Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.24 @ 18:54:42 Player: bogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1346) 1346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 4793 Bonus ------- High Alert Combat Kills 22 Met Data Miner 300 Cogmind --------- Core Integrity 513/700 Matter 173/300 Energy 10/100 System Corruption 2% Temperature Warning (341) Movement Walking (90) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- Advanced Beam Cannon Plasma Cannon Grenade Launcher > --- INVENTORY (15) --- VSS Leg Improved Titanium Leg Coolant Injector Improved Signal Interpreter Improved Targeting Computer Kinecellerator Transmission Jammer Heavy Laser Heavy Laser Gatling Laser Light EM Pulse Cannon Heavy Particle Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Plasma Cannon Minigun Heavy Missile Launcher > --- INVENTORY -------- VSS Leg Improved Titanium Leg Coolant Injector Improved Signal Interpreter Improved Targeting Computer Kinecellerator Transmission Jammer Heavy Laser Heavy Laser Gatling Laser Light EM Pulse Cannon Heavy Particle Cannon Advanced Assault Cannon Grenade Launcher Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Slots Evolved 7 | . 1 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . 1 1 . . . . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 33 | 6 3 5 2 9 6 . 2 Power 5 | 1 . . 1 1 2 . . Engine 1 | 1 . . . . . . . Core 4 | . . . 1 1 2 . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 1 . 5 1 . . Treads . | . . . . . . . . Leg 10 | 2 1 1 . 5 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 2 . . 1 2 . . Device 1 | . . . . . 1 . . Storage 2 | . 2 . . . . . . Processor 2 | 1 . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 2 . 4 1 2 1 . 2 Energy Gun 4 | 2 . 1 1 . . . . Energy Cannon 3 | . . 2 . . 1 . . Ballistic Gun 3 | . . 1 . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 6 | . . . . . . . 6 Power 2 | . . . . . . . 2 Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 99 99 100 96 Engine 3 | . 12 10 3 . . . . Core 9 | . . . 6 8 14 14 12 Leg 31 | . 36 40 40 32 28 28 27 Device 3 | . . . . . 7 7 5 Storage 8 | . 10 10 10 8 7 7 7 Processor 12 | . 12 10 10 8 13 14 14 Protection 1 | . . . . 8 . . . Energy Gun 6 | . 25 16 10 1 . . . Energy Cannon 13 | . . 8 20 16 16 21 19 Ballistic Gun 8 | . . 4 . 14 11 7 5 Naked Turns . | . . . . . . . . Heaviest Build 51 | 9 29 36 36 45 51 49 49 Greatest Support 53 | 20 30 40 40 53 48 48 48 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 Average Carried 12 | 1 6 13 15 14 14 15 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 1 10 15 15 15 15 15 14 Class Distribution -------------------- 49% | Hacker-Skirmisher 31% | Hacker-Gunner 19% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Matter Collected 761 | 236 54 56 20 217 178 . . Remotely . | . . . . . . . . Salvage Created 1578 | . 60 110 143 687 459 50 69 Parts 110 | . 4 3 10 49 33 4 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Combat Hostiles Destroyed 29 | . 2 2 5 12 6 1 1 Guns 9 | . 2 2 1 2 2 . . Cannons 19 | . . . 4 9 4 1 1 AOE 1 | . . . . 1 . . . Classes Destroyed 9 | . 2 1 1 2 3 . . Worker 2 | . . . . 1 1 . . Builder 1 | . . . . 1 . . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 1 1 . 3 2 . . Swarmer 9 | . 2 . 3 2 2 . . Grunt 6 | . . . 2 4 . . . Sentry 9 | . . 2 . 6 1 . . Programmer 4 | . . . . . 3 1 . Enhanced Grunt 1 | . . . . . . . 1 Best Kill Streak 4 | . 2 1 3 4 2 1 1 Combat Bots Only 3 | . 2 1 3 3 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Hostile Shots Fired 132 | . 8 4 17 46 26 4 27 Missed 40 | . 2 1 8 12 11 . 6 Damage Taken 1248 | . 31 29 57 317 148 36 630 Core 260 | . 4 . 9 60 26 . 161 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 736 | . 