Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 01:12:14 Player: TheSkyeDoctor Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (2821) 2821 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 10179 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 49/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Medium Storage Unit Large Matter Pod (150) Advanced ECM Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Neutrino Core Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Large Matter Pod Improved Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced ECM Suite Authchip [R/Combat] Battle Cannon Missile Launcher Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 Utility 5 | . . . . . 1 1 . . . . 2 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 68 | 7 . . 1 1 16 6 6 1 4 4 6 . . 9 7 Power 8 | 1 . . . . 2 . 1 . . 1 1 . . 1 1 Engine 5 | 1 . . . . 2 . . . . 1 1 . . . . Core 3 | . . . . . . . 1 . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 16 | 2 . . . . 4 1 2 . 1 . 1 . . 2 3 Treads 7 | 2 . . . . 3 . . . . . . . . . 2 Leg 1 | . . . . . . . 1 . . . . . . . . Wheel 2 | . . . . . . . 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 1 . . 1 . 1 . . 2 . Utility 16 | 2 . . . . 3 3 . . 1 . 3 . . 3 1 Device 4 | 1 . . . . 1 1 . . . . . . . 1 . Storage 3 | 1 . . . . . 1 . . . . . . . 1 . Processor 8 | . . . . . 2 1 . . 1 . 2 . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . . 1 1 7 2 3 1 2 3 1 . . 3 2 Energy Gun 12 | 1 . . . . 5 . 1 . . 2 1 . . 1 1 Energy Cannon 3 | . . . . . 1 1 . . 1 . . . . . . Ballistic Gun 4 | 1 . . . 1 1 . 1 . . . . . . . . Ballistic Cannon 5 | . . . 1 . . 1 1 . . 1 . . . . 1 Launcher 2 | . . . . . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 2 . 1 . . . . . . . Parts Lost 48 | . . . . 2 6 1 3 2 . 5 . . . 18 11 Power 6 | . . . . . 1 . 1 . . 1 . . . 2 1 Propulsion 14 | . . . . 1 2 . 2 . . 1 . . . 5 3 Utility 9 | . . . . . 1 1 . . . . . . . 3 4 Weapon 19 | . . . . 1 2 . . 2 . 3 . . . 8 3 Highest Loss Streak 7 | . . . . 1 5 1 2 2 . 4 . . . 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 3 3 4 6 5 5 9 12 12 13 12 14 14 6 4 Power . | . 1 1 1 1 . . . . 1 1 1 1 1 . 1 Propulsion 1 | . 1 1 1 1 . 1 3 3 1 1 1 3 3 . . Utility 4 | . 1 1 1 2 3 3 4 5 6 8 6 6 6 4 3 Weapon 2 | . . . 1 2 . 1 2 3 3 3 3 4 4 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 3 . . . 1 . 1 . . . 4 Power 3 | . . . . . 1 . . . . . 1 . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 93 75 83 72 75 88 80 91 93 93 59 34 Engine 5 | . 14 14 14 14 8 7 2 . . 5 6 6 6 2 . Core 1 | . . . . . . . 1 7 7 . . . . 1 . Treads 8 | . 28 28 28 23 18 15 . . . . . . . . 1 Wheel 2 | . . . . . . . 1 7 7 7 6 6 6 . 2 Flight 4 | . . . . . . . . . 11 11 12 13 13 8 2 Device 8 | . 14 14 14 14 7 14 7 7 7 7 6 6 6 4 . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 3 Processor 12 | . . . . . 8 7 15 15 15 15 20 20 20 19 17 Hackware 1 | . . . . . . . . . . . 5 6 6 6 4 Energy Gun 7 | . 14 14 . . 12 14 7 6 3 6 12 13 13 1 . Energy Cannon 4 | . . . . . 2 2 7 7 11 7 6 6 6 . . Ballistic Gun 4 | . 14 14 14 11 5 7 7 4 . . . . . . . Ballistic Cannon 5 | . . . 13 14 2 4 7 9 12 7 3 . . . . Peak Build Rating 67 | 7 7 8 13 14 42 40 45 52 52 52 64 64 64 67 57 Average Rating 35 | 5 7 7 12 13 26 34 33 43 49 43 60 64 64 40 26 On Entrance 31 | . 7 7 8 13 11 31 35 43 43 52 42 64 64 64 24 Avg Prop Armor Cover (%) 3 | . . . . . 17 . 5 . 3 1 3 4 4 4 15 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 15 15 15 22 23 51 50 54 57 60 57 52 52 52 52 19 Greatest Support 62 | 40 40 40 40 40 62 40 28 28 28 28 28 28 28 28 56 Greatest Overweight (x) 16 | 2 . . . 1 3 1 16 2 2 2 1 1 1 7 6 Average Overweight (x) 1 | . . . . . . . 