Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.28 @ 01:12:09 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (375) 1875 Value Destroyed (20991) 20991 Prototype IDs (89) 1780 Alien Tech Used (4) 800 Bonus (49505) 49505 TOTAL SCORE: 86051 Bonus ------- High Alert Combat Kills 1470 Follower Combat Kills 2054 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 468 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3187 Cogmind --------- Core Integrity 274/1600 Matter 147/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Integrity Redistributor Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Megatreads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Advanced Phase Shifter Improved Weapon Shielding Centrium Medium Armor Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Megatreads Enhanced Armored Heavy Treads Desublimator Advanced Cooling System Advanced Coolant Injector Experimental Energy Well Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Weapon Cycler Advanced Phase Shifter Improved Utility Shielding Long-range Tractor Beam Heavy Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Heavy Hardcell Cannon Graviton Cannon [Rating: 226] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Centrium Medium Armor Plating Weapon Compact HERF Cannon Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 2 . . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Propulsion 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . . . 1 . . . . . 2 . . . . . . . 2 . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 606 | 2 14 5 9 8 1 2 15 43 8 35 . 15 26 6 6 9 23 14 54 6 6 18 2 9 13 26 7 29 11 27 7 122 28 Power 35 | . 3 1 1 . . 1 1 4 1 . . 1 1 . . . . . 5 . . 2 . . . . . 2 . 2 2 6 2 Engine 7 | . 2 . 1 . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Core 13 | . 1 1 . . . 1 1 3 . . . 1 1 . . . . . 3 . . 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 2 6 2 Propulsion 95 | . 5 . 2 3 1 1 5 12 1 5 . 1 6 . 2 2 2 . 9 2 3 4 . 2 3 7 2 2 1 3 2 5 2 Treads 85 | . 5 . 1 3 1 1 4 12 1 5 . 1 5 . 2 2 2 . 8 . 1 4 . 2 3 7 2 2 1 3 1 4 2 Leg 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . Hover 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 255 | 1 5 1 4 3 . . 3 6 3 13 . 4 5 3 . 3 11 4 20 2 1 7 . 3 5 12 2 16 3 17 3 81 14 Device 154 | 1 1 . . 1 . . . . 1 9 . 3 2 3 . . 2 2 11 2 . 3 . 3 4 9 1 13 1 14 1 60 7 Storage 12 | . 2 . 2 . . . . 1 . . . . . . . . 1 . 1 . 1 1 . . . . . . . 1 . 1 1 Processor 26 | . 1 . 1 . . . 1 1 . . . . 1 . . 3 1 . 3 . . 2 . . . . 1 1 . . . 10 . Hackware 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 61 | . 1 1 . 2 . . 2 4 2 4 . 1 2 . . . 7 2 5 . . 1 . . 1 3 . 2 2 2 1 10 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | 1 1 3 2 2 . . 6 21 3 17 . 9 14 3 4 4 10 10 20 2 2 5 2 4 5 7 3 9 7 5 . 30 10 Energy Gun 6 | . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . Energy Cannon 74 | . . . . . . . . 1 . 5 . 3 6 . . . . 2 2 2 2 1 1 2 2 3 1 3 5 3 . 21 9 Ballistic Gun 66 | 1 1 3 1 2 . . 5 11 1 8 . 3 4 1 1 2 4 6 7 . . . . . . 3 1 1 . . . . . Ballistic Cannon 22 | . . . . . . . . . . . . . . . . . . . 1 . . 3 1 2 2 1 . 4 1 . . 6 1 Launcher 22 | . . . . . . . . . 1 3 . 1 1 1 1 1 3 2 2 . . . . . 1 . 1 1 . 1 . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 13 | . . . . . . . . 1 . . . . 1 . . 1 1 . 8 . . 1 . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 1 7 1 1 . 2 2 1 2 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 3 1 . . 1 . . . . . 1 . . 2 8 2 . . . 7 . . . 4 . 1 5 2 1 14 5 Corrupted Parts 16 | . . . . . . . . . . . . 3 . . . 2 . . . 1 1 . . . . 8 . . . . . . 1 System Corruption 110 | . . . . . . . . . . . . 19 . . . 10 . . . 7 7 . . . . 62 . . . . . . 5 Parts Lost 53 | . 3 1 . 5 . . 3 3 . 8 . 1 3 . 2 . . . 13 . . . . . . . . . . 1 . 2 8 Power 8 | . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 Propulsion 19 | . . . . 2 . . 1 1 . 4 . 1 1 . 2 . . . 6 . . . . . . . . . . . . . 1 Utility 15 | . . . . 1 . . 1 1 . 2 . . . . . . . . 3 . . . . . . . . . . . . 1 6 Weapon 11 | . 1 1 . 2 . . 1 . . 2 . . 2 . . . . . 2 . . . . . . . . . . . . . . Highest Loss Streak 10 | . 2 1 . 2 . . 3 2 . 7 . 1 2 . 2 . . . 10 . . . . . . . . . . 1 . 1 4 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 100 98 99 100 100 98 97 97 94 76 82 91 93 93 91 92 92 77 80 92 86 81 84 82 75 71 76 72 73 64 68 64 Engine 1 | . 11 . 6 11 11 3 . 1 5 7 7 5 . . . . . . . . . . . . . . . . . . . . . Core 3 | . 2 14 4 . . 7 9 5 1 . . 1 13 13 13 13 13 13 9 11 11 5 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 8 9 11 16 12 11 Treads 24 | . 26 28 32 33 33 33 34 45 46 45 46 42 39 40 40 40 40 40 24 11 12 24 35 42 40 26 19 19 19 14 7 7 7 Device 10 | . 4 . . . . . . . 4 5 7 6 9 13 13 8 . . 8 14 17 13 11 10 10 9 5 13 14 14 20 17 15 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 9 | . 8 . 9 11 11 11 17 13 7 3 . . 2 . . 4 13 13 9 7 5 8 11 10 10 10 12 10 14 10 4 8 7 Protection 7 | . . 14 11 11 11 11 9 7 7 8 7 7 6 6 6 6 5 5 4 5 5 5 5 5 5 8 14 12 9 9 . 10 12 Energy Cannon 2 | . . . . . . . . . . 1 . 6 8 . . . . . . 5 7 . . . . 2 1 . 1 2 8 7 3 Ballistic Gun 4 | . 28 28 22 21 22 22 17 13 10 12 . 1 . 12 8 6 8 12 4 . . . . . . 5 6 . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 406 | 11 32 32 95 55 55 55 55 112 129 134 116 126 129 118 118 120 120 122 138 113 159 182 182 182 182 177 165 196 190 376 406 394 212 Greatest Support 685 | 20 40 40 60 60 60 60 80 124 122 125 125 125 125 122 122 122 122 120 139 16 40 163 163 219 234 320 320 305 305 680 675 685 685 Greatest Overweight (x) 29 | . . . 1 . . . . . 1 1 . 1 1 . . . . 1 29 7 7 5 1 . . . . . . . . 12 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 6 3 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 15 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 23 20 23 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 20 20 20 20 20 25 25 25 23 24 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 8 14 16 18 16 19 19 23 24 23 23 22 24 24 24 24 24 24 23 19 21 24 24 24 24 24 24 24 21 24 23 24 21 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 13 19 20 20 20 20 25 25 23 23 24 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 55% | Scavenger-Mutant 28% | Generator-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Matter Collected 21497 | 225 320 255 126 129 . 