Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 15:17:25 Player: KURIIRI Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (424) 2120 Value Destroyed (17943) 17943 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5406) 5406 TOTAL SCORE: 33429 Bonus ------- High Alert Combat Kills 3491 Follower Combat Kills 446 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Improved Heavy Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Experimental Target Analyzer Improved Kinecellerator Improved Heavy Armor Plating Improved Focal Shield System Shield > --- WEAPON ----------- Coil Gun Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Matter Compressor Kinecellerator Improved Weapon Cycler Improved Heavy Armor Plating Hacking Suite Heavy Dispersion Rifle Phase Cannon Advanced EMP Blaster Improved Proton Missile Launcher Improved Datajack Power Maul Power Sword Dirty Bomb Trap Dirty Bomb Trap [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . . . . . . 2 . . . . . . 1 . Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Parts Attached 176 | 3 8 3 16 . 1 1 21 8 5 5 6 . 5 . 4 28 14 20 2 5 4 6 11 . Power 13 | . 2 . . . . . 2 . . . 1 . 1 . 1 2 . 4 . . . . . . Engine 8 | . 2 . . . . . 1 . . . 1 . 1 . . . . 3 . . . . . . Core 4 | . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 34 | 2 1 1 3 . . . 7 2 2 . 1 . 1 . 1 3 2 3 . . . 3 2 . Treads 20 | 2 . 1 2 . . . 6 2 2 . . . 1 . 1 . 1 2 . . . . . . Leg 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Wheel 10 | . 1 . 1 . . . 1 . . . 1 . . . . 2 1 1 . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | 1 3 . 4 . . 1 3 4 1 1 2 . 2 . 1 8 4 8 2 2 3 2 6 . Device 23 | 1 1 . . . . . . . . . . . 1 . 1 4 2 4 1 . 1 2 5 . Storage 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Processor 6 | . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . . . Hackware 6 | . . . 1 . . . 1 . 1 1 . . . . . 1 . 1 . . . . . . Protection 20 | . . . 3 . . 1 2 4 . . 1 . 1 . . 2 2 . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 2 2 9 . 1 . 9 2 2 4 2 . 1 . 1 15 8 5 . 3 1 1 3 . Energy Gun 34 | . 2 1 6 . 1 . 2 . . . . . . . . 10 7 5 . . . . . . Energy Cannon 9 | . . . 3 . . . 3 1 2 . . . . . . . . . . . . . . . Ballistic Gun 19 | . . . . . . . . . . 4 1 . 1 . 1 5 . . . 3 . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . 2 1 . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 18 | . 1 . 3 . 1 . 3 . . . . . . . . 1 . 8 . . . . 1 . Parts Lost 44 | . . 2 3 . . . 1 . . 2 . . . . 4 3 7 3 5 3 . . 1 10 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 1 1 . . . 1 . . . . . . . . 1 1 1 1 . . . . 1 Utility 15 | . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 2 . . 1 6 Weapon 20 | . . 1 1 . . . . . . 1 . . . . 3 1 4 2 3 1 . . . 3 Highest Loss Streak 7 | . . 2 1 . . . 1 . . 1 . . . . 3 1 4 1 4 2 . . 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Average Backups 16 | 4 7 14 15 18 19 20 19 19 19 19 18 18 17 17 17 17 17 18 16 13 16 16 15 14 Power . | 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 . 1 1 1 1 1 . Propulsion 3 | 2 2 3 4 5 4 4 4 3 4 6 6 7 7 7 6 4 1 1 1 1 1 1 2 2 Utility 5 | . . 1 3 6 6 7 6 7 7 5 5 6 5 5 5 4 5 6 6 5 5 5 5 5 Weapon 7 | 1 3 7 6 6 7 8 7 8 7 7 5 5 5 5 4 7 10 10 7 6 8 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | 7 3 . 4 . . . 5 3 . 2 1 . 1 . . 8 . 2 1 . . 1 . 11 Power 4 | 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion 13 | 3 . . . . . . 3 . . . . . . . . 4 . . . . . . . 3 Utility 13 | 1 . . . . . . 1 3 . . 1 . . . . 1 . . . . . 1 . 5 Weapon 19 | 2 2 . 4 . . . 1 . . 2 . . 1 . . 3 . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 97 100 92 88 98 98 99 99 94 92 92 92 83 90 88 86 93 86 88 88 85 63 Engine 5 | . 13 14 10 11 11 11 6 . 5 9 7 7 7 7 6 . . 4 6 6 6 6 4 4 Core 1 | . . . . . . . 2 8 3 . . . . . . 3 5 1 . . . . . . Treads 13 | . 22 13 21 22 22 22 18 27 26 27 12 7 7 7 7 4 2 6 13 13 13 8 . . Wheel 4 | . 5 14 11 11 11 11 8 . . . 4 7 7 7 7 6 6 5 3 . . . 5 4 Device 8 | . 14 14 4 . . . . . . . . . 1 7 7 18 19 13 15 13 11 13 13 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 4 Processor 2 | . . . . . . . . . . . 3 7 7 7 2 3 . 2 6 6 7 6 5 4 Hackware 9 | . . . 10 11 11 11 18 18 18 17 10 7 7 7 7 7 6 9 6 6 6 6 5 4 Protection 9 | . . . 6 11 11 11 17 18 18 18 15 15 13 7 7 7 11 6 7 8 8 6 4 4 Energy Gun 7 | . 16 27 12 . 7 11 4 . . . . . . . . 13 23 24 19 1 . . . . Energy Cannon 2 | . . . 8 11 3 . 11 9 12 4 . . . . . . . . . . . . . . Ballistic Gun 11 | . 11 . . . . . . . . 4 28 30 30 30 24 11 . . 5 23 25 25 28 18 Launcher 1 | . . . . 11 3 . . 5 1 6 1 . . . 1 . . . . . . . . . Peak Build Rating 96 | 9 14 14 21 21 33 33 38 46 48 50 57 57 59 55 57 77 74 77 67 66 68 75 96 96 Average Rating 52 | 7 10 12 18 21 28 33 30 41 46 48 56 57 57 55 52 72 68 72 64 61 67 70 88 69 On Entrance 47 | 6 9 12 13 20 21 33 33 34 46 48 49 57 57 55 55 57 74 70 67 60 66 68 74 96 Avg Prop Armor Cover (%) 8 | . 14 14 16 14 14 15 11 . . . 4 4 4 7 7 4 5 5 9 . . . 2 2 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 98 | 13 55 58 64 66 66 64 77 89 90 87 81 81 82 76 82 91 86 87 85 84 88 88 98 98 Greatest Support 88 | 40 40 16 40 16 16 16 66 74 88 88 88 28 28 28 28 28 28 60 40 40 40 45 45 28 Greatest Overweight (x) 27 | . 3 3 3 4 4 3 4 1 1 . 2 2 2 2 2 3 3 27 5 2 2 2 9 3 Average Overweight (x) 2 | . 1 3 2 4 3 3 3 1 . . 