Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 20:21:28 Player: AcidicNickel Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2938) 2938 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 8375 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 601 Entered DSFs 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 51/100 System Corruption 18% Temperature Warning (335) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Aerolev Unit Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag Array > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Titanium Leg Aerolev Unit High-powered Shock Rifle Heavy Flak Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 . 2 . 2 . . Power 3 | . . . 1 . 1 . 1 . . Propulsion 2 | . . 1 . . 1 . . . . Utility 2 | . . 1 1 . . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 73 | 6 3 3 10 16 3 6 3 1 22 Power 18 | 1 . 1 5 3 2 1 1 . 4 Engine 9 | 1 . 1 3 1 1 . . . 2 Core 9 | . . . 2 2 1 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 1 3 6 1 . 1 1 6 Treads . | . . . . . . . . . . Leg 10 | 2 . 1 3 1 . . . . 3 Wheel . | . . . . . . . . . . Hover 11 | . . . . 5 1 . 1 1 3 Flight . | . . . . . . . . . . Utility 10 | 1 1 1 1 3 . 2 . . 1 Device 6 | . . . 1 3 . 2 . . . Storage 2 | 1 . . . . . . . . 1 Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 . 1 4 . 3 1 . 11 Energy Gun 2 | . . . . 1 . . . . 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon 10 | . 2 . 1 3 . 2 1 . 1 Launcher 7 | . . . . . . . . . 7 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 41 | . . . 4 10 . 3 3 1 20 Power 12 | . . . 1 3 . 1 3 . 4 Propulsion 9 | . . . 2 1 . . . . 6 Utility 5 | . . . . 3 . 1 . . 1 Weapon 15 | . . . 1 3 . 1 . 1 9 Highest Loss Streak 17 | . . . 1 4 . 3 2 1 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 90 99 97 87 100 86 71 53 61 Engine 6 | . 14 11 11 4 7 1 . . 5 Core 8 | . . . 5 12 15 20 17 6 5 Leg 10 | . 28 33 25 10 . . . . . Hover 13 | . . . . 15 30 30 20 20 17 Device 6 | . . . 8 7 15 8 6 6 5 Storage 7 | . 14 11 9 9 7 7 6 3 5 Processor 4 | . 5 11 9 9 7 2 . . . Protection 2 | . . 10 9 1 . . . . . Energy Cannon 1 | . . . . . . . . . 4 Ballistic Cannon 15 | . 23 22 17 13 7 8 20 16 10 Peak Build Rating 74 | 6 7 10 18 31 37 63 73 64 74 Average Rating 38 | 4 6 9 15 21 36 53 68 60 64 On Entrance 29 | . 6 7 10 18 31 36 63 64 58 Naked Turns . | . . . . . . . . . . Heaviest Build 131 | 11 14 21 31 31 33 40 52 35 131 Greatest Support 36 | 20 20 30 30 30 32 32 36 36 36 Greatest Overweight (x) 28 | . . . 1 2 1 1 1 . 28 Average Overweight (x) . | . . . . . 1 . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 25 Average Capacity 12 | 7 8 8 8 8 8 8 8 6 24 Most Carried 14 | 8 8 8 8 8 8 8 8 8 14 Average Carried 8 | 4 7 7 7 6 6 7 7 6 10 Final Capacity 25 | 8 8 8 8 8 8 8 8 5 25 Final Carried 8 | 6 8 8 7 8 8 8 8 5 2 Class Distribution -------------------- 36% | Mutant 30% | Skirmisher 11% | Commander-Mutant 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scout | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Matter Collected 2281 | 248 138 134 341 531 . 143 220 . 526 Remotely . | . . . . . . . . . . Salvage Created 2678 | . 275 87 339 505 . . 175 . 1297 Parts 151 | . 22 10 15 21 . . 12 . 71 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Combat Hostiles Destroyed 56 | . 6 4 10 10 . . 6 . 20 Cannons 41 | . 6 4 10 10 . . 6 . 5 AOE 13 | . . . . . . . . . 13 Classes Destroyed 16 | . 2 3 3 3 . . 1 . 4 Worker 7 | . . 1 . . . . 1 . 5 Builder 3 | . . . . 1 . . . . 2 Tunneler 1 | . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . . . 2 . . . . 1 Mechanic 2 | . . . . . . . . . 2 Operator 1 | . . . . 1 . . . . . Watcher 3 | . . 1 1 . . . . . 1 Swarmer 7 | . . 3 . . . . 4 . . Grunt 31 | . 6 1 7 7 . . 1 . 9 Duelist 2 | . . . 1 1 . . . . . Protector 2 | . . . . . . . . . 2 Sentry 4 | . . . 1 2 . . . . 1 Specialist 3 | . . . . . . . . . 3 Hunter 4 | . . . 