Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 00:40:24 Player: Syverlauritz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (576) 576 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2206 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Medium Matter Pod (0) Battle Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Kinecellerator Improved Trap Extractor > --- WEAPON ----------- Barrage Gun Barrage Gun Barrage Gun > --- INVENTORY -------- Micro Nuclear Core Medium Matter Pod Hardened Heavy Armor Plating Battle Rifle Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 32 | 8 4 11 3 5 1 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 1 2 . 2 . Treads 7 | 2 1 2 . 2 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 4 2 . 1 Device 4 | . 1 1 2 . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 11 | 2 2 3 1 3 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 3 1 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 5 | . . 3 . . 5 Average Slot Usage (%) 95 | . 98 91 100 99 80 Engine 11 | . 14 10 11 11 9 Treads 21 | . 28 19 22 22 17 Device 17 | . 12 12 20 22 8 Storage 11 | . 14 13 11 11 10 Ballistic Gun 31 | . 24 31 33 32 30 Naked Turns 25 | . . . . . 25 Heaviest Build 41 | 12 16 25 28 28 41 Greatest Support 45 | 40 40 40 40 45 45 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 2 5 5 5 5 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 5 6 6 4 Class Distribution -------------------- 33% | Gunner 33% | Derelict-Gunner 21% | Mutant 4% | Derelict-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1129 | 234 268 333 89 74 131 Remotely 268 | . 268 . . . . Salvage Created 679 | . 268 333 . . 78 Parts 55 | . 21 28 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 8 10 . . 3 Guns 21 | . 8 10 . . 3 Classes Destroyed 5 | . 3 2 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 4 . . 3 Grunt 8 | . 5 3 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 4 4 . . 3 Combat Bots Only 4 | . 4 4 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2523 | . 334 600 30 . 1559 Core 497 | . 75 8 . . 414 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 73 | . 34 29 1 . 9 Largest 3 | . 2 3 3 . 3 Hottest 84 | . 46 69 69 . 84 Shots Fired 185 | . 68 87 3 . 27 Gun 185 | . 68 87 3 . 27 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 185 | . 68 87 3 . 27 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 9 23 . . 5 Robot Miss Streak 7 | . 5 5 . . 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 107 | . 44 51 . . 12 Core Hits 33 | . 12 14 . . 7 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1484 | . 605 703 . . 176 Guns 1475 | . 605 703 . . 167 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 1475 | . 605 703 . . 167 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 116 | . 28 28 34 . 116 Average Temperature 19 | . 8 7 17 . 50 Received Heat Transfer 312 | . 72 114 . . 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 390 | . 308 390 73 . . Average Influence 156 | . 170 234 73 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 70 | 100 72 45 100 . . Level 1 29 | . 27 54 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 2 . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 15 13 . . 15 Peak Tracking Total 12 | . 5 4 . . 12 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 3 1 . . Successful 4 | . 1 2 1 . . Failed 4 | . 3 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2467 | 130 334 449 233 1021 300 Spaces Moved 1414 | 84 143 192 137 650 208 Core 57 | 6 . . . . 51 Treads 1335 | 56 143 192 137 650 157 Legs . | . . . . . . Wheels 22 | 22 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 50 Average Speed 150 | 133 160 162 160 153 127 Slowest Speed 180 | 160 160 180 160 160 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 32 18 53 71 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1638 | 103 197 283 151 680 224 Wait 49 | . 2 37 . 10 . Move 1409 | 83 142 191 136 649 208 Hop . | . . . . . . Pick Up 40 | 10 8 10 6 6 . Fast Attach 4 | . 1 2 . 1 . Attach 25 | 8 3 8 2 3 1 Detach 6 | 2 2 1 . 1 . Swap 3 | . . 1 1 1 . Drop 26 | . 5 4 5 9 3 Fire 73 | . 34 29 1 . 9 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Discovered new exit (range 4) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 529 | -9/Materials | Repaired Autogun 659 | -9/Materials | Lost 3 parts (1p1n1w) 669 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Entered Mines 925 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1124 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1147 | -9/Mines | Entered Zion 1228 | -7/Zion | Build established: Gunner 1316 | -7/Zion | Learned Factory security intel 1731 | -7/Zion | Learned location of Quarantine (-3) 1769 | -7/Zion | Learned 4 Factory zone layouts 1799 | -7/Zion | Build established: Derelict-Gunner 2147 | -7/Zion | Discovered new exit (range 14) 2168 | -7/Zion | Entered Proximity Caves 2438 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2441 | -6/Proximity Caves | Core integrity fell below 50% 2460 | -6/Proximity Caves | Spotted B-75 Beast 2466 | -6/Proximity Caves | Core integrity fell below 20% 2468 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Slug penetrates Wall. Hrd. Heavy Armor Plating destroyed. Slug penetrates Wall. Penetrated by Slug. G-50 Soldier destroyed. Slammed into B-48 Gladiator. Acquired 53 matter. Slammed into B-48 Gladiator. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Adv. Treads destroyed. Penetrated by Slug. L-41 Fighter springs to life. Barrage Gun destroyed. Slammed into L-41 Fighter. Hvy. Ion Engine destroyed. Carbon-fiber Leg fries itself beyond repair. Barrage Gun destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Barrage Gun destroyed. Dropped Sml. Storage Unit. 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BB ?????????????? | | #????????## #???? ### ????????????? | | #?????#### ##????# #?? ????????????? | | ##???## #?????# ### #?? ????????????? | | #???# #????? #?? #???????????????? | | #??## ## #???? #??? #???????????????? | | ##### ### ##???? ????????????????????? | | ### ##?# #????? ????????????????????? | | ##??# ## #?????? ?????????????????????? | | ##???# ##?##???????????????????????????????? | | ##????###???????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ####????????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 254 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Robot Respite Use The Force Challenges ------------ None Game ------ Seed SmallRagnarokClaw Manual? 0 Play Time 00:37:06 Cumulative 12.6 hours Start 2020.01.04 @ 00:04:38 End 2020.01.04 @ 00:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27194916-01f1-4af0-ae8e-62e02f7735b5