Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 21:54:15 Player: Desos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1283 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (40) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Large Storage Unit Sensor Array Sensor Array Signal Interpreter Core Shielding Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Assault Rifle Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 16 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 5 | . 4 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 85 | . 95 62 Engine 11 | . 14 6 Leg 15 | . 13 20 Wheel 10 | . 14 . Device 2 | . 3 . Storage 13 | . 14 11 Processor 6 | . 6 6 Energy Gun 12 | . 13 8 Ballistic Gun 2 | . 2 2 Ballistic Cannon 9 | . 10 7 Special Melee Weapon 1 | . 1 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 3 7 6 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 31 | 14 31 21 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 7 8 10 Average Carried 6 | 4 6 7 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 6 10 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 382 | 190 107 85 Remotely . | . . . Salvage Created 297 | . 222 75 Parts 28 | . 20 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 7 | . 5 2 Cannons 2 | . 2 . Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 4 | . 3 1 Grunt 5 | . 4 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 81 | . 29 52 Missed 25 | . 7 18 Damage Taken 539 | . 239 300 Core 108 | . 56 52 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 68 | 2 39 27 Largest 2 | 1 2 2 Hottest 100 | 50 100 100 Shots Fired 118 | 2 72 44 Gun 77 | 2 45 30 Cannon 41 | . 27 14 Launcher . | . . . Special . | . . . Kinetic 57 | . 38 19 Thermal 61 | 2 34 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 2 16 5 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 67 | 2 44 21 Core Hits 20 | . 16 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Blast 2 | . 1 1 Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1009 | 26 654 329 Guns 529 | 26 300 203 Cannons 480 | . 354 126 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 558 | . 418 140 Thermal 451 | 26 236 189 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles 10 | . 10 . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 8 1 Impact . | . . . Kinetic 7 | . 6 1 Secondary 2 | . 2 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 282 | . 117 282 Average Temperature 55 | . 33 89 Received Heat Transfer 153 | . 99 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1258 | 74 666 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 227 | . 227 147 Initial 16 | . . 16 Average 95 | . 107 87 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 80 100 Level 1 12 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1027 | 63 680 284 Spaces Moved 597 | 52 420 125 Core 21 | 14 . 7 Treads . | . . . Legs 272 | . 154 118 Wheels 304 | 38 266 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 129 | 79 126 160 Slowest Speed 260 | 95 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 62 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 726 | 70 493 163 Wait 2 | 2 . . Move 595 | 51 419 125 Hop . | . . . Pick Up 23 | 9 8 6 Fast Attach 8 | 3 3 2 Attach 8 | 3 3 2 Detach . | . . . Swap 11 | . 10 1 Drop 8 | . 8 . Fire 68 | 2 39 27 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Build established: Mutant 742 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x2 902 | -9/Materials | Discovered new exit (range 16) 1028 | -9/Materials | Self-destructed Last Messages --------------- 00977_ K-01 Serf collects debris. 00979_ R-06 Scavenger inserts Hover Unit into recycling unit. 00979_ Acquired 1 matter. 00982_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 00986_ Acquired 16 matter. 00988_ Acquired 1 matter. 00993_ R-06 Scavenger collects Hover Unit. 01007_ U-05 Engineer works on Electrolysis Chamber. 01009_ C-30 ARC bursts open, deploying its payload. 01009_ S-10 Pest unfolds itself. 01012_ S-10 Pest suffers critical hit (Burn). 01013_ U-05 Engineer works on Electrolysis Chamber. 01014_ S-10 Pest destroyed. 01018_ U-05 Engineer works on Electrolysis Chamber. 01024_ Aluminum Leg destroyed. 01024_ U-05 Engineer works on Electrolysis Chamber. 01025_ Critical hit (Destroy). 01025_ Assault Rifle destroyed. 01027_ R-06 Scavenger collects Flight Unit. 01028_ Particle Gun destroyed. 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