68 303 1403 121 777 . 679 260 97 291 133 566 394 976 135 108 1089 1017 1163 2171 1235 150 2608 356 1478 63 2334 467 Remotely 4260 | 10 87 . . . . . . . . 182 . . . . . . . . . . . . . 91 494 601 . 1739 . 424 . 603 29 Salvage Created 18072 | 112 695 288 148 278 . 149 597 1499 22 721 . 266 655 98 98 . 333 433 1093 266 283 162 208 683 1238 883 374 1093 . 1441 737 1839 1380 Parts 844 | 4 53 20 7 14 . 8 36 90 2 20 . 12 42 1 2 . 31 28 69 1 4 4 8 23 47 41 27 56 . 50 34 71 39 Haulers Intercepted 9 | . 2 . 1 . . . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 1 . . . 2 . . . . . . . . . . . 1 . . . . 2 2 . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . . 2 10 . 10 . 1 2 . . 21 . . . 97 11 . . . . . . . . . . Prevented 21 | . . . . . . . . . . 6 . 6 . . . . . 1 . 1 4 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 292 | . 14 9 2 10 . 3 5 21 . 15 . 3 10 3 3 . 5 10 12 . 3 4 8 7 19 14 6 27 . 21 9 24 25 Guns 91 | . 14 9 2 10 . 3 5 21 . 5 . 1 2 1 1 . 2 3 6 . . . . . . 3 3 . . . . . . Cannons 109 | . . . . . . . . . . 3 . . 3 . . . . . 1 . 3 4 8 7 14 7 . 21 . 4 6 14 14 AOE 61 | . . . . . . . . . . 7 . 1 4 2 2 . 3 7 4 . . . . . 5 . 3 6 . 13 1 1 2 Classes Destroyed 26 | 2 6 . 1 3 . . 2 2 1 1 . . 1 . . . 1 . . 1 . . . . 1 . . 1 . 3 . . . Worker 17 | . 1 . . . . . 2 3 . . . . . . . . . . 3 . . . . 2 . . 2 . . . . 4 . Builder 9 | . . . . . . . 1 . . . . . 3 . . . . . 3 . . . . . 2 . . . . . . . . Tunneler 6 | 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . 1 . . . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycler 17 | 1 . . . . . . 1 3 . . . . . . . . . . 2 . . . . 3 4 . . . . . . 3 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 12 | . 2 . . . . . 1 2 . . . . . . . . . . 1 . . . . 3 1 1 . . . . 1 . . Swarmer 45 | . 3 3 . 3 . . . 7 . 1 . . . . . . . 4 4 . . . 3 . 5 . 5 3 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 83 | . 11 6 1 4 . 2 1 4 . 7 . 1 2 . 3 . . 2 . . . 4 3 . 9 6 . 5 . 6 2 4 . Brawler 7 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 2 . 1 . Duelist 5 | . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 22 | . . . 1 . . . 2 5 . 2 . . 4 1 . . . . 2 . 1 . . 1 1 . 1 1 . . . . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 8 . . . . . Hunter 33 | . . . . . . . 2 1 . 1 . 1 1 . . . . 4 1 . 2 . 2 . 2 3 . 2 . 4 2 5 . Programmer 33 | . . . . . . . . 3 . . . 1 1 . . . . . 4 . . . . 6 . . . 5 . . 5 8 . Heavy 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . . . . 1 . . . . . . . 3 3 . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Borebot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 3 4 1 3 . 2 3 4 1 6 . 1 8 3 3 . 4 4 5 . 3 3 3 2 6 4 6 8 . 11 3 7 5 Combat Bots Only 11 | . 3 4 1 3 . 2 2 3 . 6 . 1 5 3 3 . 4 4 5 . 3 3 3 2 5 4 4 8 . 11 3 4 5 Max Kills in Single Turn 5 | 1 2 1 1 1 . 1 2 1 1 2 . 1 3 1 1 . 3 3 2 1 1 1 1 1 4 1 5 3 . 3 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . 1 2 1 1 . 3 3 2 . . . . . 4 . 3 3 . 3 1 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 4 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Damage Taken 30300 | . 685 468 193 780 . 368 583 1870 . 1490 . 494 1452 196 280 . 256 527 2761 . 133 72 688 278 874 1211 352 1051 . 723 210 2998 9307 Core 2386 | . 132 104 12 92 . 80 42 77 . 52 . 47 42 23 20 . 35 83 145 . . . 44 . 18 60 . 31 . 64 . 75 1108 Absorbed by Shields 19054 | . . . . . . . . . . . . . . . . . . . 291 . 124 23 202 84 279 369 23 979 . 734 693 6887 8366 Reduced by Siege Mode 1923 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 62 . . 4 924 861 Redirected to Shielding 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Regen/Repaired (Parts) 605 | . 225 . . . . . 124 180 . . . . . . . . . . . . . . . . . . . . . 25 . 51 . Core Remaining (%) 71 | 100 . 5 . . . 54 92 . . . . 74 . . . . . 76 . . . . 81 . . 93 . . 100 95 . . 17 Volleys Fired 1488 | 4 75 35 19 32 . 19 53 114 . 30 . 21 30 6 7 . 13 21 61 17 25 24 37 56 77 55 16 112 14 110 53 150 202 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 . 2 2 2 2 . 2 2 2 1 2 1 1 1 1 2 2 1 1 2 1 2 1 Hottest 214 | 60 40 40 40 40 . 40 50 69 . 138 . 69 144 56 56 . 61 90 90 90 162 90 90 90 90 123 90 113 94 140 120 214 200 Shots Fired 2015 | 8 150 70 38 64 . 38 106 219 1 53 . 26 55 9 10 . 22 32 98 19 29 24 37 56 77 72 24 112 17 143 53 164 189 Gun 934 | 8 150 70 38 64 . 38 106 218 1 35 . 10 22 5 6 . 21 22 73 . . . . . . 31 16 . . . . . . Cannon 974 | . . . . . . . . 1 . 10 . 15 28 . . . . 3 21 19 29 24 37 56 75 41 7 109 17 78 53 162 189 Launcher 51 | . . . . . . . . . . 8 . 1 5 4 4 . 1 7 4 . . . . . 2 . 1 3 . 9 . 2 . Special 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . Kinetic 1318 | 5 150 70 38 64 . 38 106 218 1 35 . 10 22 5 6 . 21 22 80 . . 21 31 48 68 55 16 101 1 31 . 20 35 Thermal 418 | . . . . . . . . . . . . . . . . . . 3 3 12 17 3 6 8 3 . 7 8 . 89 39 94 126 Explosive 51 | . . . . . . . . . . 8 . 1 5 4 4 . 1 7 4 . . . . . 2 . 1 3 . 9 . 2 . Electromagnetic 228 | 3 . . . . . . . 1 . 10 . 15 28 . . . . . 11 7 12 . . . 4 17 . . 16 14 14 48 28 Robot Hit Streak 51 | 7 13 11 23 16 . 11 14 30 . 14 . 8 10 6 2 . 3 12 12 6 5 8 10 14 14 24 7 17 . 40 4 51 38 Robot Miss Streak 5 | . 3 4 1 2 . 3 3 2 . 2 . 5 5 1 2 . 2 1 3 2 1 1 2 3 2 3 3 3 . 3 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 11 | . 2 . . 2 . 1 . 2 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1455 | 7 107 49 31 52 . 31 83 172 1 41 . 17 36 7 4 . 13 24 75 11 13 19 24 28 56 58 10 62 . 124 23 124 153 Core Hits 700 | 3 49 23 8 27 . 13 30 61 . 35 . 7 23 7 6 . 15 23 27 5 7 3 8 13 25 24 20 32 . 57 16 53 80 Critical Kills 18 | 1 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 3 . . . . 4 5 Critical Parts Destroyed 9 | . . . . . . . 1 3 . . . . . . . . . . 2 1 1 . . . . 1 . . . . . . . Critical Strikes 60 | 1 1 . . . . . 1 5 . . . . . . . . . . 3 1 1 . 3 4 5 6 3 10 . 3 . 