Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 23:43:55 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3481) 3481 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 10410 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -71 Cogmind --------- Core Integrity 730/1150 Matter 71/300 Energy 55/100 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Targeting Computer Improved Targeting Computer Makeshift Armor Plating Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Large Storage Unit Matter Compressor (250) Improved Sensor Array Makeshift Salvage Targeting Computer Advanced Transmission Jammer Improved Propulsion Shielding Improved Thermal Shield System Restoration Module Impact Mace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Targeting Computer Improved Targeting Computer Advanced Transmission Jammer Makeshift Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Hypervelocity Coil Gun Hardcell Cannon > --- INVENTORY -------- Improved Heavy Treads Myomer Leg Myomer Leg Advanced Heat Sink Large Storage Unit Matter Compressor Improved Sensor Array Makeshift Salvage Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Makeshift Armor Plating Makeshift Armor Plating Improved Thermal Shield System Restoration Module Matter Neutralizer Flak Gun Heavy Missile Launcher Impact Mace [Rating: 87] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 9 | . . . . 2 1 2 2 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 140 | . 3 13 3 14 25 6 9 6 17 4 3 37 Power 12 | . . 1 . 4 . . . . 3 . . 4 Engine 4 | . . 1 . 3 . . . . . . . . Core 7 | . . . . 1 . . . . 3 . . 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 15 | . . 4 . 2 4 . . 2 . . . 3 Treads 3 | . . 1 . . 1 . . . . . . 1 Leg 8 | . . 3 . 2 1 . . . . . . 2 Wheel 4 | . . . . . 2 . . 2 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 60 | . 1 3 1 4 7 3 7 2 9 4 1 18 Device 26 | . 1 . . . 2 2 5 1 7 . 1 7 Storage 3 | . . 1 . 1 . . . . . . . 1 Processor 8 | . . . . 1 . 1 . . 1 3 . 2 Hackware 3 | . . . . 1 1 . . . . . . 1 Protection 20 | . . 2 1 1 4 . 2 1 1 1 . 7 Artifact . | . . . . . . . . . . . . . Weapon 53 | . 2 5 2 4 14 3 2 2 5 . 2 12 Energy Gun 3 | . 2 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 37 | . . 4 1 4 12 2 2 1 4 . 1 6 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 5 | . . . 1 . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . . . . . 1 Parts Lost 33 | . . . 1 5 . . 1 3 8 . . 15 Power 5 | . . . 1 1 . . . . 1 . . 2 Propulsion 6 | . . . . . . . . 2 . . . 4 Utility 10 | . . . . 1 . . 1 1 4 . . 3 Weapon 12 | . . . . 3 . . . . 3 . . 6 Highest Loss Streak 8 | . . . 1 5 . . 1 2 5 . . 8 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 88 | . 97 100 99 96 83 85 79 80 83 80 88 86 Engine 4 | . 14 11 10 2 7 6 5 5 1 . . . Core 2 | . . . . 6 . . . . 3 5 5 4 Leg 8 | . 28 29 33 27 1 . . . . . . . Wheel 8 | . . . . . 14 13 11 10 11 11 11 8 Device 6 | . 11 3 . . . 5 8 10 15 10 5 8 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 Processor 11 | . . . . 9 7 13 11 11 10 13 23 22 Hackware 9 | . . . . 6 14 13 11 11 11 11 11 13 Protection 5 | . . 7 11 9 6 6 5 4 4 1 5 5 Energy Gun 1 | . 28 10 . . . . . . . . . . Ballistic Gun 19 | . . 22 32 25 22 19 17 16 15 17 16 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 11 16 34 35 49 55 56 60 60 60 55 56 80 Greatest Support 75 | 20 20 30 30 37 56 56 56 56 56 56 56 75 Greatest Overweight (x) 2 | . . 1 1 1 1 . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 10 10 15 15 15 15 15 15 15 15 20 Average Capacity 13 | . 8 8 10 11 15 15 15 15 15 15 15 18 Most Carried 20 | . 8 10 10 15 15 15 15 15 15 15 15 20 Average Carried 13 | . 