2 1 1 1 1 1 1 3 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 10 Average Capacity 12 | 5 8 8 8 8 8 13 15 15 15 15 15 15 15 12 8 Most Carried 15 | 3 3 4 7 8 8 11 14 15 15 15 15 15 15 15 6 Average Carried 9 | 2 3 3 5 7 5 6 10 14 14 14 13 15 15 7 5 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 3 3 4 7 8 5 10 14 13 15 15 15 15 15 7 5 Class Distribution -------------------- 29% | Mutant 22% | Gunner 18% | Skirmisher 16% | Derelict-Gunner 8% | Derelict-Mutant 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Matter Collected 2078 | 312 27 15 10 80 501 165 244 212 58 98 66 . . 290 . Remotely 135 | . . . . . . 135 . . . . . . . . . Salvage Created 2906 | 133 95 52 . 77 1061 90 199 217 . 310 201 . . 403 68 Parts 139 | 6 3 7 . 1 55 5 14 13 . 11 8 . . 12 4 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 14 9 . 10 . . . 10 . Prevented 2 | . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 64 | . 1 3 . 5 19 2 7 4 . 7 2 . . 10 4 Melee 2 | . . . . . . . . . . . . . . 2 . Guns 31 | . 1 3 . 1 17 1 4 2 . . 1 . . . 1 Cannons 21 | . . . . 4 . 1 3 2 . 7 . . . 3 1 AOE 6 | . . . . . 2 . . . . . . . . 3 1 Classes Destroyed 16 | 2 3 1 . 2 5 1 1 1 . . . . . . . Worker 4 | . . . . 1 2 . . . . . . . . . 1 Builder 3 | . . . . . 3 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . Swarmer 17 | . . 3 . . 3 . 5 . . 2 . . . . 4 Grunt 26 | . 1 . . . 14 . . 2 . 3 . . . 6 . Brawler 2 | . . . . . 1 . . . . . . . . 1 . Duelist 2 | . . . . . . . . 1 . 1 . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . . . . Hunter 5 | . . . . . . . 2 . . . . . . 3 . Programmer 5 | . . . . . . 2 . 1 . 1 1 . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 . 5 8 1 4 3 . 4 2 . . 3 4 Combat Bots Only 8 | . 1 3 . 5 8 1 4 3 . 4 2 . . 3 3 Max Kills in Single Turn 3 | 1 3 1 . 1 3 1 1 1 . 1 1 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Hostile Shots Fired 581 | . 19 12 . 32 99 10 64 21 . 24 2 . . 110 188 Missed 165 | . 7 8 . 14 23 . 17 2 . 4 . . . 26 64 Hits 416 | . 12 4 . 18 76 10 47 19 . 20 2 . . 84 124 Melee 12 | . . . . 5 . . . 2 . . . . . 4 1 Projectile 404 | . 12 4 . 13 76 10 47 17 . 20 2 . . 80 123 AOE 4 | . . . . 4 . . . . . . . . . . . Critical Strikes 14 | . . 1 . 1 3 . 1 1 . 2 . . . 3 2 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . Damage Taken 7193 | . 159 38 . 394 1131 172 731 347 . 404 28 . . 1747 2042 Core 1892 | . 41 9 . 25 189 32 84 59 . 30 . . . 418 1005 Absorbed by Shields 53 | . . . . . . . . . . . . . . . 53 Core Remaining (%) 71 | 100 . . . 70 65 . . . . 70 . . . 50 . Volleys Fired 200 | 14 9 5 . 23 46 10 15 13 . 15 6 . . 30 14 Largest 4 | 2 2 2 . 2 4 4 4 4 . 4 3 . . 3 1 Hottest 378 | 60 60 60 . 71 378 202 216 216 . 248 224 . . 224 81 Shots Fired 482 | 28 18 10 . 40 109 41 60 42 . 47 18 . . 55 14 Gun 302 | 28 18 10 . 17 102 34 30 17 . 14 12 . . 15 5 Cannon 157 | . . . . 23 7 7 30 25 . 33 6 . . 18 8 Launcher 14 | . . . . . . . . . . . . . . 14 . Special 9 | . . . . . . . . . . . . . . 8 1 Kinetic 206 | 14 9 5 . 40 39 15 30 24 . 16 . . . 6 8 Thermal 185 | . . . . . 51 12 30 15 . 27 18 . . 27 5 Explosive 14 | . . . . . . . . . . . . . . 14 . Electromagnetic 68 | 14 9 5 . . 19 14 . 3 . 4 . . . . . Robot Hit Streak 13 | 6 3 4 . 4 11 9 6 8 . 5 5 . . 13 3 Robot Miss Streak 8 | 3 2 2 . 4 8 2 7 6 . 7 3 . . 3 4 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . Secondary Targets 7 | . . . . . 7 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 287 | 16 11 6 . 22 82 17 29 22 . 21 11 . . 44 6 Core Hits 175 | 5 5 3 . 11 64 8 14 19 . 14 6 . . 23 3 Critical Kills 3 | . . . . 2 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 4 1 . . . . . . . . . . Critical Strikes 21 | . . . . 6 3 1 3 3 . . 2 . . 3 . Burn 6 | . . . . . 1 . 1 . . . 2 . . 2 . Destroy 8 | . . . . 