22 18 38 186 89 24 359 Core Remaining (%) 96 | 100 98 . 97 89 . . . Volleys Fired 67 | . 8 6 7 21 18 2 5 Largest 4 | . 2 3 3 4 4 4 4 Hottest 229 | . 90 183 189 209 229 229 212 Shots Fired 223 | . 11 16 18 79 72 8 19 Gun 105 | . 11 12 4 41 32 2 3 Cannon 113 | . . 4 14 38 40 6 11 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 76 | . . 2 . 37 32 2 3 Thermal 88 | . 3 12 11 25 22 4 11 Explosive 5 | . . . . . . . 5 Electromagnetic 54 | . 8 2 7 17 18 2 . Robot Hit Streak 15 | . 7 6 11 8 15 13 11 Robot Miss Streak 3 | . 1 1 2 1 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 150 | . 8 13 11 46 49 7 16 Core Hits 77 | . 4 5 6 24 19 2 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 2 | . . 1 . . 1 . . Burn 1 | . . 1 . . . . . Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3799 | . 120 232 244 1036 1032 142 993 Guns 933 | . 102 143 60 277 298 18 35 Cannons 1821 | . . 42 172 673 644 124 166 Explosions 946 | . . 47 . 86 21 . 792 Melee . | . . . . . . . . Ramming 99 | . 18 . 12 . 69 . . Kinetic 608 | . . 25 . 232 298 18 35 Thermal 1488 | . 12 185 122 459 429 115 166 Explosive 792 | . . . . . . . 792 Electromagnetic 812 | . 90 22 110 345 236 9 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 2 2 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 6 . 2 Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 1 | . . . . . 1 . . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 27 | . . . . . 21 . 6 Projectiles 21 | . . . . . 21 . . Explosions 6 | . . . . . . . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 8 | . 1 . 1 . 6 . . Kicked 8 | . 1 . 1 . 6 . . Crushed . | . . . . . . . . Highest Temperature 565 | . 60 205 364 443 324 336 565 Average Temperature 149 | . 28 72 150 183 117 225 281 Received Heat Transfer 258 | . . 18 27 198 15 . . Effects 15 | . . . 1 3 2 . 9 Shutdowns 3 | . . . 1 1 . . 1 Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . 2 1 . . Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 1 . . 3 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 1 . . . . Heat Transferred 2796 | . 37 457 259 803 668 174 398 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Peak Influence 444 | . 52 131 156 444 176 . . Initial 47 | . . 15 36 42 47 . . Average 71 | . 29 92 91 249 41 . . Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 93 | 100 100 100 100 44 100 . . Level 1 3 | . . . . 31 . . . Level 2 2 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 4 . . Investigation . | . . . . . . . . Extermination 3 | . . . . . 3 . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 3 4 5 16 12 1 6 Peak Tracking Total 4 | . 2 2 3 3 3 1 4 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Accessed 11 | . 3 1 . 1 6 . . Terminals 10 | . 2 1 . 1 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 9 3 . 3 18 . . Successful 21 | . 6 2 . 1 12 . . Failed 12 | . 3 1 . 2 6 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . 5 3 . 3 18 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 4 2 . 1 12 . . Record 8 | . . 2 . . 6 . . Open DSF 2 | . . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 3 | . 2 . . 1 . . . Patrol Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 . . 4 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 10 | . 10 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Turns Passed 3841 | 79 645 387 222 438 1953 14 103 Spaces Moved 2609 | 66 504 295 163 237 1290 5 49 Core 17 | 17 . . . . . . . Treads . | . . . . . . . . Legs 2592 | 49 504 295 163 237 1290 5 49 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 180 90 Average Speed 122 | 101 120 120 120 136 120 180 167 Slowest Speed 190 | 120 120 120 120 190 180 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 54 27 40 20 27 4 68 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . 4 . 6 3 . 30 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 43 | . . 4 . 6 3 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total 3123 | 77 532 314 174 312 1651 6 57 Wait 333 | . 5 . . 16 311 . 1 Move 2602 | 65 503 294 162 236 1289 4 49 Hop . | . . . . . . . . Pick Up 47 | 6 12 8 . 13 8 . . Fast Attach 4 | 1 . . 1 1 1 . . Attach 14 | 5 2 2 . 2 2 . 1 Detach . | . . . . . . . . Swap 15 | . 1 3 1 6 3 . 1 Drop 28 | . . 1 2 17 8 . . Fire 67 | . 8 6 7 21 18 2 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . 1 . 1 . 6 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Propulsion x1 258 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered exit to Mines (range 6) 307 | -10/Materials | Build established: Hacker-Mutant 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered exit to Materials (range 15) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 739 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Discovered exit to Mines (range 15) 1030 | -9/Materials | Build established: Hacker-Gunner 1112 | -9/Materials | Entered Mines 1306 | -9/Mines | Identified exit to Materials 1306 | -9/Mines | Discovered exit to Materials (range 11) 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1730 | -8/Materials | Identified exit to Factory 1730 | -8/Materials | Discovered exit to Factory (range 16) 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2240 | -7/Factory | Build established: Hacker-Skirmisher 2933 | -7/Factory | Identified exit to Lower Caves 2933 | -7/Factory | Discovered exit to Lower Caves (range 13) 3696 | -7/Factory | Discovered exit to Lower Caves (range 8) 3725 | -7/Factory | Entered Lower Caves 3726 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3737 | -7/Lower Caves | Identified exit to Data Miner 3739 | -7/Lower Caves | Entered Data Miner 3739 | -7/Data Miner | Identified exit to Proximity Caves 3739 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3775 | -7/Data Miner | Met Data Miner 3812 | -7/Data Miner | Data Conduit disabled 3842 | -7/Data Miner | Self-destructed Last Messages --------------- 03812_ Data Conduit disabled. 03812_ Data Miner disappears through a trap door. 03816_ ORACLE Interface goes dark. 03817_ The unstable cave ceiling collapses. 03819_ Enhanced Grunt destroyed. 03826_ Minigun destroyed. 03827_ Power failure, Lgt. Nuclear Core shutdown. 03827_ Destroyed Prototype Device. 03828_ Imp. Sensor Array destroyed. 03830_ Lgt. Nuclear Core destroyed. 03830_ VSS Leg destroyed. 03831_ Overheating: Imp. Signal Interpreter damaged (-12). 03833_ Overheating: Energy bleed (-15). 03834_ Overheating: VSS Leg damaged (-15). 03835_ Hvy. Missile Launcher destroyed. 03837_ Overheating: Grenade Launcher damaged (-9). 03837_ Overheating: Adv. Beam Cannon damaged (-38). 03837_ Overheating: VSS Leg damaged (-13). 03837_ Overheating: VSS Leg damaged (-51). 03839_ Overheating: Matter decay (-40). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????# ???????????#### | | ???????##############??# ???????### # | | ???????"""""""""""""## ??????## # | | ??????""""""" 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X"""?????????????????? | | ?????????????#"X "##?????????????????? | | ?????????????## X""??????????????????? | | ??????????????## "#??????????????????? | | ????????????????#####???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy The Oracle Challenges ------------ None Game ------ Seed SmartbombSystemMatrix Manual? 0 Play Time 00:40:03 Cumulative 11.0 hours Start 2024.03.24 @ 18:13:24 End 2024.03.24 @ 18:54:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 58 Rogue 56 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0963b3a7-0b68-4f5f-b071-36d6b696006c