7 8 9 10 14 14 14 14 12 13 15 16 Final Capacity 20 | 8 8 10 10 15 15 15 15 15 15 15 15 20 Final Carried 15 | 6 8 10 10 14 15 15 15 12 12 15 15 10 Class Distribution -------------------- 25% | Hacker-Gunner 16% | Tank 14% | Scavenger-Gunner 10% | Hacker-Tank 9% | Hacker-Mutant 8% | Gunner 6% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 3862 | 191 39 383 148 400 691 57 486 388 517 68 110 384 Remotely . | . . . . . . . . . . . . . Salvage Created 3494 | . 40 403 130 360 705 57 624 241 316 . 170 448 Parts 184 | . 3 30 10 25 38 4 25 9 19 . 7 14 Haulers Intercepted 2 | . . 1 . . . . . . . . . 1 Recyclers Shooed 4 | . . 1 . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 7 15 . 6 . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 78 | . 3 12 5 6 13 1 9 8 10 . 4 7 Guns 65 | . 3 12 5 6 13 1 9 5 8 . 3 . Cannons 3 | . . . . . . . . . . . . 3 AOE 6 | . . . . . . . . 3 2 . 1 . Classes Destroyed 15 | . 1 4 . 3 3 1 1 . . . 1 1 Worker 3 | . . 2 . . 1 . . . . . . . Hauler 2 | . . 1 . . . . . . . . . 1 Recycler 2 | . . . . 1 . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 18 | . 3 3 3 . . . . 4 4 . 1 . Cutter 3 | . . . . . . . 1 . . . . 2 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 27 | . . 8 . . 6 . 7 3 2 . 1 . Brawler 1 | . . . . . 1 . . . . . . . Sentry 16 | . . 1 2 4 4 1 1 1 1 . 1 . Hunter 5 | . . . . 1 . . . . 2 . . 2 Programmer 4 | . . . . . 1 . . . 1 . . 2 Heavy 2 | . . . . 1 1 . . . . . . . Best Kill Streak 7 | . 3 5 3 2 2 1 5 7 4 . 2 3 Combat Bots Only 7 | . 3 4 3 2 2 1 5 7 4 . 2 2 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 1 2 2 . 1 1 Gunslinging 1 | . 1 1 1 . . . . . 1 . . . Exploded 2 | . . . . . . . . 2 2 . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 7973 | . 38 295 269 812 776 166 489 761 1117 18 67 3165 Core 936 | . 8 77 . 61 80 57 59 34 115 . 25 420 Absorbed by Shields 32 | . . . . . . . 32 . . . . . Redirected to Shielding 134 | . . . . . . . . . . . . 134 Regen/Repaired (Parts) 159 | . . . . . . . . . . 159 . . Core Remaining (%) 88 | 100 96 . 80 88 88 93 . . . . 76 . Volleys Fired 197 | . 4 28 7 17 38 8 22 18 21 2 6 26 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 198 | . 130 195 73 76 84 84 88 88 91 91 91 198 Shots Fired 540 | . 8 84 19 39 112 24 66 48 55 6 14 65 Gun 511 | . 8 84 18 39 112 24 66 45 54 6 12 43 Cannon 21 | . . . . . . . . . . . . 21 Launcher 8 | . . . 1 . . . . 3 1 . 2 1 Special . | . . . . . . . . . . . . . Kinetic 505 | . . 69 18 39 112 24 66 45 54 6 12 60 Thermal 27 | . 8 15 . . . . . . . . . 4 Explosive 8 | . . . 1 . . . . 3 1 . 2 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 3 10 9 10 14 9 17 10 14 4 6 9 Robot Miss Streak 8 | . 5 7 3 4 8 6 2 3 3 2 5 4 Penetration Max 2 | . . . . . . . . . . 1 . 2 Secondary Targets 19 | . 1 4 3 . 1 . 5 2 3 . . . Max Gunslinging Chain 2 | . 1 2 1 . 1 . 1 1 1 . . . Shots Hit Robots 415 | . 3 61 12 32 87 18 51 33 48 4 9 57 Core Hits 237 | . 3 21 7 18 58 14 27 21 32 6 10 20 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 16 | . . 1 . . . . 1 . 3 1 . 10 Critical Strikes 17 | . . 1 . . . . 1 . 3 1 1 10 Destroy 13 | . . 1 . . . . 1 . 3 1 1 6 Smash 4 | . . . . . . . . . . . . 4 Melee Attacks 27 | . . . . . 1 4 . . . . . 22 Impact 27 | . . . . . 1 4 . . . . . 22 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9408 | . 45 1101 222 569 1668 311 1230 1153 1156 112 281 1560 Guns 7541 | . 45 1087 222 556 1668 307 1212 728 978 112 93 533 Cannons 314 | . . . . . . . . . . . . 314 Explosions 864 | . . . . . . . . 425 178 . 188 73 Melee 640 | . . . . . . . . . . . . 640 Ramming 49 | . . 14 . 13 . 4 18 . . . . . Kinetic 7536 | . . 885 222 556 1668 307 1212 728 978 112 93 775 Thermal 319 | . 45 202 . . . . . . . . . 72 Explosive 864 | . . . . . . . . 425 178 . 188 73 Electromagnetic . | . . . . . . . . . . . . . Impact 640 | . . . . . . . . . . . . 640 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 1 . . . 2 . . 4 Average Corruption 1 | . . 