6 2 . . . . . . . . . . Blast 7 | . . . . . . 1 2 3 . . . . . 1 . Melee Attacks 14 | . . . . . . . . . 1 . 6 . . 7 . Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . 1 . 6 . . 7 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7184 | 204 329 75 . 400 2115 206 576 546 . 628 257 . . 1398 450 Guns 3556 | 204 150 75 . 134 1605 169 293 265 . 129 176 . . 285 71 Cannons 1840 | . . . . 266 106 37 283 281 . 339 81 . . 339 108 Explosions 1659 | . 179 . . . 404 . . . . 160 . . . 668 248 Melee 106 | . . . . . . . . . . . . . . 106 . Ramming 23 | . . . . . . . . . . . . . . . 23 Kinetic 2113 | 101 85 54 . 400 496 78 244 301 . 136 . . . 110 108 Thermal 3586 | . 179 . . . 1230 93 332 240 . 422 257 . . 514 319 Explosive 668 | . . . . . . . . . . . . . . 668 . Electromagnetic 688 | 103 65 21 . . 389 35 . 5 . 70 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . . . . . . . . 106 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 4 . 2 2 4 4 . . . . 14 2 Average Corruption 5 | . . . . 4 . 1 2 2 4 . . . . 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | . . . . 1 . 10 13 4 1 . . . . 46 2 Message Errors 15 | . . . . . . 1 3 . . . . . . 11 . Matter Fused 24 | . . . . . . 5 6 . 1 . . . . 12 . Heat Flow Errors 9 | . . . . . . . 1 2 . . . . . 6 . Energy Discharges 12 | . . . . . . 2 1 2 . . . . . 6 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 2 . . . . . . 6 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . 1 . . . . . . . 2 . Alerts 3 | . . . . . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 243 | . 36 . . 11 . . 6 4 . 30 . . . 12 144 Projectiles 43 | . . . . 11 . . 6 4 . 2 . . . . 20 Explosions 200 | . 36 . . . . . . . . 28 . . . 12 124 Melee . | . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . 5 2 . 1 3 . 3 . . . 4 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . 5 2 . 1 3 . 3 . . . 4 1 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 342 | . . . . . 19 . . . . 57 . . . 98 168 Shots 7 | . . . . . 2 . . . . 1 . . . 2 2 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 652 | . 87 . . 87 652 330 427 450 . 424 236 . . 476 94 Average Temperature 160 | . 56 . . 43 213 111 175 186 . 148 90 . . 181 41 Received Heat Transfer 1736 | . 93 . . 80 675 . . 126 . 162 . . . 474 126 Effects 31 | . . . . . 20 . . 3 . 1 . . . 7 . Shutdowns 8 | . . . . . 5 . . 1 . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . Interference 12 | . . . . . 8 . . . . . . . . 4 . Matter Decay 2 | . . . . . 1 . . 1 . . . . . . . Short Circuit 3 | . . . . . 3 . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . 1 . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . 2 . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . Parts Melted 11 | . . . . . 1 2 2 . . 1 3 . . 2 . Heat Transferred 7276 | . 150 . . . 2899 148 717 485 . 635 685 . . 1246 311 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 2 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Maximum Alert Level 3 | . . . . . 1 . . . . . 3 . . . 1 Low Security (%) 85 | 100 100 100 . 100 98 100 . . . . . . . . 88 Level 1 1 | . . . . . 1 . . . . . . . . . 11 Level 2 5 | . . . . . . . . . . . 36 . . . . Level 3 8 | . . . . . . . . . . . 63 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | 5 64 83 . 30 242 106 . . . . 900 . . . 243 Initial 900 | . . 13 . . . 106 . . . . 900 . . . 9 Average 125 | . 20 21 . 3 42 10 . . . . 754 . . . 86 Influence Increases 3005 | 20 74 70 . 50 588 64 210 105 . 200 1014 . . 320 290 Destroy 0b10 Robot/C 1180 | . 20 60 . . 380 40 140 80 . 140 40 . . 200 80 Destroy 0b10 Robot/NC 95 | 20 10 . . 5 50 . . . . . 5 . . . 5 Destroy Leader 252 | . 10 10 . . 80 20 40 10 . 30 22 . . 30 . Successful Hack 42 | . . . . . . . . . . . 42 . . . . Disable Machine 135 | . 