Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:53:53 Player: KoT Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (263) 263 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 753 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 72/125 System Corruption 0% Temperature Critical (623) Movement Walking (330) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Signal Interpreter Targeting Computer EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Beamcaster Light Assault Rifle Autogun Autogun EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Improved EM Shotgun Beamcaster > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Signal Interpreter Targeting Computer EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Particle Cannon Particle Cannon Light Assault Rifle Autogun Autogun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 4 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 5 | . 1 4 Energy Cannon 2 | . . 2 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 15 | . 8 23 Energy Cannon 2 | . . 4 Ballistic Gun 9 | . 19 . Naked Turns . | . . . Heaviest Build 34 | 13 29 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 3 15 15 Average Carried 10 | 1 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 443 | 187 194 62 Remotely . | . . . Salvage Created 410 | . 194 216 Parts 33 | . 13 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 5 8 Guns 11 | . 5 6 Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 9 | . 3 6 Grunt 2 | . 2 . Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 136 | . 49 87 Missed 39 | . 19 20 Damage Taken 997 | . 337 660 Core 259 | . 75 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 32 28 Largest 2 | . 2 2 Hottest 136 | . 70 136 Shots Fired 109 | . 64 45 Gun 88 | . 64 24 Cannon 21 | . . 21 Launcher . | . . . Special . | . . . Kinetic 50 | . 50 . Thermal 47 | . 14 33 Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 17 | . 8 17 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 54 | . 33 21 Core Hits 22 | . 12 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 797 | . 368 429 Guns 687 | . 368 319 Cannons 102 | . . 102 Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 265 | . 265 . Thermal 374 | . 103 271 Explosive . | . . . Electromagnetic 150 | . . 150 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 623 | . 188 623 Average Temperature 155 | . 73 201 Received Heat Transfer 192 | . 138 54 Effects 13 | . . 13 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 851 | . 370 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 117 | . 117 65 Initial . | . . . Average 28 | . 27 31 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 6 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 4 | . 4 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1811 | 57 902 852 Spaces Moved 864 | 38 424 402 Core 14 | 14 . . Treads . | . . . Legs 850 | 24 424 402 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 185 | 115 186 190 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 51 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 976 | 51 478 447 Wait . | . . . Move 862 | 37 423 402 Hop . | . . . Pick Up 28 | 8 17 3 Fast Attach . | . . . Attach 16 | 6 3 7 Detach 2 | . . 2 Swap 2 | . 1 1 Drop 5 | . 2 3 Fire 60 | . 32 28 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 5) 960 | -10/Materials | Entered Mines 1001 | -10/Mines | Met a Derelict bent on vengeance 1001 | -10/Mines | Learned 2 Materials zone layouts 1011 | -10/Mines | Learned location of Zion (-7) 1164 | -10/Mines | Core integrity fell below 50% 1438 | -10/Mines | Found a hidden stash of uninstalled traps 1800 | -10/Mines | Core integrity fell below 20% 1813 | -10/Mines | Core destroyed Last Messages --------------- 01793_ S-10 Pest destroyed. 01794_ Overheating: Lgt. Ion Engine damaged (-12). 01797_ Aluminum Leg destroyed. 01801_ Power failure, Lgt. Ion Engine shutdown. 01801_ Particle Cannon broken. 01801_ Overheating: Short circuit. 01808_ Overheating: Particle Cannon damaged (-52). 01808_ Overheating: Aluminum Leg damaged (-5). 01808_ Overheating: Broken Particle Cannon damaged (-31). 01808_ Overheating: Lgt. Ion Engine damaged (-3). 01809_ Sensor Array broken. 01809_ Overheating: Short circuit. 01810_ Overheating: Lrg. Storage Unit damaged (-72). 01813_ Power failure, Lgt. Ion Engine shutdown. 01813_ Overheating: Core damaged (-47). 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