1 2 2 2 2 2 2 2 3 1 1 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 11 15 18 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 14 15 18 19 20 19 19 19 19 19 20 19 19 19 18 19 19 18 17 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 11 13 18 19 20 20 20 20 20 19 20 20 19 19 16 20 20 19 18 20 20 20 20 5 Class Distribution -------------------- 19% | Tank 19% | Hacker-Mutant 16% | Mutant 15% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Commander-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Matter Collected 7523 | 254 454 49 342 166 . 10 383 564 174 410 507 4 498 . 450 1234 337 341 115 232 57 432 366 144 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19303 | 94 587 549 1649 157 . 373 1203 1399 1223 744 679 . 796 . 722 3793 1898 1547 630 150 . 400 489 221 Parts 834 | 7 34 22 80 9 . 17 61 59 55 38 36 . 34 . 25 155 70 67 9 7 . 20 25 4 Haulers Intercepted 16 | . 2 . 5 . . . 6 . 1 . . . . . . 2 . . . . . . . . Recyclers Shooed 9 | . 1 . 1 . . . . . . . 2 . . . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . . . . 20 . 19 . . . 8 17 . 21 . . Prevented 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 331 | . 8 14 27 13 . 8 22 36 18 21 9 . 14 . 10 48 34 20 10 4 . 7 7 1 Melee 7 | . . . . . . . . 3 1 . . . . . . . . 3 . . . . . . Guns 175 | . 8 11 15 . . 8 4 . . 3 9 . 14 . 8 41 18 15 8 3 . 7 2 1 Cannons 40 | . . . 7 2 . . 9 6 12 4 . . . . . . . . . . . . . . AOE 67 | . . 3 5 11 . . 8 20 . 11 . . . . . 1 3 . . . . . 5 . Classes Destroyed 24 | 2 7 . 2 1 . 1 . 1 1 2 1 . 1 . . 2 . . 1 . . 1 . 1 Worker 13 | . 2 1 2 . . . 1 . 2 . 1 . . . . 2 . 1 . . . . 1 . Builder 9 | . . . . . . . . . 3 . . . . . . 4 . 2 . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 6 . 1 . . . . . . 2 . . . . . . . . Recycler 13 | 1 1 2 1 . . . . . . . 2 . . . . 3 . 2 . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Mechanic 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 11 | . 1 . 4 . . . . . 1 . 1 . . . . 3 . 1 . . . . . . Watcher 22 | . 3 . 3 . . . 3 . 2 1 . . . . . 5 . 3 . . . . 2 . Swarmer 68 | . 3 7 3 4 . 1 9 15 . 5 1 . . . . 4 . 5 . 3 . 4 4 . Cutter 6 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 155 | . 5 7 16 8 . 4 9 12 12 9 3 . 7 . 6 28 17 6 4 . . . 2 . Brawler 16 | . . . . 1 . 1 1 . 1 . 1 . . . 3 2 1 3 2 . . . . . Duelist 12 | . . . 1 . . 1 . 5 . . 2 . . . . . 1 . 2 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 37 | . . . 7 . . . 3 3 4 1 . . . . 1 5 8 4 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 10 | . . . . . . 1 . . 1 1 . . . . . 1 3 . . 1 . 2 . . Programmer 13 | . . . . . . . . . . 3 1 . . . . 5 1 2 . . . . 1 . Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Thug 7 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 4 4 5 9 . 5 4 7 7 3 3 . 5 . 3 5 4 4 4 3 . 4 7 1 Combat Bots Only 9 | . 3 3 4 9 . 5 4 7 2 3 3 . 5 . 3 5 4 3 4 3 . 4 6 1 Max Kills in Single Turn 5 | 1 1 2 2 3 . 1 3 3 5 3 2 . 2 . 2 2 2 2 2 3 . 2 2 1 Gunslinging 2 | . . . 1 . . . . . . . . . 1 . . 1 . . 1 2 . . . . Exploded 3 | . . 2 1 3 . . 3 3 . 3 . . . . . 1 2 . . . . . 2 . Melee 1 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Hostile Shots Fired 1388 | . 30 36 95 15 . 7 44 106 78 63 43 . 45 . 63 268 194 109 55 24 . 49 26 38 Missed 407 | . 6 12 30 5 . 1 15 32 21 15 9 . 11 . 23 88 68 27 17 8 . 14 5 . Hits 981 | . 24 24 65 10 . 6 29 74 57 48 34 . 34 . 40 180 126 82 38 16 . 35 21 38 Melee 66 | . . . . . . . . 2 1 2 2 . . . 3 . 7 4 7 . . . . 38 Projectile 915 | . 24 24 65 10 . 6 29 72 56 46 32 . 34 . 37 180 119 78 31 16 . 35 21 . AOE 6 | . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . . Critical Strikes 60 | . . 1 2 . . . . 1 2 3 3 . 1 . 4 7 7 4 2 . . . 2 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 16856 | . 279 342 916 119 . 80 555 1172 844 854 517 . 604 . 843 2573 1745 1340 904 364 . 531 596 1678 Core 2573 | . 50 94 167 12 . 8 31 148 124 47 15 . 77 . 85 177 261 88 63 20 . 90 49 967 Absorbed by Shields 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . Ignored by Resistances 277 | . . . . . . . . 46 40 . . . . . . 191 . . . . . . . . Regen/Repaired (Parts) 2687 | . . . 136 . . . . . 376 . . . . . . 204 . 620 . . . . 1351 . Core Remaining (%) 53 | 100 . 42 . . . 53 . . . 36 . . . . 74 . . . . . . 17 . . Volleys Fired 856 | 4 51 34 86 15 . . 53 72 31 52 28 . 28 . 34 125 111 42 23 10 . 25 16 16 Largest 5 | 2 2 2 2 1 . . 2 2 2 2 4 . 4 . 4 4 4 4 4 4 . 4 5 5 Hottest 324 | 40 112 112 112 56 . . 138 138 138 138 112 . 117 . 117 300 315 324 310 135 . 120 150 150 Shots Fired 2187 | 8 102 65 163 15 . 22 100 81 55 70 98 . 112 . 99 476 258 136 76 36 . 100 57 58 Gun 1872 | 8 102 62 120 . . 22 29 11 . 31 96 . 112 . 95 476 248 136 76 36 . 100 54 58 Cannon 219 | . . . 39 3 . . 63 42 55 17 . . . . . . . . . . . . . . Launcher 96 | . . 3 4 12 . . 8 28 . 22 2 . . . 4 . 10 . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 864 | 8 58 . . . . . . . . 31 96 . 112 . 95 209 . 2 10 31 . 100 54 58 Thermal 753 | . 44 62 66 . . 22 29 6 . . . . . . . 216 173 64 66 5 . . . . Explosive 31 | . . 3 4 12 . . 8 . . 4 . . . . . . . . . . . . . . Electromagnetic 539 | . . . 93 3 . . 63 75 55 35 2 . . . 4 51 85 70 . . . . 3 . Robot Hit Streak 33 | 5 10 9 26 5 . 10 18 23 12 8 19 . 16 . 25 12 30 18 17 12 . 33 5 13 Robot Miss Streak 6 | 1 3 3 6 1 . 1 2 2 3 2 2 . 2 . 3 3 5 5 3 3 . 3 6 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 1 . . . . . 1 1 1 Secondary Targets 27 | . 1 3 1 . . . . . . 1 . . 4 . . 8 2 2 3 2 . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . . . . 1 . . 1 . . 1 1 1 2 2 . . . . Autonomous 28 | . . . . . . 22 6 . . . . . . . . . . . . . . . . . Shots Hit Robots 1450 | 6 66 43 108 5 . 