Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.14 @ 18:32:11 Player: Buyo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (908) 908 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3288 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Improved Aluminum Leg Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Heat Sink Improved Terrain Scan Processor Improved ECM Suite Particle Gun Light Assault Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 55 | 7 . 2 . 7 21 18 Power 9 | 1 . 1 . 1 3 3 Engine 8 | 1 . 1 . 1 2 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . . . 3 10 4 Treads 12 | 2 . . . . 6 4 Leg 6 | . . . . 2 4 . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . 1 . . 2 4 Device 4 | . . 1 . . 1 2 Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 19 | 3 . . . 3 6 7 Energy Gun 11 | 1 . . . 2 3 5 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 2 . . . 1 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 27 | . . . . 3 3 21 Power 4 | . . . . . 1 3 Propulsion 9 | . . . . 1 . 8 Utility 5 | . . . . . . 5 Weapon 9 | . . . . 2 2 5 Highest Loss Streak 13 | . . . . 3 2 13 Average Slot Usage (%) 93 | . 85 98 100 92 90 75 Engine 14 | . 14 14 14 14 15 13 Treads 27 | . 28 28 28 18 28 25 Leg 2 | . . . . 5 7 . Device 12 | . . 12 14 14 11 11 Storage 12 | . 14 14 14 14 9 8 Energy Gun 12 | . 14 14 14 16 9 12 Energy Cannon 1 | . . . . . 6 . Ballistic Gun 8 | . 14 14 14 8 1 . Naked Turns 16 | . . . . . . 16 Heaviest Build 48 | 11 11 14 14 14 44 48 Greatest Support 112 | 40 40 40 40 40 112 112 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 10 Average Capacity 6 | 5 6 6 6 6 7 9 Most Carried 10 | 4 4 6 6 6 8 10 Average Carried 5 | 2 4 5 5 5 5 5 Final Capacity 10 | 6 6 6 6 6 10 4 Final Carried 8 | 4 4 6 6 6 8 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 792 | 283 . 64 . 97 206 142 Remotely . | . . . . . . . Salvage Created 1307 | 56 . 157 . 202 553 339 Parts 64 | 2 . 5 . 12 23 22 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 26 | . . 5 . 5 11 5 Melee 1 | . . . . . . 1 Guns 20 | . . 5 . 5 6 4 Cannons 5 | . . . . . 5 . Classes Destroyed 9 | 1 . 2 . 1 2 3 Worker 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 3 | 1 . . . . 2 . Swarmer 4 | . . . . . 4 . Grunt 13 | . . 2 . 4 6 1 Duelist 1 | . . . . 1 . . Sentry 4 | . . . . . 1 3 Hunter 1 | . . . . . . 1 Assembled 3 | . . 3 . . . . Best Kill Streak 6 | 1 . 2 . 3 6 3 Combat Bots Only 4 | . . 2 . 3 4 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3717 | . . 183 . 476 898 2160 Core 696 | . . 25 . 114 103 454 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . . . 44 . . Volleys Fired 110 | 5 . 14 . 20 45 26 Largest 2 | 2 . 2 . 2 2 2 Hottest 133 | 70 . 70 . 70 133 121 Shots Fired 191 | 10 . 28 . 30 88 35 Gun 166 | 10 . 28 . 30 63 35 Cannon 25 | . . . . . 25 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 50 | 5 . 14 . 18 9 4 Thermal 133 | 5 . 14 . 12 79 23 Explosive . | . . . . . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 26 | 6 . 9 . 9 25 26 Robot Miss Streak 4 | 2 . 4 . 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 155 | 7 . 21 . 25 70 32 Core Hits 67 | 2 . 10 . 11 25 19 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2000 | 105 . 266 . 254 931 444 Guns 1573 | 105 . 266 . 254 541 407 Cannons 390 | . . . . . 390 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 37 | . . . . . . 37 Kinetic 484 | 56 . 141 . 156 74 57 Thermal 1366 | 49 . 125 . 98 857 237 Explosive . | . . . . . . . Electromagnetic 113 | . . . . . . 113 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . 4 . Projectiles 4 | . . . . . 4 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 18 | . . . . . . 18 Targets Rammed 18 | . . . . . . 18 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | 27 . 108 . 10 258 324 Average Temperature 88 | 12 . 62 . 7 70 145 Received Heat Transfer 1230 | . . 54 . 177 369 630 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 3211 | 148 . 370 . 296 1805 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 240 | 5 3 65 . 90 240 148 Initial 76 | . 3 . . . 35 76 Average 82 | 1 3 54 . 67 106 91 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 91 | 100 100 100 . 100 81 100 Level 1 8 | . . . . . 18 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 1 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . . 6 . 5 25 17 Peak Tracking Total 9 | . . 4 . 3 6 9 Tactical Retreats 5 | . . 1 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 5 | . 1 . 