Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 23:27:08 Player: THR33-1NT Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1763) 1763 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6633 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Experimental Sensor Array Layered Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Signal Interpreter 0b10 Alert Chip Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Rifle Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Experimental Sensor Array Layered Light Armor Plating Rocket Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility 0b10 Alert Chip Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Alert Chip Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 Utility 4 | . . . . . 2 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 96 | 8 5 2 2 5 20 18 1 6 29 Power 10 | 1 1 1 2 . 2 1 . . 2 Engine 9 | 1 1 1 2 . 1 1 . . 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 . . . 6 4 . 3 5 Treads . | . . . . . . . . . . Leg 22 | 2 2 . . . 6 4 . 3 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 . . . 3 7 8 . 2 16 Device 21 | 2 . . . 2 5 1 . 2 9 Storage 1 | . . . . . . . . . 1 Processor 3 | . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . Protection 13 | . . . . . 2 7 . . 4 Artifact . | . . . . . . . . . . Weapon 26 | 3 2 1 . 2 5 5 1 1 6 Energy Gun 15 | 1 2 . . 1 3 3 . . 5 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . 1 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . . . . 1 1 . . 1 Special Weapon 3 | . . 1 . 1 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 20 | . . . . . 2 1 2 . 15 Power . | . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . 6 Utility 7 | . . . . . . 1 . . 6 Weapon 5 | . . . . . . . 2 . 3 Highest Loss Streak 10 | . . . . . 1 1 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 100 99 95 78 89 89 Engine 7 | . 14 14 13 14 1 6 7 7 5 Core 1 | . . . . . 7 . . . . Leg 29 | . 28 28 28 28 35 29 26 30 25 Device 18 | . 28 28 28 17 18 13 7 20 18 Processor 6 | . . . . 10 9 7 7 7 7 Protection 7 | . . . . . 8 12 14 7 12 Energy Gun 14 | . 24 18 14 14 12 14 10 5 16 Ballistic Gun 1 | . 3 . . . . 6 3 1 . Special Weapon 4 | . . 8 14 14 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 9 15 15 15 15 25 42 40 45 65 Greatest Support 84 | 20 26 26 26 26 54 58 55 58 84 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 5 5 5 5 5 5 5 5 5 6 Average Carried 4 | 3 4 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 20% | Skirmisher 17% | Scavenger-Tank 11% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1470 | 316 32 . . 88 215 311 . 61 447 Remotely . | . . . . . . . . . . Salvage Created 1764 | 79 32 . . . 433 516 . 27 677 Parts 95 | 9 6 . . . 19 32 . 1 28 Haulers Intercepted 4 | . . . . . 2 1 . . 1 Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 40 | 1 3 . . . 13 12 . 1 10 Guns 26 | 1 3 . . . 5 10 . . 7 Cannons 3 | . . . . . 2 . . 1 . AOE 8 | . . . . . 5 2 . . 1 Classes Destroyed 13 | 3 1 . . . 3 3 . . 3 Worker 6 | 1 . . . . 1 3 . . 1 Builder 1 | . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . . . . 2 1 . . 1 Watcher 2 | . . . . . . . . . 2 Swarmer 13 | . 3 . . . 3 6 . . 1 Grunt 12 | 1 . . . . 5 4 . . 2 Brawler 1 | . . . . . . 1 . . . Sentry 7 | . . . . . 4 . . 1 2 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . 1 . . . 1 Programmer 3 | . . . . . . 1 . . 2 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 10 | 2 3 . . . 10 6 . 1 3 Combat Bots Only 8 | 1 3 . . . 8 4 . 1 2 Max Kills in Single Turn 3 | 1 1 . . . 3 2 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 4837 | 46 28 30 . . 839 512 103 153 3126 Core 1076 | . 10 15 . . 47 78 59 17 850 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . 124 . . . Core Remaining (%) 89 | 100 . . . 