19 74 54 51 41 68 . 79 . 76 301 144 91 60 26 2 70 21 45 Core Hits 718 | 3 26 23 56 17 . 10 42 34 39 28 30 . 31 . 27 140 82 52 28 8 . 18 19 5 Critical Kills 16 | . . . . . . . . . . 1 1 . 1 . . 7 . 1 1 1 . 1 1 1 Critical Parts Destroyed 34 | . . . . . . . . 6 3 2 4 . 2 . 2 5 . . . . . 6 3 1 Critical Strikes 107 | . 2 5 2 . . . 1 6 4 3 6 . 3 . 3 24 10 6 6 2 . 8 4 12 Burn 38 | . 2 5 1 . . . 1 . . . . . . . . 10 10 3 5 1 . . . . Destroy 54 | . . . . . . . . . . 1 6 . 3 . 3 14 . 1 1 1 . 8 4 12 Corrupt 4 | . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . Smash 11 | . . . . . . . . 6 3 2 . . . . . . . . . . . . . . Melee Attacks 109 | . . . . . . . 8 21 23 16 . . . . . 3 22 10 . . 2 4 . . Impact 71 | . . . . . . . 8 21 23 16 . . . . . 3 . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . 22 10 . . . 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 2 . . . . . . . . . . . 2 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41209 | 77 905 961 2783 1135 . 586 2299 2995 2439 1956 1626 . 1874 . 1911 6916 3919 2383 1458 497 . 1510 1075 1904 Guns 27651 | 77 905 650 1360 . . 586 531 109 . 384 1548 . 1874 . 1695 6807 3347 1932 1458 497 . 1232 755 1904 Cannons 4096 | . . . 586 38 . . 1226 679 1221 346 . . . . . . . . . . . . . . Explosions 7509 | . . 303 832 1097 . . 542 1816 496 1007 78 . . . 216 109 572 121 . . . . 320 . Melee 1940 | . . . . . . . . 391 722 219 . . . . . . . 330 . . . 278 . . Ramming 13 | . . 8 5 . . . . . . . . . . . . . . . . . . . . . Kinetic 13611 | 77 471 . . . . . . . . 384 1548 . 1874 . 1695 3159 . 21 86 405 . 1232 755 1904 Thermal 12297 | . 434 650 871 . . 586 592 323 . 87 . . . . . 3361 2737 1110 1372 92 . . 82 . Explosive 2827 | . . 303 514 1097 . . 481 . . 432 . . . . . . . . . . . . . . Electromagnetic 10521 | . . . 1393 38 . . 1226 2281 1717 834 78 . . . 216 396 1182 922 . . . . 238 . Impact 1332 | . . . . . . . . 391 722 219 . . . . . . . . . . . . . . Slashing 608 | . . . . . . . . . . . . . . . . . . 330 . . . 278 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 8 . . . . 4 5 1 4 10 10 10 . 1 1 Average Corruption 4 | . . . . . . . . . . 7 . . . . 4 3 1 1 6 10 10 . 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . . . 26 . . . . 10 31 2 28 24 37 5 . . 2 Message Errors 46 | . . . . . . . . . . 9 . . . . 4 8 . 8 8 8 1 . . . Matter Fused 34 | . . . . . . . . . . 4 . . . . . 7 . 8 4 9 1 . . 1 Heat Flow Errors 18 | . . . . . . . . . . 3 . . . . 2 2 1 3 4 3 . . . . Energy Discharges 16 | . . . . . . . . . . 3 . . . . 2 1 . 3 3 3 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 2 1 . . 1 1 . . . . Data Loss (minor) 14 | . . . . . . . . . . 2 . . . . . 3 . 1 . 6 2 . . . Data Loss (major) 9 | . . . . . . . . . . 4 . . . . . 2 . . . 3 . . . . Misfires 12 | . . . . . . . . . . 1 . . . . . 4 1 3 1 2 . . . . Alerts 5 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 . 1 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1053 | . . 20 51 13 . . 44 288 352 97 4 . . . . . 43 29 . . . 112 . . Projectiles 82 | . . . . . . . 17 45 18 2 . . . . . . . . . . . . . . Explosions 215 | . . 20 51 13 . . 27 5 . 23 4 . . . . . 43 29 . . . . . . Melee 756 | . . . . . . . . 238 334 72 . . . . . . . . . . . 112 . . Knockbacks 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . 4 48 13 . . 37 23 . 29 . . . . 6 . 70 57 . . . . . . Shots 12 | . . . 2 1 . . 1 2 . 2 . . . . 1 . 2 1 . . . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 192 127 396 34 . . 397 410 387 297 291 . 391 . 23 359 342 527 541 204 . . 102 48 Average Temperature 110 | . 61 46 97 12 . . 136 98 141 75 102 . 154 . 12 147 129 203 149 106 . . 39 14 Received Heat Transfer 4500 | . 126 129 387 42 . 36 135 228 468 150 198 . 315 . 288 859 408 293 225 24 . 36 153 . Effects 24 | . . . 3 . . . 6 3 3 4 . . 2 . . . 2 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 1 . . . 2 . . 2 . . . . . . 1 . . . . . . . Interference 14 | . . . 1 . . . 4 2 2 2 . . 2 . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 27 | . . . . . . . 1 7 7 3 . . . . 2 . 7 . . . . . . . Combat Hostiles 24 | . . . . . . . 1 7 5 3 . . . . 2 . 6 . . . . . . . Parts Fried 64 | . . . 9 . . . 4 17 11 4 3 . . . 1 . 11 4 . . . . . . Impact Corruptions 19 | . . . . . . . . 6 9 4 . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . . . . . . . . 7 7 3 3 1 . . . . Combat Hostiles 18 | . . . . . . . . . . . . . . . . 6 7 2 2 1 . . . . Parts Melted 86 | . . 5 2 . . 1 3 . . . . . . . . 38 14 5 14 4 . . . . Heat Transferred 29338 | . 1221 1998 2115 . . 740 1012 385 . 150 . . . . . 8131 7075 2536 3575 300 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 5 . . . 1 5 1 2 . . . . . 1 2 1 . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Maximum Alert Level 5 | . . . 2 2 . 1 1 4 3 4 2 . . . . 3 5 4 . . . . 1 . Low Security (%) 32 | 100 100 100 48 . . 78 66 11 . . . . . . . 25 . . . . . . 91 100 Level 1 12 | . . . 23 66 . 21 33 29 . . . . . . . 11 . . . . . . 8 . Level 2 17 | . . . 27 33 . . . 14 41 23 100 . . . . 17 1 . . . . . . . Level 3 26 | . . . . . . . . 26 58 45 . . . . . 45 24 84 . . . . . . Level 4 8 | . . . . . . . . 18 . 31 . . . . . . 47 15 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . 26 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1953 | 10 60 110 499 476 . 219 374 1352 819 1256 664 . . . . 951 1953 1149 . . . . 318 110 Initial 1014 | . . . 30 165 . . 69 40 659 454 659 . . . . 51 672 1014 . . . . 42 106 Average 524 | 2 15 35 228 356 . 