Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 15:24:37 Player: Plonker Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1640) 1640 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 5864 Bonus ------- Follower Combat Kills 204 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 153/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Weapon Cycler Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Compact Battery (200) Advanced ECM Suite Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Weapon Cycler Makeshift System Shield > --- WEAPON ----------- Gauss Cannon Power Maul > --- INVENTORY -------- Heavy Ion Engine Compact Battery Compact Battery Advanced ECM Suite [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 53 | 6 2 13 6 8 4 9 . 5 Power 8 | 1 . 1 1 2 1 1 . 1 Engine 3 | 1 . 1 . 1 . . . . Core 5 | . . . 1 1 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 7 2 . . 3 . 3 Treads 2 | . . . . . . . . 2 Leg 9 | 2 . 3 . . . 3 . 1 Wheel . | . . . . . . . . . Hover 6 | . . 4 2 . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 3 1 4 2 4 . . Device 5 | . . 2 . 2 . 1 . . Storage 4 | 1 . 1 . . . 2 . . Processor 5 | . 1 . . 2 2 . . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 1 2 2 2 1 1 . 1 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 20 | . . 1 2 . 8 2 . 7 Power 3 | . . 1 . . 1 . . 1 Propulsion 10 | . . . 2 . 4 . . 4 Utility 3 | . . . . . 3 . . . Weapon 4 | . . . . . . 2 . 2 Highest Loss Streak 5 | . . 1 2 . 5 2 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 2 5 5 4 4 3 4 4 Power 1 | . 1 2 2 2 1 1 1 1 Propulsion . | . . 2 1 . . . . . Utility 1 | . . . . . 1 1 3 2 Weapon . | . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 9 . 1 1 1 . . Power . | . . . . . . . . . Propulsion 10 | . . 9 . . 1 . . . Utility . | . . . . . . . . . Weapon 2 | . . . . 1 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 97 95 99 97 71 62 92 74 Engine 2 | . 14 9 . 1 . . . . Core 3 | . . . 8 5 6 4 7 2 Leg 8 | . 28 17 . . . 11 23 7 Hover 6 | . . 3 35 30 6 . . . Device 9 | . . 19 18 21 7 . 7 7 Storage 3 | . 14 11 6 . . 5 . . Processor 23 | . 12 11 9 12 28 30 30 30 Hackware 1 | . . . . . . 1 7 7 Protection 2 | . . . 2 7 6 . . . Energy Gun 1 | . 14 3 . . . . . 1 Energy Cannon 1 | . . 7 5 . . . . . Ballistic Gun 3 | . 14 6 . 5 7 . . . Ballistic Cannon 2 | . . 4 5 . . . 7 5 Impact Weapon 5 | . . . . 5 6 6 7 6 Peak Build Rating 46 | 6 9 20 27 41 42 46 46 46 Average Rating 29 | 4 8 15 26 36 33 29 46 35 On Entrance 24 | . 6 9 20 27 41 23 46 46 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 11 13 20 20 23 17 25 25 25 Greatest Support 45 | 20 20 26 32 30 30 45 45 45 Greatest Overweight (x) 5 | . . 2 . . 5 1 . 3 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 20 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 Most Carried 8 | 5 4 8 7 5 5 5 4 5 Average Carried 4 | 1 2 5 5 4 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 4 8 5 5 5 4 4 4 Class Distribution -------------------- 59% | Mutant 25% | Hacker-Mutant 8% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1112 | 215 98 148 . 365 75 70 . 141 Remotely . | . . . . . . . . . Salvage Created 1745 | . 201 331 141 63 303 271 . 435 Parts 96 | . 14 27 15 4 4 10 . 22 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 41 | . . . . . 2 5 . 34 Prevented 5 | . . . . . 2 3 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 50 | . 8 8 6 . 8 9 . 11 Melee 11 | . . . . . 3 6 . 2 Guns 17 | . 8 3 . . 2 . . 4 Cannons 11 | . . 5 2 . . . . 4 AOE 4 | . . . 4 . . . . . Classes Destroyed 11 | . 3 2 1 2 . 2 . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 2 | . 1 . 1 . . . . . Hauler 2 | . . . 1 1 . . . . Recycler 1 | . . . . . . . . 1 Watcher 3 | . . 