8 5 Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Destroy 14 | 1 1 . . . . . 1 4 . . . . . . . . . . 1 . . . . . . 3 3 . . . . . . Blast 28 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 5 . . 10 . 3 . 3 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Smash 5 | . . . . . . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . . . . . Melee Attacks 91 | . . . . . . . 1 12 3 2 . 5 18 4 4 8 1 . 26 1 3 3 . . . . . . . . . . . Impact 50 | . . . . . . . . 2 . . . . 7 . . 7 1 . 26 1 3 3 . . . . . . . . . . . Slashing 41 | . . . . . . . 1 10 3 2 . 5 11 4 4 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 1 1 . . 3 . . . . . . 5 1 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82002 | 67 874 421 254 440 . 283 949 3176 133 1556 . 858 1615 406 572 . 602 1464 3135 550 749 1410 1652 2610 4654 2304 795 5545 . 7731 1392 8891 26914 Guns 10235 | 67 852 418 251 414 . 249 949 3004 . 443 . 131 249 80 53 . 262 311 1363 . . . . . . 716 423 . . . . . . Cannons 45489 | . . . . . . . . . . 193 . 271 553 . . . . . 581 373 335 1410 1645 2494 4036 1588 . 4481 . 3455 1167 6489 16418 Explosions 22909 | . . . . . . . . . . 920 . 123 813 326 519 . 211 1153 510 . . . . . 487 . 364 1064 . 3360 192 2371 10496 Melee 1978 | . . . . . . . . 144 133 . . 333 . . . . 129 . 648 177 414 . . . . . . . . . . . . Ramming 475 | . 22 3 3 26 . 34 . 28 . . . . . . . . . . 33 . . . 7 116 131 . 8 . . . 33 31 . Kinetic 30377 | 31 852 418 251 414 . 249 949 3004 . 443 . 131 249 80 53 . 262 311 1722 . . 1410 1645 2494 3947 1849 423 4481 . 1682 . 1171 1856 Thermal 34181 | . . . . . . . . . . . . . 272 . . . . . 36 190 . . . . . . . . . 2429 688 6093 24473 Explosive 10121 | . . . . . . . . . . 920 . 123 541 326 519 . 211 1153 510 . . . . . 487 . 364 1064 . 3247 192 464 . Electromagnetic 4870 | 36 . . . . . . . . . 193 . 271 553 . . . . . 186 183 335 . . . 89 455 . . . 373 479 1132 585 Impact 1512 | . . . . . . . . 144 . . . . . . . . 129 . 648 177 414 . . . . . . . . . . . . Slashing 466 | . . . . . . . . . 133 . . 333 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . . . . 7 7 19 19 41 2 2 2 12 . . 7 14 21 21 . 1 2 64 . 2 2 2 3 29 37 Average Corruption 14 | . . . . . . . . 6 7 13 19 24 1 2 2 2 . . 5 12 15 21 . 1 1 25 . 1 2 2 2 26 26 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked 42 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 33 . 5 . Effects 928 | . . . . . . . . 38 23 31 5 41 . 6 14 4 . . 30 23 29 3 . 3 20 20 . 1 72 9 3 473 80 Message Errors 217 | . . . . . . . . 7 4 7 . 10 . 3 3 2 . . 10 3 7 1 . . 4 6 . . 18 1 . 118 13 Matter Fused 228 | . . . . . . . . 8 8 10 3 9 . 2 5 . . . 10 8 11 . . 1 3 5 . . 14 2 2 110 17 Heat Flow Errors 103 | . . . . . . . . 5 4 2 . 9 . . 4 . . . 2 4 2 . . 1 1 2 . 1 8 1 . 49 8 Energy Discharges 112 | . . . . . . . . 7 3 3 . 5 . . . . . . 4 2 4 . . . 5 2 . . 12 . . 59 6 Parts Rejected 7 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Data Loss (minor) 122 | . . . . . . . . 5 . 3 1 4 . . 2 . . . 1 3 2 2 . 1 5 2 . . 12 1 1 67 10 Data Loss (major) 45 | . . . . . . . . . 3 1 1 3 . . . 2 . . 1 . 1 . . . . 1 . . 5 1 . 22 4 Misfires 35 | . . . . . . . . 1 1 2 . . . 1 . . . . 1 2 . . . . 1 2 . . 3 . . 18 3 Alerts 25 | . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . 20 . Misdirections 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 30 | . . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . 1 . . . . 2 . 6 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5148 | . . . . . . . . 144 93 . . 125 52 . 35 . 5 56 584 255 286 42 158 628 495 30 . 419 . 120 56 281 1284 Projectiles 2984 | . . . . . . . . . . . . 17 . . . . . . 51 78 . 42 157 596 453 30 . 369 . 16 45 242 888 Explosions 788 | . . . . . . . . . . . . 27 52 . 35 . 5 56 . . . . . . 24 . . 50 . 104 . 39 396 Melee 1376 | . . . . . . . . 144 93 . . 81 . . . . . . 533 177 286 . 1 32 18 . . . . . 11 . . Knockbacks 116 | . 1 1 . 1 . . . . . . . . . . . . . . 5 . . 7 13 17 20 5 . 21 . 11 1 5 8 Impact 10 | . 1 1 . 1 . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . . 1 . . Kinetic 98 | . . . . . . . . . . . . . . . . . . . 2 . . 7 11 13 15 5 . 21 . 11 . 5 8 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . . . . . . Self-Inflicted Damage 722 | . . . . . . . . . . 42 . . 85 14 30 . . . . . . . . . . . . . . 103 74 167 207 Shots 17 | . . . . . . . . . . 2 . . 2 1 1 . . . . . . . . . . . . . . 4 1 3 3 Rammed 30 | . 3 1 1 2 . 3 . 3 . . . . . . . . . . 1 . . . 2 5 5 . 1 . . . 1 2 . Targets Rammed 38 | . 5 1 1 2 . 3 . 3 . . . . . . . . . . 4 . . . 2 6 7 . 1 . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . . . . . Highest Temperature 496 | 40 34 268 402 40 . 109 29 227 221 314 . 259 147 . 213 . 72 151 334 293 242 . 20 161 84 232 . 251 244 196 219 496 265 Average Temperature 53 | 19 10 82 70 13 . 46 7 51 79 118 . 104 68 . 84 . 36 38 94 98 29 . 12 97 19 112 . 73 95 37 57 43 44 Received Heat Transfer 3017 | . 324 258 75 173 . 171 153 387 . 306 . 45 144 48 117 . 72 48 60 . . . 55 . 113 125 12 227 . 4 1 45 54 Effects 21 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 19 1 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . 2 5 7 Total Turns 687 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 68 . . 16 338 193 Longest Duration 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . 39 . . 11 162 105 Robots Corrupted 22 | . . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . 3 . . . 4 2 5 4 Combat Hostiles 21 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 3 . . . 4 2 5 4 Parts Fried 53 | . . . . . . . . . . 1 . 2 4 . . . . . 8 3 5 . . . 4 3 . . . 4 4 3 12 Impact Corruptions 34 | . . . . . . . . 3 . . . . . . . . . . 10 9 4 . 1 4 2 . . . . . 1 . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Parts Melted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 1 Heat Transferred 12279 | . . . . . . . . . . . . . 250 . . . . . . . . . . . . . . . . 210 481 3622 7716 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Peak Influence 1169 | 10 316 286 225 207 . 70 188 409 . . . . 419 . . . . . 290 . . . . 161 450 680 813 1169 . 670 262 204 . Initial 426 | . 