90 91 . . 78 . Volleys Fired 109 | 6 3 . . . 33 22 . 4 41 Largest 3 | 2 2 . . . 2 3 . 2 3 Hottest 230 | 40 130 . . . 165 166 . 144 230 Shots Fired 269 | 12 6 . . . 62 65 . 8 116 Gun 242 | 12 6 . . . 47 63 . 4 110 Cannon 9 | . . . . . . . . 4 5 Launcher 6 | . . . . . 3 2 . . 1 Special 12 | . . . . . 12 . . . . Kinetic 48 | 12 . . . . . 22 . 4 10 Thermal 215 | . 6 . . . 59 41 . 4 105 Explosive 6 | . . . . . 3 2 . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 5 4 . . . 14 16 . 13 16 Robot Miss Streak 9 | 1 2 . . . 7 9 . . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 198 | 8 5 . . . 54 37 . 8 86 Core Hits 144 | 4 6 . . . 46 41 . 2 45 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . . . . . 7 . . . 10 Burn 15 | . . . . . 7 . . . 8 Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5162 | 95 72 9 . 9 1343 908 . 373 2353 Guns 3692 | 95 62 . . . 622 722 . 77 2114 Cannons 439 | . . . . . . . . 296 143 Explosions 779 | . . . . . 581 152 . . 46 Melee . | . . . . . . . . . . Ramming 128 | . 10 9 . 9 16 34 . . 50 Kinetic 889 | 95 . . . . . 245 . 296 253 Thermal 3531 | . 62 . . . 911 477 . 77 2004 Explosive 614 | . . . . . 416 152 . . 46 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 6 6 6 9 Average Corruption 3 | . . . . . . 5 6 6 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . . 16 . 13 13 Message Errors 9 | . . . . . . 3 . 3 3 Matter Fused 15 | . . . . . . 6 . 6 3 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 5 | . . . . . . 3 . 1 1 Data Loss (minor) 7 | . . . . . . 2 . 1 4 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . . . . 6 . . 59 . Projectiles 59 | . . . . . . . . 59 . Explosions 6 | . . . . . 6 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 71 46 . . 11 Shots 2 | . . . . . 1 1 . . . Rammed 8 | . . . . . . . . . 8 Targets Rammed 23 | . 2 1 . 3 2 3 . . 12 Kicked 15 | . 2 1 . 3 2 3 . . 4 Crushed . | . . . . . . . . . . Highest Temperature 412 | . 126 . . . 150 179 . 194 412 Average Temperature 77 | . 66 . . . 49 47 . 50 115 Received Heat Transfer 756 | 24 . . . . 288 54 . 42 348 Effects 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . 3 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Melted 17 | . . . . . 4 . . . 13 Heat Transferred 8810 | . 75 . . . 3073 888 . 148 4626 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 264 | 30 121 46 . . 264 197 49 79 145 Initial 49 | . 19 46 . . . 35 49 6 . Average 44 | 13 53 46 . . 74 46 25 28 43 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 87 100 100 100 100 Level 1 2 | . . . . . 12 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 1 2 . . 3 Investigation 3 | . . . . 1 . 1 . . 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 3 | . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | 1 5 . . . 20 13 5 4 28 Peak Tracking Total 9 | 1 2 . . . 7 4 5 2 9 Tactical Retreats 3 | . . . . . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 3 | . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 4 | . . . . . 3 . . . 1 Max in Single Turn 2 | . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 30 | . 2 1 5 1 6 7 . 2 6 Terminals 11 | . 1 . . . 4 4 . . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . . . 2 . . 1 Recycling Units 5 | . 1 . . . 2 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . Total Hacks 110 | . 6 1 50 1 16 14 . 3 19 Successful 85 | . 4 1 50 1 11 7 . 1 10 Failed 25 | . 2 . . . 5 7 . 2 9 Catastrophic 6 | . . . . . 2 1 . . 3 Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 1 . 5 1 . . . Terminals 30 | . 3 . . . 11 6 . . 10 Fabricators 3 | . . . . . . . . . 3 Repair Stations 10 | . . . . . . 7 . . 3 Recycling Units 11 | . 3 . . . 5 1 . 2 . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 69 | . 