1 1 1 1 . . . 1 . . 1 Corruption Purged 2 | . . . . . . . . . 2 . . . Corruption Blocked 7 | . . . . . 6 . . . . . . 1 Effects 14 | . . 3 9 2 . . . . . . . . Message Errors 3 | . . 1 2 . . . . . . . . . Matter Fused 3 | . . 2 1 . . . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 342 | . . . . . . . . . . . 36 306 Projectiles . | . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . 36 . Melee 306 | . . . . . . . . . . . . 306 Knockbacks 5 | . . . . . . . . . . . . 5 Impact 3 | . . . . . . . . . . . . 3 Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . 49 . . 2 9 12 . . . . Shots 2 | . . . 1 . . . . 1 . . . . Rammed 3 | . . . . . . 1 2 . . . . . Targets Rammed 6 | . . 1 . 2 . 1 2 . . . . . Kicked 3 | . . 1 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | . 12 220 249 87 207 90 134 36 20 9 9 259 Average Temperature 50 | . 6 60 72 28 55 29 49 11 7 6 3 81 Received Heat Transfer 1251 | . . 144 63 54 258 63 327 63 81 . 18 180 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions 9 | . . . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 666 | . 111 481 . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 274 | . 117 224 85 274 242 217 266 . . . . 175 Initial 150 | . . 49 23 33 26 118 34 . . . . 150 Average 81 | . 33 117 18 118 75 126 92 . . . . 79 Maximum Alert Level 1 | . . 1 . 1 1 1 1 . . . . . Low Security (%) 92 | . 100 87 100 84 92 79 85 . . . . 100 Level 1 7 | . . 12 . 15 7 20 14 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . 3 3 3 5 . . . . 4 Investigation 3 | . . . . 2 . 1 . . . . . . Extermination 2 | . . . . . 1 . . . . . . 1 Reinforcement 12 | . . 1 . 1 2 2 3 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . . 4 . 1 1 1 1 . . . 1 1 Communications Jammed 19 | . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . 19 Times Spotted 136 | . 5 16 5 8 15 7 12 9 17 8 6 28 Peak Tracking Total 13 | . 4 4 3 4 3 4 5 6 7 8 3 13 Tactical Retreats 5 | . . 2 . . . . 1 . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 13 | . . 1 . 3 1 . 3 . . . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . Triggered 13 | . . . . . 1 . . . 3 9 . . Most Traps Carried 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 5 | . . . 1 . . . . . . . . 4 Max in Single Turn 1 | . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 22 | . 2 3 . 2 4 2 2 . 1 3 . 3 Terminals 16 | . 2 3 . 2 4 2 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 58 | . 3 7 . 5 17 7 8 . 1 4 . 6 Successful 30 | . 3 2 . 4 9 4 1 . 1 4 . 2 Failed 28 | . . 5 . 1 8 3 7 . . . . 4 Catastrophic 4 | . . . . . 1 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 1 5 . 2 10 5 3 . . 2 . 4 Terminals 47 | . 3 7 . 5 17 7 3 . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 5 . . . . 1 Terminal Hacks 21 | . 2 1 . 3 7 3 . . 1 4 . . Record 6 | . . . . . 3 . . . 1 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . Level Access Points 2 | . . . . . 1 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Zone Layout 5 | . 1 1 . 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 1 . 1 2 1 1 . . . . 1 Terminals 8 | . 1 1 . 1 2 1 1 . . . . 1 Track 1 | . . . . . 1 . . . . . . . Botnet 7 | . 1 1 . 1 1 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 3 . 2 4 2 2 . . . . 2 Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . . . . 2 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 9668 | . 256 802 1037 642 1162 595 433 624 1036 662 1334 1085 Spaces Moved 6062 | 1 186 397 534 440 881 290 245 478 697 642 647 624 Core . | . . . . . . . . . . . . . Treads 28 | . . . . . . . . . . . . 28 Legs 1597 | 1 186 397 534 440 24 . . . . . . 15 Wheels 4437 | . . . . . 