6 61 111 87 . . . 28 . . . . . . . . . . 82 . . . . 63 27 220 408 426 . . 262 3 . Average 231 | 7 176 212 178 111 . 19 62 160 . . . . 167 . . . . . 153 . . . . 73 234 459 596 862 . 264 141 135 . Maximum Alert Level 4 | . 1 1 1 1 . . . 2 . . . . 2 . . . . . 1 . . . . . 2 2 3 4 . 2 1 2 . Low Security (%) 40 | 100 66 33 73 78 . 100 100 66 . . . . 49 . . . . . 57 . . . . 100 40 . . . . 48 71 11 . Level 1 36 | . 33 66 26 21 . . . 30 . . . . 40 . . . . . 42 . . . . . 55 26 . . . 6 28 56 . Level 2 18 | . . . . . . . . 2 . . . . 9 . . . . . . . . . . . 4 73 51 29 . 45 . 31 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 54 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 3 . . . 2 11 . 1 . . 7 . . . . . 8 . . . . 4 . . . 7 . 1 5 1 . Investigation 6 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Extermination 16 | . . . . . . . . 3 . . . . 1 . . . . . 4 . . . . 3 . . . 2 . . 2 1 . Reinforcement 23 | . 3 . 1 . . . 1 5 . . . . 3 . . . . . 2 . . . . 1 . . . 3 . 1 3 . . Assault 4 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Distress Signals 45 | . 3 . 2 . . . 1 4 . . . . . . . . . . . . . . . 1 1 1 3 2 . 5 1 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 505 | . 33 9 2 25 . 3 10 44 . 20 . 8 12 3 3 . 8 10 22 . 3 42 10 12 27 23 14 43 . 24 13 32 50 Peak Tracking Total 18 | . 5 4 1 8 . 3 4 8 . 8 . 3 3 3 3 . 3 4 6 . 3 18 4 2 4 5 6 7 . 10 4 7 6 Tactical Retreats 19 | . 3 . . 2 . . . 5 . 2 . 1 . . . . . . . . . 1 2 1 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Traps Triggered 15 | . 1 . 1 . . . . 4 . . . . 2 . . . . . 2 . . . . . 1 . . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 1 . . . . . . . . . 1 . . . 16 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Machines Disabled 39 | . . . . . . . . 2 . . . . 2 . 1 . 1 . 5 . . . . . 6 . . 3 3 2 1 7 6 Max in Single Turn 2 | . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . . . 1 . . 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Machines Accessed 72 | . 6 1 2 . 2 . 3 6 1 . 4 . 5 1 2 . . . 8 2 1 . . 8 1 . 4 8 . . 6 1 . Terminals 32 | . 4 1 1 . . . 1 1 . . . . 2 . . . . . 2 1 . . . 5 1 . 2 4 . . 6 1 . Fabricators 10 | . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . 1 3 . . . . . Repair Stations 8 | . 1 . . . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . . . . Total Hacks 173 | . 16 1 6 . 2 . 7 16 1 . 30 . 8 1 5 . . . 15 2 1 . . 17 1 . 8 18 . . 17 1 . Successful 100 | . 11 . 4 . 2 . 6 11 1 . 30 . 3 1 5 . . . 4 2 1 . . 7 . . 2 3 . . 6 1 . Failed 72 | . 4 1 2 . . . 1 5 . . . . 5 . . . . . 11 . . . . 10 1 . 6 15 . . 11 . . Catastrophic 20 | . . 1 . . . . . 2 . . . . 1 . . . . . 3 . . . . 2 1 . 1 5 . . 4 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 9 1 6 . 1 . 4 7 . . . . 5 . 1 1 . . 4 . . 1 . 6 . 1 3 9 . . 7 . . Terminals 77 | . 11 1 5 . . . 3 2 . . . . 4 . . . . . 3 1 . . . 14 1 . 5 9 . . 17 1 . Fabricators 22 | . . . . . . . . 7 . . . . 2 . . . . . 5 . . . . 1 . . 2 5 . . . . . Repair Stations 22 | . 4 . . . . . 3 4 . . . . 1 . . . . . 5 . . . . 1 . . . 4 . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . . . . Terminal Hacks 68 | . 5 . 3 . 2 . 2 1 1 . 30 . 1 1 5 . . . . 2 1 . . 6 . . 1 1 . . 5 1 . Record 17 | . . . . . 1 . . . . . 11 . . . 4 . . . . 1 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . 4 . . . . . 2 4 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Scan Component 8 | . 2 . . . . . 1 2 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Repair 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 2 3 . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . 1 . . Terminals 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Fabnet 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 1 1 . . . 2 5 . . . . 5 . . . . . 7 . . . . 8 1 1 4 8 . . 6 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 1 . . 11 . . . . 15 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 198 | . 52 . . . . . 26 120 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . 5 . . 2 . 1 1 . 6 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . 5 . . 2 . 1 1 . 6 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . 4 . . . Machine Destruction 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 1 1 1 3 1 1 1 Autooverrided 19 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . 5 . . 2 . 1 1 . 6 . 1 . Robots Rewired 22 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 9 . . 11 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Total Allies 57 | . . . . 3 . . . . . 2 . 1 1 . . 3 . . 1 . . 5 . . 16 5 1 12 . 6 . 1 . Largest Group 7 | . . . . 3 . . . . . 2 1 2 1 . . 2 2 2 1 . . 1 . . 5 5 4 7 . 2 . 1 . Highest-Rated Group 384 | . . . . 40 . . . . . 36 16 112 32 . . 192 192 192 54 . . 12 . . 326 384 384 336 . 129 . 58 . Highest-Rated Ally 159 | . . . . 16 . . . . . 20 16 96 32 . . 96 96 96 54 . . 12 . . 159 159 96 96 . 82 . 58 . Total Orders 104 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . 96 . STAY 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 16 . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . RETURN 81 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 77 . Ally Attacks 700 | . . . . 23 . . . . . 22 . 20 . . . . 32 21 21 . . 7 . . 54 72 49 54 . 17 . 308 . Total Damage 17238 | . . . . 166 . . . . . 409 . 551 . . . . 1122 608 272 . . 95 . . 1585 2300 1501 2448 . 581 . 5600 . Kills 65 | . . . . 4 . . . . . 3 . 4 . . . . 11 2 2 . . 1 . . 7 7 7 13 . 1 . 3 . Allies Corrupted 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 3 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . 2 . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches 105 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 93 . Drone Recoveries 95 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 83 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Turns Passed 47364 | 43 1216 370 297 937 932 774 599 1686 661 753 127 902 1194 656 818 1724 1941 636 2413 742 597 1655 1094 1331 1858 492 563 1393 5375 1332 968 10006 1279 Spaces Moved 19290 | 24 557 155 101 470 579 443 216 711 396 344 78 401 534 381 421 1050 1122 325 975 361 350 852 385 689 914 139 293 610 776 507 391 3364 376 Core 19 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 15 Treads 17740 | . 