Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 15:00:18 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1214) 1214 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3825 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 644/700 Matter 275/300 Energy 43/280 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Heat Sink Cooling System High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (20) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Heavy EM Shotgun Beam Rifle Spread Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Particle Charger > --- WEAPON ----------- Beam Cannon Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Heat Sink Heavy EM Shotgun Beam Rifle Spread Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Missile Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 44 | 6 6 15 12 5 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 2 6 3 Treads 1 | . . 1 . . Leg . | . . . . . Wheel 14 | 2 2 1 6 3 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 4 2 1 Device 4 | . . 2 1 1 Storage 4 | 1 2 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 . 7 4 . Energy Gun 5 | . . 5 . . Energy Cannon 6 | . . 2 4 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 17 | . 3 4 5 5 Power 2 | . 1 . . 1 Propulsion 9 | . 2 1 4 2 Utility 3 | . . 1 1 1 Weapon 3 | . . 2 . 1 Highest Loss Streak 5 | . 3 2 3 5 Average Slot Usage (%) 97 | . 98 99 95 97 Engine 10 | . 14 11 9 6 Treads 4 | . . 7 6 . Wheel 28 | . 26 25 27 44 Device 9 | . . 10 11 14 Storage 10 | . 14 11 9 7 Processor 7 | . 14 4 7 7 Protection 4 | . . 6 6 . Energy Gun 5 | . . 14 2 . Energy Cannon 9 | . . 5 15 14 Ballistic Gun 5 | . 28 2 . . Naked Turns . | . . . . . Heaviest Build 62 | 10 27 59 62 62 Greatest Support 72 | 26 26 30 52 72 Greatest Overweight (x) 3 | . 1 2 3 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 14 15 20 20 Most Carried 20 | 8 10 15 20 19 Average Carried 12 | 5 7 10 15 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 10 14 20 17 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 629 | 282 99 138 110 . Remotely . | . . . . . Salvage Created 1811 | 137 197 585 818 74 Parts 96 | 9 11 39 32 5 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 6 12 10 5 Guns 17 | . 6 9 2 . Cannons 11 | . . 3 7 1 AOE 5 | . . . 1 4 Classes Destroyed 10 | 2 3 4 1 . Worker 4 | . 1 2 1 . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Hauler 3 | . . 2 1 . Recycler 5 | 1 . 1 3 . Watcher 1 | . . 1 . . Swarmer 13 | . 3 6 . 4 Grunt 11 | . 3 2 5 1 Brawler 1 | . . . 1 . Sentry 8 | . . 4 4 . Best Kill Streak 5 | 1 4 3 3 5 Combat Bots Only 5 | . 4 3 3 5 Max Kills in Single Turn 4 | 1 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1782 | . 341 472 398 571 Core 265 | . 78 61 70 56 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 68 84 87 . Volleys Fired 125 | 11 27 40 40 7 Largest 2 | 2 2 2 2 2 Hottest 128 | 40 40 125 128 120 Shots Fired 245 | 22 54 79 78 12 Gun 150 | 22 54 60 14 . Cannon 95 | . . 19 64 12 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 22 54 3 . . Thermal 150 | . . 67 71 12 Explosive . | . . . . . Electromagnetic 16 | . . 9 7 . Robot Hit Streak 14 | 5 9 8 14 9 Robot Miss Streak 7 | 2 4 7 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 166 | 15 34 62 51 4 Core Hits 114 | 7 15 54 34 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3195 | 142 284 978 1114 677 Guns 1260 | 142 284 652 182 . Cannons 1175 | . . 244 850 81 Explosions 760 | . . 82 82 596 Melee . | . . . . . Ramming . | . . . . . Kinetic 451 | 142 284 25 . . Thermal 2579 | . . 869 1033 677 Explosive . | . . . . . Electromagnetic 165 | . . 84 81 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 341 | . . 19 22 300 Projectiles 25 | . . 3 22 . Explosions 316 | . . 16 . 300 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . . . 33 136 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 81 | . 26 81 28 . Average Temperature 16 | . 9 25 7 . Received Heat Transfer 519 | . 192 102 153 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 4 2 . Heat Transferred 3893 | . . 1571 1724 598 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 422 | 15 184 328 365 422 Initial 165 | . 9 77 138 165 Average 182 | 4 66 208 241 188 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 58 | 100 100 54 24 92 Level 1 40 | . . 45 75 . Level 2 . | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 19 23 10 Peak Tracking Total 6 | . 