Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 20:52:02 Player: SunShine214 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (5099) 5099 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2781) 2781 TOTAL SCORE: 16910 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 2530 Cogmind --------- Core Integrity 0/1600 Matter 179/300 Energy 99/100 System Corruption 3% Temperature Cool (36) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Experimental Matter Compressor (310) Quantum Capacitor Matter Neutralizer Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Medium Regenerative Plating Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Multirail 1B-0RG's Assimilator > --- INVENTORY -------- Fission Core Biometal Medium Treads Experimental Cooling System Coolant Injector Matter Compressor Experimental Matter Compressor Advanced Kinecellerator Light Regenerative Plating SHELL Armor Experimental Focal Shield Drone Bay Improved Matter Neutralizer Molecular Scythe [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Q-thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Molecular Scythe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 4 . . 4 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . 1 . . 1 Utility 8 | . . . 2 . . 1 . . 1 1 1 . 2 . Weapon 5 | . . . 1 . . 3 . . . . . . . 1 Parts Attached 120 | 6 12 10 21 3 1 10 1 6 15 2 2 18 4 9 Power 12 | 1 1 2 4 1 . 1 . . 1 . . 1 . . Engine 9 | 1 1 2 4 1 . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . 1 . . Propulsion 22 | 2 2 2 6 . . . . . 7 . . . 2 1 Treads 9 | 2 2 2 1 . . . . . 1 . . . 1 . Leg 9 | . . . 3 . . . . . 6 . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 1 Utility 39 | 1 4 3 6 . 1 1 . 1 4 1 2 12 2 1 Device 18 | . 2 2 1 . 1 . . . 3 1 1 6 . 1 Storage 6 | 1 2 . 1 . . . . . . . . 2 . . Processor 6 | . . 1 1 . . 1 . . 1 . . 2 . . Hackware 2 | . . . . . . . . . . . 1 1 . . Protection 7 | . . . 3 . . . . 1 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 5 3 5 2 . 8 1 5 3 1 . 5 . 7 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon 21 | . 3 2 2 1 . 5 . . . . . 1 . 7 Ballistic Gun 6 | . . . . . . 1 . 4 . . . 1 . . Ballistic Cannon 5 | . . . . . . 2 . . 1 1 . 1 . . Launcher 8 | . 1 . 3 1 . . 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 20 | . . 1 1 1 1 1 . . 1 . . 12 1 1 Parts Lost 78 | . 3 3 14 . 1 4 2 15 5 1 . 5 22 3 Power 9 | . . 1 2 . . 1 . 2 . . . . 3 . Propulsion 20 | . . 2 6 . . . 1 3 . . . 1 5 2 Utility 19 | . 1 . 3 . . . . 1 2 . . 3 8 1 Weapon 30 | . 2 . 3 . 1 3 1 9 3 1 . 1 6 . Highest Loss Streak 22 | . 3 1 8 . 1 3 1 4 2 1 . 4 22 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 10 | . 11 13 9 8 7 10 10 9 9 11 11 12 7 3 Power 1 | . . 1 . . . . 1 1 2 2 2 1 . . Propulsion 1 | . 4 2 3 3 1 . . . . 1 1 1 . . Utility 5 | . 1 4 1 . 1 6 7 5 5 6 6 8 6 3 Weapon 2 | . 3 3 1 3 3 2 1 1 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . 6 1 6 2 8 2 1 1 . . . 5 1 2 Power 3 | . 1 . . . . . . . . . . 1 1 . Propulsion 12 | . 3 . 3 . 6 . . . . . . . . . Utility 10 | . 1 1 . . . 1 1 1 . . . 3 . 2 Weapon 9 | . 1 . 2 2 2 1 . . . . . 1 . . Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 73 | . 97 99 87 60 69 70 80 59 59 49 56 53 47 17 Engine 4 | . 14 13 7 6 9 1 . . . . . . . . Core 2 | . . . . . . 4 6 1 . 4 4 1 . . Treads 8 | . 28 27 6 . 3 3 3 3 1 5 . 3 . . Leg 2 | . . . 10 9 1 . . . 15 4 . . . . Device 8 | . 8 13 7 . 7 6 6 6 12 10 18 12 9 1 Storage 8 | . 17 14 8 9 9 6 6 6 5 5 4 4 3 . Processor 6 | . . . 9 9 9 11 13 8 5 5 4 4 4 4 Energy Cannon 15 | . 22 14 14 9 9 25 33 10 . . . . 2 6 Ballistic Gun 2 | . . . . . . 3 . 13 3 . . . 1 . Ballistic Cannon 2 | . . . . . . . 5 3 2 2 4 2 3 . Launcher 1 | . 1 . 2 9 13 2 . . . . . . . . Impact Weapon 2 | . . 13 9 9 4 . . . . . . . . . Peak Build Rating 180 | 6 9 18 28 27 48 86 86 84 133 133 159 180 155 83 Average Rating 68 | 4 7 11 23 25 42 75 84 62 113 126 154 161 117 36 On Entrance 60 | . 