528 155 101 470 579 443 216 711 396 344 78 401 534 381 421 1050 1122 325 843 . . 214 385 689 914 139 293 610 776 507 391 3363 361 Legs 53 | 24 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1478 | . . . . . . . . . . . . . . . . . . . 128 361 350 638 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 155 157 159 164 162 160 160 160 159 159 165 163 190 123 138 248 166 165 160 160 152 152 152 210 205 50 Average Speed 177 | 120 157 160 198 160 160 160 161 156 158 171 164 193 182 160 161 159 163 168 205 190 144 172 248 166 165 161 161 152 152 169 210 210 198 Slowest Speed 1500 | 120 160 160 240 160 160 160 162 163 239 245 164 243 242 160 162 162 165 245 1500 205 205 248 248 166 166 165 165 161 152 217 275 295 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 3 85 43 16 78 91 83 24 23 61 58 68 58 20 67 62 85 70 59 32 63 50 89 53 25 89 60 13 58 97 21 13 88 34 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 1 1 1 . 1 . 1 . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Unknown Exits Taken 28 | 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 24 | . . 1 . 2 . 2 . . 4 1 . 1 . 1 2 4 . 4 . 1 1 . . . . . . . . . . . . Spaces Dug 292 | . . . . . . . 1 9 2 11 . 2 17 4 3 3 . 36 30 3 8 3 2 12 40 . 2 26 . 8 14 36 20 Terrain Destroyed 1611 | . . . . . . . 1 9 2 94 . 6 62 44 69 3 15 91 60 5 17 3 10 26 79 16 16 75 . 68 29 138 673 Melee 66 | . . . . . . . 1 9 2 2 . 2 17 4 3 3 . . 20 . . 3 . . . . . . . . . . . Projectile 213 | . . . . . . . . . . 2 . 1 . . . . . 3 3 5 17 . 10 26 14 16 7 43 . 4 25 14 23 AOE 1332 | . . . . . . . . . . 90 . 3 45 40 66 . 15 88 37 . . . . . 65 . 9 32 . 64 4 124 650 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Res Arm Lab Res Acc Com Ac0 Total 30428 | 30 770 225 166 603 588 479 380 1134 424 456 77 493 673 412 544 1087 1208 378 1237 392 402 1013 486 819 1178 339 359 962 4965 781 483 6150 735 Wait 7968 | 1 95 21 23 80 . 4 70 192 12 15 . 43 23 14 100 12 19 11 68 5 6 72 55 37 74 87 34 104 4132 106 27 2359 67 Move 19256 | 23 556 154 100 469 578 442 215 710 395 343 77 400 533 380 420 1049 1121 324 974 360 349 851 384 688 913 138 292 609 775 506 390 3363 375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 280 | . 15 3 9 9 2 4 11 32 2 7 . 4 18 1 4 2 10 2 14 1 6 14 2 10 5 6 4 8 13 6 2 30 24 Fast Attach 239 | 1 7 1 4 . . 1 7 11 2 1 . 1 6 . . 3 13 4 18 3 3 13 1 2 4 13 3 11 2 12 3 73 16 Attach 158 | . 3 2 2 5 . . 5 12 1 11 . 6 8 . 2 2 3 . 17 1 . 4 1 4 5 5 1 4 9 4 2 29 10 Detach 113 | . 1 . 1 . . . 3 2 . 4 . 4 1 . . 3 1 . 11 1 2 5 1 2 4 4 . 7 5 3 . 41 7 Swap 213 | 1 4 2 3 3 1 1 3 20 5 23 . 8 12 6 4 4 7 10 19 2 3 1 . 3 4 8 3 14 2 11 2 21 3 Drop 408 | . 9 6 4 3 7 5 12 26 4 3 . 1 20 1 3 4 20 6 25 1 5 26 3 11 8 23 5 16 13 22 3 82 31 Fire 1488 | 4 75 35 19 32 . 19 53 114 . 30 . 21 30 6 7 . 13 21 61 17 25 24 37 56 77 55 16 112 14 110 53 150 202 Melee 91 | . . . . . . . 1 12 3 2 . 5 18 4 4 8 1 . 26 1 3 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 5 1 1 2 . 3 . 3 . . . . . . . . . . 4 . . . 2 6 7 . 1 . . . 1 2 . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Rewire 172 | . . . . . . . . . . 17 . . . . . . . . . . . . . . 77 . . 77 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -3/Armory (discovered 2 exits: [*Res] / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 4) 674 | -10/Materials | Central database locked down 778 | -10/Materials | Repaired Lgt. Treads 805 | -10/Materials | Repaired Lgt. Treads 1031 | -10/Materials | Core integrity fell below 50% 1094 | -10/Materials | Discovered new exit (range 8) 1151 | -10/Materials | Discovered new exit (range 8) 1210 | -10/Materials | Discovered new exit (range 16) 1260 | -10/Materials | Entered Mines 1394 | -10/Mines | Core integrity fell below 20% 1576 | -10/Mines | Learned Materials interactive machine intel 1620 | -10/Mines | Discovered new exit (range 6) 1621 | -10/Mines | Learned location of Storage (-7) 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Loaded intel: 17 interactive machine locations 1892 | -9/Materials | Discovered new exit (range 13) 1927 | -9/Materials | Entered Mines 1989 | -9/Mines | Identified exit to Materials 2181 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2302 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2375 | -9/Mines | Build established: Scavenger-Mutant 2430 | -9/Mines | Assembled infested the area 2435 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2595 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2598 | -9/Mines | Found Prototype Device 2605 | -9/Mines | Identified Exp. Sensor Array 2666 | -9/Mines | Found a hidden stash of uninstalled traps 2858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2858 | -9/Mines | Discovered new exit (range 5) 2864 | -9/Mines | Entered Exiles 2904 | -9/Exiles | Met 8R-AWN 2930 | -9/Exiles | Met EX-HEX 2989 | -9/Exiles | Met EX-DEC 3018 | -9/Exiles | Learned location of Zion (-6) 3069 | -9/Exiles | Discovered new exit (range 10) 3345 | -9/Exiles | Visited The Gauntlet 3571 | -9/Exiles | Met EX-BIN 3594 | -9/Exiles | Aligned with FarCom system 3595 | -9/Exiles | Given EX-Vault access code 3634 | -9/Exiles | Opened EX-Vault 3643 | -9/Exiles | Found Army-in-a-Box 3676 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3796 | -9/Exiles | Left Exiles lab with Army-in-a-Box 3796 | -9/Exiles | Entered Mines 4228 | -8/Mines | Discovered exit to Materials (range 11) 4306 | -8/Mines | Discovered exit to Materials (range 13) 4570 | -8/Mines | Entered Materials 4570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -8/Materials | Identified exit to Factory 4660 | -8/Materials | Repaired Lgt. Treads 4899 | -8/Materials | Lost 3 parts (1n1u1w) 5169 | -8/Materials | Entered Factory 5169 | -7/Factory | Evolved 2 slots: Propulsion x2 5277 | -7/Factory | Identified exit to DSF 5488 | -7/Factory | Discovered new exit (range 14) 5499 | -7/Factory | Garrison activated, responded to threat 6177 | -7/Factory | Repaired Enh. Autogun 6238 | -7/Factory | Repaired Enh. Autogun? 