1 . . . 1 . 2 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 11 | . 5 3 3 5 . . 3 . 11 Combat Bots Only 9 | . 4 3 3 4 . . 2 . 9 Max Kills in Single Turn 6 | . 1 1 1 2 . . 2 . 6 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Hostile Shots Fired 511 | . 16 30 64 94 . 33 33 1 240 Missed 148 | . 5 7 10 20 . 8 12 . 86 Damage Taken 5859 | . 123 186 618 1233 . 568 494 54 2583 Core 1167 | . 10 16 87 137 . 64 193 . 660 Absorbed by Shields 240 | . . . 180 60 . . . . . Core Remaining (%) 88 | 100 96 96 . 59 . 90 . . . Volleys Fired 188 | . 12 15 40 62 . 10 19 . 30 Largest 3 | . 2 2 2 2 . 2 3 . 3 Hottest 186 | . 70 70 70 70 . 96 144 . 186 Shots Fired 374 | . 24 30 74 101 . 19 44 . 82 Gun 12 | . . . . . . 12 . . . Cannon 328 | . 24 30 74 101 . 7 44 . 48 Launcher 34 | . . . . . . . . . 34 Special . | . . . . . . . . . . Kinetic 317 | . 24 30 74 101 . 13 44 . 31 Thermal 23 | . . . . . . 6 . . 17 Explosive 6 | . . . . . . . . . 6 Electromagnetic 28 | . . . . . . . . . 28 Robot Hit Streak 17 | . 2 2 14 17 . 4 8 . 6 Robot Miss Streak 9 | . 8 3 2 3 . 3 5 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 210 | . 6 12 55 68 . 11 18 . 40 Core Hits 158 | . 8 6 25 25 . 4 14 . 76 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . 3 . 1 Meltdown 1 | . . . . . . . . . 1 Blast 5 | . . . 1 1 . . 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7292 | . 201 245 896 1281 . 193 619 . 3857 Guns 134 | . . . . . . 134 . . . Cannons 4040 | . 201 245 896 1237 . 59 619 . 783 Explosions 3074 | . . . . . . . . . 3074 Melee . | . . . . . . . . . . Ramming 44 | . . . . 44 . . . . . Kinetic 3719 | . 201 245 896 1237 . 122 619 . 399 Thermal 1018 | . . . . . . 71 . . 947 Explosive 1143 | . . . . . . . . . 1143 Electromagnetic 1368 | . . . . . . . . . 1368 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 5 18 Average Corruption 5 | . . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . . . 2 29 Message Errors 7 | . . . . . . . . . 7 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . . . . 7 . . 1 . 9 Projectiles 8 | . . . . 7 . . 1 . . Explosions 9 | . . . . . . . . . 9 Melee . | . . . . . . . . . . Knockbacks 48 | . . 3 14 16 . 3 7 . 5 Impact 1 | . . . . 1 . . . . . Kinetic 40 | . . 3 10 14 . 2 6 . 5 Secondary 7 | . . . 4 1 . 1 1 . . Self-Inflicted Damage 150 | . . . . 14 . . . . 136 Shots 8 | . . . . . . . . . 8 Rammed 2 | . . . . 2 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 873 | . 102 105 350 396 . 18 563 . 873 Average Temperature 160 | . 39 35 114 173 . 9 173 . 229 Received Heat Transfer 1569 | . 69 12 227 544 . 9 18 . 690 Effects 59 | . . . 3 4 . . 18 . 34 Shutdowns 22 | . . . 2 3 . . 9 . 8 Energy Bleed 7 | . . . . 1 . . 1 . 5 Interference 10 | . . . . . . . 6 . 4 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 4 | . . . 1 . . . . . 3 Damage (minor) 2 | . . . . . . . 1 . 1 Damage (major) 11 | . . . . . . . . . 11 Damage (core) 2 | . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 13 | . . . . . . . . . 13 Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1248 | . . . . . . 148 . . 1100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . 10 Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Peak Influence 584 | . 207 228 262 425 189 243 484 157 584 Initial 189 | . . 87 96 58 189 132 127 137 109 Average 196 | . 89 162 155 311 189 200 335 145 127 Maximum Alert Level 2 | . 1 1 1 2 . 1 2 . 2 Low Security (%) 58 | 100 81 59 68 17 100 30 25 100 83 Level 1 27 | . 18 40 31 44 . 69 36 . 7 Level 2 14 | . . . . 38 . . 37 . 9 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 1 1 5 . 2 3 . 6 Investigation 4 | . . . 1 1 . . 1 . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 2 1 . 1 . 2 1 . 1 Assault 1 | . . . . . . . 1 . . Garrison 6 | . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . 1 . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Distress Signals 7 | . . 1 . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 10 7 13 27 . 5 11 6 31 Peak Tracking Total 11 | . 5 4 3 9 . 3 4 6 11 Tactical Retreats 6 | . . . . 5 . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Disabled 13 | . . . 1 . . . 2 . 10 Max in Single Turn 4 | . . . 1 . . . 1 . 4 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Machines Accessed 21 | . 1 3 1 7 1 . 5 . 3 Terminals 14 | . 1 3 1 5 1 . 2 . 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . 2 . . Total Hacks 53 | . 3 15 4 15 1 . 7 . 8 Successful 26 | . 3 9 1 6 1 . 2 . 4 Failed 26 | . . 5 3 9 . . 5 . 4 Catastrophic 10 | . . 2 . 5 . . 3 . . Database Lockouts 1 | . . 1 . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 39 | . 3 15 4 10 1 . 2 . 4 Fabricators 4 | . . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 6 | . . . . 3 . . 3 . . Terminal Hacks 23 | . 3 9 1 6 1 . 1 . 2 Record 9 | . 1 4 1 2 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . Locate Traps 2 | . . . . 1 . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 3 1 5 . . 3 . 2 Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 6 6 3 . . Highest-Rated Group 173 | . . . . 173 109 109 61 . . Highest-Rated Ally 29 | . . . . 29 29 29 29 . . Total Orders 5 | . . . . 3 . 2 . . . ROAM 1 | . . . . 1 . . . . . FOLLOW 3 | . . . . 2 . 1 . . . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks 115 | . . . . 55 . 40 20 . . Total Damage 1419 | . . . . 671 . 513 235 . . Kills 17 | . . . . 7 . 6 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Turns Passed 4061 | 92 261 328 654 666 161 169 601 40 1089 Spaces Moved 2355 | 66 154 226 265 433 136 114 461 86 414 Core 7 | 6 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 825 | 60 154 226 265 113 . . . . 7 Wheels . | . . . . . . . . . . Hover 1523 | . . . . 320 136 114 461 86 406 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 42 98 38 45 45 45 Average Speed 121 | 113 120 120 181 75 98 91 79 45 211 Slowest Speed 1450 | 120 120 120 190 190 98 98 101 51 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 25 20 18 44 4 89 15 87 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 107 | . . . . . . . 12 . 95 Melee . | . . . . . . . . . . Projectile 20 | . . . . . . . 12 . 8 AOE 87 | . . . . . . . . . 87 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Was Fac Total 3212 | 83 208 253 364 672 163 161 660 86 562 Wait 463 | . 22 6 43 127 21 16 166 . 62 Move 2347 | 65 153 225 264 432 135 113 461 85 414 Hop . | . . . . . . . . . . Pick Up 78 | 12 10 3 5 16 3 8 6 . 15 Fast Attach 8 | . 1 . 1 4 . . . 1 1 Attach 50 | 6 . 2 5 10 2 4 3 . 18 Detach 2 | . . . . . . . . . 2 Swap 15 | . 2 1 4 2 1 2 . . 3 Drop 36 | . 8 1 2 8 1 7 5 . 4 Fire 188 | . 12 15 40 62 . 10 19 . 30 Melee . | . . . . . . . . . . Ram 2 | . . . . 2 . . . . . Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 352 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Central database locked down 645 | -9/Materials | Discovered new exit (range 8) 658 | -9/Materials | Identified exit to Materials 682 | -9/Materials | Entered another Materials area 682 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1270 | -8/Materials | Discovered new exit (range 16) 1334 | -8/Materials | Identified exit to Storage 1336 | -8/Materials | Entered Storage 1443 | -8/Storage | Lost 3 parts (1u2w) 1520 | -8/Storage | Lost 3 parts (2p1u) 1725 | -8/Storage | Lost 4 parts (1p1n1u1w) 1729 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1743 | -8/Storage | Garrison activated, responded to threat 1911 | -8/Storage | Discovered new exit (range 17) 1932 | -8/Storage | Identified exit to Factory 2002 | -8/Storage | Entered Factory 2002 | -7/Factory | Accompanied by 20 allies 2002 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2025 | -7/Factory | Build established: Commander-Mutant 2151 | -7/Factory | Identified exit to DSF 2163 | -7/Factory | Entered DSF 2163 | -7/DSF | Accompanied by 