6 8 16 23 26 48 86 84 46 127 132 155 127 18 Avg Prop Armor Cover (%) 9 | . 11 . 5 . . . . . 7 4 . . . 22 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 122 | 14 41 36 50 37 40 72 72 80 99 104 122 122 106 76 Greatest Support 100 | 40 40 40 40 18 20 45 37 37 65 54 72 100 100 22 Greatest Overweight (x) 11 | . 1 1 11 2 2 2 3 10 10 2 2 1 1 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 4 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 14 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 2 15 15 15 15 15 15 15 15 13 13 11 15 12 5 Average Carried 13 | . 11 13 13 12 11 14 14 13 10 11 11 13 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 9 15 13 15 15 13 12 11 11 12 3 5 Scrap Engine Consumption 91 | . . . . . 15 11 5 3 9 4 9 34 1 . Constructs Created 9 | . . . . . 1 . . 2 1 1 . 3 1 . Constructs Modified 26 | . . . . . 4 3 1 . 2 1 2 9 4 . Class Distribution -------------------- 38% | Mutant 30% | Executioner 8% | Gunner 6% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Testing Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Matter Collected 8251 | 260 175 85 338 55 392 438 411 653 740 500 249 3861 94 . Remotely 52 | . . . . . . . . . 52 . . . . . Salvage Created 5497 | 88 667 172 1232 74 . 902 411 961 189 . . 689 112 . Parts 315 | 5 49 13 83 3 . 53 22 52 12 . . 20 3 . Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . 1 . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . 13 . . . . 20 52 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 105 | . 15 4 26 1 . 13 12 20 3 . . 9 2 . Melee 4 | . . . . . . . . 1 2 . . . 1 . Guns 9 | . 3 . . . . . . 4 . . . 2 . . Cannons 65 | . 6 2 13 1 . 12 7 15 1 . . 7 1 . AOE 18 | . 6 . 9 . . . 3 . . . . . . . Classes Destroyed 21 | 2 6 2 4 . . 1 1 1 . . . 4 . . Worker 7 | . 1 . 3 1 . 1 . . 1 . . . . . Builder 7 | . . . 5 . . 2 . . . . . . . . Tunneler 5 | 1 1 . 2 . . 1 . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . Recycler 8 | 1 3 . 2 . . 1 . . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 6 | . 3 . 3 . . . . . . . . . . . Swarmer 36 | . 9 . 9 . . . 8 9 . . . 1 . . Grunt 33 | . 6 1 9 . . 4 1 6 2 . . 2 2 . Brawler 1 | . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . 1 . . Sentry 11 | . . 1 4 1 . 2 1 2 . . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 4 | . . . 2 . . 2 . . . . . . . . Hunter 8 | . . . 1 . . . 1 2 . . . 4 . . Programmer 6 | . . . . . . 5 . . 1 . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 2 9 2 9 1 . 5 3 6 2 . . 4 1 . Combat Bots Only 6 | . 5 2 5 1 . 3 3 6 2 . . 4 1 . Max Kills in Single Turn 5 | 1 5 1 3 1 . 2 3 2 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Hostile Shots Fired 1554 | . 68 45 128 3 44 114 90 250 85 8 46 208 277 188 Missed 459 | . 14 9 33 1 17 37 28 76 21 2 15 79 39 88 Hits 1095 | . 54 36 95 2 27 77 62 174 64 6 31 129 238 100 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 1094 | . 54 36 95 2 27 77 62 174 64 6 31 128 238 100 AOE 4 | . . . . . . . . . . . . 4 . . Critical Strikes 25 | . . 1 3 . . 1 . 1 1 . 1 6 9 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 21501 | 28 539 708 1826 27 408 1103 773 3106 1351 352 621 2700 5700 2259 Core 4937 | 14 50 137 376 27 48 135 86 418 205 71 133 338 1289 1610 Absorbed by Shields 137 | . . . . . . . . . . . . 137 . . Redirected to Shielding 46 | . . . . . . . . 46 . . . . . . Regen/Repaired (Parts) 2872 | . . . . . . 453 141 123 262 32 372 1138 351 . Core Remaining (%) 50 | 94 . 19 . . 18 . . 24 79 93 . 63 11 . Volleys Fired 307 | 2 49 12 66 4 . 25 13 44 19 . 10 50 11 2 Largest 6 | 2 2 2 2 2 . 6 6 6 3 . 1 4 4 1 Hottest 314 | 80 120 120 160 104 . 263 314 254 90 . 55 294 294 105 Shots Fired 746 | 4 97 18 109 5 . 110 78 191 26 . 10 64 32 2 Gun 170 | 4 22 . . . . 17 . 96 9 . . 