6251 | -7/Factory | Cargo convoy interrupted 6518 | -7/Factory | Found Prototype Device 6740 | -7/Factory | Discovered new exit (range 9) 6754 | -7/Factory | Identified exit to Lower Caves 6855 | -7/Factory | Entered Lower Caves 7503 | -7/Lower Caves | Discovered new exit (range 8) 7516 | -7/Lower Caves | Entered another Lower Caves area 7612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7826 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7842 | -7/Lower Caves | System corruption reached 10% 7912 | -7/Lower Caves | Lost 7 parts (4n2u1w) 8205 | -7/Lower Caves | Discovered new exit (range 12) 8269 | -7/Lower Caves | Entered Data Miner 8269 | -7/Data Miner | Accompanied by 1 ally 8269 | -7/Data Miner | Discovered new exit (range 7) 8301 | -7/Data Miner | Met Data Miner 8329 | -7/Data Miner | Learned location of Section 7 (-2) 8329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8356 | -7/Data Miner | Received God Mode back door access code from Data Miner 8396 | -7/Data Miner | Entered Proximity Caves 8396 | -6/Proximity Caves | Accompanied by 1 ally 8479 | -6/Proximity Caves | Escorted by Enhanced Grunt 8493 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9092 | -6/Proximity Caves | System corruption reached 30% 9194 | -6/Proximity Caves | Learned 4 Factory zone layouts 9238 | -6/Proximity Caves | Discovered new exit (range 11) 9277 | -6/Proximity Caves | Learned Factory terminal intel 9283 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9298 | -6/Proximity Caves | Entered Factory 9298 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9300 | -6/Factory | Loaded intel: 26 terminal locations 9869 | -6/Factory | Garrison activated, responded to threat 10000 | -6/Factory | Incoming assault squad redirected 10395 | -6/Factory | Discovered new exit (range 7) 10492 | -6/Factory | Entered Lower Caves 10928 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11132 | -6/Lower Caves | Discovered new exit (range 7) 11148 | -6/Lower Caves | Entered another Lower Caves area 11155 | -6/Lower Caves | Discovered new exit (range 12) 11816 | -6/Lower Caves | Learned location of 1 exit from Research 11816 | -6/Lower Caves | Learned Factory security intel 11816 | -6/Lower Caves | Learned Armory terminal intel 11816 | -6/Lower Caves | Learned Factory garrison access intel 11888 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11919 | -6/Lower Caves | Found Prototype Special Weapon 11949 | -6/Lower Caves | Discovered new exit (range 9) 11966 | -6/Lower Caves | Entered Zion 12010 | -6/Zion | Given A8's code to call for help 12107 | -6/Zion | Discovered new exit (range 12) 12140 | -6/Zion | System corruption reached 10% 12149 | -6/Zion | System corruption cleaned by Quarantine Array 12567 | -6/Zion | Learned location of Warlord (-5) 12602 | -6/Zion | Learned Factory stockpile data 12924 | -6/Zion | Rebuked by Imprinter 13155 | -6/Zion | Found Prototype Processor 13155 | -6/Zion | Identified Exp. Signal Interpreter 13158 | -6/Zion | Found Prototype Processor 13158 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13387 | -6/Zion | Received a visual enhancement algorithm 13632 | -6/Zion | Discovered new exit (range 4) 13635 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13660 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13665 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13690 | -6/Zion | Entered Deep Caves 13690 | -6/Deep Caves | Accompanied by 2 allies 13924 | -6/Deep Caves | Attacked by Z-Imprinter 13930 | -6/Deep Caves | Destroyed Z-Imprinter 13957 | -6/Deep Caves | Found Prototype Device 13957 | -6/Deep Caves | Identified Zio. Metafield Generator 14030 | -6/Deep Caves | Z-Facility disabled 14245 | -6/Deep Caves | Found Prototype Protection 14245 | -6/Deep Caves | Identified Zio. Heavy Carapace 14250 | -6/Deep Caves | Found Prototype Protection 14250 | -6/Deep Caves | Identified Zio. Weapon Casing 14319 | -6/Deep Caves | Found Zio. Weapon Casing 14675 | -6/Deep Caves | Discovered new exit (range 14) 15359 | -6/Deep Caves | Found Surveybot 24 Scanner 15362 | -6/Deep Caves | Found Surveybot 24 Chip 15631 | -6/Deep Caves | Entered Proximity Caves 15631 | -5/Proximity Caves | Accompanied by 2 allies 15862 | -5/Proximity Caves | Found Prototype Device 15862 | -5/Proximity Caves | Identified Exp. Thermal Shield 16052 | -5/Proximity Caves | Learned location of Armory (-3) 16243 | -5/Proximity Caves | Discovered new exit (range 16) 16267 | -5/Proximity Caves | Entered Factory 16267 | -5/Factory | Evolved 2 slots: Utility x2 16270 | -5/Factory | Loaded intel: 4 garrison access locations 17524 | -5/Factory | Discovered new exit (range 15) 17740 | -5/Factory | Lost 10 parts (1p6n2u1w) 17824 | -5/Factory | Lost 3 parts (1p1u1w) 18222 | -5/Factory | Discovered new exit (range 8) 18680 | -5/Factory | Entered Upper Caves 18852 | -5/Upper Caves | System corruption reached 10% 19355 | -5/Upper Caves | Discovered new exit (range 10) 19422 | -5/Upper Caves | Entered another Upper Caves area 19809 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19964 | -5/Upper Caves | Discovered new exit (range 19) 20019 | -5/Upper Caves | Entered Warlord 20065 | -5/Warlord | System corruption cleaned by Quarantine Array 20748 | -5/Warlord | Warlord's base attacked by MAIN.C 20791 | -5/Warlord | Met Warlord 20806 | -5/Warlord | Opened Warlord's prototype stash 20812 | -5/Warlord | Found Prototype Reactor 20812 | -5/Warlord | Identified Vortex Chain Reactor 20819 | -5/Warlord | Found Prototype Processor 20819 | -5/Warlord | Identified Exp. Targeting Computer 20832 | -5/Warlord | Found Prototype Device 20832 | -5/Warlord | Identified System Purifier 20840 | -5/Warlord | Found Prototype Processor 20840 | -5/Warlord | Identified Spectral Analyzer 21006 | -5/Warlord | Spotted B-75 Beast 21006 | -5/Warlord | Spotted B-86 Titan 21028 | -5/Warlord | Found Prototype Ballistic Cannon 21028 | -5/Warlord | Identified Hvy. Autocannon 21037 | -5/Warlord | Found Hvy. Autocannon 21098 | -5/Warlord | Warlord