20 allies 2164 | -7/DSF | Discovered new exit (range 30) 2176 | -7/DSF | Additional patrols routed to DSF 2220 | -7/DSF | Found Prototype Device 2221 | -7/DSF | Identified Active Sensor Suite 2224 | -7/DSF | Lost 3 parts (1p1u1w) 2243 | -7/DSF | Lost 4 allies 2325 | -7/DSF | Identified exit to Factory 2332 | -7/DSF | Entered Factory 2332 | -6/Factory | Accompanied by 3 allies 2332 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2933 | -6/Factory | Sucked down chute 2933 | -6/Factory | Entered Waste 2946 | -6/Waste | Spotted C-40 Crusher 2947 | -6/Waste | Spotted C-40 Crusher 2947 | -6/Waste | Spotted C-40 Crusher 2948 | -6/Waste | EMP discharged 2951 | -6/Waste | Spotted C-40 Crusher 2951 | -6/Waste | Spotted C-40 Crusher 2953 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2958 | -6/Waste | Spotted C-40 Crusher 2968 | -6/Waste | Discovered new exit (range 13) 2973 | -6/Waste | Identified exit to Factory 2973 | -6/Waste | Entered Factory 3270 | -6/Factory | Build established: Skirmisher 3906 | -6/Factory | Garrison activated, responded to threat 3986 | -6/Factory | Cargo convoy interrupted 3988 | -6/Factory | Garrison activated, responded to threat 3989 | -6/Factory | Core integrity fell below 50% 4019 | -6/Factory | Destroyed 9 combat bots 4023 | -6/Factory | System corruption reached 10% 4039 | -6/Factory | Garrison activated, responded to threat 4054 | -6/Factory | Core integrity fell below 20% 4062 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hvy. Plasma Cannon destroyed. Overheating: Energy bleed (-5). K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Overheating: Energy bleed (-6). Overheating: Huge Storage Unit damaged (-223). Penetrated by Slug. Hvy. Flak Cannon destroyed. Overheating: System interference. Hpw. Shock Rifle temporarily disabled. The unstable cave ceiling collapses. K-01 Serf collects debris. Acquired 9 matter. The unstable cave ceiling collapses. Penetrated by Slug. K-01 Serf destroyed. Hpw. Shock Rifle destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????? # "???????????????????? | | ?????????????????? # """"" ??????????????? | | ????????????????" ????????????? | | ????????????????? Y #???????????? | | ?????????????????# # #???????????? | | ?????????????????? / ????????????? | | ??????????????????# # ?????????????? | | ??????????????????# # # #####??????????? | | ??????????????????# ##?????????? | | ??????????????????# ! [ ?????????? | | ?????????# ??????? %!!!= # ?????????? | | ?????????# """?????# !%%[ =# ????????? | | ?????????? """?????# ==%h[ ??????? | | ???????????? ????#### %[[!!# ??????? | | ????##########/#####; ===% ??????? | | ???? !!! ??????? | | ???? !! @ [ %= ??????? | | ??? !! g ???????? | | ??? ; ???????? | | ??? # ????????? | | ?????????## %; ????????? | | ??????????# ;;;"" ;""????????? | | ??????????# ; ?????????? | | ??????????# ###?????????? | | ??????????# ]* #???????????? | | ??????????# #???????????? | | ????????#"" ! #???????????? | | ????????#"" " ######### #???????????? | | ????????#"T " # # ??????????????? | | ????????#"" " """ #?????????????????? | | ????????#"" " /[ """ #?????????????????? | | ????????### # """ #?????????????????? | | ??????????# """" # #?????????????????? | | ########### """ # """ #?????????????????? | | # """" # """ #?????????????????? | | # """" # ! """ #?????????????????? | | ! # """" # #?????????????????? | | # """" # """ #?????????????????? | | "" """ + """" + """ #?????????????????? | | "" """ # # """ #?????????????????? | | "" """ # # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Authchip Count 1 Item Schematics ----------------- Aerolev Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ForceArmoredPlating Manual? 0 Play Time 00:51:00 Cumulative 8.4 hours Start 2025.02.18 @ 19:28:46 End 2025.02.18 @ 20:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 2cbc1f78-5979-4bc6-b722-8493daf5a437