Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 02:10:01 Player: Sen Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (4369) 4369 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 9730 Bonus ------- High Alert Combat Kills 271 Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 79/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink ECM Suite Field Laser Peak State ------------ > --- POWER ------------ Fission Core Fission Core Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced ECM Suite Hacking Suite Improved System Shield Advanced Drone Bay > --- WEAPON ----------- Wave Gun Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core IFF Parser Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Layered Light Armor Plating Shock Rifle Improved Arc Projector Heavy Plasma Cannon Coil Gun KE Penetrator Improved Remote Datajack Plasma Cutter Heavy Mace [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . 1 1 . . Propulsion 2 | . . 2 . . . . . Utility 7 | . . . 2 1 1 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 114 | 7 2 11 19 19 19 24 13 Power 22 | 2 . 1 2 4 6 5 2 Engine 9 | 2 . 1 2 . 3 1 . Core 13 | . . . . 4 3 4 2 Reactor . | . . . . . . . . Propulsion 19 | 2 . 3 5 3 1 2 3 Treads 6 | . . . 2 3 1 . . Leg 10 | 2 . 3 3 . . . 2 Wheel 2 | . . . . . . 2 . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 38 | 1 2 3 5 7 7 10 3 Device 19 | . 2 1 1 5 3 4 3 Storage 4 | 1 . 1 . . 2 . . Processor 1 | . . . . . . 1 . Hackware 2 | . . . . 1 . 1 . Protection 12 | . . 1 4 1 2 4 . Artifact . | . . . . . . . . Weapon 35 | 2 . 4 7 5 5 7 5 Energy Gun 14 | 1 . 3 1 4 . 2 3 Energy Cannon 3 | . . . 1 . 2 . . Ballistic Gun 6 | 1 . 1 1 . 1 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . . 3 . . 2 . Special Weapon 3 | . . . . 1 1 1 . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 1 Corrupted Parts 1 | . . . 1 . . . . System Corruption 3 | . . . 3 . . . . Parts Lost 51 | . 1 . 12 4 2 14 18 Power 10 | . . . 1 1 . 4 4 Propulsion 12 | . . . 5 1 2 2 2 Utility 14 | . . . 3 . . 6 5 Weapon 15 | . 1 . 3 2 . 2 7 Highest Loss Streak 13 | . 1 . 8 2 1 5 13 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 4 8 9 7 10 12 6 Power . | . 1 . . 1 . . . Propulsion . | . 1 . . . . . . Utility 4 | . 1 4 2 2 5 5 2 Weapon 3 | . . 3 4 2 2 4 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 1 4 3 2 1 2 5 Power . | . . . . . . . . Propulsion 2 | . 1 1 . . . . . Utility 14 | . . 3 2 2 1 2 4 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 94 97 96 91 91 81 43 Engine 4 | . 14 11 8 3 2 2 . Core 9 | . . . . 11 15 11 7 Treads 11 | . . . . 24 21 5 . Leg 8 | . 28 43 33 . . . . Wheel 1 | . . . . . . 4 5 Device 12 | . 12 4 8 13 15 13 6 Storage 6 | . 14 11 9 7 6 5 2 Hackware 4 | . . . . 6 6 6 4 Protection 9 | . . 7 17 7 8 10 4 Energy Gun 5 | . 10 9 9 5 5 2 4 Energy Cannon 2 | . . . . 5 4 2 2 Ballistic Gun 3 | . 14 11 3 . 2 5 . Peak Build Rating 79 | 6 7 14 26 40 59 79 75 Average Rating 39 | 4 6 12 20 33 46 62 40 On Entrance 24 | . 6 6 14 17 33 45 72 Naked Turns 74 | . . . . . . . 74 Heaviest Build 96 | 14 15 28 49 43 74 96 95 Greatest Support 88 | 20 20 40 44 88 88 40 40 Greatest Overweight (x) 7 | . . . 2 . 1 7 4 Average Overweight (x) . | . . . . . . 2 . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 Average Capacity 11 | 6 8 9 10 10 11 15 10 Most Carried 15 | 2 8 10 10 10 15 15 12 Average Carried 9 | . 