forces counterattacked 21153 | -5/Warlord | Spotted Striker 21191 | -5/Warlord | Spotted Striker 21423 | -5/Warlord | Warlord base infiltrated, sounded retreat 21597 | -5/Warlord | Spotted B-75 Beast 21597 | -5/Warlord | Spotted B-86 Titan 21597 | -5/Warlord | Spotted Executioner 21613 | -5/Warlord | Discovered new exit (range 22) 21649 | -5/Warlord | Spotted Executioner 21651 | -5/Warlord | Spotted Executioner 21651 | -5/Warlord | Spotted Executioner 21674 | -5/Warlord | Entered Proximity Caves 21999 | -4/Proximity Caves | Spotted B-86 Titan 22493 | -4/Proximity Caves | Discovered new exit (range 13) 22768 | -4/Proximity Caves | Entered Factory 22768 | -4/Factory | Evolved 2 slots: Propulsion x2 23212 | -4/Factory | Spotted B-86 Titan 23359 | -4/Factory | Identified exit to Upper Caves 23359 | -4/Factory | Identified exit to Extension 24099 | -4/Factory | Entered Extension 24531 | -4/Extension | Rescued a captive Derelict 24531 | -4/Extension | Rescued a captive Derelict 25238 | -4/Extension | Spotted B-86 Titan 25264 | -4/Extension | Destroyed B-86 Titan 25293 | -4/Extension | Spotted B-86 Titan 25302 | -4/Extension | Destroyed B-86 Titan 25349 | -4/Extension | Disrupted transfer network 25440 | -4/Extension | Energy Cycler disabled 25440 | -4/Extension | Rescued a captive Derelict 25440 | -4/Extension | Rescued a captive Derelict 25443 | -4/Extension | Rescued a captive Derelict 25533 | -4/Extension | Rescued A7 25939 | -4/Extension | Discovered new exit (range 10) 25941 | -4/Extension | Discovered new exit (range 6) 25957 | -4/Extension | Entered Cetus 25957 | -4/Cetus | Accompanied by 5 allies (A7) 25962 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25981 | -4/Cetus | Spotted Cetus Guard 25982 | -4/Cetus | Spotted Cetus Guard 25982 | -4/Cetus | Spotted Cetus Guard 25984 | -4/Cetus | Spotted Cetus Guard 25990 | -4/Cetus | Allies destroyed Cetus Guard 25993 | -4/Cetus | Destroyed Cetus Guard 25999 | -4/Cetus | Destroyed Cetus Guard 26003 | -4/Cetus | Destroyed Cetus Guard 26006 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26130 | -4/Cetus | System corruption reached 10% 26150 | -4/Cetus | System corruption reached 30% 26201 | -4/Cetus | Started Cetus Manufacturing Module 26226 | -4/Cetus | Manufactured an Enhanced Grunt 26251 | -4/Cetus | Manufactured an Enhanced Grunt 26276 | -4/Cetus | Manufactured an Enhanced Grunt 26301 | -4/Cetus | Manufactured an Enhanced Grunt 26326 | -4/Cetus | Manufactured an Enhanced Grunt 26329 | -4/Cetus | Discovered new exit (range 24) 26371 | -4/Cetus | Spotted Cetus Guard 26371 | -4/Cetus | Spotted Cetus Guard 26371 | -4/Cetus | Spotted Cetus Guard 26371 | -4/Cetus | Spotted Cetus Guard 26372 | -4/Cetus | Discovered new exit (range 23) 26379 | -4/Cetus | Allies destroyed Cetus Guard 26385 | -4/Cetus | Destroyed Cetus Guard 26386 | -4/Cetus | Allies destroyed Cetus Guard 26391 | -4/Cetus | Destroyed Cetus Guard 26406 | -4/Cetus | Met Revision 17 26449 | -4/Cetus | Entered Research 26449 | -3/Research | Accompanied by 4 allies 26449 | -3/Research | Evolved 2 slots: Utility x2 26450 | -3/Research | Identified exit to Armory 26649 | -3/Research | Revision forces began assault on 0b10 26854 | -3/Research | Met up with Revision 17++ 27012 | -3/Research | Entered Armory 27012 | -3/Armory | Accompanied by 2 allies 27013 | -3/Armory | Loaded intel: 14 terminal locations 27512 | -3/Armory | First assault squad dispatched 27537 | -3/Armory | Incoming assault squad redirected 27859 | -3/Armory | Destroyed 8 combat bots 27866 | -3/Armory | Spotted B-86 Titan 27890 | -3/Armory | Found Prototype Processor 27890 | -3/Armory | Identified Exp. Target Analyzer 27969 | -3/Armory | Discovered new exit (range 2) 28399 | -3/Armory | Discovered new exit (range 5) 28405 | -3/Armory | Entered Lab 28405 | -3/Lab | Discovered new exit (range 9) 28422 | -3/Lab | Hidden lab's door opened automatically 28422 | -3/Lab | Sensor layout match revealed 28423 | -3/Lab | Gained access to the hidden lab's interior 28531 | -3/Lab | Unable to decrypt terminal 28760 | -3/Lab | Build established: Mutant 29832 | -3/Lab | Found Alien Artifact 29840 | -3/Lab | Found Alien Artifact 29850 | -3/Lab | Found Alien Artifact 31744 | -3/Lab | Found Prototype Hackware 31748 | -3/Lab | Found Prototype Protection 31752 | -3/Lab | Found Prototype Energy Cannon 31756 | -3/Lab | Found Prototype Energy Gun 31756 | -3/Lab | Identified Hyp. EM Gauss Rifle 31807 | -3/Lab | Identified Med. Regenerative Plating 31810 | -3/Lab | Identified Potential Cannon 31811 | -3/Lab | Identified Core Regenerator 31811 | -3/Lab | Used Core Regenerator, restored core integrity (+31) 31813 | -3/Lab | Identified Integrated Mediator 31813 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 33710 | -3/Lab | Found Prototype Special Weapon 33780 | -3/Lab | Entered Research 33780 | -2/Research | Warlord forces began assault on 0b10 33780 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33890 | -2/Research | Research machine network offline 34061 | -2/Research | Build established: Generator-Mutant 34378 | -2/Research | Spotted Striker 34388 | -2/Research | Spotted Striker 34417 | -2/Research | Destroyed Striker 34441 | -2/Research | Destroyed Striker 34477 | -2/Research | Borebot progress halted 34489 | -2/Research | Spotted Striker 34492 | -2/Research | Spotted Executioner 34501 | -2/Research | Destroyed Striker 34507 | -2/Research | Destroyed Executioner 34545 | -2/Research | Destroyed 11 combat bots 34568 | -2/Research | Attacked by Warlord forces 34759 | -2/Research | Borebot progress halted 34766 | -2/Research | Found Megatreads 34807 | -2/Research | Found Prototype Device 34807 | -2/Research | Identified Vortex Field Projector 34813 | -2/Research | Found Megatreads 34886 | -2/Research | Borebot progress halted 34930 | -2/Research | Discovered new exit (range 15) 35035 | -2/Research | Discovered new exit (range 6) 35112 | -2/Research | Entered Access 35112 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35133 | -1/Access | Identified Quantum Router 36063 | -1/Access | Discovered new exit (range 7) 36080 | -1/Access | Entered Command 36352 | -1/Command | Spotted B-99 Colossus 36518 | -1/Command | Spotted Combat Programmer 36519 | -1/Command | Spotted M Guard 36519 | -1/Command | Spotted Combat Programmer 36524 | -1/Command | System corruption reached 10% 36544 | -1/Command | Destroyed Combat Programmer 36562 | -1/Command | Destroyed Combat Programmer 36582 | -1/Command | Destroyed M Guard 36591 | -1/Command | Spotted M Guard 36628 | -1/Command | Destroyed M Guard 36628 | -1/Command | All MAIN.C guards destroyed 36691 | -1/Command | Found Prototype Device 36695 | -1/Command | Found Prototype Reactor 36696 | -1/Command | Identified AEGIS Remote Shield 36957 | -1/Command | Met MAIN.C 36959 | -1/Command | 0b10 Conduit disabled 36974 | -1/Command | Allies destroyed MAIN.C Shell 36976 | -1/Command | MAIN.C activated Command garrisons 37004 | -1/Command | Allies destroyed MAIN.C 37310 | -1/Command | Destroyed B-99 Colossus 37391 | -1/Command | P-80 Master assimilated allied K-01 Serf 37675 | -1/Command | Found Prototype Launcher 37675 | -1/Command | Identified Z-bomb Delivery System 37681 | -1/Command | Found Prototype Device 37681 | -1/Command | Identified Exp. Weapon Cycler 37685 | -1/Command | Found Prototype Device 37685 | -1/Command | Identified Exp. EM Disruption Field 37723 | -1/Command | Found Vortex Chain Reactor 37727 | -1/Command | Found Prototype Reactor 37727 | -1/Command | Identified Zero-point Reactor (x2) 37801 | -1/Command | Found Spectral Analyzer 40881 | -1/Command | Discovered new exit (range 10) 42923 | -1/Command | Phase Generator disabled 43364 | -1/Command | Found Prototype Device 43364 | -1/Command | Identified Exp. ECM Suite 43370 | -1/Command | Found Prototype Device 43370 | -1/Command | Identified Adv. Kinecellerator 43380 | -1/Command | Found Exp. Targeting Computer 43714 | -1/Command | Spotted B-99 Colossus 43714 | -1/Command | Destroyed B-99 Colossus 43757 | -1/Command | Discovered new exit (range 8) 46079 | -1/Command | Identified Transdimensional Reconstructor 46079 | -1/Command | Warped through subspace to slip node 46079 | -1/Command | Discovered new exit (range 4) 46086 | -1/Command | Entered Access_0 46087 | -1/Access_0 | Met Architect 46093 | -1/Access_0 | Architect warped through subspace 46094 | -1/Access_0 | Destroyed A8 46134 | -1/Access_0 | Architect warped through subspace 46203 | -1/Access_0 | Subspace Access Node disabled 46204 | -1/Access_0 | Architect warped through subspace 46293 | -1/Access_0 | Subspace Access Node disabled 46321 | -1/Access_0 | Architect warped through subspace 46366 | -1/Access_0 | Found Corrupted Prototype Device 46372 | -1/Access_0 | Found Corrupted Exp. Weapon Cycler 46381 | -1/Access_0 | Architect warped through subspace 46402 | -1/Access_0 | Architect warped through subspace 46408 | -1/Access_0 | Found Prototype Protection 46408 | -1/Access_0 | Identified Exp. Powered Armor 46428 | -1/Access_0 | Architect warped through subspace 46493 | -1/Access_0 | Architect warped through subspace 46535 | -1/Access_0 | A6 warped into view 46539 | -1/Access_0 | Destroyed A6 46557 | -1/Access_0 | Architect warped through subspace 46613 | -1/Access_0 | Subspace Access Node disabled 46617 | -1/Access_0 | Architect warped through subspace 46668 | -1/Access_0 | Architect warped through subspace 46692 | -1/Access_0 | Found Alien Artifact 46717 | -1/Access_0 | Architect warped through subspace 46852 | -1/Access_0 | Architect warped through subspace 46892 | -1/Access_0 | Architect warped through subspace 46934 | -1/Access_0 | Architect warped through subspace 46967 | -1/Access_0 | Architect warped through subspace 46999 | -1/Access_0 | Architect warped through subspace 47025 | -1/Access_0 | Architect warped through subspace 47047 | -1/Access_0 | Architect warped through subspace 47066 | -1/Access_0 | Architect warped through subspace 47092 | -1/Access_0 | Core integrity fell below 50% 47135 | -1/Access_0 | Architect warped through subspace 47159 | -1/Access_0 | Architect warped through subspace 47182 | -1/Access_0 | A5 warped into view 47190 | -1/Access_0 | System corruption reached 30% 47210 | -1/Access_0 | Subspace Access Node disabled 47224 | -1/Access_0 | Destroyed A5 47243 | -1/Access_0 | Lost 4 parts (1p3u) 47354 | -1/Access_0 | Core integrity fell below 20% 47354 | -1/Access_0 | Destroyed Architect 47355 | -1/Access_0 | Architect triggered a singularity event 47356 | -1/Access_0 | Released all parts (13) 47360 | -1/Access_0 | Found Alien Artifact 47360 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 47360 | -1/Access_0 | Warped through subspace to slip node 47360 | -1/Access_0 | Discovered new exit (range 8) 47365 | *** | Escaped singularity! Last Messages --------------- 47356_ Released Vortex Chain Reactor. 47356_ Released Exp. Targeting Computer. 47356_ Released AEGIS Remote Shield. 47356_ Released Megatreads. 47356_ Released Antimatter Reactor. 47357_ A0_COM: 9. 47357_ Acquired 29 matter. 47358_ A0_COM: 8. 47359_ A0_COM: 7. 47360_ A0_COM: 6. 47360_ Acquired Alien Artifact. 47360_ Identified Hpw. Transdimensional Reconstructor. 47360_ Warped through subspace, drawn to slip node. 47360_ EXIT=FOUND 47361_ A0_COM: 5. 47362_ A0_COM: 4. 47363_ A0_COM: 3. 47363_ System corrupted: Matter fused (-7). 47364_ A0_COM: 2. 47365_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 142 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 60 Corruption Block 20 Armor Coverage 1350 Resistance: KI 30 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 8 Salvage Targeting 4 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Hacking Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Mediator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadPhaseReconstructor Manual? 0 Play Time 08:25:49 Cumulative 1172.9 hours Start 2022.02.07 @ 16:59:48 End 2022.02.28 @ 01:12:09 Sessions 53 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type 6 Total 66 Types 13/18/11/3/1/2/15/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ccac7a-c3a5-4625-95fb-05c73c5f97f2