30 . . . 15 . . . . . . . . . 90 Destroy Structure 146 | . 4 . . 15 18 4 . . . . 5 . . . 100 Advance Influence 900 | . . . . . . . . . . . 900 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 240 | . . . . 30 30 . 30 15 . 30 . . . 90 15 Influence Decreases 2865 | 20 40 104 . 50 354 272 214 92 35 200 354 275 385 305 165 Entered New Map 835 | . . 21 . . . 128 10 5 35 . . 245 385 . 6 Time Decay 1594 | 20 40 83 . 44 294 144 184 67 . 150 254 30 . 205 79 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . Lost Part 336 | . . . . 6 60 . 20 20 . 50 . . . 100 80 Squads Dispatched 16 | . 1 . . . 8 3 . . . . 2 . . . 2 Investigation 3 | . . . . . 3 . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . 1 . . . . Reinforcement 5 | . 1 . . . 1 . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Distress Signals 6 | . . . . . 3 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 5 2 . 20 26 2 9 5 . 14 2 . . 15 24 Peak Tracking Total 20 | . 2 2 . 6 4 1 4 4 . 5 1 . . 4 20 Tactical Retreats 17 | . . . . 4 2 . 2 1 . 1 . . . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 4 | . . . . . 2 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 10 | . 2 . . . 1 . . 1 . . . . . . 6 Max in Single Turn 5 | . 1 . . . 1 . . 1 . . . . . . 5 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 15 | . . 1 1 . 2 3 . . . . 4 . 4 . . Terminals 5 | . . 1 . . 1 1 . . . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 41 | . . 2 1 . 4 5 . . . . 7 . 22 . . Successful 26 | . . 1 1 . . . . . . . 2 . 22 . . Failed 15 | . . 1 . . 4 5 . . . . 5 . . . . Catastrophic 7 | . . . . . 1 3 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . . . . . Terminals 8 | . . 2 . . 2 2 . . . . 2 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 3 . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . . . . Terminal Hacks 24 | . . 1 1 . . . . . . . . . 22 . . Record 7 | . . . . . . . . . . . . . 7 . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . 2 3 . . . . 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 15 . . . 9 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . . Total Damage 73 | . . . . 73 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Active Infowar (turns) 3565 | 57 148 328 554 327 544 . . . . . 548 75 94 721 169 Terrain 694 | . . . . . . . . . . . . . . 694 . Seismic 1958 | 57 148 328 554 327 544 . . . . . . . . . . Decoding 913 | . . . . . . . . . . . 548 75 94 27 169 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . 10 . . . 14 Traps 6 | . . . . . . . . . . . 6 . . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . . Items 14 | . . . . . . . . . . . . . . . 14 Exits 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Turns Passed 9107 | 188 148 328 554 327 741 1390 1205 299 1171 501 548 75 94 1273 265 Spaces Moved 5068 | 94 75 195 345 155 309 591 486 203 925 372 438 66 82 477 255 Core 163 | 22 . . . . . . 14 . . . . . . . 127 Treads 1746 | 72 75 195 345 155 303 591 . . . . . . . . 10 Legs 289 | . . . . . . . 289 . . . . . . . . Wheels 2376 | . . . . . . . 183 203 925 372 438 66 82 8 99 Hover . | . . . . . . . . . . . . . . . . Flight 494 | . . . . . 6 . . . . . . . . 469 19 Fastest Speed 50 | 50 160 160 160 160 130 165 115 115 115 115 115 115 115 100 50 Average Speed 162 | 142 160 160 160 166 174 222 234 118 124 115 115 115 115 240 83 Slowest Speed 850 | 160 160 160 160 240 320 245 850 130 130 130 115 115 115 490 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 26 38 70 39 24 17 70 30 79 56 10 10 68 75 13 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . 1 . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . 4 1 4 . . . . 2 . Spaces Dug 9 | . . . . . . 3 . . . . 6 . . . . Terrain Destroyed 242 | . 3 . . 