Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 02:33:39 Player: T-900 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1413 Bonus ------- None Cogmind --------- Core Integrity 156/400 Matter 257/300 Energy 465/465 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Battery > --- WEAPON (3) ------- Small Laser Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery > --- WEAPON ----------- Small Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink EM Pulse Gun Small Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 14 | 6 . 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 85 89 Engine 12 | . 14 11 Treads 18 | . 28 12 Leg 11 | . . 18 Storage 15 | . 14 16 Energy Gun 5 | . . 8 Ballistic Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 19 | 13 13 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 4 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 51% | Mutant 48% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 447 | 230 46 171 Remotely . | . . . Salvage Created 478 | . 81 397 Parts 35 | . 7 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 15 | . 2 13 Guns 12 | . 2 10 AOE 3 | . . 3 Classes Destroyed 5 | . 1 4 Worker 1 | . . 1 Hauler 1 | . . 1 Swarmer 5 | . . 5 Grunt 8 | . 2 6 Sentry 2 | . . 2 Best Kill Streak 6 | . 1 6 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 979 | . 79 900 Core 256 | . 12 244 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 35 | . 4 31 Largest 3 | . 2 3 Hottest 90 | . 40 90 Shots Fired 76 | . 8 68 Gun 71 | . 8 63 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 59 | . 8 51 Thermal 12 | . . 12 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 9 | . 4 9 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | . 6 34 Core Hits 31 | . 4 27 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 897 | . 63 834 Guns 417 | . 61 356 Cannons . | . . . Explosions 478 | . . 478 Melee . | . . . Ramming 2 | . 2 . Kinetic 342 | . 61 281 Thermal 75 | . . 75 Explosive 478 | . . 478 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 57 | . 12 57 Average Temperature 20 | . 8 22 Received Heat Transfer 240 | . 42 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 236 | . 65 236 Initial 27 | . . 27 Average 93 | . 45 129 Maximum Alert Level 1 | . . 1 Low Security (%) 80 | 100 100 67 Level 1 19 | . . 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 6 24 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1138 | 78 370 690 Spaces Moved 589 | 51 199 339 Core 17 | 17 . . Treads 572 | 34 199 339 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 123 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 44 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . . 33 Melee . | . . . Projectile . | . . . AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 739 | 66 243 430 Wait 80 | . 36 44 Move 587 | 50 198 339 Hop . | . . . Pick Up 19 | 10 4 5 Fast Attach 1 | . . 1 Attach 11 | 6 . 5 Detach . | . . . Swap 2 | . . 2 Drop 2 | . . 2 Fire 35 | . 4 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 13 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 857 | -9/Materials | Build established: Gunner 1126 | -9/Materials | Core integrity fell below 50% 1139 | -9/Materials | Self-destructed Last Messages --------------- 01108_ S-10 Pest destroyed. 01108_ U-05 Engineer lays Concrete. 01109_ K-01 Serf collects debris. 01111_ U-05 Engineer builds a Wall. 01112_ U-05 Engineer lays Concrete. 01112_ Slammed into K-01 Serf. 01113_ U-05 Engineer lays Concrete. 01115_ U-05 Engineer builds a Wall. 01115_ U-05 Engineer lays Concrete. 01121_ K-01 Serf cleans the Nuclear Reactor. 01125_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01128_ O-16 Technician uses terminal to summon reinforcements. 01128_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01128_ O-16 Technician locks terminal. 01131_ Acquired Grenade Launcher. 01133_ K-01 Serf destroyed. 01135_ U-05 Engineer lays Concrete. 01137_ U-05 Engineer builds a Wall. 01138_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????# #### # #????????# ## | | ????????????# ##+########### | | ????????????# % % | | ????????????# T % | | ????????????# ## | | ????????????+ ##+################## | | ????????????# ###+#### # #????# # | | ????????????# ???????### ### """ #????# + | | ????????????# ?????????# #?# """ #????# # | | ???????????????????????# #?# """ #????# # | | ???????????????????????# #?# #????# # | | ????????????? ???###???# #?# #????######### | | ????????????# #?# ???# k#?########????????????? | | ???######+?# ## ???# #?????????????????????? | | ???# ## ???# #?????????????????????? | | ???# ? ## ???# #?????????????????????? | | ???# ? ## ??## ##????????????????????? | | ???# """ ## """# =#????????????????????? | | ???# """ ## """# #????????????????????? | | ???# """ ## """# #????????????????????? | | ???# ## """# #????????????????????? | | ???# ## """# #????????????????????? | | ???# ## ### ###????????????????????? | | ???# ## #?#a#??????????????????????? | | ????# #### #+###u###????????????????????? | | ????# * = = = = @ #????????????????????? | | ????# %=s = %* !* #????????????????????? | | ????# %[ ==Y= m k #????????????????????? | | ????# ##### ###u #????????????????????? | | ????# #???#### #??# #????????????????????? | | ????# #? uu #?# #????????????????????? | | ????# # #?# ???????????????????? | | ????# # #?# ?????????????????? | | ????# # """"" #?#k """ ????????????????? | | ????+ + """"" #?# """ #????????????????? | | ????# # """"" #?# """ #????????????????? | | ????# # #?# ?? #????????????????? | | ????# #######????##?# ??? #????????????????? | | ???? ??????????????# ???? ?????????????????? | | ???? ??????????????# ??????????????????????? | | ???? ??????????????? "??????????????????????? | | ???? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCloakPit Manual? 0 Play Time 00:17:58 Cumulative 30.3 hours Start 2023.03.14 @ 17:48:41 End 2023.03.18 @ 02:33:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f4fbb16-3f41-489d-bbb7-8e1e534d4e86