857 290 245 478 697 642 647 581 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 110 100 100 100 100 100 100 100 100 Average Speed 117 | 120 120 156 187 122 102 100 113 114 108 100 100 112 Slowest Speed 190 | 120 120 190 190 190 187 100 115 115 115 100 100 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 35 35 88 36 26 7 11 76 78 91 75 17 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . . . . 1 . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . . Scrap Searched 4 | . . . 1 . . . . 2 1 . . . Spaces Dug 11 | . . . . . 1 4 . . . . . 6 Terrain Destroyed 97 | . . . 12 1 1 4 . 28 24 . 10 17 Melee 11 | . . . . . 1 4 . . . . . 6 Projectile 10 | . . . . 1 . . . . 5 . . 4 AOE 76 | . . . 12 . . . . 28 19 . 10 7 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 8151 | . 214 518 556 513 1079 569 358 520 937 657 1321 909 Wait 1535 | . 10 59 6 23 83 257 56 13 182 1 666 179 Move 6050 | . 185 396 533 439 880 289 244 477 696 641 646 624 Hop . | . . . . . . . . . . . . . Pick Up 78 | . 6 8 3 10 18 1 4 3 9 6 . 10 Fast Attach 30 | . 1 3 1 3 4 . 2 . 3 2 . 11 Attach 48 | . 1 2 . 6 4 3 5 4 11 . . 12 Detach 21 | . 1 1 . . 4 2 3 1 6 . . 3 Swap 62 | . 1 8 2 5 17 3 2 2 3 2 3 14 Drop 82 | . 5 12 4 8 30 1 5 2 4 3 . 8 Fire 197 | . 4 28 7 17 38 8 22 18 21 2 6 26 Melee 27 | . . . . . 1 4 . . . . . 22 Ram 3 | . . . . . . 1 2 . . . . . Kick 3 | . . 1 . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 700 | -9/Materials | Discovered new exit (range 7) 847 | -9/Materials | Build established: Tank 1059 | -9/Materials | Entered Mines 1141 | -9/Mines | Learned 8 Materials zone layouts 1402 | -9/Mines | Learned location of Storage (-9) 1942 | -9/Mines | Learned location of Zion (-6) 1964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1992 | -9/Mines | Excavation squad dispatched 1992 | -9/Mines | A large section of the Mines collapsed 2057 | -9/Mines | Discovered new exit (range 9) 2096 | -9/Mines | Entered Materials 2096 | -8/Materials | Evolved 2 slots: Utility x2 2097 | -8/Materials | Identified exit to Factory 2391 | -8/Materials | Build established: Gunner 2698 | -8/Materials | Lost 5 parts (1p1u3w) 2738 | -8/Materials | Entered Factory 2738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -7/Factory | Identified exit to Factory 3236 | -7/Factory | Build established: Hacker-Gunner 3739 | -7/Factory | Cargo convoy interrupted 3900 | -7/Factory | Entered another Factory area 3900 | -6/Factory | Evolved 2 slots: Utility x2 4034 | -6/Factory | Identified exit to Factory 4202 | -6/Factory | Build established: Scavenger-Skirmisher 4495 | -6/Factory | Entered another Factory area 4495 | -5/Factory | Evolved 2 slots: Utility x2 4769 | -5/Factory | Garrison activated, responded to threat 4873 | -5/Factory | Build established: Hacker-Tank 4916 | -5/Factory | Discovered new exit (range 9) 4923 | -5/Factory | Identified exit to Upper Caves 4928 | -5/Factory | Entered Upper Caves 4929 | -5/Upper Caves | Encountered a Warlord checkpoint 5401 | -5/Upper Caves | Destroyed 7 combat bots 5519 | -5/Upper Caves | Discovered new exit (range 7) 5524 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5525 | -5/Upper Caves | Identified exit to Upper Caves 5552 | -5/Upper Caves | Entered another Upper Caves area 5879 | -5/Upper Caves | Build established: Hacker-Gunner 5880 | -5/Upper Caves | Discovered new exit (range 7) 5886 | -5/Upper Caves | Identified exit to Factory 6133 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6354 | -5/Upper Caves | Ambushed by research squad 6421 | -5/Upper Caves | Learned Factory stockpile data 6425 | -5/Upper Caves | Lost 5 parts (4u1w) 6443 | -5/Upper Caves | Learned Factory terminal intel 6571 | -5/Upper Caves | Discovered new exit (range 9) 6588 | -5/Upper Caves | Entered Warlord 6634 | -5/Warlord | Discovered new exit (range 15) 6697 | -5/Warlord | Met Warlord 6722 | -5/Warlord | Warlord's base attacked by MAIN.C 6793 | -5/Warlord | Opened side exit 7072 | -5/Warlord | Warlord forces counterattacked 7223 | -5/Warlord | Spotted Striker 7250 | -5/Warlord | Entered Proximity Caves 7477 | -4/Proximity Caves | Spotter reported a threat 7556 | -4/Proximity Caves | Build established: Scavenger-Gunner 7849 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7906 | -4/Proximity Caves | Discovered exit to Factory (range 16) 8584 | -4/Proximity Caves | Entered Factory 8584 | -4/Factory | Evolved 2 slots: Utility x2 8585 | -4/Factory | Identified exit to Upper Caves 8587 | -4/Factory | Loaded intel: 26 terminal locations 9211 | -4/Factory | Build established: Hacker-Mutant 9576 | -4/Factory | Lost 8 parts (1p2n2u3w) 9637 | -4/Factory | Cargo convoy interrupted 9643 | -4/Factory | Spotted Striker 9669 | -4/Factory | Self-destructed Last Messages --------------- 09646_ Penetrated by Slug. 09646_ Matter Neutralizer destroyed. 09647_ Hacking Suite destroyed. 09647_ Critical hit (Blast). 09649_ P-70 Sage knocked back. 09650_ K-01 Serf collects debris. 09650_ Acquired 2 matter. 09653_ The unstable cave ceiling collapses. 09653_ Knocked back. 09653_ Acquired 5 matter. 09653_ K-01 Serf cleans the Fabricator. 09654_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09664_ Critical hit (Impale). 09664_ Imp. Heavy Treads destroyed. 09664_ P-70 Sage knocked back. 09665_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 09666_ Myomer Leg destroyed. 09668_ Penetrated by Slug. 09668_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ???????????????????????????????? + | | ???????????????????????????????? #" "# | | ????????????????????????????????# ??#" """####+# | | ????????????????????????????????????""" [[???# | | ???????????????????????????????????? [????# | | ???????!???????????????????????????? "?????# | | ??????????????????????????????????? ????????# " | | ??????????????????????????????????#???????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#% " | | ??????????????????????????????????????????????#! " | | ?????????????????????????????????????????????##% " | | ?????????????????????????????????????????????##% | | ????????????????????????###??????????????????## | | ???????????????????????? +????????????????####### | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????# """ " | | ????????????????????????# #????????????????# """ " | | ????????????????????????# #????????????????# """ " | | ????????????????????##### #????????????????# "" | | ????????????????????+ #????????????????# "" | | ????????????????????# #????????????????# | | ????????????????????# ################## | | ????????????????????+ x h #"####+# | | ????????????????????# @ p x x = | | ????????????????????# K p hi H | | ????????????????????# "" "" "" "" % | | ????????????????????# "" "" "" "" | | ????????????????????# """ """ """ "" | | ?????????????????+ """ """ """ """ | | ?????????????!???####### """ """ """ "" | | ???????????????????????# | | ???????????????????????# "" """ | | ???????????????????????# "" """ | | ???????????????????????# """ """ "" # ### | | ??????????????????????? """ "F"" % ###?? | | ?????????????????????? """ """" %####??? | | ????????????????????? i " ?????? | | ?????????????????????? ##????? | | ?????????????????????? w #######?????? | | ??????????????????????########### ##???????????? | | ????????????????????????????????? #????????????? | | ??????????????????????????""T""?? +????????????? | | ??????????????????????????"""""?? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Corruption Block 7 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalDynamicGenerator Manual? 0 Play Time 01:23:46 Cumulative 121.0 hours Start 2023.10.19 @ 13:38:55 End 2023.10.19 @ 23:43:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b3a7986-363d-47c8-9102-fa7694c33816