2 1 50 1 7 2 . . 6 Record 60 | . 2 . 49 . 3 1 . . 5 Open Door 2 | . . 1 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 4 . . 1 Scan Component 3 | . . . . . . 2 . . 1 Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 8 | . 2 . . . 4 1 . 1 . Process 1 | . . . . . 1 . . . . Report Inventory 4 | . 1 . . . 1 1 . 1 . Retrieve Matter 2 | . 1 . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 . . . 6 5 . 2 6 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 51 | . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 177 | . . . . . 177 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 . . 1 . . Highest-Rated Group 31 | . . . . 31 . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . Total Damage 21 | . . . . . . . 21 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 6111 | 150 213 295 590 592 1120 1294 91 431 1335 Spaces Moved 4137 | 104 154 241 481 478 589 928 75 334 753 Core 56 | 15 . . . . . . . . 41 Treads . | . . . . . . . . . . Legs 4081 | 89 154 241 481 478 589 928 75 334 712 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 119 | 109 120 120 120 120 120 120 120 120 118 Slowest Speed 125 | 120 120 120 120 120 120 120 120 120 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 8 30 41 93 85 55 23 66 9 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 5 | . . . . . . . . . 5 Terrain Destroyed 61 | . . . . . 33 19 . 1 8 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 1 3 AOE 57 | . . . . . 33 19 . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Total 5057 | 123 182 246 496 497 933 1060 75 352 1093 Wait 600 | 1 3 . 2 1 273 74 . 8 238 Move 4129 | 103 153 240 480 477 588 928 74 333 753 Hop . | . . . . . . . . . . Pick Up 30 | 5 6 1 5 3 4 2 . . 4 Fast Attach 51 | 7 . 1 2 4 8 10 1 3 15 Attach 7 | . . . . . 3 . . 1 3 Detach 2 | . . . . . 2 . . . . Swap 38 | 1 5 1 . 1 9 8 . 2 11 Drop 68 | . 10 2 7 7 11 13 . 1 17 Fire 109 | 6 3 . . . 33 22 . 4 41 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . . 7 Kick 15 | . 2 1 . 3 2 3 . . 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 151 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 364 | -10/Materials | Entered Mines 373 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 429 | -10/Mines | Met a Derelict bent on vengeance 467 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Assembled infested the area 659 | -10/Mines | Entered Exiles 701 | -10/Exiles | Discovered new exit (range 14) 723 | -10/Exiles | Met 8R-AWN 743 | -10/Exiles | Met EX-HEX 804 | -10/Exiles | Met EX-DEC 837 | -10/Exiles | Visited The Gauntlet 1030 | -10/Exiles | Met EX-BIN 1047 | -10/Exiles | Aligned with FarCom system 1048 | -10/Exiles | Given EX-Vault access code 1095 | -10/Exiles | Opened EX-Vault 1104 | -10/Exiles | Found 0b10 Alert Chip 1128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1173 | -10/Exiles | Learned location of Zion (-7) 1239 | -10/Exiles | Discovered new exit (range 10) 1249 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1249 | -10/Exiles | Entered Mines 1267 | -9/Mines | Received a Mining Laser from a helpful Derelict 1337 | -9/Mines | Learned location of Recycling (-8) 1352 | -9/Mines | Found a hidden stash of uninstalled traps 1566 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1569 | -9/Mines | Found Prototype Device 1626 | -9/Mines | Learned 4 Materials zone layouts 1643 | -9/Mines | Met a Derelict shopkeep closing up shop 1768 | -9/Mines | Discovered new exit (range 15) 1841 | -9/Mines | Entered Materials 1841 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1842 | -8/Materials | Identified exit to Storage 2581 | -8/Materials | Destroyed 8 combat bots 2619 | -8/Materials | Discovered new exit (range 4) 2955 | -8/Materials | Build established: Scavenger-Mutant 