11 11 . Cannon 540 | . 72 18 82 4 . 93 75 93 17 . 10 53 21 2 Launcher 36 | . 3 . 27 1 . . 3 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 261 | . . . . . . 23 10 127 26 . 10 44 21 . Thermal 387 | . 72 18 66 1 . 87 65 62 . . . 9 5 2 Explosive 34 | . 3 . 27 1 . . 3 . . . . . . . Electromagnetic 64 | 4 22 . 16 3 . . . 2 . . . 11 6 . Robot Hit Streak 19 | 1 12 13 10 3 . 11 5 19 7 . 4 8 8 . Robot Miss Streak 9 | 1 9 1 5 2 . 5 3 7 3 . 3 3 5 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 426 | 2 51 17 73 6 . 62 27 87 26 . 4 46 25 . Core Hits 206 | 2 28 4 50 2 . 30 12 33 7 1 . 24 13 . Critical Kills 10 | . 1 2 5 . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . . . . Critical Strikes 24 | . 1 2 5 1 . . 2 2 3 . . 4 4 . Meltdown 9 | . 1 2 4 . . . 2 . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . Blast 5 | . . . . . . . . . 3 . . 2 . . Corrupt 4 | . . . . . . . . . . . . 2 2 . Smash 2 | . . . 1 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 85 | . 1 41 7 10 2 . . . 12 . . 6 6 . Impact 60 | . . 41 7 10 2 . . . . . . . . . Slashing 25 | . 1 . . . . . . . 12 . . 6 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 6 3 . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16161 | 53 1588 441 3626 285 . 2406 1015 2563 973 2 138 1960 1111 . Guns 1860 | 26 201 . . . . 124 . 1094 92 . . 159 164 . Cannons 9234 | . 652 305 1473 72 . 1794 789 1439 462 . 138 1407 703 . Explosions 3180 | 27 733 . 1724 . . 454 226 16 . . . . . . Melee 1815 | . . 136 429 213 . . . . 404 . . 394 239 . Ramming 72 | . 2 . . . . 34 . 14 15 2 . . 5 . Kinetic 4052 | . . . . . . 215 63 1182 554 . 138 1286 614 . Thermal 6798 | 27 1217 305 1166 20 . 1703 726 1351 . . . 121 162 . Explosive 2572 | . 168 . 1724 . . 454 226 . . . . . . . Electromagnetic 852 | 26 201 . 307 52 . . . 16 . . . 159 91 . Impact 778 | . . 136 429 213 . . . . . . . . . . Slashing 1037 | . . . . . . . . . 404 . . 394 239 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 3 3 3 4 . . 2 . 3 Average Corruption 2 | . . . . . 2 2 3 3 3 . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 124 | . . . . . 2 7 57 30 16 . . 12 . . Message Errors 35 | . . . . . . 1 15 11 6 . . 2 . . Matter Fused 21 | . . . . . . 2 10 5 2 . . 2 . . Heat Flow Errors 15 | . . . . . 1 . 8 3 2 . . 1 . . Energy Discharges 18 | . . . . . 1 1 8 5 2 . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . 1 . . 2 . . . . . Data Loss (minor) 15 | . . . . . . . 10 1 1 . . 3 . . Data Loss (major) 5 | . . . . . . . 3 . . . . 2 . . Misfires 5 | . . . . . . 1 . 3 1 . . . . . Alerts 4 | . . . . . . . 3 1 . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . Overload Shots 18 | . . . . . . 3 2 13 . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Overflow Damage 999 | . 169 15 210 121 . 128 37 92 37 . . 169 21 . Projectiles 343 | . 7 1 23 . . 95 37 92 36 . . 31 21 . Explosions 276 | . 162 . 81 . . 33 . . . . . . . . Melee 380 | . . 14 106 121 . . . . 1 . . 138 . . Knockbacks 24 | . . 1 . . . 2 . . 2 . 1 12 6 . Impact 1 | . . 1 . . . . . . . . . . . . Kinetic 20 | . . . . . . 2 . . 2 . 1 10 5 . Secondary 3 | . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 268 | 29 38 . 192 . . 7 . . . . . . 2 . Shots 10 | 1 1 . 8 . . . . . . . . . . . Rammed 10 | . 1 . . . . 4 . 3 . 1 . . 1 . Targets Rammed 12 | . 1 . . . . 4 . 4 1 1 . . 1 . Kicked 1 | . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . Highest Temperature 720 | 30 467 72 453 24 221 433 265 559 190 1 50 432 720 20 Average Temperature 147 | 17 134 43 132 16 121 134 108 192 77 1 16 128 431 12 Received Heat Transfer 3167 | . 102 153 351 18 9 330 87 438 388 30 45 397 747 72 Effects 50 | . 8 . 6 . . 3 . 5 . . . 3 25 . Shutdowns 11 | . 4 . 1 . . . . 2 . . . 1 3 . Energy Bleed 6 | . 1 . . . . . . 2 . . . . 3 . Interference 14 | . 2 . 4 . . 3 . . . . . 2 3 . Matter Decay 3 | . . . . . . . . 