4 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 2 . 49 . . . Successful 51 | . 2 . 49 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . 2 . 49 . . . Record 49 | . . . 49 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 2197 | 83 26 176 957 134 531 290 Spaces Moved 1128 | 38 17 81 597 49 235 111 Core 41 | 8 . . . . . 33 Treads 995 | 30 17 81 597 29 163 78 Legs 92 | . . . . 20 72 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 50 Average Speed 152 | 136 160 160 160 143 147 129 Slowest Speed 180 | 160 160 160 160 160 160 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 6 18 92 6 16 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1405 | 59 16 99 600 86 332 213 Wait 25 | . . . . . 7 18 Move 1122 | 37 16 80 596 48 234 111 Hop . | . . . . . . . Pick Up 49 | 10 . 3 2 6 14 14 Fast Attach 3 | . . . . . 3 . Attach 37 | 6 . 1 . 5 9 16 Detach 3 | . . . . 1 2 . Swap 15 | 1 . 1 . 2 9 2 Drop 23 | . . . 2 4 9 8 Fire 110 | 5 . 14 . 20 45 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 18 | . . . . . . 18 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered Mines 111 | -10/Mines | Assembled infested the area 216 | -10/Mines | Found a hidden stash of uninstalled traps 280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 280 | -10/Mines | Discovered new exit (range 5) 286 | -10/Mines | Entered Exiles 318 | -10/Exiles | Build established: Mutant 341 | -10/Exiles | Met 8R-AWN 377 | -10/Exiles | Met EX-HEX 486 | -10/Exiles | Met EX-DEC 514 | -10/Exiles | Visited The Gauntlet 753 | -10/Exiles | Learned location of Zion (-7) 837 | -10/Exiles | Met EX-BIN 1163 | -10/Exiles | Discovered new exit (range 12) 1243 | -10/Exiles | Entered Mines 1256 | -9/Mines | Met a Derelict bent on vengeance 1291 | -9/Mines | Discovered new exit (range 8) 1324 | -9/Mines | Core integrity fell below 50% 1344 | -9/Mines | Lost 3 parts (1n2w) 1377 | -9/Mines | Entered Materials 1377 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1381 | -8/Materials | Discovered new exit (range 7) 1908 | -8/Materials | Entered Storage 2056 | -8/Storage | Garrison activated, responded to threat 2098 | -8/Storage | Lost 8 parts (1p4n2u1w) 2134 | -8/Storage | Core integrity fell below 50% 2179 | -8/Storage | Core integrity fell below 20% 2198 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02142_ Y-45 Defender misfires. 02142_ Slammed into Y-45 Defender. 02144_ Y-45 Defender destroyed. [Achievement: Fist Fight] 02148_ Acquired Lgt. Treads. 02151_ Acquired Hvy. Assault Rifle. 02153_ Lgt. Treads destroyed. 02157_ Imp. Deuterium Engine destroyed. 02157_ Acquired Beam Rifle. 02159_ Acquired Lgt. Armor Plating. 02162_ Acquired 30 matter. 02166_ Acquired Imp. Ion Engine. 02169_ Beam Rifle destroyed. 02175_ Lgt. Armor Plating destroyed. 02177_ Lgt. Treads destroyed. 02179_ Imp. ECM Suite destroyed. 02181_ Hvy. Assault Rifle destroyed. 02181_ Dropped Lrg. Storage Unit. 02182_ Dropped Imp. Ion Engine. 02185_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ???# ###### ####??????????????????????? | | ???# # % #??????????????????????? | | ???# # ""*% %= #??????????????????????? | | ???# # ""!!% #??????????????????????? | | ???# #%"T=%""" #??????????????????????? | | ???# %/ ""%%""" #??????????????????????? | | ???# %#%"" %""" #??????????????????????? | | ???### # %%%% #??????????????????????? | | ?????# #% % #??????????????????????? | | ????## ###########??????????????????????? | | ????# ### ###???????????????????????? | | ????# +??????????????????? | | ????# ### ###???????????????????????? | | ???###+##### #########??????????????????? | | ???# ## ##! #??????????????????? | | ???#"""" ## ## [ #??????????????????? | | ???#"""" # # [#??????????????????? | | ???#"""" + + #??????????????????? | | ???#"""" # #= #??????????????????? | | ???# ## ## #??????????????????? | | ???######### ##+######??????????????????? | | ?????# gg #???????????????????????? | | ?????# #???????????? ?????????? | | ?????+ !!! ######## ?????????? | | ?????# !!! g ??????????? | | ?????# !! @ ####?????????????????? | | ?????# #????????????????????? | | ?????# +????????????????????? | | ?????###""T""### #????????????????????? | | ???????#"""""??#####????????????????????? | | ???????######???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed TargetCoolantBlade Manual? 0 Play Time 00:32:16 Cumulative 30.1 hours Start 2021.11.14 @ 17:47:47 End 2021.11.14 @ 18:32:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e3df533-26fa-459d-b69c-3bd45a5ba95e