24 22 3 7 7 . 9 6 . . 104 57 Melee 6 | . . . . . . . . . . . 6 . . . . Projectile 46 | . . . . 24 . 3 7 7 . 3 . . . . 2 AOE 190 | . 3 . . . 22 . . . . 6 . . . 104 55 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total 5540 | 117 85 201 347 184 423 646 515 233 940 408 461 65 81 543 291 Wait 112 | . 2 1 . 3 33 33 6 6 . 16 . . . 10 2 Move 5053 | 93 74 194 344 154 308 590 485 202 924 371 437 65 81 476 255 Hop . | . . . . . . . . . . . . . . . . Pick Up 36 | 3 . 1 2 1 6 4 1 3 7 2 3 . . 2 1 Fast Attach 35 | 7 . . . 1 10 3 3 . 1 1 2 . . 2 5 Attach 30 | . . . . . 6 1 . 3 2 2 2 . . 11 3 Detach 10 | . . . . . 3 2 1 1 . . . . . 2 1 Swap 16 | . . . 1 1 2 2 3 . 2 1 3 . . 1 . Drop 23 | . . . . 1 9 1 1 3 3 . 2 . . 2 1 Fire 200 | 14 9 5 . 23 46 10 15 13 . 15 6 . . 30 14 Melee 14 | . . . . . . . . . 1 . 6 . . 7 . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Entered Mines 344 | -10/Mines | Met a Derelict bent on vengeance 410 | -10/Mines | Discovered new exit (range 7) 621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 658 | -10/Mines | Discovered new exit (range 5) 665 | -10/Mines | Entered Exiles 705 | -10/Exiles | Met 8R-AWN 733 | -10/Exiles | Met EX-HEX 779 | -10/Exiles | Met EX-BIN 805 | -10/Exiles | Aligned with FarCom system 806 | -10/Exiles | Given EX-Vault access code 845 | -10/Exiles | Opened EX-Vault 865 | -10/Exiles | Found Firepult 902 | -10/Exiles | Warned to stay clear of 0b10 Research branches 945 | -10/Exiles | Met EX-DEC 1200 | -10/Exiles | Discovered new exit (range 10) 1219 | -10/Exiles | Left Exiles lab with Firepult 1219 | -10/Exiles | Entered Mines 1274 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1345 | -9/Mines | Assembled infested the area 1350 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1389 | -9/Mines | Lost 4 allies 1527 | -9/Mines | Discovered new exit (range 9) 1546 | -9/Mines | Entered Materials 1546 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1704 | -8/Materials | Garrison activated, responded to threat 1848 | -8/Materials | Garrison activated, responded to threat 2149 | -8/Materials | Lost 5 parts (1p1n1u2w) 2214 | -8/Materials | Discovered new exit (range 10) 2283 | -8/Materials | Identified exit to Factory 2287 | -8/Materials | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -7/Factory | Destroyed 8 combat bots 2460 | -7/Factory | Build established: Skirmisher 3325 | -7/Factory | Discovered new exit (range 15) 3374 | -7/Factory | Identified exit to Lower Caves 3677 | -7/Factory | Entered Lower Caves 3981 | -7/Lower Caves | Build established: Gunner 4857 | -7/Lower Caves | Discovered new exit (range 13) 4869 | -7/Lower Caves | Identified exit to Lower Caves 4882 | -7/Lower Caves | Entered another Lower Caves area 4883 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4921 | -7/Lower Caves | Found Prototype Special Weapon 5101 | -7/Lower Caves | Identified Molecular Deconstructor 5149 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5172 | -7/Lower Caves | Discovered new exit (range 5) 5179 | -7/Lower Caves | Identified exit to Zion 5181 | -7/Lower Caves | Entered Zion 5350 | -7/Zion | System corruption cleaned by Quarantine Array 5373 | -7/Zion | Discovered new exit (range 16) 5648 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5723 | -7/Zion | Learned location of Extension (-4) 5815 | -7/Zion | Learned Factory terminal intel 6002 | -7/Zion | Build established: Derelict-Gunner 6351 | -7/Zion | Identified exit to Proximity Caves 6352 | -7/Zion | Entered Proximity Caves 6448 | -6/Proximity Caves | Lost 4 parts (1p3w) 6460 | -6/Proximity Caves | Spotter reported a threat 6564 | -6/Proximity Caves | Spotter reported a threat 6589 | -6/Proximity Caves | Spotter