1 . . . . 2 . Short Circuit 1 | . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . 1 . Damage (major) 10 | . . . . . . . . . . . . . 10 . Damage (core) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . Robots Corrupted 3 | . . . 2 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . . . 6 . . . . . . . . 2 . . Impact Corruptions 9 | . . 1 5 2 . . . 1 . . . . . . Robots Melted 10 | . 1 2 4 . . 1 2 . . . . . . . Combat Hostiles 9 | . . 2 4 . . 1 2 . . . . . . . Parts Melted 32 | 1 6 2 10 . . 4 5 4 . . . . . . Heat Transferred 9093 | 50 1719 555 1554 37 . 2280 1014 1625 . . . 111 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Maximum Alert Level 3 | . 1 . 2 . . . . . . 1 1 3 2 1 Low Security (%) 81 | 100 76 . 31 100 100 100 . . 100 98 99 57 . 80 Level 1 10 | . 23 . 60 . . . . . . 1 . 1 32 19 Level 2 3 | . . . 7 . . . . . . . . 10 67 . Level 3 4 | . . . . . . . . . . . . 29 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 882 | 5 272 . 449 179 59 188 . . 172 206 203 882 456 377 Initial 456 | . . . . 179 58 163 . . . . 74 24 456 129 Average 136 | . 128 . 237 155 6 96 . . 45 83 77 328 389 163 Influence Increases 6428 | 10 570 221 982 153 169 691 295 430 475 292 253 1418 61 408 Destroy 0b10 Robot/C 3540 | . 300 160 560 60 80 260 240 400 260 200 180 800 40 . Destroy 0b10 Robot/NC 230 | 10 55 . 90 5 . 25 . . 15 . . 30 . . Destroy Leader 608 | . 60 10 130 10 . 100 40 30 52 30 20 126 . . Allied During Kill 523 | . . 21 13 27 30 . . . 61 47 19 305 . . Successful Hack 125 | . 26 . 12 8 13 16 . . . . . 38 12 . Disable Machine 405 | . 105 . 30 30 . 75 . . 45 . 15 105 . . Destroy Structure 262 | . 24 . 132 13 1 50 . . 12 . 4 14 9 3 Advance Influence 150 | . . . . . . 150 . . . . . . . . Lose Combat Pursuer 585 | . . 30 15 . 45 15 15 . 30 15 15 . . 405 Influence Decreases 6051 | 10 515 276 557 426 288 556 463 430 475 150 350 650 657 248 Entered New Map 984 | . . 27 . 246 94 20 63 . . . 68 21 357 88 Time Decay 3817 | 10 485 209 377 160 126 496 390 310 343 70 242 409 80 110 Lost Part 662 | . 30 . 140 . . 40 10 120 32 . . 40 220 30 Lost Ally 588 | . . 40 40 20 68 . . . 100 80 40 180 . 20 Squads Dispatched 45 | . 1 . 3 1 . 6 . . 9 2 6 15 1 1 Investigation 5 | . . . . . . . . . . . 1 3 1 . Extermination 11 | . . . . . . 3 . . 3 . 1 3 . 1 Reinforcement 16 | . 1 . 3 1 . 3 . . 1 . 1 6 . . Assault 7 | . . . . . . . . . 2 2 . 3 . . Garrison 6 | . . . . . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Distress Signals 13 | . 4 . 5 . 1 . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 310 | . 23 15 37 3 12 22 13 21 28 14 10 49 14 49 Peak Tracking Total 23 | . 5 6 6 2 6 4 4 8 5 7 6 10 11 23 Tactical Retreats 15 | . . 1 1 . 3 1 1 . 1 1 1 . . 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Traps Triggered 11 | . . 3 . . . 1 . . 2 1 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Machines Disabled 32 | . 7 . 2 2 . 5 . 5 3 . 1 7 . . Max in Single Turn 4 | . 4 . 1 1 . 2 . 2 2 . . 2 . . Garrison Access 3 | . . . . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Machines Accessed 42 | . 7 3 3 2 9 4 1 . 2 1 1 7 1 1 Terminals 25 | . 6 . 3 2 4 2 . . 1 1 . 5 . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 4 2 . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Total Hacks 75 | . 10 6 6 3 22 6 1 . 2 1 3 12 2 1 Successful 38 | . 6 6 2 1 10 2 1 . . . 1 7 2 . Failed 37 | . 4 . 4 2 12 4 . . 2 1 2 5 . 1 Catastrophic 9 | . . . 1 . 2 1 . . 2 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 2 2 4 . . . . 1 . . . . Terminals 45 | . 9 . 6 3 11 3 . . 1 1 . 10 . 1 Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . . . 9 3 . . . . 3 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Terminal Hacks 29 | . 6 6 2 1 7 1 1 . . . . 5 . . Record 6 | . . 4 . . 1 . . . . . . 1 . . Part Schematic 5 | . . . . . 3 . . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . 1 . . Branch Access Points 4 | . 1 . 1 1 . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . Release Object 3 | . . 1 . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 1 . . . . 1 . . . Retrieve Components 5 | . . . . . 3 1 . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 1 1 6 4 . . 2 1 1 5 1 1 Full Trace Events 7 | . . . . . 3 . . . . . 1 2 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 3 . . . . . . 26 . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 2 2 . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 1 . . . . Machine Destruction 2 | . . . . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked 6 | . . . . . 1 . . . 2 . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Total Allies 19 | . . 6 . 10 . . . . . 2 . 1 . . Largest Group 10 | . . 4 3 10 8 . . . . 2 . 1 . . Highest-Rated Group 173 | . . 76 57 173 141 . . . . 105 . 47 . . Highest-Rated Ally 56 | . . 19 19 29 29 . . . . 56 . 47 . . Total Orders 2 | . . . . . . . . . . 2 . . . . AID 2 | . . . . . . . . . . 2 . . . . Ally Attacks 402 | . . 37 36 14 45 . . . 37 57 35 141 . . Total Damage 11856 | . . 380 345 159 522 . . . 991 1407 1143 6909 . . Kills 87 | . . 6 3 2 8 . . . 12 11 10 35 . . Allies Corrupted 2 | . . . . . . . . . . 1 . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Borg Created 23 | . . . . . . . . . 8 . 4 11 . . Largest Collective 4 | . . . . . . . . . 4 . 2 4 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Active Infowar (turns) 3299 | . 801 187 694 . . . . . . 21 600 996 . . Sensors 2177 | . . 110 528 . . . . . . 21 600 918 . . Terrain 140 | . 140 . . . . . . . . . . . . . Structural 904 | . 661 77 166 . . . . . . . . . . . Cloaking 78 | . . . . . . . . . . . . 78 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Turns Passed 17006 | 92 1339 2337 946 332 1453 1491 3226 1763 1290 261 600 1462 178 236 Spaces Moved 7549 | 49 590 1292 306 131 705 558 1263 466 501 94 206 865 111 412 Core 173 | 2 . . 5 . . . . 99 15 . . . 21 31 Treads 4652 | 47 590 1292 45 . 256 382 738 367 88 94 50 703 . . Legs 778 | . . . 172 131 77 . . . 398 . . . . . Wheels 84 | . . . 84 . . . . . . . . . . . Hover 873 | . . . . . . 176 525 . . . . 113 59 . Flight 989 | . . . . . 372 . . . . . 156 49 31 381 Fastest Speed 37 | 50 160 160 110 190 118 181 235 235 180 153 130 89 40 37 Average Speed 191 | 155 177 160 215 202 163 243 250 340 216 209 160 132 105 42 Slowest Speed 600 | 160 240 240 600 260 222 268 301 550 550 228 228 191 169 247 Overloaded Moves 1 | . . . . . . 1 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 2 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 97 89 31 28 89 19 97 55 16 5 6 79 3 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . 2 . . . . 8 3 . . . . . . Spaces Dug 6 | . . . . 1 1 . 3 . . . 1 . . . Terrain Destroyed 335 | 1 20 1 162 14 1 44 47 27 5 . 2 7 3 1 Melee 2 | . . . . 1 1 . . . . . . . . . Projectile 100 | . . 1 20 . . 13 21 27 5 . 2 7 3 1 AOE 233 | 1 20 . 142 13 . 31 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Fac Fac Res Tes Res Acc Total 9358 | 58 789 1474 473 177 1006 621 1290 531 647 158 457 1075 137 465 Wait 1049 | . 97 112 46 17 277 16 8 5 72 43 236 77 3 40 Move 7521 | 48 589 1291 305 130 704 557 1262 465 500 93 205 864 107 401 Hop 7 | . . . . . . . . . . . . . 2 5 Pick Up 87 | 2 24 1 13 9 9 6 3 2 5 . . 12 . 1 Fast Attach 59 | 6 2 1 9 1 1 6 . 5 8 1 2 6 3 8 Attach 27 | . 3 3 5 . 1 2 1 2 2 1 . 3 3 1 Detach 16 | . 1 . 1 . 1 . . 1 3 2 . 5 1 1 Swap 65 | . 10 7 12 3 . 2 1 . 6 . . 24 . . Drop 76 | . 12 6 9 3 11 3 2 2 7 1 . 13 1 6 Fire 307 | 2 49 12 66 4 . 25 13 44 19 . 10 50 11 2 Melee 85 | . 1 41 7 10 2 . . . 12 . . 6 6 . Ram 1 | . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . Crush 9 | . 1 . . . . 3 . 4 . 1 . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . . Rewire 18 | . . . . . . . . 