173 143 643 667 933 557 . . . . 515 1363 927 . . . . 34 50 Influence Increases 12206 | 10 285 385 968 442 . 329 935 1362 684 842 281 . 190 . 377 1919 1371 745 225 138 . 262 438 18 Destroy 0b10 Robot/C 6740 | . 160 280 540 260 . 200 580 720 360 420 160 . 140 . 220 960 700 400 200 100 . 200 140 . Destroy 0b10 Robot/NC 460 | 10 50 15 75 . . . 50 . 50 5 25 . . . . 100 . 45 5 . . 5 25 . Destroy Leader 1194 | . 50 50 176 40 . 40 118 40 116 30 20 . 20 . 30 224 40 96 20 30 . 30 24 . Allied During Kill 212 | . . . . 12 . 88 55 . . 3 . . . . 7 . 12 . . 8 . 27 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Successful Hack 241 | . 23 . 20 . . . 15 . 3 17 12 . . . . 77 14 46 . . . . 14 . Disable Machine 675 | . . . 45 60 . . 30 120 105 45 15 . . . . 90 60 90 . . . . 15 . Anti-Garrison Action 1400 | . . . . . . . . 400 . 150 . . . . . 400 300 . . . . . 150 . Destroy Structure 734 | . 2 25 52 70 . 1 72 82 5 97 4 . . . . 23 185 38 . . . . 60 18 Lose Combat Pursuer 540 | . . 15 60 . . . 15 . 45 75 45 . 30 . 120 45 60 30 . . . . . . Influence Decreases 12206 | 10 285 306 621 579 289 150 1052 72 1337 285 977 502 248 . 294 1042 398 1811 722 508 . 195 200 323 Entered New Map 4342 | . . . 49 261 289 . 110 22 693 245 597 208 12 . . 32 288 919 322 71 . . 25 199 Time Decay 6133 | 10 285 286 542 318 . 130 512 . 494 . 380 294 236 . 247 670 . 562 350 407 . 155 175 80 Lost Part 361 | . . 20 30 . . . 10 . . 20 . . . . 27 30 70 30 50 30 . . . 44 Lost Ally 320 | . . . . . . 20 120 50 . 20 . . . . 20 10 40 . . . . 40 . . Purge Threat 1050 | . . . . . . . 300 . 150 . . . . . . 300 . 300 . . . . . . Squads Dispatched 48 | . 1 1 6 1 . . 3 . 6 . 3 . . . 1 15 . 7 . . . . 4 . Investigation 11 | . 1 1 1 . . . 2 . . . . . . . . 4 . 2 . . . . . . Extermination 9 | . . . . . . . . . . . 1 . . . . 5 . 2 . . . . 1 . Reinforcement 13 | . . . 5 . . . 1 . 3 . . . . . . 4 . . . . . . . . Assault 11 | . . . . 1 . . . . . . 2 . . . 1 2 . 3 . . . . 2 . Garrison 4 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Distress Signals 8 | . . . 1 . . . 3 . 1 . 1 . . . . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 438 | . 17 16 35 14 . 9 41 35 25 19 23 . 16 . 20 64 41 26 10 5 . 7 9 6 Peak Tracking Total 8 | . 4 3 3 6 . 3 5 8 4 6 5 . 4 . 6 4 5 4 6 3 . 4 5 5 Tactical Retreats 24 | . . 1 3 . . . 1 . 2 2 2 . 2 . 4 3 2 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Traps Triggered 24 | . 1 . 2 . . . 2 6 1 1 1 . . . . . 7 1 . . . . 2 . Indirectly 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . . 8 2 . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . 2 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Machines Disabled 62 | . . . 3 4 . . 2 15 7 6 1 . . . 1 6 9 6 . . . . 2 . Max in Single Turn 4 | . . . 1 3 . . 1 1 2 1 1 . . . 1 1 1 4 . . . . 1 . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . Garrison Relay 12 | . . . . . . . . 5 . 3 . . . . . . 4 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Machines Accessed 91 | . 7 1 7 . 2 1 11 3 10 5 4 . 1 4 . 19 2 9 . 1 . . 4 . Terminals 56 | . 7 . 5 . . 1 7 3 6 5 2 . 1 . . 8 2 7 . . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 11 | . . . 1 . . . 1 . 2 . . . . . . 3 . 2 . . . . 2 . Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . 1 . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . . . 3 . . . . . . . . Total Hacks 277 | . 16 1 29 . 7 3 31 6 34 10 11 . 1 27 . 49 4 26 . 1 . . 21 . Successful 166 | . 11 1 21 . 7 . 25 3 21 2 4 . 1 27 . 18 2 9 . 1 . . 13 . Failed 106 | . 5 . 7 . . 3 5 3 12 8 6 . . . . 30 2 17 . . . . 8 . Catastrophic 17 | . . . . . . . . 2 1 2 1 . . . . 7 1 3 . . . . . . Database Lockouts 5 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . Manual 136 | . 14 . 22 . 1 3 21 3 17 1 6 . . . . 22 2 17 . . . . 7 . Terminals 164 | . 16 . 23 . . 3 24 6 22 10 6 . 1 . . 23 4 19 . . . . 7 . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Repair Stations 45 | . . . 4 . . . 2 . 9 . . . . . . 9 . 7 . . . . 14 . Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzers 15 | . . . 2 . . . 3 . 2 . 4 . . . . 4 . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . . . . 8 . . . . . . . . Terminal Hacks 75 | . 4 1 7 . 7 . 10 3 2 2 . . 1 27 . 6 2 2 . 1 . . . . Record 19 | . . . . . 7 . . . . . . . 1 11 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 6 | . 3 . . . . . 2 . . . . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . Unreport Threat 7 | . . . . . . . 2 . 1 . . . . . . 2 . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 28 | . . . 4 . . . 2 . 8 . . . . . . 1 . 4 . . . . 9 . Scan Component 15 | . . . 2 . . . 1 . 4 . . . . . . 1 . 2 . . . . 5 . Repair 13 | . . . 2 . . . 1 . 4 . . . . . . . . 2 . . . . 4 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . . 3 . 1 . 2 . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 50 | . 7 . 9 . . . 9 . 9 . 1 . . . . 8 . 3 . . . . 4 . Terminals 46 | . 7 . 9 . . . 8 . 9 . 1 . . . . 5 . 3 . . . . 4 . Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 2 . . . 1 . 2 . 1 . . . . 2 . 2 . . . . 2 . Operators 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Skim 27 | . 5 . 5 . . . 5 . 6 . . . . . . 3 . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 5 . . 1 8 2 8 4 2 . . . . 17 2 8 . . . . 3 . Full Trace Events 6 | . . . 1 . . 1 . . 1 . . . . . . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 5 . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 1 . . . . . . 8 . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . Parts Repaired 12 | . . . 