Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 09:55:03 Player: lepire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1161) 1161 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3121 Bonus ------- None Cogmind --------- Core Integrity 3/550 Matter 163/300 Energy 25/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Weight Redist. System Trap Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Armored Treads Disposable Heat Sink Large Storage Unit Weight Redist. System Trap Scanner Improved Terrain Scanner Seismic Detector Improved Weapon Shielding Spread Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 41 | 7 10 7 17 Power 7 | 1 2 . 4 Engine 5 | 1 1 . 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 10 | 2 4 1 3 Treads 1 | . . . 1 Leg 7 | 2 4 1 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 8 | 2 1 2 3 Device 4 | 1 1 . 2 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 10 | 2 2 2 4 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Corrupted Parts 1 | . . . 1 System Corruption 9 | . . . 9 Parts Lost 15 | . 1 . 14 Power 3 | . 1 . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 11 | . 1 . 11 To Critical Strikes . | . . . . Average Backups 7 | 2 6 8 8 Power . | . . . . Propulsion 1 | 1 1 2 . Utility 3 | . 2 5 5 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 12 | 1 2 . 9 Power . | . . . . Propulsion 5 | 1 2 . 2 Utility 6 | . . . 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 99 92 75 Engine 6 | . 5 11 6 Core 3 | . 8 . . Leg 23 | . 28 22 18 Device 10 | . 14 11 6 Storage 11 | . 14 15 7 Processor 6 | . . 5 13 Energy Gun 22 | . 27 22 17 Launcher 1 | . . . 3 Peak Build Rating 21 | 9 12 18 21 Average Rating 12 | 6 10 14 15 On Entrance 8 | . 9 10 15 Naked Turns 33 | . . . 33 Heaviest Build 28 | 15 15 28 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 9 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 6 8 8 Final Capacity 10 | 8 8 10 5 Final Carried 9 | 6 8 9 4 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Gunner 16% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 630 | 255 140 124 111 Remotely . | . . . . Salvage Created 1838 | 96 580 521 641 Parts 112 | 8 33 27 44 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 13 4 15 Guns 29 | . 12 4 13 AOE 2 | . . . 2 Classes Destroyed 11 | 2 6 1 2 Worker 2 | . 1 . 1 Builder 1 | . . 1 . Tunneler 4 | 3 1 . . Hauler 4 | . 1 2 1 Recycler 6 | 1 . 3 2 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 10 | . 3 . 7 Grunt 18 | . 10 4 4 Sentry 2 | . . . 2 Specialist 2 | . . . 2 Best Kill Streak 6 | 4 6 6 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 69 13 153 Missed 70 | . 21 5 44 Hits 165 | . 48 8 109 Projectile 165 | . 48 8 109 Critical Strikes 4 | . 1 . 3 Part Disruptions 1 | . . . 1 Damage Taken 2714 | . 625 93 1996 Core 711 | . 142 22 547 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 43 94 . Volleys Fired 142 | 5 56 21 60 Largest 3 | 2 2 3 3 Hottest 182 | 100 100 135 182 Shots Fired 285 | 10 109 61 105 Gun 272 | 10 107 61 94 Cannon . | . . . . Launcher 11 | . . . 11 Special 2 | . 2 . . Kinetic 18 | . . 18 . Thermal 256 | 10 109 43 94 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 10 | 7 8 9 10 Robot Miss Streak 5 | 1 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 149 | 8 60 33 48 Core Hits 79 | 5 31 13 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 8 3 3 Burn 14 | . 8 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2625 | 99 802 547 1177 Guns 2217 | 99 792 534 792 Cannons . | . . . . Explosions 385 | . . . 385 Melee . | . . . . Ramming 23 | . 10 13 . Kinetic 123 | . . 123 . Thermal 2094 | 99 792 411 792 Explosive 333 | . . . 333 Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 2 9 Average Corruption 6 | . . 2 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 2 11 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 4 | . . 1 3 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 185 | . . . 185 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 5 | . 