4 8 9 7 10 13 7 Final Capacity 15 | 8 8 10 10 10 15 15 5 Final Carried 15 | 2 8 10 10 9 15 13 3 Class Distribution -------------------- 45% | Scavenger-Mutant 28% | Mutant 10% | Tank 7% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2860 | 237 96 129 401 200 803 592 402 Remotely . | . . . . . . . . Salvage Created 4592 | . 173 268 1443 233 799 1223 453 Parts 219 | . 10 16 84 8 35 49 17 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed 5 | . . . 1 . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 85 | . 3 5 31 7 8 24 7 Melee 3 | . . . . 1 . 1 1 Guns 33 | . 3 5 16 2 2 3 2 Cannons 13 | . . . 1 2 4 2 4 AOE 30 | . . . 11 2 . 17 . Classes Destroyed 15 | . 3 1 6 1 1 2 1 Worker 2 | . . . . . . 2 . Builder 9 | . 1 . 4 . 2 2 . Tunneler 2 | . . . . . 2 . . Hauler 2 | . . . 1 . . 1 . Recycler 5 | . . . 1 1 2 1 . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . . . 1 Watcher 3 | . 1 1 . . . 1 . Swarmer 24 | . . . 10 5 . 8 1 Grunt 28 | . 3 3 9 . 3 7 3 Sentry 10 | . . 2 2 . 1 4 1 Specialist 8 | . . . 8 . . . . Hunter 4 | . . . 1 . . 3 . Programmer 10 | . . . . 2 4 2 2 Heavy 1 | . . . 1 . . . . Best Kill Streak 15 | . 2 2 9 2 3 15 4 Combat Bots Only 10 | . 2 2 6 2 3 10 4 Max Kills in Single Turn 7 | . 1 2 7 2 1 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . 4 2 . 2 . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 940 | . 18 24 240 116 108 141 293 Missed 314 | . 4 8 82 31 37 44 108 Hits 626 | . 14 16 158 85 71 97 185 Projectile 626 | . 14 16 158 85 71 97 185 Critical Strikes 25 | . . . 4 3 7 6 5 Part Disruptions 1 | . . . . 1 . . . Damage Taken 10238 | . 153 192 2127 1348 997 2110 3311 Core 1821 | . 43 24 254 155 56 139 1150 Absorbed by Shields 68 | . . . . . . 68 . Ignored by Resistances 290 | . . . 276 . . 14 . Regen/Repaired (Parts) 363 | . . . 18 144 . 201 . Core Remaining (%) 83 | 100 82 94 53 77 93 86 . Volleys Fired 303 | . 17 19 75 32 64 62 34 Largest 3 | . 2 2 2 2 2 3 3 Hottest 205 | . 60 79 101 133 165 174 205 Shots Fired 550 | . 27 38 138 55 118 97 77 Gun 365 | . 27 38 113 30 62 47 48 Cannon 124 | . . . 4 23 49 19 29 Launcher 49 | . . . 21 2 . 26 . Special 12 | . . . . . 7 5 . Kinetic 163 | . 17 19 38 9 21 37 22 Thermal 136 | . . 7 4 35 47 23 20 Explosive 22 | . . . 5 2 . 15 . Electromagnetic 222 | . 10 12 91 9 43 22 35 Robot Hit Streak 22 | . 5 9 9 7 7 11 22 Robot Miss Streak 4 | . 2 2 3 4 4 4 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 324 | . 16 25 86 17 70 56 54 Core Hits 193 | . 7 9 57 13 22 64 21 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | . . 2 1 . 1 2 3 Burn 2 | . . 2 . . . . . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . . . 1 Blast 3 | . . . . . . 1 2 Corrupt 2 | . . . 1 . 1 . . Melee Attacks 22 | . . . 12 . . 6 4 Impact 6 | . . . . . . 6 . Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks 11 | . . . 11 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11348 | . 213 393 3274 498 1725 3771 1474 Guns 3643 | . 213 370 1161 145 679 570 505 Cannons 2324 | . . . 42 169 993 281 839 Explosions 5072 | . . 23 2071 143 53 2716 66 Melee 228 | . . . . . . 194 34 Ramming 71 | . . . . 41 . . 30 Kinetic 1993 | . 126 173 359 44 326 502 463 Thermal 3505 | . . 110 1306 259 829 337 664 Explosive 2408 | . . . 357 143 . 1908 . Electromagnetic 3143 | . 87 110 1252 11 570 830 283 Impact 194 | . . . . . . 194 . Slashing . | . . . . . . . . Piercing 34 | . . . . . . . 34 Highest Corruption 14 | . . . 3 4 6 14 2 Average Corruption 3 | . . . 3 3 2 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . 11 18 26 2 Message Errors 16 | . . . . 2 5 9 . Matter Fused 10 | . . . . 2 4 3 1 Heat Flow Errors 11 | . . . . 