2 . . . . . 1 Swarmer 27 | . 6 3 3 . 4 3 . 8 Grunt 15 | . 2 4 1 . 4 2 . 2 Sentry 4 | . . 1 2 . . . . 1 Hunter 2 | . . . . . . 2 . . Thief 2 | . . . . . . 2 . . Best Kill Streak 8 | . 5 4 8 2 4 3 . 4 Combat Bots Only 6 | . 5 3 6 . 4 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 464 | . 44 51 46 51 57 75 . 140 Missed 160 | . 19 15 16 28 16 22 . 44 Hits 304 | . 25 36 30 23 41 53 . 96 Melee 4 | . . . . . . 4 . . Projectile 300 | . 25 36 30 23 41 49 . 96 Critical Strikes 8 | . 1 2 . . . 4 . 1 Damage Taken 3207 | . 204 335 379 119 506 621 . 1043 Core 882 | . 23 66 93 24 86 334 . 256 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 947 | . 64 99 110 40 143 182 . 309 Core Remaining (%) 89 | 100 90 83 83 . . . . . Volleys Fired 94 | . 28 21 10 7 8 . . 20 Largest 2 | . 2 2 2 1 1 . . 1 Hottest 101 | . 73 101 101 25 25 . . 80 Shots Fired 146 | . 49 42 20 7 8 . . 20 Gun 95 | . 49 22 . 7 8 . . 9 Cannon 41 | . . 20 10 . . . . 11 Launcher 10 | . . . 10 . . . . . Special . | . . . . . . . . . Kinetic 80 | . 28 21 5 7 8 . . 11 Thermal 56 | . 21 21 5 . . . . 9 Explosive 10 | . . . 10 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 15 12 6 6 14 . . 17 Robot Miss Streak 3 | . 2 2 2 1 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 154 | . 38 31 12 11 16 21 . 25 Core Hits 68 | . 12 15 14 3 4 5 . 15 Critical Kills 5 | . . . . 1 . 2 . 2 Critical Parts Destroyed 15 | . . . . 2 6 6 . 1 Critical Strikes 26 | . 3 1 1 3 6 9 . 3 Burn 3 | . 3 . . . . . . . Blast 2 | . . 1 1 . . . . . Smash 21 | . . . . 3 6 9 . 3 Melee Attacks 48 | . . . . 5 9 26 . 8 Impact 45 | . . . . 5 9 23 . 8 Slashing . | . . . . . . . . . Piercing 3 | . . . . . . 3 . . Sneak Attacks 4 | . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4556 | . 554 539 564 441 490 1092 . 876 Guns 1238 | . 546 228 . 88 131 . . 245 Cannons 693 | . . 310 147 . . . . 236 Explosions 417 | . . . 417 . . . . . Melee 2199 | . . . . 353 359 1092 . 395 Ramming 9 | . 8 1 . . . . . . Kinetic 1063 | . 303 219 86 88 131 . . 236 Thermal 918 | . 243 319 111 . . . . 245 Explosive 367 | . . . 367 . . . . . Electromagnetic . | . . . . . . . . . Impact 2199 | . . . . 353 359 1092 . 395 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 930 | . . . . 200 269 324 . 137 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 930 | . . . . 200 269 324 . 137 Knockbacks 12 | . . . 2 1 2 3 . 4 Impact 9 | . . . . 1 2 3 . 3 Kinetic 3 | . . . 2 . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . 79 . . . . . Shots 4 | . . . 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed 6 | . 3 3 . . . . . . Kicked 6 | . 3 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 183 | . 111 45 76 8 9 20 . 183 Average Temperature 33 | . 32 21 36 6 6 19 . 56 Received Heat Transfer 810 | . 33 138 108 36 189 180 . 126 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . 2 3 3 . 2 Combat Hostiles 7 | . . . . . 3 3 . 1 Parts Fried 14 | . . . . 4 4 4 . 2 Impact Corruptions 31 | . . . . 5 9 13 . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . Heat Transferred 2352 | . 925 666 211 . . . . 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 76 100 . . . . Level 1 2 | . . . 23 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 218 | . 159 121 218 92 . . . . Initial 80 | . . 49 . 80 . . . . Average 50 | . 64 55 89 32 . . . . Influence Increases 1565 | . 199 236 268 100 180 210 . 372 Destroy 0b10 Robot/C 1060 | . 160 160 120 . 160 140 . 320 Destroy 0b10 Robot/NC 55 | . 5 10 10 15 . . . 15 Destroy Leader 188 | . 30 44 32 2 20 40 . 20 Allied During Kill 17 | . . . . . . . . 17 Successful Hack 31 | . 4 4 . 23 . . . . Disable Machine 27 | . . . 27 . . . . . Destroy Structure 52 | . . 3 49 . . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 120 | . . 15 15 60 . 30 . . Influence Decreases 1527 | . 60 375 60 308 180 210 . 334 Entered New Map 218 | . . 90 . 128 . . . . Time Decay 955 | . 60 160 40 131 110 210 . 244 Lost Part 170 | . . 10 20 . 70 . . 70 Lost Ally 20 | . . . . . . . . 20 Purge Threat 164 | . . 115 . 49 . . . . Squads Dispatched 5 | . . 2 1 2 . . . . Investigation 2 | . . . 1 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 10 12 9 7 8 13 . 21 Peak Tracking Total 8 | . 3 5 8 4 4 4 . 5 Tactical Retreats 6 | . . 1 1 2 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 18 | . 1 2 2 8 . . 4 1 Terminals 10 | . 1 2 1 5 . . . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 69 | . 4 5 5 24 . . 30 1 Successful 50 | . 1 2 2 14 . . 30 1 Failed 19 | . 3 3 3 10 . . . . Catastrophic 4 | . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 4 5 2 13 . . 4 . Terminals 29 | . 4 5 2 17 . . . 1 Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 37 | . . 1 . 5 . . 30 1 Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . 3 . Open Door 1 | . . . . . . . . 1 Unreport Threat 4 | . . 1 . 3 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Seal Access 2 | . . . . 2 . . . . Unauthorized Hacks 7 | . 1 1 . 5 . . . . Terminals 7 | . 1 1 . 5 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 6 | . 1 1 . 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 2 7 . . . . Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 11 . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 116 | . . . . 116 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 Total Damage 745 | . . . . . . . . 745 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1486 | . . 381 122 356 627 . . . Sensors 919 | . . . . 292 627 . . . Terrain 990 | . . 381 122 356 131 . . . ECM 6 | . . . . 6 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3217 | 68 217 381 122 356 726 632 119 596 Spaces Moved 2832 | 52 106 215 158 638 493 660 100 410 Core 647 | 9 . . . . 234 394 . 10 Treads 68 | . . . . . . . . 68 Legs 1014 | 43 106 167 . . . 266 100 332 Wheels . | . . . . . . . . . Hover 1103 | . . 48 158 638 259 . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 116 48 48 48 50 120 100 Average Speed 93 | 107 120 119 48 48 136 78 120 128 Slowest Speed 300 | 120 120 190 48 48 300 120 120 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 24 32 23 21 55 60 74 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . 48 . . . . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 48 | . . . 48 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3157 | 63 145 301 184 673 521 723 99 448 Wait 24 | . . 3 . 2 4 15 . . Move 2824 | 51 105 214 157 637 492 659 99 410 Hop . | . . . . . . . . . Pick Up 65 | 6 5 27 5 8 2 9 . 3 Fast Attach 4 | 1 . . . . . 1 . 2 Attach 33 | 5 1 6 5 3 2 9 . 2 Detach 1 | . . . . . 1 . . . Swap 24 | . 2 9 3 5 2 2 . 1 Drop 33 | . 1 18 4 6 1 1 . 2 Fire 94 | . 28 21 10 7 8 . . 20 Melee 48 | . . . . 5 9 26 . 8 Ram . | . . . . . . . . . Kick 6 | . 3 3 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 201 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 619 | -9/Materials | Discovered new exit (range 11) 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Propulsion x2 773 | -8/Materials | Discovered new exit (range 15) 789 | -8/Materials | Entered Factory 789 | -7/Factory | Evolved 2 slots: Utility x2 938 | -7/Factory | Fabricated Enh. Autogun? 