarmer 11 | . 3 8 . Grunt 14 | . 4 4 6 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Specialist 1 | . . . 1 Best Kill Streak 12 | . 5 8 12 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 325 | . 48 143 134 Missed 90 | . 9 53 28 Damage Taken 3914 | . 515 1078 2321 Core 780 | . 96 126 558 Absorbed by Shields 4 | . 4 . . Redirected to Shielding 70 | . . 54 16 Core Remaining (%) 76 | 100 61 68 . Volleys Fired 116 | . 20 56 40 Largest 2 | . 2 2 2 Hottest 136 | . 136 100 73 Shots Fired 195 | . 35 98 62 Gun 159 | . 21 91 47 Cannon 6 | . 6 . . Launcher 30 | . 8 7 15 Special . | . . . . Kinetic 45 | . . 16 29 Thermal 89 | . 18 55 16 Explosive 29 | . 8 7 14 Electromagnetic 32 | . 9 20 3 Robot Hit Streak 12 | . 4 12 10 Robot Miss Streak 10 | . 3 10 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | . 18 56 39 Core Hits 94 | . 20 28 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 4 . Burn 6 | . 2 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4072 | . 804 1087 2181 Guns 1323 | . 164 776 383 Cannons 61 | . 61 . . Explosions 2682 | . 579 311 1792 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 455 | . . 180 275 Thermal 908 | . 338 453 117 Explosive 2404 | . 404 311 1689 Electromagnetic 299 | . 62 143 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 1 | . 1 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 5 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 4 | . 3 1 . Overload Shots . | . . . . Overflow Damage 73 | . 28 7 38 Projectiles 1 | . 1 . . Explosions 72 | . 27 7 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 267 | . 85 39 143 Shots 10 | . 4 1 5 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 455 | . 455 364 302 Average Temperature 127 | . 166 133 102 Received Heat Transfer 1167 | . 162 285 720 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 3 | . . 3 . Heat Transferred 2537 | . 705 1628 204 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 492 | . 324 344 492 Initial 111 | . . 63 111 Average 180 | . 151 187 247 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 58 | 100 65 53 47 Level 1 36 | . 34 46 31 Level 2 5 | . . . 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 21 32 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 3 . 7 Max in Single Turn 2 | . 2 . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1723 | 93 581 622 427 Spaces Moved 1076 | 71 409 354 242 Core 22 | 12 . . 10 Treads 7 | . . . 7 Legs 1033 | 59 409 354 211 Wheels . | . . . . Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 29 | 50 120 120 29 Average Speed 119 | 110 121 120 118 Slowest Speed 200 | 120 190 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 64 38 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 166 | . 47 20 99 Melee . | . . . . Projectile . | . . . . AOE 166 | . 47 20 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1320 | 82 464 452 322 Wait 5 | . 1 . 4 Move 1073 | 70 408 353 242 Hop . | . . . . Pick Up 19 | 5 5 8 1 Fast Attach 34 | 6 4 9 15 Attach 20 | . 4 8 8 Detach 14 | . 7 5 2 Swap 10 | 1 3 5 1 Drop 28 | . 12 8 8 Fire 116 | . 20 56 40 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 12) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x2 904 | -9/Materials | Discovered new exit (range 15) 1042 | -9/Materials | Lost 6 parts (1p2n1u2w) 1273 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Power x2 1315 | -8/Materials | Met 7R-MNS 1358 | -8/Materials | Garrison activated, responded to threat 1614 | -8/Materials | Attacked by 7R-MNS 1678 | -8/Materials | Core integrity fell below 50% 1707 | -8/Materials | Core integrity fell below 20% 1724 | -8/Materials | Destroyed by 7R-MNS with Wave Gun Last Messages --------------- Acquired Imp. VTOL Module. The unstable cave ceiling collapses. Acquired Ion Engine. The unstable cave ceiling collapses. Imp. VTOL Module destroyed. The unstable cave ceiling collapses. Imp. VTOL Module destroyed. Ion Engine destroyed. The unstable cave ceiling collapses. Particle Gun destroyed. Acquired Corrupted Prototype Energy Gun. Identified Hvy. EM Shotgun. Integrated Corrupted Hvy. EM Shotgun (+3). U-05 Engineer lays Concrete. Acquired Faulty Hvy. EM Shotgun. Faulty integration triggers system corruption (+5). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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