1 . 16 . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . . 8 . 4 14 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Lost 3 parts (1u2w) 424 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Discovered new exit (range 10) 1284 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Entered Subcaves 1445 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1575 | -10/Subcaves | Core integrity fell below 50% 1609 | -10/Subcaves | Visited triangular shrine 1619 | -10/Subcaves | Found Prototype Device 1619 | -10/Subcaves | Identified V3-11A's Pendant 1624 | -10/Subcaves | Befriended Subdweller 1765 | -10/Subcaves | Learned location of Zion (-7) 1914 | -10/Subcaves | Befriended Subdweller 2060 | -10/Subcaves | Discovered new exit (range 12) 2113 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2129 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2318 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2348 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2469 | -10/Subcaves | Befriended Subdweller 2544 | -10/Subcaves | Befriended Subdweller 2599 | -10/Subcaves | Visited Clippyterm 2603 | -10/Subcaves | Identified exit to Recycling 2820 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2824 | -10/Subcaves | Befriended Subdweller 2824 | -10/Subcaves | Befriended Subdweller 2897 | -10/Subcaves | Core integrity fell below 20% 2962 | -10/Subcaves | Met a Zionite searching for "candidates" 2999 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3259 | -10/Subcaves | Discovered new exit (range 9) 3366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3481 | -10/Subcaves | Learned Materials emergency access door positions 3526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3659 | -10/Subcaves | Visited 4L-MR0's lab 3671 | -10/Subcaves | Found Prototype Special Melee Weapon 3767 | -10/Subcaves | Identified exit to Materials 3769 | -10/Subcaves | Entered Materials 3769 | -8/Materials | Accompanied by 3 allies 3769 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3933 | -8/Materials | Lost 3 parts (1p2n) 4048 | -8/Materials | Identified exit to Storage 4466 | -8/Materials | Build established: Scavenger-Mutant 4532 | -8/Materials | Discovered new exit (range 9) 4573 | -8/Materials | Core integrity fell below 50% 4613 | -8/Materials | Lost 8 parts (1p2n3u2w) 4682 | -8/Materials | Identified exit to Factory 4715 | -8/Materials | Entered Storage 4844 | -8/Storage | Build established: Mutant 4980 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5024 | -8/Storage | Used back door to open Recycling access 5047 | -8/Storage | Entered Recycling 5047 | -8/Recycling | Accompanied by 9 allies 5193 | -8/Recycling | Entered Scraplab 5200 | -8/Recycling | Found Prototype Device 5200 | -8/Recycling | Identified Scrap Engine 5265 | -8/Recycling | Build established: Commander-Mutant 5903 | -8/Recycling | Discovered new exit (range 15) 6126 | -8/Recycling | Build established: Commander-Gunner 6450 | -8/Recycling | Lost 3 allies 6468 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3h 6492 | -8/Recycling | Core integrity fell below 20% 6498 | -8/Recycling | Identified exit to Factory 6500 | -8/Recycling | Entered Factory 6500 | -6/Factory | Evolved 4 slots: Utility x1, Weapon x3 6696 | -6/Factory | Build established: Gunner 6783 | -6/Factory | Lost 3 parts (1p2w) 7254 | -6/Factory | Identified exit to Lower Caves 7286 | -6/Factory | Build established: Executioner 7991 | -6/Factory | Entered Lower Caves 8128 | -6/Lower Caves | Identified exit to Lower Caves 9256 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10083 | -6/Lower Caves | Spotted B-75 Beast 10094 | -6/Lower Caves | Destroyed B-75 Beast 11217 | -6/Lower Caves | Entered another Lower Caves area 11221 | -6/Lower Caves | Encountered a Warlord checkpoint 11222 | -6/Lower Caves | Discovered new exit (range 15) 11250 | -6/Lower Caves | Identified exit to Factory 11621 | -6/Lower Caves | Learned Factory stockpile data 11644 | -6/Lower Caves | Attracted the attention of an 0b10 base 11661 | -6/Lower Caves | Core integrity fell below 50% 11693 | -6/Lower Caves | Lost 4 parts (1n3w) 11754 | -6/Lower Caves | Lost 4 parts (1p1n2w) 12299 | -6/Lower Caves | Spotted B-75 Beast 12429 | -6/Lower Caves | Lost 4 parts (1n3w) 12438 | -6/Lower Caves | Destroyed B-75 Beast 12659 | -6/Lower Caves | Build established: Gunner 12980 | -6/Lower Caves | Entered Factory 12980 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13175 | -5/Factory | Identified 1B-0RG's Assimilator 13176 | -5/Factory | Assimilating Soldier 6a into Collective. 13179 | -5/Factory | Assimilating Soldier 6b into Collective. 13185 | -5/Factory | Assimilating Soldier 6c into Collective. 13335 | -5/Factory | Assimilating Soldier 6d into Collective. 13335 | -5/Factory | Garrison activated, responded to threat 13577 | -5/Factory | Lost 3 allies 13684 | -5/Factory | Build established: Scavenger-Mutant 13714 | -5/Factory | Assimilating Sage 6a into Collective. 14083 | -5/Factory | Discovered new exit (range 15) 14120 | -5/Factory | Assimilating Sentinel 6a into Collective. 14127 | -5/Factory | Assimilating Soldier 6e into Collective. 14132 | -5/Factory | Assimilating Soldier 6f into Collective. 14236 | -5/Factory | Identified exit to Factory 14257 | -5/Factory | Cargo convoy interrupted 14270 | -5/Factory | Entered another Factory area 14270 | -4/Factory | Accompanied by 3 allies 14270 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14379 | -4/Factory | Build established: Mutant 14445 | -4/Factory | Discovered new exit (range 10) 14526 | -4/Factory | Identified exit to Research 14531 | -4/Factory | Entered Research 14531 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14550 | -3/Research | Found Heavy Servo Lattice 14659 | -3/Research | Assimilating Assassin 8a into Collective. 14664 | -3/Research | Assimilating Assassin 8b into Collective. 14779 | -3/Research | Assimilating Enforcer 8a into Collective. 14805 | -3/Research | Garrison activated, responded to threat 15093 | -3/Research | Discovered new exit (range 5) 15100 | -3/Research | Identified exit to Testing 15102 | -3/Research | Assimilating Warden 8a into Collective. 15131 | -3/Research | Entered Testing 15131 | -3/Testing | Accompanied by 1 ally 15320 | -3/Testing | Found Prototype Hackware 15320 | -3/Testing | Identified Exp. Hacking Suite 15337 | -3/Testing | Found Prototype Processor 15337 | -3/Testing | Identified Exp. Target Analyzer 15381 | -3/Testing | Assimilating Master 8a into Collective. 15502 | -3/Testing | Found Prototype Device 15502 | -3/Testing | Identified Exp. Focal Shield 15586 | -3/Testing | Assimilating Veteran 8a into Collective. 15633 | -3/Testing | Build established: Hacker-Mutant 15646 | -3/Testing | Found Prototype Launcher 15646 | -3/Testing | Identified Hellfire Missile Launcher 15652 | -3/Testing | Found Prototype Device 15652 | -3/Testing | Identified Adv. Kinecellerator 15766 | -3/Testing | Assimilating Master 8b into Collective. 15946 | -3/Testing | Found Lgt. Regenerative Plating 15948 | -3/Testing | Found Prototype Protection 15948 | -3/Testing | Identified Med. Regenerative Plating 15957 | -3/Testing | Found Prototype Protection 16131 | -3/Testing | First assault squad dispatched 16155 | -3/Testing | Discovered new exit (range 24) 16191 | -3/Testing | Assimilating Master 8c into Collective. 16201 | -3/Testing | Assimilating Assassin 8c into Collective. 16204 | -3/Testing | Identified exit to Research 16385 | -3/Testing | Found Prototype Ballistic Gun 16385 | -3/Testing | Identified Hyp. Multirail 16417 | -3/Testing | Assimilating Archangel 8a into Collective. 