3 4 4 . Energy Discharges 2 | . . . . . . 2 . Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 3 | . . . . 1 1 1 . Data Loss (major) 5 | . . . . 1 2 1 1 Misfires 3 | . . . . 1 2 . . Alerts 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 425 | . . . 191 . 42 141 51 Projectiles 42 | . . . . . 42 . . Explosions 341 | . . . 191 . . 99 51 Melee 42 | . . . . . . 42 . Knockbacks 5 | . . . . 1 . 2 2 Impact 3 | . . . . 1 . 2 . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 607 | . . . 143 . 24 383 57 Shots 18 | . . . 5 . 1 11 1 Rammed 18 | . . . . 14 . . 4 Targets Rammed 19 | . . . . 15 . . 4 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 604 | . 24 128 342 468 604 455 359 Average Temperature 124 | . 8 56 70 179 146 116 107 Received Heat Transfer 1602 | . 84 93 414 . 183 285 543 Effects 36 | . . . . 9 20 5 2 Shutdowns 15 | . . . . 1 10 3 1 Energy Bleed 4 | . . . . 1 2 . 1 Interference 9 | . . . . 6 3 . . Matter Decay 3 | . . . . . 2 1 . Short Circuit 4 | . . . . 1 2 1 . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . 3 . 1 . . Combat Hostiles 4 | . . . 3 . 1 . . Parts Fried 19 | . . . 6 . 7 3 3 Impact Corruptions 4 | . . . . . . 4 . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 17 | . . . 1 5 6 3 2 Heat Transferred 4630 | . . 420 1124 444 1270 422 950 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . 1 5 . 1 3 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . 2 . . 3 1 Low Security (%) 76 | 100 100 100 74 100 100 43 4 Level 1 9 | . . . 11 . . 2 95 Level 2 9 | . . . 14 . . 34 . Level 3 4 | . . . . . . 19 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 761 | . 63 50 505 182 129 761 388 Initial 311 | . . 13 15 182 21 63 311 Average 142 | . 26 14 141 44 17 374 286 Influence Increases 3363 | . 133 176 1003 294 299 1117 341 Destroy 0b10 Robot/C 1700 | . 60 100 620 140 160 480 140 Destroy 0b10 Robot/NC 125 | . 10 5 30 5 30 40 5 Destroy Leader 410 | . 12 32 132 30 60 114 30 Successful Hack 106 | . . 6 14 43 16 7 20 Select Force Hacks 50 | . 50 . . . . . . Disable Machine 420 | . . 15 135 15 15 195 45 Destroy Structure 432 | . 1 3 72 16 18 266 56 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 105 | . . 15 . 45 . 15 30 Influence Decreases 3153 | . 100 172 638 653 213 609 768 Entered New Map 676 | . . 20 22 220 22 66 326 Time Decay 1813 | . 90 152 346 413 171 379 262 Lost Part 484 | . 10 . 120 20 20 134 180 Lost Ally 30 | . . . . . . 30 . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 29 | . 2 1 6 3 5 8 4 Investigation 2 | . 1 . . . . . 1 Extermination 10 | . . . . 2 4 2 2 Reinforcement 13 | . 1 1 6 1 1 2 1 Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 2 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 6 12 42 14 13 38 25 Peak Tracking Total 7 | . 4 5 7 4 4 6 6 Tactical Retreats 12 | . . 1 . 2 1 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . . . . 1 . 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 28 | . . 1 9 1 1 13 3 Max in Single Turn 3 | . . 1 3 1 1 3 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 31 | . 1 2 5 7 8 5 3 Terminals 17 | . 1 2 3 3 6 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . 1 2 1 1 . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 5 | . . . 1 2 . 1 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 73 | . 1 7 17 21 13 6 8 Successful 43 | . 1 4 11 16 5 4 2 Failed 30 | . . 3 6 5 8 2 6 Catastrophic 5 | . . . 1 1 3 . . Database Lockouts . | . . . . . . . . Manual 7 | . 1 2 . . 4 . . Terminals 34 | . 