reported a threat 6707 | -6/Proximity Caves | Spotter reported a threat 6712 | -6/Proximity Caves | Spotter reported a threat 6776 | -6/Proximity Caves | Learned Factory machine intel 6786 | -6/Proximity Caves | Spotter reported a threat 6838 | -6/Proximity Caves | Discovered new exit (range 7) 6852 | -6/Proximity Caves | Identified exit to Factory 6853 | -6/Proximity Caves | Entered Factory 6853 | -6/Factory | Evolved 2 slots: Utility x2 6854 | -6/Factory | Loaded intel: 270 machine locations 6855 | -6/Factory | Loaded intel: 26 terminal locations 7155 | -6/Factory | Build established: Derelict-Skirmisher 7203 | -6/Factory | Search patrols dispatched 7347 | -6/Factory | Identified exit to Lower Caves 7401 | -6/Factory | Entered Lower Caves 7402 | -6/Lower Caves | Encountered a Warlord checkpoint 7468 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7475 | -6/Lower Caves | Identified exit to Data Miner 7476 | -6/Lower Caves | Entered Data Miner 7476 | -6/Data Miner | Discovered new exit (range 6) 7498 | -6/Data Miner | Met Data Miner 7520 | -6/Data Miner | Learned location of Section 7 (-2) 7520 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7543 | -6/Data Miner | Received God Mode back door access code from Data Miner 7568 | -6/Data Miner | Identified exit to Proximity Caves 7570 | -6/Data Miner | Entered Proximity Caves 7605 | -5/Proximity Caves | System corruption reached 10% 7655 | -5/Proximity Caves | Lost 6 parts (3n1u2w) 7661 | -5/Proximity Caves | Learned Factory garrison access intel 7693 | -5/Proximity Caves | Build established: Derelict-Gunner 7828 | -5/Proximity Caves | Lost 7 parts (2n1u4w) 8086 | -5/Proximity Caves | Build established: Mutant 8604 | -5/Proximity Caves | Build established: Derelict-Mutant 8752 | -5/Proximity Caves | Spotted B-75 Beast 8831 | -5/Proximity Caves | Discovered new exit (range 12) 8842 | -5/Proximity Caves | Identified exit to Factory 8843 | -5/Proximity Caves | Entered Factory 8843 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8844 | -5/Factory | Loaded intel: 2 garrison access locations 9043 | -5/Factory | Lost 7 parts (1p2n2u2w) 9084 | -5/Factory | Core integrity fell below 50% 9104 | -5/Factory | Core integrity fell below 20% 9108 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 09072_ Field strength at 50. 09072_ Hacking Suite destroyed. 09073_ Field strength at 35. 09074_ Field strength at 20. 09075_ Field strength at 4. 09075_ Stasis field depleted. 09075_ Med. Treads destroyed. 09080_ U-05 Engineer lays Concrete. 09089_ Acquired Wave Gun. 09090_ S-27 Virus destroyed. 09091_ K-01 Serf collects debris. 09092_ System corrupted: Component data lost. 09096_ K-01 Serf collects debris. 09096_ U-05 Engineer works on Assembly Bed. 09098_ R-10 Processor collects VTOL Module. 09101_ K-01 Serf destroyed. 09101_ Slug penetrates Wall. 09101_ U-05 Engineer works on Assembly Bed. 09105_ Wave Gun destroyed. 09106_ U-05 Engineer works on Assembly Bed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ????????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# """????????? | | ???????????????????????????????# """""?#????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ! """ #????? | | ???????????????????????????????# """"" #????? | | ???????????????????????????????? """"" #????? | | ?????????????????????????????????? ??????? | | ???????????????????????????????????? ????????? | | ???????????????????????????###########"########### | | ??????????????############## | | ??????????????# # | | ??????????????# # w | | ??????????????# # h | | ??????????????# # | | ??????????????# ! # ^ ################# | | ??????????????# # # ! #?????? | | ??????????????# s g # # #?????? | | ??????????????# u <