4 1 . Kicked 5 | . 4 1 . Crushed . | . . . . Highest Temperature 442 | 156 442 119 326 Average Temperature 87 | 68 75 45 123 Received Heat Transfer 717 | . 333 51 333 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 14 | 2 7 1 4 Heat Transferred 6401 | 296 2923 1184 1998 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 77 Level 1 8 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 349 | 15 139 104 349 Initial 55 | . . 55 1 Average 59 | 2 27 52 104 Influence Increases 1321 | 20 368 139 794 Destroy 0b10 Robot/C 640 | . 260 80 300 Destroy 0b10 Robot/NC 100 | 20 25 35 20 Destroy Leader 122 | . 44 16 62 Successful Hack 18 | . 7 7 4 Disable Machine 60 | . . . 60 Destroy Structure 66 | . 2 1 63 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 300 | . 30 . 270 Influence Decreases 979 | 20 235 268 456 Entered New Map 81 | . . 78 3 Time Decay 748 | 20 225 190 313 Lost Part 150 | . 10 . 140 Squads Dispatched 8 | . 3 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 22 8 37 Peak Tracking Total 12 | . 4 2 12 Tactical Retreats 9 | . 2 . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 7 2 Successful 9 | . 3 4 2 Failed 7 | . 4 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 7 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Emergency Access Points 1 | . . . 1 Alert Level 3 | . 1 1 1 Maintenance Status 1 | . 1 . . Surveillance Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1091 | 27 367 . 697 Optics 697 | . . . 697 Terrain 394 | 27 367 . . Seismic 266 | . . . 266 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2357 | 119 980 389 869 Spaces Moved 1406 | 77 415 229 685 Core 97 | 8 . . 89 Treads 4 | . . . 4 Legs 1080 | 69 415 229 367 Wheels . | . . . . Hover . | . . . . Flight 225 | . . . 225 Fastest Speed 40 | 50 120 120 40 Average Speed 108 | 112 120 132 92 Slowest Speed 400 | 120 120 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 56 24 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 49 | . 2 . 47 Terrain Destroyed 87 | . 2 . 85 Melee . | . . . . Projectile 2 | . 2 . . AOE 85 | . . . 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1976 | 96 783 267 830 Wait 326 | . 282 3 41 Move 1401 | 76 414 228 683 Hop 1 | . . . 1 Pick Up 26 | 7 5 1 13 Fast Attach 22 | 7 3 4 8 Attach 8 | . 1 . 7 Detach 1 | . . 1 . Swap 17 | . 10 3 4 Drop 27 | 1 8 5 13 Fire 142 | 5 56 21 60 Melee . | . . . . Ram . | . . . . Kick 5 | . 4 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 6) 630 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Build established: Scavenger-Mutant 1056 | -10/Materials | Discovered new exit (range 13) 1077 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -9/Materials | Discovered new exit (range 11) 1489 | -9/Materials | Entered another Materials area 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -8/Materials | Build established: Scavenger-Gunner 2090 | -8/Materials | Lost 3 parts (1p2n) 2147 | -8/Materials | Core integrity fell below 50% 2166 | -8/Materials | Lost 11 parts (1p3n2u5w) 2188 | -8/Materials | Released all parts (5) 2235 | -8/Materials | Core integrity fell below 20% 2358 | -8/Materials | Self-destructed Last Messages --------------- 02245_ T-07 Excavator is excavating. 02248_ System corrupted: Heat flow error (+115). 02249_ T-07 Excavator is excavating. 02250_ Acquired Prototype Energy Gun. 02250_ Identified Adv. Beam Rifle. 02253_ T-07 Excavator is excavating. 02254_ K-01 Serf cleans the Nuclear Reactor. 02259_ W-25 Informer sends out distress signal. 02267_ System corrupted: Matter fused (-5). 02273_ Acquired Mic. Nuclear Core. 02275_ Dropped Mic. Nuclear Core. 02276_ Dropped Imp. Terrain Scanner. 02276_ Acquired Mic. Nuclear Core. 02291_ System corrupted: Component data lost. 02297_ S-10 Pest destroyed. 02317_ K-01 Serf collects debris. 02318_ SRTKLO>BM6GXVHGTOH8ZJ 9HE JEK|NJGW,G 02323_ Dropped Mic. Nuclear Core. 02336_ K-01 Serf destroyed. 02341_ System corrupted: Component data lost. 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