1 7 6 7 10 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 16 | . . . 3 10 1 2 . Recycling Units 5 | . . . . . 2 . 3 Scanalyzers 16 | . . . 8 4 . 1 3 Garrison Access 1 | . . . . . . 1 . Terminal Hacks 15 | . . 3 3 3 5 1 . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 3 | . . . . 1 1 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . 1 . . 1 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . 1 1 1 . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 13 | . . . 2 9 . 2 . Scan Component 7 | . . . 1 5 . 1 . Repair 6 | . . . 1 4 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . 6 4 . . 2 Insert Component 7 | . . . 3 2 . . 2 Analyze 5 | . . . 3 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 2 | . 1 1 . . . . . Assimilate 1 | . . 1 . . . . . Sabotage 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . . 1 5 6 8 3 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 1 4 . 1 . Time 203 | . . . 26 133 . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 3 2 . . . Part Schematics Acquired 5 | . . . 3 2 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 7 | . . . 6 . 1 . . Non-combat 7 | . . . 6 . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 8 | . . . 6 . 2 . . parse_system 2 | . . . 2 . . . . no_distress 2 | . . . 1 . 1 . . find_recycling 1 | . . . 1 . . . . find_station 1 | . . . 1 . . . . check_alert 2 | . . . 1 . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 21 | . . . . . . 21 . Highest-Rated Ally 21 | . . . . . . 21 . Total Orders 8 | . . . . . . 8 . ROAM 1 | . . . . . . 1 . DROP 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . EXPLORE 5 | . . . . . . 5 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 5498 | . 234 69 449 1300 1650 1536 260 Sensors 572 | . 6 . . 251 . 315 . IFF 492 | . . . . . 492 . . Traps 1254 | . . . . 77 643 534 . Seismic 3547 | . 228 69 449 1064 1019 718 . Cloaking 278 | . . . . . 278 . . Jamming 522 | . . . . 522 . . . ECM 1297 | . . . . 104 119 814 260 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . . . 7 . Drone Recoveries 5 | . . . . . . 5 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7517 | 73 250 435 1192 1422 1897 1679 569 Spaces Moved 3823 | 56 154 267 470 605 942 759 570 Core 180 | 7 . . . . . . 173 Treads 1797 | . . . 25 605 942 225 . Legs 917 | 49 154 267 445 . . . 2 Wheels 674 | . . . . . . 534 140 Hover 255 | . . . . . . . 255 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 105 162 166 125 40 Average Speed 146 | 111 120 120 166 164 168 170 64 Slowest Speed 270 | 120 120 120 270 170 250 250 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 4 26 22 37 11 11 30 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . . . 14 . Terrain Destroyed 293 | . . 2 70 23 21 151 26 Melee . | . . . . . . . . Projectile 27 | . . . . 5 9 7 6 AOE 266 | . . 2 70 18 12 144 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5171 | 63 192 345 725 963 1140 1044 699 Wait 667 | . 10 27 102 261 74 146 47 Move 3816 | 55 153 266 469 604 941 758 570 Hop . | . . . . . . . . Pick Up 80 | 1 8 11 16 9 15 16 4 Fast Attach 56 | 6 1 3 5 10 7 14 10 Attach 46 | . . 3 8 8 3 15 9 Detach 8 | . . 1 . 4 1 2 . Swap 75 | 1 1 5 26 11 19 10 2 Drop 78 | . 2 10 12 9 16 13 16 Fire 303 | . 17 19 75 32 64 62 34 Melee 22 | . . . 12 . . 6 4 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 15 | . . . . 15 . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 748 | -9/Materials | Discovered new exit (range 7) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Utility x2 1487 | -8/Materials | Build established: Scavenger-Mutant 1535 | -8/Materials | Repaired Seismic Detector 1890 | -8/Materials | Discovered new exit (range 16) 1932 | -8/Materials | Lost 8 parts (3n3u2w) 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2157 | -7/Factory | Repaired Particle Gun 2180 | -7/Factory | Repaired Broken Sensor Array 2673 | -7/Factory | Repaired Broken Med. Treads 2713 | -7/Factory | Repaired Lgt. Nuclear Core 3358 | -7/Factory | Discovered new exit (range 8) 3373 | -7/Factory | Entered another Factory area 3373 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4869 | -6/Factory | Found Prototype Processor 5059 | -6/Factory | Build established: Mutant 5146 | -6/Factory | Identified exit to Factory 5270 | -6/Factory | Entered another Factory area 5270 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5561 | -5/Factory | Build established: Tank 6000 | -5/Factory | Garrison activated, responded to threat 6075 | -5/Factory | Destroyed 10 combat bots 6081 | -5/Factory | Lost 3 parts (1p1n1u) 6132 | -5/Factory | Identified Exp. Targeting Computer 6148 | -5/Factory | Lost 5 parts (1p4u) 6199 | -5/Factory | Lost 3 parts (1p1n1w) 6470 | -5/Factory | First assault squad dispatched 6523 | -5/Factory | Found Imp. Powered Armor 6807 | -5/Factory | Repaired Arm. Huge Wheel 6866 | -5/Factory | System corruption reached 10% 6917 | -5/Factory | Build established: Hacker-Tank 6934 | -5/Factory | Discovered new exit (range 9) 6949 | -5/Factory | Entered another Factory area 6949 | -4/Factory | Evolved 2 slots: Utility x2 7267 | -4/Factory | Spotted B-86 Titan 7268 | -4/Factory | Lost 13 parts (4p1n4u4w) 7443 | -4/Factory | Core integrity fell below 50% 7471 | -4/Factory | Build established: Mutant 7480 | -4/Factory | Core integrity fell below 20% 7518 | -4/Factory | Core destroyed Last Messages --------------- detected, Programmers report to Factory Zone 6M. 07426_ Slug penetrates Wall. 07431_ Acquired Prototype Piercing Weapon. 07431_ Identified Kinetic Spear. 07439_ Imp. Linear Gravjet destroyed. 07440_ Critical hit (Burn: +37). 07440_ Penetrated by Slug. 07440_ S-27 Virus destroyed. 07441_ Kinetic Spear destroyed. 07442_ Slug penetrates Wall. 07453_ Penetrated by Slug. 07488_ Slug penetrates Wall. 07502_ Assembly Bed disabled. 07505_ Hpw. Shock Rifle destroyed. 07506_ Slammed into S-27 Virus. 07511_ Penetrated by Slug. 07515_ Slug penetrates Wall. 07518_ Slammed into U-05 Engineer. 07518_ Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??? #?????????????? ? ???????????????????? | | ??? ?? ??????????"?" ? ?????????????????? | | ??? ?? ???????????" " ? ????????????????? | | ??# ??" ????? ?"?" 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""" # """ #???? | | #########+## #? "" "" """ # """ #???? | | #???# [# !! #? ""S"" """ # ?????? | | #???# =%# ! #? """" ###+###????? | | ##### =# #?########+### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 45 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Armor Coverage 625 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Particle Gun | 10% | -7/Factory Sensor Array | 99% | -7/Factory | Broken Med. Treads | 84% | -7/Factory | Broken Lgt. Nuclear Core | 2% | -7/Factory Arm. Huge Wheel | 19% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMatterGuard Manual? 0 Play Time 02:40:37 Cumulative 44.3 hours Start 2025.06.04 @ 22:59:20 End 2025.06.05 @ 02:10:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d4cc7bc-629b-477c-8a6c-8b529deb849c