2961 | -8/Materials | Entered Factory 2961 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3086 | -7/Factory | Identified exit to DSF 3261 | -7/Factory | Build established: Skirmisher 3799 | -7/Factory | Repaired Carbon-fiber Leg 4184 | -7/Factory | Repaired Rocket Launcher 4255 | -7/Factory | Sucked down chute 4255 | -7/Factory | Entered Waste 4256 | -7/Waste | Met a frightened Derelict 4278 | -7/Waste | Spotted C-40 Crusher 4282 | -7/Waste | Spotted C-40 Crusher 4295 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4298 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4305 | -7/Waste | Spotted C-40 Crusher 4320 | -7/Waste | Spotted C-40 Crusher 4326 | -7/Waste | Discovered new exit (range 10) 4346 | -7/Waste | Entered Factory 4769 | -7/Factory | Discovered new exit (range 6) 4772 | -7/Factory | Discovered new exit (range 10) 4777 | -7/Factory | Entered another Factory area 4777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4821 | -6/Factory | Spotted B-75 Beast 4880 | -6/Factory | Discovered new exit (range 14) 5111 | -6/Factory | Build established: Tank 5126 | -6/Factory | Identified Exp. Sensor Array 5308 | -6/Factory | Destroyed B-75 Beast 5336 | -6/Factory | Lost 4 parts (1n2u1w) 5423 | -6/Factory | Build established: Scavenger-Tank 5952 | -6/Factory | Identified exit to Lower Caves 6060 | -6/Factory | Cargo convoy interrupted 6086 | -6/Factory | Core integrity fell below 50% 6098 | -6/Factory | Core integrity fell below 20% 6112 | -6/Factory | Core destroyed Last Messages --------------- 06095_ Slammed into H-66 Slayer. 06096_ Destabilizing: System corrupted (+1). 06096_ Penetrated by Slug. 06097_ Slammed into H-66 Slayer. 06097_ Penetrated by Slug. 06098_ Slammed into H-66 Slayer. 06098_ 0b10 Alert Chip broken. 06098_ Destabilizing: Short circuit. 06099_ Slammed into P-60 Hacker. 06100_ Penetrated by Slug. 06100_ Slammed into H-66 Slayer. 06102_ Acquired 33 matter. 06104_ Slug penetrates Wall. 06106_ K-01 Serf cleans the Neutrino Reactor. 06110_ Slammed into R-10 Processor. 06110_ R-10 Processor knocked back. 06111_ System corrupted: Component data lost. 06111_ ALERT: Rogue bot located, Programmers report to Factory Zone 4X. 06112_ Slammed into A-15 Conveyor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????########????????????????? | | ???????????????????????# *#????????????????? | | ###????????????????????#"""" #????????????????? | | ????##############??#"""" #????????????????? | | ##### """"" #??#"""" #????????????????? | | + """ """F"" #??#"""" #????????????????? | | " * # """ """ "" #??# #????????????????? | | " %= %%# """ p #######+###T ###???????????? | | " = [ #% h u u/ @AR ????? | | #h""" """ ####### ########???????????? | | ! h%""" """ #?????# #??????????????????? | | *#=""" """ #?????# #??????????????????? | | h#%= #?????# #??????????????????? | | #######h#! ! #?????# #??????????????????? | | ??????## # #???### ###????????????????? | | ???????# # [ #???# #????????????????? | | ???????# ################## #????????????????? | | ???????# #??????# + T #????????????????? | | ???????# #??????# # #????????????????? | | ???????# #??????#! 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""" #####+##+### " " " ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 20 Evasion (%) 59 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy It's Just You Librarian Loot Pinata Made in Tau Ceti IV Part-time Mechanic Risk Taker Safety First Serviceable Loadout Storm Trooper Tourist Challenges ------------ None Game ------ Seed MeleeBarrageRipper Manual? 0 Play Time 01:11:33 Cumulative 2.9 hours Start 2022.04.01 @ 21:47:54 End 2022.04.01 @ 23:27:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ffc0e6-5a2b-4b61-8cee-657b889956e1