2 . . . . . 4 . . . . . . . . 2 . . . . 4 . Time 629 | . . . 89 . . . 38 . 208 . . . . . . . . 80 . . . . 214 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 48 | . . . . . . . . 19 . 10 . . . . . . 16 . . . . . 3 . Machine Destruction 48 | . . . . . . . . 19 . 10 . . . . . . 16 . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . 2 . . 1 1 . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Total Allies 23 | . . . . 4 3 . 1 2 . 1 . . 2 . . 1 3 . 1 . 5 . . . Largest Group 7 | . . . . 4 7 7 6 2 . 1 . . 2 2 2 1 3 . 1 1 6 6 . . Highest-Rated Group 167 | . . . . 71 108 108 100 64 . 39 . . 62 62 62 26 129 . 29 29 167 167 . . Highest-Rated Ally 51 | . . . . 31 31 31 31 39 . 39 . . 31 31 31 26 51 . 29 29 31 31 . . Initial Warlord ECA Mod 24 | . . . . . . . . . 12 12 16 16 16 16 15 15 15 24 24 24 24 23 23 23 Total Orders 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 169 | . . . . 4 . 17 52 12 . 14 . . . . 18 . 17 . . 10 . 25 . . Total Damage 2909 | . . . . 87 . 179 620 267 . 267 . . . . 259 . 444 . . 181 . 605 . . Kills 15 | . . . . . . 2 7 . . . . . . . 1 . 1 . . 1 . 3 . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Active Infowar (turns) 2124 | 17 523 . . . . . . . . . . . . . . . 313 478 . . 793 . . . Optics 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . Terrain 540 | 17 523 . . . . . . . . . . . . . . . . . . . . . . . Decoding 793 | . . . . . . . . . . . . . . . . . . . . . 793 . . . Jamming 780 | . . . . . . . . . . . . . . . . . 313 467 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 6 | . 3 . . . . . 2 . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . . 1 2 . 3 . . . 1 2 2 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Turns Passed 26735 | 41 1085 812 1553 709 654 264 1452 1526 1318 1079 891 647 582 119 671 3007 1517 1678 793 1108 3020 1057 952 200 Spaces Moved 12657 | 16 477 460 689 448 449 179 747 532 409 526 539 496 316 92 412 1689 712 906 362 406 932 341 444 78 Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Treads 3674 | 15 312 . 1 . . . 18 532 409 526 175 . . . . 15 . 13 129 406 932 191 . . Legs 172 | 1 . . . . . . . . . . . . . . . . . . . . . 150 21 . Wheels 8810 | . 165 460 688 448 449 179 729 . . . 364 496 316 92 412 1674 712 892 233 . . . 423 78 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 145 145 135 150 135 135 135 225 160 160 130 130 130 130 130 130 115 130 165 240 240 190 130 145 Average Speed 168 | 157 154 145 139 150 139 135 148 225 202 160 139 130 130 130 130 132 136 144 191 261 319 263 148 145 Slowest Speed 1400 | 160 160 145 240 150 150 135 225 230 230 160 160 130 130 130 130 240 145 1400 240 320 320 320 260 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 94 73 67 91 91 44 59 75 39 68 15 68 55 75 60 52 78 30 59 63 86 71 16 39 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 17 | . . 1 2 1 1 . 3 . 3 . . 2 . 1 . . . . . . 3 . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 . 1 . 1 1 . . 1 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 . . 1 . 1 . . . . . . 1 1 . . . . 1 1 1 1 . . Scrap Searched 19 | . . 1 . 2 . . . . . . . 4 1 . 4 . . . . 2 4 1 . . Spaces Dug 59 | . . 12 9 . . . 6 1 5 15 . . . . . 3 8 . . . . . . . Terrain Destroyed 533 | . . 30 60 105 . 1 94 65 5 53 1 . 1 . 4 18 11 33 1 2 . 4 35 10 Melee 26 | . . . . . . . 6 1 5 3 . . . . . 3 8 . . . . . . . Projectile 68 | . . . . . . 1 1 . . 2 1 . . . 3 6 . 6 1 2 . 2 33 10 AOE 435 | . . 30 60 105 . . 87 64 . 48 . . . . . 9 3 27 . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Was Total 16211 | 25 723 539 1111 470 478 201 986 740 796 660 614 498 419 91 474 2147 1019 1157 404 429 973 430 700 127 Wait 1946 | . 171 37 281 6 4 22 118 72 314 38 28 3 26 . 17 250 103 146 7 3 29 34 205 32 Move 12636 | 15 476 459 688 447 448 178 747 531 409 524 538 495 315 91 411 1689 711 905 361 405 931 340 444 78 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | . 10 4 14 1 3 . 12 7 5 7 4 . 2 . 2 20 6 8 3 6 1 3 5 . Fast Attach 76 | 1 3 . 10 . 1 . 5 . 4 1 1 . 2 . 2 9 9 10 2 . 3 4 9 . Attach 52 | 2 . 2 6 . . . 4 1 2 3 2 . 1 . 3 6 7 4 4 4 . . 1 . Detach 8 | . . . . . . . 1 . . . 1 . . . . 1 2 3 . . . . . . Swap 141 | . 5 2 12 1 . 1 20 17 5 12 5 . 2 . 2 21 6 14 . 1 2 6 7 . Drop 147 | 3 7 . 13 . 4 . 18 9 3 6 7 . 6 . 3 21 7 15 2 . 5 6 11 1 Fire 856 | 4 51 34 86 15 . . 53 72 31 52 28 . 28 . 34 125 111 42 23 10 . 25 16 16 Melee 109 | . . . . . . . 8 21 23 16 . . . . . 3 22 10 . . 2 4 . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 10 . 1 . . . . . . 32 . . . . . . . Rewire 62 | . . . . . 18 . . . . . . . 37 . . 2 3 . 2 . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . . 8 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Learned Storage emergency access door positions 916 | -10/Materials | Learned Storage stockpile data 975 | -10/Materials | Identified exit to Materials 989 | -10/Materials | Learned location of 1 exit from Storage 1049 | -10/Materials | Learned location of 1 exit from Storage 1094 | -10/Materials | Identified exit to Subcaves 1127 | -10/Materials | Entered Mines 1131 | -10/Mines | Met a Derelict shopkeep closing up shop 1177 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1324 | -10/Mines | Discovered exit to Materials (range 13) 1576 | -10/Mines | Learned location of Storage (-7) 1584 | -10/Mines | Discovered exit to Subcaves (range 10) 1806 | -10/Mines | Core integrity fell below 50% 1875 | -10/Mines | Discovered exit to Materials (range 16) 1927 | -10/Mines | Assembled infested the area 1932 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1939 | -10/Mines | Entered Materials 1939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -9/Materials | Identified exit to Mines 2565 | -9/Materials | Central database locked down 2586 | -9/Materials | Discovered new exit (range 16) 2836 | -9/Materials | Repaired Shock Rifle 3222 | -9/Materials | Repaired Hvy. Ion Engine 3404 | -9/Materials | Learned 2 Storage zone layouts 3429 | -9/Materials | Learned Materials emergency access door positions 3448 | -9/Materials | Loaded intel: 22 trap records 3449 | -9/Materials | Learned location of Zion (-6) 3463 | -9/Materials | Learned 8 Materials zone layouts 3482 | -9/Materials | Learned Storage emergency access door positions 3492 | -9/Materials | Entered Mines 3592 | -9/Mines | Met a Derelict testing a Signal Generator 3674 | -9/Mines | Destroyed 9 combat bots 3685 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3685 | -9/Mines | Discovered new exit (range 5) 3774 | -9/Mines | Discovered new exit (range 3) 4003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4083 | -9/Mines | Discovered new exit (range 5) 4093 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4201 | -9/Mines | Entered Exiles 4201 | -9/Exiles | Found Exiles lab destroyed 4201 | -9/Exiles | Accompanied by 4 allies 4202 | -9/Exiles | Identified exit to Mines 4417 | -9/Exiles | Opened EX-Vault 4422 | -9/Exiles | Found Prototype Energy Gun 4422 | -9/Exiles | Identified AWS/Thermal 4576 | -9/Exiles | Build established: Commander-Mutant 4855 | -9/Exiles | Entered Mines 4855 | -8/Mines | Accompanied by 7 allies 5085 | -8/Mines | Discovered new exit (range 15) 5119 | -8/Mines | Entered Materials 5119 | -8/Materials | Accompanied by 6 allies 5119 | -8/Materials | Evolved 2 slots: Utility x2 5120 | -8/Materials | Identified exit to Factory 5273 | -8/Materials | AWS/Thermal suddenly broke down 5313 | -8/Materials | Lost 4 allies 5492 | -8/Materials | Central database locked down 5566 | -8/Materials | Build established: Hacker-Mutant 5703 | -8/Materials | Discovered exit to Factory (range 14) 6110 | -8/Materials | Learned Storage security intel 6153 | -8/Materials | Learned Storage trap positions 6188 | -8/Materials | Learned location of 2 exits from Lower Caves 6228 | -8/Materials | Learned location of 1 exit from Storage 6233 | -8/Materials | Learned Factory stockpile data 6239 | -8/Materials | Learned 4 Factory zone layouts 6255 | -8/Materials | Learned 4 Recycling zone layouts 6282 | -8/Materials | Learned location of 3 exits from Factory 6571 | -8/Materials | Identified exit to Garrison 6571 | -8/Materials | Entered Garrison 6571 | -8/Garrison | Accompanied by 1 ally 6652 | -8/Garrison | Garrison Relay disabled 6653 | -8/Garrison | Triggered checkpoint 6796 | -8/Garrison | Phase Generator disabled 6878 | -8/Garrison | Rescued a captive Derelict 6879 | -8/Garrison | Rescued a captive Derelict 6932 | -8/Garrison | Discovered new exit (range 57) 6932 | -8/Garrison | Discovered new exit (range 78) 6932 | -8/Garrison | Discovered new exit (range 66) 6950 | -8/Garrison | Spotted B-75 Beast 7015 | -8/Garrison | Destroyed B-75 Beast 7281 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Triggered checkpoint 7383 | -8/Garrison | Triggered checkpoint 7403 | -8/Garrison | Triggered checkpoint 7450 | -8/Garrison | Spotted B-75 Beast 7509 | -8/Garrison | Triggered checkpoint 7813 | -8/Garrison | Garrison Relay disabled 8008 | -8/Garrison | Triggered checkpoint 8044 | -8/Garrison | Destroyed 7 combat bots 8059 | -8/Garrison | Garrison Relay disabled 8097 | -8/Garrison | Entered Materials 8153 | -8/Materials | Central database locked down 8257 | -8/Materials | Repaired Corrupted Imp. Medium Treads 8304 | -8/Materials | Repaired Nuclear Core 8615 | -8/Materials | Garrison activated, responded to threat 8815 | -8/Materials | Core integrity fell below 50% 8972 | -8/Materials | Repaired Imp. Medium Treads 9023 | -8/Materials | Repaired Imp. Medium Treads 9257 | -8/Materials | Learned 4 Lower Caves zone layouts 9279 | -8/Materials | Learned 4 Factory zone layouts 9289 | -8/Materials | Learned Factory interactive machine intel 9291 | -8/Materials | Learned Storage emergency access door positions 9295 | -8/Materials | Learned location of Lower Caves (-7) 9296 | -8/Materials | Identified exit to Garrison 9335 | -8/Materials | Learned Factory stockpile data 9415 | -8/Materials | Entered Garrison 9463 | -8/Garrison | Triggered checkpoint 9513 | -8/Garrison | Garrison Relay disabled 9525 | -8/Garrison | Triggered checkpoint 9591 | -8/Garrison | Rescued a captive Derelict 9802 | -8/Garrison | Triggered checkpoint 9872 | -8/Garrison | Discovered exit to Factory (range 58) 9872 | -8/Garrison | Discovered exit to Factory (range 48) 9872 | -8/Garrison | Discovered exit to Factory (range 19) 9915 | -8/Garrison | Triggered checkpoint 9973 | -8/Garrison | Garrison Relay disabled 10059 | -8/Garrison | Triggered checkpoint 10151 | -8/Garrison | Garrison Relay disabled 10217 | -8/Garrison | Triggered checkpoint 10322 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10494 | -8/Garrison | Entered Factory 10494 | -7/Factory | Evolved 2 slots: Weapon x2 10495 | -7/Factory | Identified exit to Storage 10495 | -7/Factory | Identified exit to Lower Caves 10496 | -7/Factory | Identified exit to Factory 10499 | -7/Factory | Loaded intel: 52 interactive machine locations 10659 | -7/Factory | Central database locked down 10811 | -7/Factory | Build established: Hacker-Tank 10894 | -7/Factory | First assault squad dispatched 11176 | -7/Factory | Build established: Tank 11385 | -7/Factory | Entered Lower Caves 11386 | -7/Lower Caves | Identified exit to Lower Caves 11391 | -7/Lower Caves | Met a Warlord Commander 11392 | -7/Lower Caves | Learned location of Warlord (-4) 11393 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12032 | -7/Lower Caves | Entered another Lower Caves area 12067 | -7/Lower Caves | Found DCF Scrap (11 items) 12119 | -7/Lower Caves | Learned Factory stockpile data 12452 | -7/Lower Caves | Attacked by a faux Warlord 12601 | -7/Lower Caves | Discovered new exit (range 10) 12614 | -7/Lower Caves | Entered Data Miner 12614 | -7/Data Miner | Accompanied by 2 allies 12614 | -7/Data Miner | Discovered new exit (range 6) 12639 | -7/Data Miner | Met Data Miner 12685 | -7/Data Miner | Learned location of Section 7 (-2) 12685 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12702 | -7/Data Miner | Received God Mode back door access code from Data Miner 12733 | -7/Data Miner | Entered Proximity Caves 12733 | -6/Proximity Caves | Accompanied by 2 allies 12772 | -6/Proximity Caves | Build established: Gunner 12929 | -6/Proximity Caves | Learned 4 Factory zone layouts 12976 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13040 | -6/Proximity Caves | Lost 3 parts (1u2w) 13357 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13360 | -6/Proximity Caves | Learned Factory trap positions 13372 | -6/Proximity Caves | Learned Factory stockpile data 13393 | -6/Proximity Caves | Build established: Tank 13404 | -6/Proximity Caves | Entered Factory 13404 | -6/Factory | Evolved 2 slots: Utility x2 13405 | -6/Factory | Identified exit to Lower Caves 13407 | -6/Factory | Loaded intel: 89 trap records 13912 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14328 | -6/Factory | Central database locked down 14767 | -6/Factory | Build established: Scavenger-Tank 15154 | -6/Factory | First assault squad dispatched 15164 | -6/Factory | Discovered exit to Lower Caves (range 12) 15173 | -6/Factory | Incoming assault squad redirected 15177 | -6/Factory | Discovered new exit (range 8) 15295 | -6/Factory | Incoming assault squad redirected 15969 | -6/Factory | Build established: Pyromaniac-Tank 16411 | -6/Factory | Identified exit to Garrison 16411 | -6/Factory | Entered Garrison 16669 | -6/Garrison | Triggered checkpoint 16702 | -6/Garrison | Garrison Relay disabled 16774 | -6/Garrison | Triggered checkpoint 16864 | -6/Garrison | Triggered checkpoint 16896 | -6/Garrison | Build established: Scavenger-Tank 16932 | -6/Garrison | Lost 4 parts (1p1n2w) 16943 | -6/Garrison | Triggered checkpoint 17024 | -6/Garrison | Triggered checkpoint 17071 | -6/Garrison | Garrison Relay disabled 17109 | -6/Garrison | Discovered new exit (range 11) 17227 | -6/Garrison | H-XX Assembler disabled 17422 | -6/Garrison | Discovered new exit (range 14) 17449 | -6/Garrison | Spotted B-75 Beast 17475 | -6/Garrison | Garrison Relay disabled 17496 | -6/Garrison | Build established: Tank 17497 | -6/Garrison | Triggered checkpoint 17550 | -6/Garrison | Core integrity fell below 50% 17564 | -6/Garrison | Rescued a captive Derelict 17566 | -6/Garrison | Rescued a captive Derelict 17639 | -6/Garrison | Triggered checkpoint 17653 | -6/Garrison | Garrison Relay disabled 17792 | -6/Garrison | Triggered checkpoint 17902 | -6/Garrison | Discovered new exit (range 16) 17905 | -6/Garrison | Spotted B-75 Beast 17928 | -6/Garrison | Entered Factory 17972 | -6/Factory | Incoming investigation squad redirected 18104 | -6/Factory | Repaired Imp. Heavy Armor Plating 18127 | -6/Factory | Discovered exit to Lower Caves (range 10) 18278 | -6/Factory | First assault squad dispatched 18308 | -6/Factory | Incoming assault squad redirected 18390 | -6/Factory | Repaired Adv. EMP Blaster 18766 | -6/Factory | Cargo convoy interrupted 18890 | -6/Factory | Found Prototype Device 18890 | -6/Factory | Identified Exp. ECM Suite 18896 | -6/Factory | Found Prototype Processor 18896 | -6/Factory | Identified Spectral Analyzer 18905 | -6/Factory | Found Prototype Processor 18905 | -6/Factory | Identified Exp. Target Analyzer 18993 | -6/Factory | Incoming assault squad redirected 19042 | -6/Factory | Discovered exit to Lower Caves (range 8) 19473 | -6/Factory | Build established: Hacker-Gunner 19606 | -6/Factory | Entered Lower Caves 19784 | -6/Lower Caves | Build established: Scavenger-Gunner 19842 | -6/Lower Caves | Spotted B-75 Beast 19851 | -6/Lower Caves | Destroyed B-75 Beast 19904 | -6/Lower Caves | Learned Factory non-interactive machine intel 20052 | -6/Lower Caves | System corruption reached 10% 20082 | -6/Lower Caves | Lost 4 parts (1n1u2w) 20303 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20392 | -6/Lower Caves | Discovered new exit (range 4) 20399 | -6/Lower Caves | Entered another Lower Caves area 20399 | -6/Lower Caves | Accompanied by 1 ally 20637 | -6/Lower Caves | Spotted B-75 Beast 20656 | -6/Lower Caves | Allies destroyed B-75 Beast 20956 | -6/Lower Caves | Learned Factory terminal intel 20961 | -6/Lower Caves | Learned Factory stockpile data 21478 | -6/Lower Caves | Discovered new exit (range 10) 21507 | -6/Lower Caves | Entered Zion 21507 | -6/Zion | Accompanied by 1 ally 21539 | -6/Zion | Learned Factory stockpile data 21603 | -6/Zion | Discovered new exit (range 15) 21660 | -6/Zion | Build established: Scavenger-Tank 21690 | -6/Zion | System corruption cleaned by Quarantine Array 22092 | -6/Zion | Build established: Tank 22473 | -6/Zion | Gained Derelict followers 22495 | -6/Zion | Learned location of Quarantine (-2) 22861 | -6/Zion | Given A8's code to call for help 22868 | -6/Zion | Build established: Gunner 23021 | -6/Zion | Learned location of Armory (-4) 23056 | -6/Zion | Learned location of 1 exit from Factory 23482 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 23882 | -6/Zion | Met Imprinter 24527 | -6/Zion | Entered Proximity Caves 24527 | -5/Proximity Caves | Accompanied by 6 allies 25137 | -5/Proximity Caves | Spotted B-75 Beast 25168 | -5/Proximity Caves | Destroyed B-75 Beast 25188 | -5/Proximity Caves | Lost 4 allies 25319 | -5/Proximity Caves | Core integrity fell below 20% 25498 | -5/Proximity Caves | Build established: Scavenger-Gunner 25568 | -5/Proximity Caves | Discovered new exit (range 8) 25584 | -5/Proximity Caves | Entered Factory 25584 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25585 | -5/Factory | Identified exit to Factory 25587 | -5/Factory | Loaded intel: 223 non-interactive machine locations 25588 | -5/Factory | Loaded intel: 26 terminal locations 25717 | -5/Factory | Repaired Imp. Heavy Armor Plating 25762 | -5/Factory | Repaired Arm. Huge Wheel 25815 | -5/Factory | Repaired Imp. Heavy Armor Plating 25910 | -5/Factory | Repaired Hvy. Deuterium Engine 26062 | -5/Factory | Build established: Gunner 26432 | -5/Factory | Garrison activated, responded to threat 26536 | -5/Factory | Sucked down chute 26536 | -5/Factory | Entered Waste 26545 | -5/Waste | Spotted C-40 Crusher 26548 | -5/Waste | Spotted C-40 Crusher 26551 | -5/Waste | Spotted C-40 Crusher 26561 | -5/Waste | Destroyed C-40 Crusher 26594 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26599 | -5/Waste | Crushed by Compactor (1 part destroyed) 26616 | -5/Waste | Spotted C-40 Crusher 26630 | -5/Waste | Lost 3 parts (2u1w) 26686 | -5/Waste | Spotted C-40 Crusher 26692 | -5/Waste | Spotted C-40 Crusher 26694 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26700 | -5/Waste | Crushed by Compactor (1 part destroyed) 26704 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26706 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26707 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26715 | -5/Waste | Crushed by Compactor (1 part destroyed) 26722 | -5/Waste | Crushed by Compactor (1 part destroyed) 26726 | -5/Waste | Core integrity fell below 50% 26734 | -5/Waste | Core integrity fell below 20% 26736 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 26704_ Slug penetrates C-40 Crusher. 26704_ Hvy. Dispersion Rifle crushed. 26704_ Imp. Proton Missile Launcher crushed. 26704_ Hvy. Deuterium Engine crushed. 26706_ Coil Gun+ crushed. 26706_ Imp. Kinecellerator crushed. 26706_ Critical hit (Destroy). 26707_ Hvy. Deuterium Engine crushed. 26707_ Enh. Coil Gun crushed. 26709_ Imp. Kinecellerator crushed. 26709_ Carbon-fiber Leg crushed. 26710_ Enh. Coil Gun crushed. 26712_ Critical hit (Destroy). 26715_ Imp. Heavy Armor Plating destroyed. 26715_ Exp. Target Analyzer crushed. 26721_ System corrupted: IFF burst signal emitted. 26721_ Critical hit (Destroy). 26721_ Arm. Huge Wheel destroyed. 26722_ System Shield crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????######??????? ????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #?##???# #????????????????????? | | #### ##"##### ####?????????????????? | | ??????????????????? | | ???????????????????? | | " ???????????????????? | | ????????????????????? | | #### ######## #????????????????????? | | #??# "#?????# #????????????????????? | | #??# ##?????# CC #????????????????????? | | #########??# "##????#]CC!#????????????????????? | | ?????????### ""######/@!]#????????????????????? | | ?????????# CC CCCC=#????????????????????? | | ?????????# CC CCCC #????????????????????? | | ?????????# CC #????????????????????? | | ?????????# CC #????????????????????? | | ?????????### ######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????; #????????????????????? | | ?????????### #######; #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????######?????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? = #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. System Restoration Module | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -6/Zion | Archive H-55 Commando | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Shock Rifle | 32% | -9/Materials Hvy. Ion Engine | 10% | -9/Materials Imp. Medium Treads | 73% | -8/Materials | Corrupted Nuclear Core | 13% | -8/Materials Imp. Medium Treads | 35% | -8/Materials Imp. Medium Treads | 36% | -8/Materials Imp. Heavy Armor Plating | 9% | -6/Factory Adv. EMP Blaster | 13% | -6/Factory Imp. Heavy Armor Plating | 1% | -5/Factory Arm. Huge Wheel | 11% | -5/Factory Imp. Heavy Armor Plating | 23% | -5/Factory Hvy. Deuterium Engine | 35% | -5/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Drive-By Luggage Code Well Done Challenges ------------ None Game ------ Seed SwordThrusterHumpback Manual? 0 Play Time 02:57:01 Cumulative 337.6 hours Start 2026.03.14 @ 00:41:30 End 2026.03.14 @ 15:17:25 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 243 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 59 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18fcbc94-efa5-49fb-9beb-35fae95cbeb8