1125 | -7/Factory | Discovered new exit (range 16) 1144 | -7/Factory | Identified exit to Lower Caves 1145 | -7/Factory | Entered Lower Caves 1155 | -7/Lower Caves | Learned Factory emergency access door positions 1160 | -7/Lower Caves | Learned 8 Factory zone layouts 1319 | -7/Lower Caves | Lost 5 parts (4n1u) 1815 | -7/Lower Caves | Lost 3 parts (1p2u) 1849 | -7/Lower Caves | Discovered new exit (range 7) 1869 | -7/Lower Caves | Identified exit to Lower Caves 1871 | -7/Lower Caves | Entered another Lower Caves area 1920 | -7/Lower Caves | Learned Factory terminal intel 2022 | -7/Lower Caves | Learned Factory trap positions 2082 | -7/Lower Caves | Core integrity fell below 50% 2476 | -7/Lower Caves | Discovered new exit (range 6) 2495 | -7/Lower Caves | Identified exit to Data Miner 2503 | -7/Lower Caves | Entered Data Miner 2503 | -7/Data Miner | Discovered new exit (range 6) 2526 | -7/Data Miner | Met Data Miner 2563 | -7/Data Miner | Learned location of Section 7 (-2) 2563 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2586 | -7/Data Miner | Received God Mode back door access code from Data Miner 2621 | -7/Data Miner | Identified exit to Proximity Caves 2622 | -7/Data Miner | Entered Proximity Caves 2671 | -6/Proximity Caves | Escorted by Enhanced Grunt 2689 | -6/Proximity Caves | Build established: Hacker-Mutant 2735 | -6/Proximity Caves | Lost 3 parts (1p2n) 3025 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3131 | -6/Proximity Caves | Core integrity fell below 20% 3154 | -6/Proximity Caves | Discovered new exit (range 8) 3176 | -6/Proximity Caves | Identified exit to Factory 3218 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03163_ Autogun fries itself beyond repair. 03163_ VTOL Module fries itself beyond repair. 03176_ EXIT=IDENTIFIED: FACTORY 03200_ H-66 Slayer springs to life. 03200_ Slug penetrates Reinforced Barrier. 03200_ Power Maul destroyed. 03201_ Slug penetrates Reinforced Barrier. 03201_ Lgt. Treads destroyed. 03203_ Slug penetrates Reinforced Barrier. 03203_ Lgt. Treads destroyed. 03204_ Slug penetrates Reinforced Barrier. 03209_ Penetrated by Slug. 03209_ Gatling Laser destroyed. 03210_ Slug penetrates Reinforced Barrier. 03212_ Penetrated by Slug. 03217_ Slug penetrates Reinforced Barrier. 03217_ Identified Enh. Flexi-carbon Leg. 03218_ Slug penetrates Storage Shell. 03218_ Storage Shell breached. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# "??????????????????? | | ???????????????????????# "??????????????????? | | ???????????????????????# % "??????????????????? | | ? ## #####+######+##### """#???????????????? | | ^ #???????????????? | | h @ < #???????????????? | | R h #???????????????? | | ???????### ###+###### "#???????????????? | | ????????????? # "]]#???????????????? | | ????????????# #l # "??#???????????????? | | ????????????# #l # %% "??????????????????? | | ????????????# #l #### %##??????????????????? | | ????????????# # #??# T#??????????????????? | | ????????????# #x #??#%!##??????????????????? | | ????????????# #x #??#! #???????????????????? | | ????????????###########???# %#???????????????????? | | ?????????????????? ??????# #???????????????????? | | ??????????????????? ??????# #???????????????????? | | ???????????????????? ?????# #???????????????????? | | ??????????? ??????? ????# #???????????????????? | | ??????????""" ###++##### #???????????????????? | | ??????????""" % %#???????????????????? | | ??????????""" %% #???????????????????? | | ??????????""" ####### %##+#???????????????????? | | ????????? ?????????# # ??????????????????? | | ???????? ?????????????#% # ????????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????#% # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketGravitonInverter Manual? 0 Play Time 00:51:27 Cumulative 56.8 hours Start 2025.10.26 @ 14:32:17 End 2025.10.26 @ 15:24:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 0 Adventurer 56 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8937c1cf-62c5-48d9-aed1-86426969a18e