5 5 4 6 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 7 | . . . . 7 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 2 . 3 2 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 13 | . 4 . 7 2 Successful 5 | . 1 . 4 . Failed 8 | . 3 . 3 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 11 | . 4 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Terminal Hacks 4 | . 1 . 3 . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 2 . Security Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1943 | 113 331 599 684 216 Spaces Moved 1368 | 71 264 414 409 210 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1367 | 70 264 414 409 210 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 101 88 Average Speed 98 | 90 90 95 111 88 Slowest Speed 145 | 100 95 110 145 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 57 38 55 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 72 | . . 6 14 52 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 67 | . . 6 9 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1745 | 101 311 545 561 227 Wait 131 | . 6 44 78 3 Move 1364 | 70 263 413 408 210 Hop . | . . . . . Pick Up 53 | 10 7 19 16 1 Fast Attach 8 | 6 1 . 1 . Attach 23 | . 3 9 7 4 Detach 4 | . . 3 1 . Swap 13 | . 2 6 4 1 Drop 24 | 4 2 11 6 1 Fire 125 | 11 27 40 40 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 418 | -10/Materials | Lost 3 parts (1p2n) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -9/Materials | Build established: Scavenger-Mutant 1035 | -9/Materials | Discovered new exit (range 9) 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -8/Materials | Lost 3 parts (2n1u) 1725 | -8/Materials | Discovered new exit (range 4) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Propulsion x2 1910 | -7/Factory | Build established: Mutant 1939 | -7/Factory | Garrison activated, responded to threat 1944 | -7/Factory | Self-destructed Last Messages --------------- 01927_ Fusion Modulator explodes. 01927_ Destroyed Autogun. 01927_ S-27 Virus destroyed. 01927_ Fusion Modulator explodes. 01927_ G-47 Trooper destroyed. 01927_ S-27 Virus destroyed. 01927_ Wheel destroyed. 01927_ Destroyed Wheel. 01927_ Hvy. Ion Engine destroyed. 01927_ Destroyed Hvy. Ion Engine. 01927_ Arm. Wheel destroyed. 01927_ Destroyed Arm. Wheel. 01927_ Manufacturing Mainframe disabled. 01927_ C-30 ARC bursts open, deploying its payload. 01927_ S-27 Virus unfolds itself. 01928_ K-01 Serf collects debris. 01934_ S-27 Virus destroyed. 01939_ S-27 Virus calls for garrison reinforcements. 01939_ ALERT: Activating Garrison Access F001. 01939_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????# ? ?????????????? | | ?????????# ?? ??????????????? | | ?????????# ??? ??????????????? | | ?????????+ ????? ???????????????? | | ?????????# ????? ???????????????? | | ?????????# #??????###+######??????????? | | ########## #??????# #??????????? | | ###????# """ #??????????? | | ! ""#????# """ #??????????? | | "" ""#????# " """ #??????????? | | "F " "#????# "" #??????????? | | "" %" ""#????# G """ #??????????? | | ### "" " ""#????# "" """ #??????????? | | ??# ^ ######## " """ #??????????? | | ??#^ """""""""^ + #??????????? | | ??# ##########??????????? | | ??# """"""""" #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# #";;; ;;;;####+#######???????????????? | | ??# #" ; #???????????????? | | ### # ; """ """" !#???????????????? | | + # ; """" """" #???????????????? | | # # """" """" #???????????????? | | # ; """ """" #???????????????? | | ?# [%g@ #???????????????? | | ?# # s*" s"""" #???????????????? | | ??# # "" """" #???????????????? | | ??# ; % " """" #???????????????? | | ??# # = " """" !#???????????????? | | ??# #; g #???????????????? | | ??# ;; % #???????????????? | | ??# ;; ;;############???????????????? | | ??# #; ; #??????????????????????????? | | ??# #" [ ###??????????????????????????? | | ??# ###";;;;#####????????????????????????????? | | ??# #?######?????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ### ###??????????????????????????????????????? | | # #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | "T #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #####+#########??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDeliveryKinecellerator Manual? 0 Play Time 00:21:14 Cumulative 171.8 hours Start 2021.11.05 @ 14:40:11 End 2021.11.05 @ 15:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7624a0f0-2c13-40c2-82c0-ca2b8dfd63da