16420 | -3/Testing | Assimilating Champion 8a into Collective. 16449 | -3/Testing | Assimilating Veteran 8b into Collective. 16453 | -3/Testing | Assimilating Veteran 8c into Collective. 16459 | -3/Testing | Assimilating Enforcer 8b into Collective. 16462 | -3/Testing | Assimilating Enforcer 8c into Collective. 16497 | -3/Testing | Lost 8 allies 16508 | -3/Testing | Lost 4 parts (1n2u1w) 16593 | -3/Testing | Entered Research 16593 | -2/Research | Evolved 2 slots: Utility x2 16603 | -2/Research | Identified SHELL Armor 16724 | -2/Research | Core integrity fell below 50% 16734 | -2/Research | Fabricated Enh. Multireflex Exoskeleton? 16750 | -2/Research | Core integrity fell below 20% 16767 | -2/Research | Discovered new exit (range 7) 16769 | -2/Research | Identified exit to Access 16771 | -2/Research | Entered Access 16771 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 16781 | -1/Access | Lost 22 parts (3p5n8u6w) 16789 | -1/Access | Found Quantum Capacitor 16958 | -1/Access | Core integrity fell below 50% 17001 | -1/Access | Core integrity fell below 20% 17006 | -1/Access | Spotted B-99 Colossus 17007 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16890_ Drone Bay destroyed. 16895_ Dropped Matter Neutralizer. 16897_ Nuclear Pulse Array destroyed. 16897_ Dropped Matter Neutralizer. 16912_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6G. 16913_ ALERT: Security rotation in progress. 16924_ S-43 Plague destroyed. 16934_ Slug penetrates Wall. 16937_ Penetrated by Slug. 16960_ K-01 Serf destroyed. 16982_ Triggered Ambush Trap. 16982_ G-73 Enforcer emerges from a hatch in the floor. 16982_ S-43 Plague emerges from a hatch in the floor. 16998_ Imp. Q-thruster destroyed. 17000_ S-43 Plague suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ????????# # | | ????????# #### | | ????????# #########+##+##########+####??? | | ????????# #?????????????????????????????? | | ????????# ####+#####???????????????????????????? | | ????????+ ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# + #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ## #???????????????????????????? | | ????????# ##########???????????????????????????? | | ????????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ###### #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ### #????????????????????????????????????? | | ????# ######################???????????????? | | ????# s ssssss @ ????????? | | ????# s ????????? | | ????# w ????????? | | ????# """ ?????????? | | ????#####+############ g ""???????????? | | ?????????????????????# g ""???????????? | | ?????????????????????#A g gg "???????????? | | ?????????????????????# "" ""???????????? | | ?????????????????????# """ "????????????? | | ?????????????????????# "T "????????????? | | ?????????????????????# """ ????????????? | | ?????????????????????# ?? ????????????? | | ?????????????????????B ??? ??????????????? | | ?????????????????????B ??? ????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 38 Energy Capacity 554 Matter Stores 419 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 900 Weapon Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Exp. Power Amplifier | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Exp. Cooling System | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive R-10 Processor | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive Fabricated ------------ Enh. Multireflex Exoskeleton | x1 | -2/Research Repaired ---------- Nothing Studied --------- Enh. Gauss Cannon | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- IP Theft Challenges ------------ None Game ------ Seed SwarmCatalystLegs Manual? 0 Play Time 01:42:40 Cumulative 150.9 hours Start 2026.04.21 @ 19:13:27 End 2026.04.21 @ 20:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 800e3965-4a93-4e54-8a42-3b910d690f4c